revision of concept section of manual pages and images RCL_2_4
authorfturovic <frank.turovich@nokia.com>
Thu, 11 Feb 2010 15:08:43 -0600
branchRCL_2_4
changeset 939 47d3ca29d054
parent 923 bbee10bb6733
child 940 949823a0e5df
revision of concept section of manual pages and images
core/com.nokia.carbide.cpp.doc.user/book.css
core/com.nokia.carbide.cpp.doc.user/html/concepts/AIFDefWizard.html
core/com.nokia.carbide.cpp.doc.user/html/concepts/CarbidePerspective.html
core/com.nokia.carbide.cpp.doc.user/html/concepts/MBMDefWizard.html
core/com.nokia.carbide.cpp.doc.user/html/concepts/autotargeting.htm
core/com.nokia.carbide.cpp.doc.user/html/concepts/build_configurations.htm
core/com.nokia.carbide.cpp.doc.user/html/concepts/build_targets.htm
core/com.nokia.carbide.cpp.doc.user/html/concepts/carbide_projects.htm
core/com.nokia.carbide.cpp.doc.user/html/concepts/common_debug_actions.htm
core/com.nokia.carbide.cpp.doc.user/html/concepts/concepts.htm
core/com.nokia.carbide.cpp.doc.user/html/concepts/contextual_menus.htm
core/com.nokia.carbide.cpp.doc.user/html/concepts/cvs.htm
core/com.nokia.carbide.cpp.doc.user/html/concepts/emulators.htm
core/com.nokia.carbide.cpp.doc.user/html/concepts/ext_build_support.htm
core/com.nokia.carbide.cpp.doc.user/html/concepts/images/breakpt_popup_menu.png
core/com.nokia.carbide.cpp.doc.user/html/concepts/images/build_configs.png
core/com.nokia.carbide.cpp.doc.user/html/concepts/images/view_registers.png
core/com.nokia.carbide.cpp.doc.user/html/concepts/images/workbench.png
core/com.nokia.carbide.cpp.doc.user/html/concepts/mmpfiles.htm
core/com.nokia.carbide.cpp.doc.user/html/concepts/precompiled_headers.htm
core/com.nokia.carbide.cpp.doc.user/html/concepts/registers.htm
core/com.nokia.carbide.cpp.doc.user/html/concepts/symbol_hints.htm
core/com.nokia.carbide.cpp.doc.user/html/concepts/watchpoints.htm
core/com.nokia.carbide.cpp.doc.user/html/concepts/working_with_programs.htm
core/com.nokia.carbide.cpp.doc.user/html/reference/MBMEditor.html
core/com.nokia.carbide.cpp.doc.user/html/reference/MMP_Editor_libraries.html
--- a/core/com.nokia.carbide.cpp.doc.user/book.css	Wed Feb 10 15:19:41 2010 -0600
+++ b/core/com.nokia.carbide.cpp.doc.user/book.css	Thu Feb 11 15:08:43 2010 -0600
@@ -57,7 +57,7 @@
 	}
 
 .listing	{
-	background-color: #ffe869;
+	background-color: #FFFFCC;
 	font-family: "Courier New", Courier, mono;
 	font-size: 1.1em;
 	color: #000000;
@@ -120,7 +120,7 @@
 	
 div h5, div h4	{
 	padding:5px 0px 5px 12px;
-	background-color: #ffd62c;
+	background-color: #FFCC00;
 	font-weight:bold;
 	color: #000000;
 	}
--- a/core/com.nokia.carbide.cpp.doc.user/html/concepts/AIFDefWizard.html	Wed Feb 10 15:19:41 2010 -0600
+++ b/core/com.nokia.carbide.cpp.doc.user/html/concepts/AIFDefWizard.html	Thu Feb 11 15:08:43 2010 -0600
@@ -1,71 +1,71 @@
-<!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.0 Transitional//EN">
-<html>
-<head>
-<title>AIF File in Concepts</title>
-<link rel="StyleSheet" href="../../book.css" type="text/css"/>
-</head>
-   <body>
-   <h2>AIF File</h2>
-	  
-	 <p>
-		The AIF, or application information file, is a Symbian OS-specific file
-		format. An AIF file contains information about captions, icons, capabilities
-		and MIME priority support used by the application. The MMP editor provides support for the AIF editor in the Sources &gt; Resources group.</p>
-	 <p class="note">
-		<b>NOTE</b> AIF files are used only for Symbian OS versions before 9.1. 
-	 </p>
-	 <p>
-		The kind of information an AIF file can contain are:</p>
-	 <ul> 
-		<li> 
-		  <p>
-			 <b>Icons</b>: Icons are used to represent applications and
-			 their associated document files in the system shell or application launcher. If
-			 the phone's UI supports embedding, icons may also be used to represent embedded
-			 documents. 
-		  </p> 
-		  <p>
-			 The source files for icons are .bmp bitmaps. These source files are
-			 built into a single .mbm file (Symbian OS multiple bitmap file) which is
-			 incorporated into the aif file as part of the build process. 
-		  </p> 
-		</li> 
-		<li> 
-		  <p>
-			 <b>Captions</b>: A caption is the text displayed beside its
-			 icon. Typically it is the application's name.</p> 
-		  <p>
-			 Captions for multiple languages can be defined in a single aif, and
-			 the one corresponding to the current system language will be used. In some UIs,
-			 captions may be defined in a caption file, separate from the aif file. 
-		  </p> 
-		</li> 
-		<li> 
-		  <p>
-			 <b>MIME Support</b>: Multipurpose Internet Mail Extensions,
-			 MIMEs, define a file format for transferring non-ASCII data, such as graphics,
-			 audio and fax, over the Internet. The AIF file lists the MIME types that the
-			 application supports, and the priority of support that each type is given. When
-			 a file is opened, Symbian OS launches the application which has the highest
-			 priority of support for the type of data in the file. 
-		  </p> 
-		  <p>
-			 Given two applications with the same MIME type priority, Symbian OS
-			 arbitrarily launches one of them. 
-		  </p> 
-		</li> 
-	 </ul>
-	 <h5>Related tasks</h5>
-	   <ul>
-         <li><a href="../tasks/AppInfoFile.html">Creating an AIF File</a></li>
-       </ul>
-	   <h5>Related references</h5>
-	   <ul>
-         <li><a href="../reference/AIFEditor.html">AIF Editor</a></li>
-         <li><a href="../reference/MMP_Editor.html">MMP Editor</a></li>
-	   </ul>
-<div id="footer">Copyright &copy; 2009 Nokia Corporation and/or its subsidiary(-ies). All rights reserved. <br>License: <a href="http://www.eclipse.org/legal/epl-v10.html">http://www.eclipse.org/legal/epl-v10.html</a></div>
-
-   </body>
-   </html>
+<!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.0 Transitional//EN">
+<html>
+<head>
+<title>AIF File in Concepts</title>
+<link rel="StyleSheet" href="../../book.css" type="text/css"/>
+</head>
+   <body>
+   <h2>AIF File</h2>
+	  
+	 <p>
+		The AIF, or Application Information File, is a Symbian OS-specific file
+		format. An AIF file contains information about captions, icons, capabilities
+		and MIME priority support used by the application. The MMP editor provides support for the AIF editor in the Sources &gt; Resources group.</p>
+	 <p class="note">
+		<b>NOTE</b> AIF files are used only for Symbian OS versions before 9.1. 
+	 </p>
+	 <p>
+		The kind of information an AIF file can contain are:</p>
+	 <ul> 
+		<li> 
+		  <p>
+			 <b>Icons</b>: Icons are used to represent applications and
+			 their associated document files in the system shell or application launcher. If
+			 the phone's UI supports embedding, icons may also be used to represent embedded
+			 documents. 
+		  </p> 
+		  <p>
+			 The source files for icons are .bmp bitmaps. These source files are
+			 built into a single .mbm file (Symbian OS multiple bitmap file) which is
+			 incorporated into the aif file as part of the build process. 
+		  </p> 
+		</li> 
+		<li> 
+		  <p>
+			 <b>Captions</b>: A caption is the text displayed beside its
+			 icon. Typically it is the application's name.</p> 
+		  <p>
+			 Captions for multiple languages can be defined in a single aif, and
+			 the one corresponding to the current system language will be used. In some UIs,
+			 captions may be defined in a caption file, separate from the aif file. 
+		  </p> 
+		</li> 
+		<li> 
+		  <p>
+			 <b>MIME Support</b>: Multipurpose Internet Mail Extensions,
+			 MIMEs, define a file format for transferring non-ASCII data, such as graphics,
+			 audio and fax, over the Internet. The AIF file lists the MIME types that the
+			 application supports, and the priority of support that each type is given. When
+			 a file is opened, Symbian OS launches the application which has the highest
+			 priority of support for the type of data in the file. 
+		  </p> 
+		  <p>
+			 Given two applications with the same MIME type priority, Symbian OS
+			 arbitrarily launches one of them. 
+		  </p> 
+		</li> 
+	 </ul>
+	 <h5>Related tasks</h5>
+	   <ul>
+         <li><a href="../tasks/AppInfoFile.html">Creating an AIF File</a></li>
+       </ul>
+	   <h5>Related references</h5>
+	   <ul>
+         <li><a href="../reference/AIFEditor.html">AIF Editor</a></li>
+         <li><a href="../reference/MMP_Editor.html">MMP Editor</a></li>
+	   </ul>
+<div id="footer">Copyright &copy; 2009 Nokia Corporation and/or its subsidiary(-ies). All rights reserved. <br>License: <a href="http://www.eclipse.org/legal/epl-v10.html">http://www.eclipse.org/legal/epl-v10.html</a></div>
+
+   </body>
+   </html>
    
\ No newline at end of file
--- a/core/com.nokia.carbide.cpp.doc.user/html/concepts/CarbidePerspective.html	Wed Feb 10 15:19:41 2010 -0600
+++ b/core/com.nokia.carbide.cpp.doc.user/html/concepts/CarbidePerspective.html	Thu Feb 11 15:08:43 2010 -0600
@@ -1,48 +1,48 @@
-<!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.0 Transitional//EN"><html><head>
-<title>Carbide.c++ perspective</title>
-<link rel="StyleSheet" href="../../book.css" type="text/css"/>
-</head>
-   <body>
-     <h2>Carbide.c++ perspective</h2>
-
-	  
-	 <p>
-	 The <img src="../images/command_link.png" width="16" height="12" /> <a class="command-link" href='javascript:executeCommand("org.eclipse.ui.perspectives.showPerspective(org.eclipse.ui.perspectives.showPerspective.perspectiveId=com.nokia.carbide.cpp.CarbideCppPerspective)")'>Carbide C/C++</a> perspective is a set of tools and layout of views provided for Symbian OS development. This perspective is designed to work with Symbian OS C++ projects. The commonly used views include:</p>
-	 <ul>
-	   <li><a href="../reference/view_cpp_projects.htm">Project Explorer</a> view -   display<span><span>s   C/C++ projects located in the current workspace</span></span></li>
-	   <li><a href="../reference/view_sym_proj_nav.htm">Symbian Project Navigator</a> view - shows all files that belong to the
-		  current build configuration </li>
-		<li><a href="../hints_tips.htm">Editor</a> view - one or more source code editor windows </li> 
-	   <li><a href="PLUGINS_ROOT/org.eclipse.cdt.doc.user/reference/cdt_u_outline_view.htm">Outline</a> view -   displays an outline of a structured C/C++ file that is currently open in the editor view </li>
-		<li><a href="PLUGINS_ROOT/org.eclipse.cdt.doc.user/reference/cdt_u_problems_view.htm">Problems</a> view - displays build errors </li>
-		<li><a href="../reference/view_log.htm">Console</a> view -   shows the output of a process and allows you to provide keyboard input to a 
-process</li>
-        <li><a href="PLUGINS_ROOT/org.eclipse.cdt.doc.user/reference/cdt_u_properties_view.htm">Properties</a> view -   displays property names and basic properties of a selected resource</li>
-	    <li><a href="PLUGINS_ROOT/org.eclipse.platform.doc.user/reference/ref-31.htm">Tasks</a> view - <span>displays </span>tasks that you manually add</li>
-	    <li><b>Include Browser</b> view  -  visualizes the include relations among files</li>
-	    <li><a href="PLUGINS_ROOT/org.eclipse.cdt.doc.user/reference/cdt_u_call_hierarchy_view.htm">Call Hierarchy</a> view - explore call-graphs by means of a tree</li>
-	    <li><b>Type Hierarchy</b> view - presents inheritance relations and members of type</li>
-        <li><a href="../reference/view_executables.htm">Executables</a> view - provides a dynamic list of executables and their related source files</li>
-     </ul>
-	 <p class="note"><b>NOTE</b> When launching a program to debug, the <a href="../reference/perspective_debug.htm">Debug</a> perspective appears.</p>
-
-	 <p align="center"><img src="images/workbench.png" width="815" height="638" /></p>
-   <p class="figure">Figure 1 - Carbide C/C++ perspective </p>
-	 <p class="note"><b>NOTE</b> Click the <img src="../images/icons/double_arrow_icon.png" width="12" height="9" align="absmiddle" /> icon to show additional options that may not be visible in the perspective view.</p>
-	 <p>For more information on perspectives see <b>Workbench User Guide &gt; Concepts &gt; <a href="PLUGINS_ROOT/org.eclipse.platform.doc.user/concepts/concepts-4.htm">Perspectives</a></b>, and for views see  <b>C/C++ Development User Guide &gt; Reference
-     &gt; <a href="PLUGINS_ROOT/org.eclipse.cdt.doc.user/reference/cdt_o_views.htm">C/C++ Views and Editors</a></b>.</p>
-	 <p>
-		For more details on the Symbian OS Build Configurations, see 
-	 <a href="build_configurations.htm">Active Configurations</a>. </p>
-	 <h5>Related references</h5>
-	 <ul>
-	   <li>  <a href="../reference/perspective_debug.htm">Debug	Perspective</a></li>
-       <li><a href="../reference/view_cpp_projects.htm">C/C++ Projects</a> view</li>
-       <li><a href="../reference/view_sym_proj_nav.htm">Symbian Project Navigator</a> view </li>
-   </ul>
-	 <div id="footer">Copyright &copy; 2009 Nokia Corporation and/or its subsidiary(-ies). All rights reserved. <br>License: <a href="http://www.eclipse.org/legal/epl-v10.html">http://www.eclipse.org/legal/epl-v10.html</a></div>
-
-
-   </body>
-   </html>
+<!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.0 Transitional//EN"><html><head>
+<title>Carbide.c++ perspective</title>
+<link rel="StyleSheet" href="../../book.css" type="text/css"/>
+</head>
+   <body>
+     <h2>Carbide.c++ perspective</h2>
+
+	  
+	 <p>
+	 The <img src="../images/command_link.png" width="16" height="12" /> <a class="command-link" href='javascript:executeCommand("org.eclipse.ui.perspectives.showPerspective(org.eclipse.ui.perspectives.showPerspective.perspectiveId=com.nokia.carbide.cpp.CarbideCppPerspective)")'>Carbide C/C++</a> perspective is a set of tools and layout of views provided for Symbian OS development. This perspective is designed to work with Symbian OS C++ projects. The commonly used views include:</p>
+	 <ul>
+	   <li><a href="../reference/view_cpp_projects.htm">Project Explorer</a> view -   display<span><span>s   C/C++ projects located in the current workspace</span></span></li>
+	   <li><a href="../reference/view_sym_proj_nav.htm">Symbian Project Navigator</a> view - shows all files that belong to the
+		  current build configuration </li>
+		<li><a href="../hints_tips.htm">Editor</a> view - one or more source code editor windows </li> 
+	   <li><a href="PLUGINS_ROOT/org.eclipse.cdt.doc.user/reference/cdt_u_outline_view.htm">Outline</a> view -   displays an outline of a structured C/C++ file that is currently open in the editor view </li>
+		<li><a href="PLUGINS_ROOT/org.eclipse.cdt.doc.user/reference/cdt_u_problems_view.htm">Problems</a> view - displays build errors </li>
+		<li><a href="../reference/view_log.htm">Console</a> view -   shows the output of a process and allows you to provide keyboard input to a 
+process</li>
+        <li><a href="PLUGINS_ROOT/org.eclipse.cdt.doc.user/reference/cdt_u_properties_view.htm">Properties</a> view -   displays property names and basic properties of a selected resource</li>
+	    <li><a href="PLUGINS_ROOT/org.eclipse.platform.doc.user/reference/ref-31.htm">Tasks</a> view - <span>displays </span>tasks that you manually add</li>
+	    <li><b>Include Browser</b> view  -  visualizes the include relations among files</li>
+	    <li><a href="PLUGINS_ROOT/org.eclipse.cdt.doc.user/reference/cdt_u_call_hierarchy_view.htm">Call Hierarchy</a> view - explore call-graphs by means of a tree</li>
+	    <li><b>Type Hierarchy</b> view - presents inheritance relations and members of type</li>
+        <li><a href="../reference/view_executables.htm">Executables</a> view - provides a dynamic list of executables and their related source files</li>
+     </ul>
+	 <p class="note"><b>NOTE</b> When launching a program to debug, the <a href="../reference/perspective_debug.htm">Debug</a> perspective appears.</p>
+
+	 <p align="center"><img src="images/workbench.png" width="906" height="609" /></p>
+   <p class="figure">Figure 1 - Carbide C/C++ perspective </p>
+	 <p class="note"><b>NOTE</b> Click the <img src="../images/icons/double_arrow_icon.png" width="12" height="9" align="absmiddle" /> icon to show additional options that may not be visible in the perspective view.</p>
+	 <p>For more information on perspectives see <b>Workbench User Guide &gt; Concepts &gt; <a href="PLUGINS_ROOT/org.eclipse.platform.doc.user/concepts/concepts-4.htm">Perspectives</a></b>, and for views see  <b>C/C++ Development User Guide &gt; Reference
+     &gt; <a href="PLUGINS_ROOT/org.eclipse.cdt.doc.user/reference/cdt_o_views.htm">C/C++ Views and Editors</a></b>.</p>
+	 <p>
+		For more details on the Symbian OS Build Configurations, see 
+	 <a href="build_configurations.htm">Active Configurations</a>. </p>
+	 <h5>Related references</h5>
+	 <ul>
+	   <li>  <a href="../reference/perspective_debug.htm">Debug	Perspective</a></li>
+       <li><a href="../reference/view_cpp_projects.htm">C/C++ Projects</a> view</li>
+       <li><a href="../reference/view_sym_proj_nav.htm">Symbian Project Navigator</a> view </li>
+   </ul>
+	 <div id="footer">Copyright &copy; 2010 Nokia Corporation and/or its subsidiary(-ies). All rights reserved. <br>License: <a href="http://www.eclipse.org/legal/epl-v10.html">http://www.eclipse.org/legal/epl-v10.html</a></div>
+
+
+   </body>
+   </html>
    
\ No newline at end of file
--- a/core/com.nokia.carbide.cpp.doc.user/html/concepts/MBMDefWizard.html	Wed Feb 10 15:19:41 2010 -0600
+++ b/core/com.nokia.carbide.cpp.doc.user/html/concepts/MBMDefWizard.html	Thu Feb 11 15:08:43 2010 -0600
@@ -1,67 +1,66 @@
-<!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.0 Transitional//EN"><html><head>
-<title>MBM File in Concepts</title>
-<link rel="StyleSheet" href="../../book.css" type="text/css"/>
-   </head>
-   <body>
-   <h2>MBM File</h2>
-   
-   <p>
-	  MBM, or multi-bitmap, is a Symbian OS-specific bitmap file format. This
-		file contains multiple bitmaps and it can contain both bitmaps with masks and
-		bitmaps without masks. It optimizes the bitmap handling capability of Symbian
-		OS. The MMP editor (in Sources tab &gt; Resources &gt; Bitmaps) and Symbian Project Navigator view provide support for creating and editing mbm
-   files. In the Symbian Project Navigator you can right-click on a scalable icon makefile (for example, Icons_scalable_dc.mk) and select Add MBM/MIF Entry... to open the Edit MBM/MIF Contents window.</p>
-   <p>
-	  The following information is required to add a bitmap without a mask: 
-   </p>
-   <ul> 
-	  <li> 
-	    <p>
-		   <b>Color format </b>: Specifies whether the bitmap is a gray
-			 scale image or a color scale image. 
-	    </p> 
-	  </li> 
-	  <li> 
-	    <p>
-		   <b>Color Depth</b>: Specifies the color depth, if the bitmap is
-			 a color scale image. 
-	    </p> 
-	  </li> 
-	  <li> 
-	    <p>
-		   <b>Bitmap</b>: This is the name of the bitmap file to add to
-			 the MBM file. 
-	    </p> 
-	  </li> 
-   </ul>
-   <p>
-	  To add a bitmap with a mask, you will also need to specify: 
-   </p>
-   <ul> 
-	  <li> 
-	    <p>
-		   <b>Mask Depth</b>: Specifies the depth of the mask being
-			 applied to the bitmap. 
-	    </p> 
-	  </li> 
-	  <li> 
-	    <p>
-		   <b>Mask</b>: The name of the bitmap file that is used to mask
-			 the original bitmap. 
-	    </p> 
-	  </li> 
-   </ul>
-	 <h5>Related tasks</h5>
-	 <ul>
-       <li><a href="../tasks/Multi-BitmapFile.html">Creating an MBM File</a></li>
-   </ul>
-	 <h5>Related references</h5>
-	 <ul>
-       <li><a href="../reference/MBMEditor.html">MBM Editor</a></li>
-   </ul>
-	 <div id="footer"></div>
-<div id="footer">Copyright &copy; 2009 Nokia Corporation and/or its subsidiary(-ies). All rights reserved. <br>License: <a href="http://www.eclipse.org/legal/epl-v10.html">http://www.eclipse.org/legal/epl-v10.html</a></div>
-
-   </body>
-   </html>
+<!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.0 Transitional//EN"><html><head>
+<title>MBM File in Concepts</title>
+<link rel="StyleSheet" href="../../book.css" type="text/css"/>
+</head>
+   <body>
+   <h2>MBM File</h2>
+   
+   <p>
+	  MBM, or multi-bitmap, is a Symbian OS-specific bitmap file format. This
+		file contains multiple bitmaps and it can contain both bitmaps with masks and
+		bitmaps without masks. It optimizes the bitmap handling capability of Symbian
+		OS. The <a href="../reference/MMP_Editor.html">MMP Editor</a> (in <b>Sources</b> tab <b>&gt; Resources &gt; Bitmaps</b>) and <a href="../reference/view_sym_proj_nav.htm">Symbian Project Navigator</a> view provide support for creating and editing MBM
+   files. In the <a href="../reference/view_sym_proj_nav.htm">Symbian Project Navigator</a> view you can right-click on a scalable icon makefile (for example, <span class="code">Icons_scalable_dc.mk</span>) and select <b>Add MBM/MIF Entry...</b> to open the Edit MBM/MIF Contents window.</p>
+<p>
+	  The following information is required to add a bitmap without a mask: 
+   </p>
+   <ul> 
+	  <li> 
+	    <p>
+		   <b>Color format </b>: Specifies whether the bitmap is a gray
+			 scale image or a color scale image. 
+	    </p> 
+	  </li> 
+	  <li> 
+	    <p>
+		   <b>Color Depth</b>: Specifies the color depth, if the bitmap is
+			 a color scale image. 
+	    </p> 
+	  </li> 
+	  <li> 
+	    <p>
+		   <b>Bitmap</b>: This is the name of the bitmap file to add to
+			 the MBM file. 
+	    </p> 
+	  </li> 
+   </ul>
+   <p>
+	  To add a bitmap with a mask, you will also need to specify: 
+   </p>
+   <ul> 
+	  <li> 
+	    <p>
+		   <b>Mask Depth</b>: Specifies the depth of the mask being
+			 applied to the bitmap. 
+	    </p> 
+	  </li> 
+	  <li> 
+	    <p>
+		   <b>Mask</b>: The name of the bitmap file that is used to mask
+			 the original bitmap. 
+	    </p> 
+	  </li> 
+   </ul>
+	 <h5>Related tasks</h5>
+	 <ul>
+       <li><a href="../tasks/Multi-BitmapFile.html">Creating an MBM File</a></li>
+   </ul>
+	 <h5>Related references</h5>
+	 <ul>
+       <li><a href="../reference/MBMEditor.html">MBM Editor</a></li>
+   </ul>
+	 <div id="footer">Copyright &copy; 2009 Nokia Corporation and/or its subsidiary(-ies). All rights reserved. <br>License: <a href="http://www.eclipse.org/legal/epl-v10.html">http://www.eclipse.org/legal/epl-v10.html</a></div>
+
+   </body>
+   </html>
    
\ No newline at end of file
--- a/core/com.nokia.carbide.cpp.doc.user/html/concepts/autotargeting.htm	Wed Feb 10 15:19:41 2010 -0600
+++ b/core/com.nokia.carbide.cpp.doc.user/html/concepts/autotargeting.htm	Thu Feb 11 15:08:43 2010 -0600
@@ -9,11 +9,15 @@
 </head>
 <body bgcolor="#FFFFFF">
 <h2>Auto-Targeting of Executables</h2>
-<p>In run-mode  debugger now supports the auto-targeting of processes that are already running or are created during the execution of the debug session. Previously, the debugger forced users to explicitly attach to a running process. Now, the debugger attempts to target all the EXEs specified in the <a href="../projects/launch/page_executables.htm">Executables</a> tab of the launch configuration. </p>
+<p>In run-mode  the Carbide debugger now supports the auto-targeting of processes that are already running or are created during the execution of the debug session. Previously, the debugger forced users to explicitly attach to a running process. Now, the debugger attempts to target all the EXEs specified in the <a href="../projects/launch/page_executables.htm">Executables</a> tab of the launch configuration. </p>
 <ul>
   <li>If the executables are already started, it gets the load address of the executable and targets it for debugging, resolving any breakpoints it finds.</li>
   <li>The debugger will target any executable not already started whenever a &quot;process load&quot; event occurs, resolving its breakpoints as well.</li>
 </ul>
+<h5>Other References</h5>
+<ul>
+  <li><a href="../projects/launch/page_executables.htm">Executables</a></li>
+</ul>
 <div id="footer">Copyright &copy; 2009 Nokia Corporation and/or its subsidiary(-ies). All rights reserved. <br>License: <a href="http://www.eclipse.org/legal/epl-v10.html">http://www.eclipse.org/legal/epl-v10.html</a></div>
 
 </body>
--- a/core/com.nokia.carbide.cpp.doc.user/html/concepts/build_configurations.htm	Wed Feb 10 15:19:41 2010 -0600
+++ b/core/com.nokia.carbide.cpp.doc.user/html/concepts/build_configurations.htm	Thu Feb 11 15:08:43 2010 -0600
@@ -1,56 +1,56 @@
-<!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.0 Transitional//EN">
-<html>
-<head>
-<meta http-equiv="Content-Type" content="text/html; charset=ISO-8859-1" />
-<meta http-equiv="Content-Style-Type" content="text/css" />
-<meta name="LASTUPDATED" content="06/17/05 11:09:43" />
-<title>Active Build Configuration</title>
-<link rel="StyleSheet" href="../../book.css" type="text/css"/>
-</head>
-<body bgcolor="#FFFFFF">
-<h2>Active  Build Configuration</h2>
-<p>Use the <b>Active  Configuration</b> option in the <a href="../reference/build_properties/pane_build_config.htm">Carbide Build Configurations</a> panel to specify the build target. Since a project can contain one or more build targets, the active  configuration defines  which build configuration to use when the project is run or debugged. A launch configuration consists of the following:</p>
-<ul>
-  <li>a project</li>
-  <li>a <a href="../projects/launch/launch_configs_overview.htm">build  configuration</a> -  a project level configuration that includes an  SDK and any related files required to compile and build the project </li>
-</ul>
-<p>Build configurations are defined when the project is created. A project can have any number of build configurations and more  can be <a href="../tasks/projects/prj_new_build_config.htm">added</a> as necessary. Each build configuration can have its own combination of tool settings to precisely control how it is defined and built. Build configurations are maintained in the project Properties window in the Carbide Build Configurations panel. To open the panel, select a project in the <a href="../reference/view_sym_proj_nav.htm">Symbian Project Navigator</a> or <a href="../reference/view_cpp_projects.htm">Project Explorer</a> view and select <b>Project &gt; Properties</b> or right-click and select Properties.</p>
-<p align="center"><img src="images/build_configs.png" width="778" height="595"></p>
-<p>You can select a build configuration in the <b>Active Configuration</b> dropdown list or use the <b>Project &gt; Active  Configuration</b> menu option  to <a href="../tasks/projects/prj_set_build_tgt.htm">set</a> which build configuration to launch when running or debugging a program. The currently selected project can be launched by clicking the <b>Run</b> (<img src="../images/icons/btn_run.png" width="16" height="16" align="absmiddle" />) or <b>Debug</b> (<img src="../images/icons/btn_debug.png" width="17" height="16" align="absmiddle" />) control on the tool bar to launch the project with the currently active build configuration. When no project is selected the last project debugged will be launched.</p>
-<p>If no <a href="../projects/launch/launch_configs_overview.htm">launch configuration</a> is present in the project, one is created on initial launch. Subsequent launches of the project will use either the last launch configuration or if more than one launch configuration exists, it uses the most correct one.</p>
-<p class="note"><b>NOTE</b> The Carbide <b>Run</b> and <b>Debug</b> buttons are shaded in blue to indicate their behavior differs from the standard Eclipse behavior.</p>
-<h5>Table 1 Carbide Build Configuration items </h5>
-<table width="100%"  border="0" cellpadding="2" cellspacing="0">
-  <tr>
-    <th width="20%" scope="col">Item</th>
-    <th width="71%" scope="col">Explanation</th>
-  </tr>
-  <tr>
-    <td width="20%"><b>Active Configuration </b></td>
-    <td>The <b>Active Configuration</b> drop down list allows you to <a href="../tasks/projects/prj_set_build_tgt.htm">select</a> a configuration that is currently available for the selected project. The entries in the related sub-panes will change according to the selected configuration. The Configuration name consists of a target name and an SDK identifier in brackets.</td>
-  </tr>
-  <tr>
-    <td width="20%"><b>Manage...</b></td>
-    <td>Click the <b>Manage</b>... button to <a href="../tasks/projects/prj_new_build_config.htm">add</a> a new SDK/Configuration or remove an existing configuration.</td>
-  </tr>
-</table>
-<h5>Build Configuration Naming</h5>
-<p>When the Carbide.c++ IDE creates an build  configuration it uses a standard naming convention to make it easy to identify. For example, <span class="code">HelloCarbide S60 3.0 Emulator Debug</span> is a typical configuration name.  The default name follows the form of:</p>
-<ul>
-  <li><span class="code">&lt;Phone|Emulator&gt; </span>The build target (Emulator, Phone, etc.)</li>
-  <li><span class="code">&lt;Debug|Release&gt; </span>Debug (final file contains debug symbols) or Release version</li>
-  <li><span class="code">&lt;platform&gt; </span>Platform on which you are building</li>
-  <li><span class="code">&lt;sdk ID from devices.xml&gt; </span>The SDK and version used by the build configurations(s60, UIq, etc)</li>
-</ul>
-<p>You can use the  <a href="../reference/wnd_debug_configuration.htm">Debug</a> window to edit the default build configuration names.</p>
-<h5>Other references </h5>
-<ul>
-  <li><a href="../reference/build_properties/pane_build_config.htm">Carbide Build Configurations</a> </li>
-  <li><a href="../tasks/projects/prj_set_build_tgt.htm">Setting an Active Configuration</a></li>
-  <li><a href="../tasks/projects/prj_debug_config.htm">Creating Launch Configurations</a> </li>
-  <li><a href="../tasks/projects/prj_new_build_config.htm">Adding/Removing Build Configurations</a></li>
-</ul>
-<div id="footer">Copyright &copy; 2009 Nokia Corporation and/or its subsidiary(-ies). All rights reserved. <br>License: <a href="http://www.eclipse.org/legal/epl-v10.html">http://www.eclipse.org/legal/epl-v10.html</a></div>
-
-</body>
+<!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.0 Transitional//EN">
+<html>
+<head>
+<meta http-equiv="Content-Type" content="text/html; charset=ISO-8859-1" />
+<meta http-equiv="Content-Style-Type" content="text/css" />
+<meta name="LASTUPDATED" content="06/17/05 11:09:43" />
+<title>Active Build Configuration</title>
+<link rel="StyleSheet" href="../../book.css" type="text/css"/>
+</head>
+<body bgcolor="#FFFFFF">
+<h2>Active  Build Configuration</h2>
+<p>Use the <b>Active  Configuration</b> option in the <a href="../reference/build_properties/pane_build_config.htm">Carbide Build Configurations</a> panel to specify the build target. Since a project can contain one or more build targets, the active  configuration defines  which build configuration to use when the project is run or debugged. A launch configuration consists of the following:</p>
+<ul>
+  <li>a project</li>
+  <li>a <a href="../projects/launch/launch_configs_overview.htm">build  configuration</a> -  a project level configuration that includes an  SDK and any related files required to compile and build the project </li>
+</ul>
+<p>Build configurations are defined when the project is created. A project can have any number of build configurations and more  can be <a href="../tasks/projects/prj_new_build_config.htm">added</a> as necessary. Each build configuration can have its own combination of tool settings to precisely control how it is defined and built. Build configurations are maintained in the project Properties window in the Carbide Build Configurations panel. To open the panel, select a project in the <a href="../reference/view_sym_proj_nav.htm">Symbian Project Navigator</a> or <a href="../reference/view_cpp_projects.htm">Project Explorer</a> view and select <b>Project &gt; Properties</b> or right-click and select Properties.</p>
+<p align="center"><img src="images/build_configs.png" width="795" height="679"></p>
+<p>You can select a build configuration in the <b>Active Configuration</b> dropdown list or use the <b>Project &gt; Active  Configuration</b> menu option  to <a href="../tasks/projects/prj_set_build_tgt.htm">set</a> which build configuration to launch when running or debugging a program. The currently selected project can be launched by clicking the <b>Run</b> (<img src="../images/icons/btn_run.png" width="16" height="16" align="absmiddle" />) or <b>Debug</b> (<img src="../images/icons/btn_debug.png" width="17" height="16" align="absmiddle" />) control on the tool bar to launch the project with the currently active build configuration. When no project is selected the last project debugged will be launched.</p>
+<p>If no <a href="../projects/launch/launch_configs_overview.htm">launch configuration</a> is present in the project, one is created on initial launch. Subsequent launches of the project will use either the last launch configuration or if more than one launch configuration exists, it uses the most correct one.</p>
+<p class="note"><b>NOTE</b> The Carbide <b>Run</b> and <b>Debug</b> buttons are shaded in blue to indicate their behavior differs from the standard Eclipse behavior.</p>
+<h5>Table 1 Carbide Build Configuration items </h5>
+<table width="100%"  border="0" cellpadding="2" cellspacing="0">
+  <tr>
+    <th width="20%" scope="col">Item</th>
+    <th width="71%" scope="col">Explanation</th>
+  </tr>
+  <tr>
+    <td width="20%"><b>Active Configuration </b></td>
+    <td>The <b>Active Configuration</b> drop down list allows you to <a href="../tasks/projects/prj_set_build_tgt.htm">select</a> a configuration that is currently available for the selected project. The entries in the related sub-panes will change according to the selected configuration. The Configuration name consists of a target name and an SDK identifier in brackets.</td>
+  </tr>
+  <tr>
+    <td width="20%"><b>Manage...</b></td>
+    <td>Click the <b>Manage</b>... button to <a href="../tasks/projects/prj_new_build_config.htm">add</a> a new SDK/Configuration or remove an existing configuration.</td>
+  </tr>
+</table>
+<h5>Build Configuration Naming</h5>
+<p>When the Carbide.c++ IDE creates an build  configuration it uses a standard naming convention to make it easy to identify. For example, <span class="code">HelloCarbide S60 5.0 Emulator Debug</span> is a typical configuration name.  The default name follows the form of:</p>
+<ul>
+  <li><span class="code">&lt;Phone|Emulator&gt; </span>The build target (Emulator, Phone, etc.)</li>
+  <li><span class="code">&lt;Debug|Release&gt; </span>Debug (final file contains debug symbols) or Release version</li>
+  <li><span class="code">&lt;platform&gt; </span>Platform on which you are building</li>
+  <li><span class="code">&lt;sdk ID from devices.xml&gt; </span>The SDK and version used by the build configurations (S60, etc.)</li>
+</ul>
+<p>You can use the  <a href="../reference/wnd_debug_configuration.htm">Debug</a> window to edit the default build configuration names.</p>
+<h5>Other references </h5>
+<ul>
+  <li><a href="../reference/build_properties/pane_build_config.htm">Carbide Build Configurations</a> </li>
+  <li><a href="../tasks/projects/prj_set_build_tgt.htm">Setting an Active Configuration</a></li>
+  <li><a href="../tasks/projects/prj_debug_config.htm">Creating Launch Configurations</a> </li>
+  <li><a href="../tasks/projects/prj_new_build_config.htm">Adding/Removing Build Configurations</a></li>
+</ul>
+<div id="footer">Copyright &copy; 2010 Nokia Corporation and/or its subsidiary(-ies). All rights reserved. <br>License: <a href="http://www.eclipse.org/legal/epl-v10.html">http://www.eclipse.org/legal/epl-v10.html</a></div>
+
+</body>
 </html>
\ No newline at end of file
--- a/core/com.nokia.carbide.cpp.doc.user/html/concepts/build_targets.htm	Wed Feb 10 15:19:41 2010 -0600
+++ b/core/com.nokia.carbide.cpp.doc.user/html/concepts/build_targets.htm	Thu Feb 11 15:08:43 2010 -0600
@@ -1,71 +1,71 @@
-<!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.0 Transitional//EN">
-<html>
-<head>
-<meta http-equiv="Content-Type" content="text/html; charset=ISO-8859-1" />
-<meta http-equiv="Content-Style-Type" content="text/css" />
-<meta name="LASTUPDATED" content="06/17/05 11:09:43" />
-<title>Supported Target Types</title>
-<link rel="StyleSheet" href="../../book.css" type="text/css"/>
-<style type="text/css">
-<!--
-.style1 {color: #999999}
--->
-</style>
-</head>
-<body bgcolor="#FFFFFF">
-<h2>Supported Target Types</h2>
-<p> Carbide.c++ supports a variety of build targets based upon the SDKs and which version of the Carbide tools used by the project. The table below identifies which build targets are possible for a specific SDK.</p>
-<p class="note"><b>NOTE</b> Check the <a href="../reference/SDKPreferences.html">SDK Preferences</a> page to see if an SDK you have installed and whether its build configurations are supported.</p>
-<h5>Table 1. Supported  target types for all versions of Carbide.c++ </h5>
-<table width="87%"  border="0" cellpadding="2" cellspacing="0">
-  <tr>
-    <th width="17%" rowspan="2" valign="middle" scope="col">Target Types </th>
-    <th colspan="2" scope="col">Platform Security<br />
-(S60 3.1, S60 3.0, UIQ 3.0) </th>
-  </tr>
-  <tr>
-    <th width="15%" valign="middle" scope="col"><div align="center">GCCE, ARMV5, ARMV5_ABIV2</div></th>
-    <th width="17%" valign="middle" scope="col"><div align="center">WINSCW <br />
-      (EKA2)</div></th>
-  </tr>
-  <tr>
-    <td>APP (DLL) </td>
-    <td bgcolor="#FFFFCC"><div align="center"><span class="style2"></span></div></td>
-    <td bgcolor="#FFFFCC"><div align="center"><span class="style1"><span class="style2"></span></span></div></td>
-  </tr>
-  <tr>
-    <td>DLL</td>
-    <td><div align="center">Yes</div></td>
-    <td><div align="center">Yes</div></td>
-  </tr>
-  <tr>
-    <td>EXE (console) </td>
-    <td><div align="center">Yes</div></td>
-    <td><div align="center">Yes</div></td>
-  </tr>
-  <tr>
-    <td>EXE (OS 9.1 GUI) </td>
-    <td bgcolor="#FFFFFF"><div align="center">Yes</div></td>
-    <td><div align="center">Yes</div></td>
-  </tr>
-  <tr>
-    <td>Polymorphic DLL </td>
-    <td><div align="center">Yes</div></td>
-    <td><div align="center">Yes</div></td>
-  </tr>
-  <tr>
-    <td>STDLIB</td>
-    <td><div align="center">Yes</div></td>
-    <td><div align="center">Yes</div></td>
-  </tr>
-</table>
-<h5>Related tasks</h5>
-<ul>
-  <li><a href="../tasks/sdks/sdk_add_custkits.htm">Adding Symbian Custom Kits</a></li>
-  <li><a href="../tasks/projects/prj_set_build_tgt.htm">Setting Build Configurations</a></li>
-  <li><a href="../tasks/projects/prj_debug_config.htm">Creating a Launch Configuration</a></li>
-</ul>
-<div id="footer">Copyright &copy; 2009 Nokia Corporation and/or its subsidiary(-ies). All rights reserved. <br>License: <a href="http://www.eclipse.org/legal/epl-v10.html">http://www.eclipse.org/legal/epl-v10.html</a></div>
-
-</body>
+<!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.0 Transitional//EN">
+<html>
+<head>
+<meta http-equiv="Content-Type" content="text/html; charset=ISO-8859-1" />
+<meta http-equiv="Content-Style-Type" content="text/css" />
+<meta name="LASTUPDATED" content="06/17/05 11:09:43" />
+<title>Supported Target Types</title>
+<link rel="StyleSheet" href="../../book.css" type="text/css"/>
+<style type="text/css">
+<!--
+.style1 {color: #999999}
+-->
+</style>
+</head>
+<body bgcolor="#FFFFFF">
+<h2>Supported Target Types</h2>
+<p> Carbide.c++ supports a variety of build targets based upon the SDKs and which version of the Carbide tools used by the project. The table below identifies which build targets are possible for a specific SDK.</p>
+<p class="note"><b>NOTE</b> Check the <a href="../reference/SDKPreferences.html">SDK Preferences</a> page to see if an SDK you have installed and whether its build configurations are supported.</p>
+<h5>Table 1. Supported  target types for all versions of Carbide.c++ </h5>
+<table width="87%"  border="0" cellpadding="2" cellspacing="0">
+  <tr>
+    <th width="17%" rowspan="2" valign="middle" scope="col">Target Types </th>
+    <th colspan="2" scope="col">Platform Security<br />
+(S60 3.2, S60 5.0) </th>
+  </tr>
+  <tr>
+    <th width="15%" valign="middle" scope="col"><div align="center">RAPTOR, GCCE, ARMV5, ARMV5_ABIV2</div></th>
+    <th width="17%" valign="middle" scope="col"><div align="center">WINSCW <br />
+      (EKA2)</div></th>
+  </tr>
+  <tr>
+    <td>APP (DLL) </td>
+    <td bgcolor="#FFFFCC"><div align="center"><span class="style2"></span></div></td>
+    <td bgcolor="#FFFFCC"><div align="center"><span class="style1"><span class="style2"></span></span></div></td>
+  </tr>
+  <tr>
+    <td>DLL</td>
+    <td><div align="center">Yes</div></td>
+    <td><div align="center">Yes</div></td>
+  </tr>
+  <tr>
+    <td>EXE (console) </td>
+    <td><div align="center">Yes</div></td>
+    <td><div align="center">Yes</div></td>
+  </tr>
+  <tr>
+    <td>EXE (OS 9.1 GUI) </td>
+    <td bgcolor="#FFFFFF"><div align="center">Yes</div></td>
+    <td><div align="center">Yes</div></td>
+  </tr>
+  <tr>
+    <td>Polymorphic DLL </td>
+    <td><div align="center">Yes</div></td>
+    <td><div align="center">Yes</div></td>
+  </tr>
+  <tr>
+    <td>STDLIB</td>
+    <td><div align="center">Yes</div></td>
+    <td><div align="center">Yes</div></td>
+  </tr>
+</table>
+<h5>Related tasks</h5>
+<ul>
+  <li><a href="../tasks/sdks/sdk_add_custkits.htm">Adding Symbian Custom Kits</a></li>
+  <li><a href="../tasks/projects/prj_set_build_tgt.htm">Setting Build Configurations</a></li>
+  <li><a href="../tasks/projects/prj_debug_config.htm">Creating a Launch Configuration</a></li>
+</ul>
+<div id="footer">Copyright &copy; 2010 Nokia Corporation and/or its subsidiary(-ies). All rights reserved. <br>License: <a href="http://www.eclipse.org/legal/epl-v10.html">http://www.eclipse.org/legal/epl-v10.html</a></div>
+
+</body>
 </html>
\ No newline at end of file
--- a/core/com.nokia.carbide.cpp.doc.user/html/concepts/carbide_projects.htm	Wed Feb 10 15:19:41 2010 -0600
+++ b/core/com.nokia.carbide.cpp.doc.user/html/concepts/carbide_projects.htm	Thu Feb 11 15:08:43 2010 -0600
@@ -1,22 +1,22 @@
-<!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.0 Transitional//EN">
-<html>
-<head>
-<meta http-equiv="Content-Type" content="text/html; charset=ISO-8859-1" />
-<meta http-equiv="Content-Style-Type" content="text/css" />
-<meta name="LASTUPDATED" content="06/17/05 11:09:43" />
-<title>Carbide.c++ Projects</title>
-<link rel="StyleSheet" href="../../book.css" type="text/css"/>
-</head>
-<body bgcolor="#FFFFFF">
-<h2>Carbide.c++ Projects</h2>
-<p>Carbide.c++ can import .inf files to create projects. Once imported, those files are forgotten and all changes made to a Carbide.c++ project, like adding files or libraries, are handled by the IDE itself either using the <b>File &gt; New</b> menu item, <b>File &gt; Import</b>, or the <a href="../reference/ProjectPreferences.html">Project Properties</a> window.</p>
-<p>Carbide.c++ can not export changes back to an  .inf file.</p>
-<h5>Related tasks</h5>
-<ul>
-  <li><a href="../tasks/projects/prj_set_build_tgt.htm">Setting Build Configuartions</a></li>
-  <li><a href="../tasks/projects/prj_debug_config.htm">Creating a Launch Configuration</a> </li>
-</ul>
-<div id="footer">Copyright &copy; 2009 Nokia Corporation and/or its subsidiary(-ies). All rights reserved. <br>License: <a href="http://www.eclipse.org/legal/epl-v10.html">http://www.eclipse.org/legal/epl-v10.html</a></div>
-
-</body>
-</html>
+<!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.0 Transitional//EN">
+<html>
+<head>
+<meta http-equiv="Content-Type" content="text/html; charset=ISO-8859-1" />
+<meta http-equiv="Content-Style-Type" content="text/css" />
+<meta name="LASTUPDATED" content="06/17/05 11:09:43" />
+<title>Carbide.c++ Projects</title>
+<link rel="StyleSheet" href="../../book.css" type="text/css"/>
+</head>
+<body bgcolor="#FFFFFF">
+<h2>Carbide.c++ Projects</h2>
+<p>Carbide.c++ can import <span class="code">.INF</span> files to create projects. Once imported, those files are forgotten and all changes made to a Carbide.c++ project, like adding files or libraries, are handled by the IDE itself either using the <b>File &gt; New</b>, <b>File &gt; Import</b>, or the <a href="../reference/ProjectPreferences.html">Properties</a> for project window.</p>
+<p>Carbide.c++ can not export changes back to an  <span class="code">.INF</span> file.</p>
+<h5>Related tasks</h5>
+<ul>
+  <li><a href="../tasks/projects/prj_set_build_tgt.htm">Setting Build Configuartions</a></li>
+  <li><a href="../tasks/projects/prj_debug_config.htm">Creating a Launch Configuration</a> </li>
+</ul>
+<div id="footer">Copyright &copy; 2010 Nokia Corporation and/or its subsidiary(-ies). All rights reserved. <br>License: <a href="http://www.eclipse.org/legal/epl-v10.html">http://www.eclipse.org/legal/epl-v10.html</a></div>
+
+</body>
+</html>
--- a/core/com.nokia.carbide.cpp.doc.user/html/concepts/common_debug_actions.htm	Wed Feb 10 15:19:41 2010 -0600
+++ b/core/com.nokia.carbide.cpp.doc.user/html/concepts/common_debug_actions.htm	Thu Feb 11 15:08:43 2010 -0600
@@ -9,7 +9,7 @@
 </head>
 <body bgcolor="#FFFFFF">
 <h2>Common Debugging Actions</h2>
-<p>  This section explains how to perform common debugging actions within the <a href="../reference/perspective_debug.htm">Debug perspective</a> to correct source-code errors, control program execution, and observe memory behavior:</p>
+<p>  This section explains how to perform common debugging actions within the <a href="../reference/perspective_debg.htm">Debug</a> perspective to correct source-code errors, control program execution, and observe memory behavior:</p>
 <ul>
   <li><a href="../debugger/debug/cmds_starting.htm">Start</a> the debugger</li>
   <li>Step <a href="../debugger/debug/cmds_stepping.htm">into</a>, <a href="../debugger/debug/cmds_stepping.htm">out</a> of, or <a href="../debugger/debug/cmds_stepping.htm">over</a> routines</li>
@@ -27,7 +27,7 @@
   <li><a href="../projects/launch/page_debugger.htm">Debugger Pane </a></li>
   <li><a href="../reference/wnd_debugger_prefs.htm">Debugger Preferences</a></li>
 </ul>
-<div id="footer">Copyright &copy; 2009 Nokia Corporation and/or its subsidiary(-ies). All rights reserved. <br>License: <a href="http://www.eclipse.org/legal/epl-v10.html">http://www.eclipse.org/legal/epl-v10.html</a></div>
+<div id="footer">Copyright &copy; 2010 Nokia Corporation and/or its subsidiary(-ies). All rights reserved. <br>License: <a href="http://www.eclipse.org/legal/epl-v10.html">http://www.eclipse.org/legal/epl-v10.html</a></div>
 
 </body>
 </html>
--- a/core/com.nokia.carbide.cpp.doc.user/html/concepts/concepts.htm	Wed Feb 10 15:19:41 2010 -0600
+++ b/core/com.nokia.carbide.cpp.doc.user/html/concepts/concepts.htm	Thu Feb 11 15:08:43 2010 -0600
@@ -17,7 +17,7 @@
 <p> The plug-ins simplify Symbian OS development by removing the need to use
   command line build tools, and provide a graphical interface to Symbian OS
   specific file formats, such as AIF and MBM. </p>
-<p> The plug-ins provide a new perspective, called the Carbide.c++ Perspective, on
+<p> The plug-ins provide a new perspective, called the <a href="CarbidePerspective.html">Carbide.c++ Perspective</a>, on
   the Eclipse workbench. This perspective enhances the standard CDT C/C++
   perspective by allowing you to select easily the SDKs and build target types
   that you want to use for each project. </p>
@@ -41,13 +41,11 @@
   <li><a href="precompiled_headers.htm">Precompiled Headers</a></li>
   <li><a href="registers.htm">Registers</a></li>
   <li><a href="../tasks/WorkingwithSDKs.html">SDK Support</a></li>
-  <li><a href="symbol_hints.htm">Symbol Hint</a></li>
   <li><a href="symbols_pkg.htm">Symbols, .pkg</a></li>
-  <li><a href="watchpoints.htm">Watchpoints</a></li>
   <li><a href="workspaces.htm">Workspace Information</a></li>
 </ul>
 <div class="step">
-  <div id="footer">Copyright &copy; 2009 Nokia Corporation and/or its subsidiary(-ies). All rights reserved. <br>License: <a href="http://www.eclipse.org/legal/epl-v10.html">http://www.eclipse.org/legal/epl-v10.html</a></div>
+  <div id="footer">Copyright &copy; 2010 Nokia Corporation and/or its subsidiary(-ies). All rights reserved. <br>License: <a href="http://www.eclipse.org/legal/epl-v10.html">http://www.eclipse.org/legal/epl-v10.html</a></div>
 
 </div>
 </body>
--- a/core/com.nokia.carbide.cpp.doc.user/html/concepts/contextual_menus.htm	Wed Feb 10 15:19:41 2010 -0600
+++ b/core/com.nokia.carbide.cpp.doc.user/html/concepts/contextual_menus.htm	Thu Feb 11 15:08:43 2010 -0600
@@ -9,7 +9,7 @@
 </head>
 <body bgcolor="#FFFFFF">
 <h2>Context Menus</h2>
-<p>  A context menu provides a shortcut to frequently used menu commands. The available menu commands change, based on the context of the selected item. For example, the Breakpoints view uses commands that differ from the Editor view. </p>
+<p>  A context menu provides a shortcut to frequently used menu commands. The available menu commands change, based on the context of the selected item. For example, the <a href="../debugger/breakpoints/viewing_breakpoints.htm">Breakpoints</a> view uses commands that differ from the Editor view. </p>
 <p>Sample uses of the context menu for different tasks include:</p>
 <ul>
   <li>Editor views - perform editing functions, format, compare, and a host of other file actions </li>
@@ -21,8 +21,8 @@
 </ul>
 <p class="note"><b>TIP</b> Experiment using the context menu in various views to discover additional capabilities.</p>
 <p>Figure 1 shows a sample context menu in the Breakpoints view.</p>
-<p align="center"><img src="images/breakpt_popup_menu.png" width="155" height="187" /></p>
-<p class="figure">Figure 1 - Context menu in Breakpoints view </p>
+<p align="center"><img src="images/breakpt_popup_menu.png" width="236" height="260" /></p>
+<p class="figure">Figure 1 - Example context menu in Breakpoints view </p>
 <div class="step">
   <h4>Using Context Menus</h4>
   <p>Use context menus to apply context-specific commands to selected items.</p>
@@ -39,7 +39,7 @@
   <ul>
     <li><a href="../reference/menus/menus.htm">Menus</a></li>
   </ul>
-  <div id="footer">Copyright &copy; 2009 Nokia Corporation and/or its subsidiary(-ies). All rights reserved. <br>License: <a href="http://www.eclipse.org/legal/epl-v10.html">http://www.eclipse.org/legal/epl-v10.html</a></div>
+  <div id="footer">Copyright &copy; 2010 Nokia Corporation and/or its subsidiary(-ies). All rights reserved. <br>License: <a href="http://www.eclipse.org/legal/epl-v10.html">http://www.eclipse.org/legal/epl-v10.html</a></div>
 
 </body>
 </html>
--- a/core/com.nokia.carbide.cpp.doc.user/html/concepts/cvs.htm	Wed Feb 10 15:19:41 2010 -0600
+++ b/core/com.nokia.carbide.cpp.doc.user/html/concepts/cvs.htm	Thu Feb 11 15:08:43 2010 -0600
@@ -1,19 +1,19 @@
-<!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.0 Transitional//EN">
-<html>
-<head>
-<meta http-equiv="Content-Type" content="text/html; charset=ISO-8859-1" />
-<meta http-equiv="Content-Style-Type" content="text/css" />
-<meta name="LASTUPDATED" content="06/17/05 11:09:43" />
-<title>Concurrent Versions System (CVS)</title>
-<link rel="StyleSheet" href="../../book.css" type="text/css"/>
-</head>
-<body bgcolor="#FFFFFF">
-<h2>Concurrent Versions System (CVS) </h2>
-<p>Carbide.c++ supports the Concurrent Versions System (<a href="http://www.nongnu.org/cvs/">CVS</a>) for immediate version control support. Other revision systems are also supported but require the downloading of an Eclipse plug-in to add that feature to Carbide. Visit the <a href="http://www.eclipse.org">eclipse.org</a> or <a href="http://eclipse-plugins.2y.net">eclipse-plugins.2y.net</a> sites to locate the  plug-ins you need. </p>
-<p>For more informaton on using CVS within Carbide, see the <b>Workbench User Guide &gt; Concepts &gt; Team programming with CVS</b>.</p>
-<div class="step">
-  <div id="footer">Copyright &copy; 2009 Nokia Corporation and/or its subsidiary(-ies). All rights reserved. <br>License: <a href="http://www.eclipse.org/legal/epl-v10.html">http://www.eclipse.org/legal/epl-v10.html</a></div>
-
-</div>
-</body>
-</html>
+<!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.0 Transitional//EN">
+<html>
+<head>
+<meta http-equiv="Content-Type" content="text/html; charset=ISO-8859-1" />
+<meta http-equiv="Content-Style-Type" content="text/css" />
+<meta name="LASTUPDATED" content="06/17/05 11:09:43" />
+<title>Concurrent Versions System (CVS)</title>
+<link rel="StyleSheet" href="../../book.css" type="text/css"/>
+</head>
+<body bgcolor="#FFFFFF">
+<h2>Concurrent Versions System (CVS) </h2>
+<p>Carbide.c++ supports the Concurrent Versions System (<a href="http://www.nongnu.org/cvs/">CVS</a>) for immediate version control support. Other revision systems are also supported but require the downloading of an Eclipse plug-in to add that feature to Carbide. Visit the <a href="http://www.eclipse.org">eclipse.org</a> or <a href="http://eclipse-plugins.2y.net">eclipse-plugins.2y.net</a> sites to locate the  plug-ins you need. </p>
+<p>For more informaton on using CVS within Carbide, see the <b>Workbench User Guide &gt; Concepts &gt; Team programming with CVS</b>.</p>
+<div class="step">
+  <div id="footer">Copyright &copy; 2010 Nokia Corporation and/or its subsidiary(-ies). All rights reserved. <br>License: <a href="http://www.eclipse.org/legal/epl-v10.html">http://www.eclipse.org/legal/epl-v10.html</a></div>
+
+</div>
+</body>
+</html>
--- a/core/com.nokia.carbide.cpp.doc.user/html/concepts/emulators.htm	Wed Feb 10 15:19:41 2010 -0600
+++ b/core/com.nokia.carbide.cpp.doc.user/html/concepts/emulators.htm	Thu Feb 11 15:08:43 2010 -0600
@@ -1,37 +1,37 @@
-<!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.0 Transitional//EN">
-<html>
-<head>
-<meta http-equiv="Content-Type" content="text/html; charset=ISO-8859-1" />
-<meta http-equiv="Content-Style-Type" content="text/css" />
-<meta name="LASTUPDATED" content="06/17/05 11:09:43" />
-<title>Emulation Debugging</title>
-<link rel="StyleSheet" href="../../book.css" type="text/css"/>
-</head>
-<body bgcolor="#FFFFFF">
-<h2>Emulation Debugging </h2>
-<p>Symbian SDKs include an emulator that runs Symbian OS on a
-  Microsoft Windows host computer. The emulator provides the full range of Symbian OS
-  functionality, letting you do most development tasks on a single desktop computer. The 
-  emulator and the software you build for it with the Carbide.c++ software run natively on the Intel x86 family of processors.</p>
-<p> In many cases, you can build and debug a complete application using the emulator, then test the application on the actual device. There are cases however, where you cannot use
-  the emulator, such as when developing device drivers that access hardware on a device.<br />
-  For more information about the emulator, please see the documentation that came with
-  your SDK under: <b>Developer Library&gt;Tools and Utilities&gt;Emulator</b>.</p>
-<p> You will find an emulator to use with Carbide.c++  in:</p>
-<blockquote>
-  <p class="code">C:\Symbian\&lt;version&gt;\&lt;sdk&gt;\Epoc32\release\winscw\udeb</p>
-</blockquote>
-<p>where <span class="code">Symbian</span> is the path containing the subdirectories and version number of the Symbian OS SDK.</p>
-<p class="note"><b>NOTE</b> The first time you launch an emulator it may take some time to appear. Remember that it is implementing the operating system on the target device and that some setup time is required. </p>
-<h5>Related tasks</h5>
-<ul>
-  <li><a href="../tasks/projects/prj_debug_console.htm">Debugging Applications</a></li>
-  <li><a href="../tasks/projects/prj_debug_dlls.htm">Debugging DLLs</a></li>
-  <li>I<a href="../tasks/projects/prj_import_exe.htm">mporting Executables for Debugging </a></li>
-</ul>
-<div class="step">
-  <div id="footer">Copyright &copy; 2009 Nokia Corporation and/or its subsidiary(-ies). All rights reserved. <br>License: <a href="http://www.eclipse.org/legal/epl-v10.html">http://www.eclipse.org/legal/epl-v10.html</a></div>
-
-</div>
-</body>
-</html>
+<!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.0 Transitional//EN">
+<html>
+<head>
+<meta http-equiv="Content-Type" content="text/html; charset=ISO-8859-1" />
+<meta http-equiv="Content-Style-Type" content="text/css" />
+<meta name="LASTUPDATED" content="06/17/05 11:09:43" />
+<title>Emulation Debugging</title>
+<link rel="StyleSheet" href="../../book.css" type="text/css"/>
+</head>
+<body bgcolor="#FFFFFF">
+<h2>Emulation Debugging </h2>
+<p>Symbian SDKs include an emulator that runs Symbian OS on a
+  Microsoft Windows host computer. The emulator provides the full range of Symbian OS
+  functionality, letting you do most development tasks on a single desktop computer. The 
+  emulator and the software you build for it with the Carbide.c++ software run natively on the Intel x86 family of processors.</p>
+<p> In many cases, you can build and debug a complete application using the emulator, then test the application on the actual device. There are cases however, where you cannot use
+  the emulator, such as when developing device drivers that access hardware on a device.</p>
+<p>For more information about the emulator, please see the documentation that came with
+  your SDK under: <b>Developer Library &gt; Tools and Utilities &gt; Emulator</b>.</p>
+<p> You will find an emulator to use with Carbide.c++  in:</p>
+<blockquote>
+  <p class="code">C:\Symbian\&lt;version&gt;\&lt;sdk&gt;\Epoc32\release\winscw\udeb</p>
+</blockquote>
+<p>where <span class="code">Symbian</span> is the path containing the subdirectories and version number of the Symbian OS SDK.</p>
+<p class="note"><b>NOTE</b> The first time you launch an emulator it may take some time to appear. Remember that it is implementing the operating system on the target device and that some setup time is required. </p>
+<h5>Related tasks</h5>
+<ul>
+  <li><a href="../tasks/projects/prj_debug_console.htm">Debugging Applications</a></li>
+  <li><a href="../tasks/projects/prj_debug_dlls.htm">Debugging DLLs</a></li>
+  <li>I<a href="../tasks/projects/prj_import_exe.htm">mporting Executables for Debugging </a></li>
+</ul>
+<div class="step">
+  <div id="footer">Copyright &copy; 2010 Nokia Corporation and/or its subsidiary(-ies). All rights reserved. <br>License: <a href="http://www.eclipse.org/legal/epl-v10.html">http://www.eclipse.org/legal/epl-v10.html</a></div>
+
+</div>
+</body>
+</html>
--- a/core/com.nokia.carbide.cpp.doc.user/html/concepts/ext_build_support.htm	Wed Feb 10 15:19:41 2010 -0600
+++ b/core/com.nokia.carbide.cpp.doc.user/html/concepts/ext_build_support.htm	Thu Feb 11 15:08:43 2010 -0600
@@ -1,50 +1,50 @@
-<!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.0 Transitional//EN">
-<html>
-<head>
-<meta http-equiv="Content-Type" content="text/html; charset=ISO-8859-1" />
-<meta http-equiv="Content-Style-Type" content="text/css" />
-<meta name="LASTUPDATED" content="06/17/05 11:09:43" />
-<title>External Builds Support</title>
-<link rel="StyleSheet" href="../../book.css" type="text/css"/>
-</head>
-<body bgcolor="#FFFFFF">
-<h2>External Builds Support</h2>
-<p>  The IDE will perform the following tasks on external makefiles:</p>
-<ul>
-  <li>Build</li>
-  <li>Debug</li>
-  <li>File Management in Project Manager window</li>
-  <li>Source Browsing</li>
-  <li>Error Lookup</li>
-</ul>
-<p>The IDE can build an external makefile and debug its output. A linker plugin will enable the IDE to manage a command line and targets associated with a makefile. The command line is executed when a build step is initiated. The linker plugin will also supply the executable to use for debugging.</p>
-<p>The linker plugin will provide a preference panel named External Build that is used to configure a target. The preference panel provides text fields for you to configure the command line for the target (which will enable building), specify the working directory and the output file used to launch a debugging session, and the debug platform.</p>
-<p>The linker plugin is generic so that it can be used regardless of the target CPU and OS. The list of available debugger preference panels will be updated by the IDE when you select the debug platform.</p>
-<p>The External Build Target preference panel will collect the following information:</p>
-<ul>
-  <li>Build command line to be executed in the build step</li>
-</ul>
-<blockquote>
-  <p>The command line will be sent to the OS shell and will contain all parameters and/or switches that are necessary for proper building of the make file.</p>
-</blockquote>
-<ul>
-  <li>Build directory in which command line will be executed.</li>
-  <li>Output file name - Executable to be launched in the debug step. The file will be relative to the output directory specified in the Target Settings preference panel.</li>
-  <li>Debug platform - The debugger platform represents the combination of OS and CPU that your build is targeting. &ldquo;Unspecified/Remote debugging&rdquo; is the default, which indicates you have not specified a debug platform. In most cases, not specifying a platform will result in not being able to debug. However, some platforms may allow debugging if no additional debugger preference panel is used. If only one platform entry exists with the &ldquo;Unspecified&rdquo; option, then it will become the default entry.</li>
-</ul>
-<blockquote>
-  <p>After the IDE converts the makefile into a Carbide project, source files can be added in the project manager window. Files that appear in the project manager will be parsed by the language parser and will supply Source Browsing information, such as code completion.</p>
-  <p>When a build step is initiated, the linker plugin will gather output after the command line begins executing. Output is directed to the IDE and displayed in a read-only Build Output Window. A build output window is displayed for each target. The build output window can be displayed manually by selecting the menu command View &gt; Build Output (Windows) or Window &gt; Build Output (Linux/Solaris/Mac). This command is enabled for targets that use the external build linker.</p>
-  <p>If multiple build steps are performed on the same target, the output from each build step will be appended to the build output window. Each block of output will be separated by &ldquo;----Build started----&rdquo; and &ldquo;----Done----&rdquo; tags.</p>
-  <p>The build output window will allow users to navigate directly to the location of a compilation error. Double-click a line that contains an error message or press Enter when the cursor is in the line. If the IDE determines that a valid error message exists on the selected line, the source file is opened to the line on which the error occurred.</p>
-  <p>Click the right mouse button in the build output window to display a context menu.</p>
-</blockquote>
-<ul>
-  <li>The Copy command will copy selected text to the clipboard. If no text is selected then the line that contains the cursor will be copied.</li>
-  <li>The Clear All command will clear contents of output window.</li>
-  <li>The Go To Error command will navigate to the error location. This is identical to double-clicking.</li>
-</ul>
-<div id="footer">Copyright &copy; 2009 Nokia Corporation and/or its subsidiary(-ies). All rights reserved. <br>License: <a href="http://www.eclipse.org/legal/epl-v10.html">http://www.eclipse.org/legal/epl-v10.html</a></div>
-
-</body>
-</html>
+<!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.0 Transitional//EN">
+<html>
+<head>
+<meta http-equiv="Content-Type" content="text/html; charset=ISO-8859-1" />
+<meta http-equiv="Content-Style-Type" content="text/css" />
+<meta name="LASTUPDATED" content="06/17/05 11:09:43" />
+<title>External Builds Support</title>
+<link rel="StyleSheet" href="../../book.css" type="text/css"/>
+</head>
+<body bgcolor="#FFFFFF">
+<h2>External Builds Support</h2>
+<p>  The IDE will perform the following tasks on external makefiles:</p>
+<ul>
+  <li>Build</li>
+  <li>Debug</li>
+  <li>File Management in Project Manager window</li>
+  <li>Source Browsing</li>
+  <li>Error Lookup</li>
+</ul>
+<p>The IDE can build an external makefile and debug its output. A linker plugin  enables the IDE to manage a command line and targets associated with a makefile. The command line is executed when a build step is initiated. The linker plugin will also supply the executable to use for debugging.</p>
+<p>The linker plugin  provides a preference panel named External Build that is used to configure a target. The preference panel provides text fields for you to configure the command line for the target (which will enable building), specify the working directory and the output file used to launch a debugging session, and the debug platform.</p>
+<p>The linker plugin is generic so that it can be used regardless of the target CPU and OS. The list of available debugger preference panels will be updated by the IDE when you select the debug platform.</p>
+<p>The External Build Target preference panel  collects the following information:</p>
+<ul>
+  <li>Build command line to be executed in the build step</li>
+</ul>
+<blockquote>
+  <p>The command line will be sent to the OS shell and will contain all parameters and/or switches that are necessary for proper building of the make file.</p>
+</blockquote>
+<ul>
+  <li>Build directory in which command line will be executed.</li>
+  <li>Output file name - Executable to be launched in the debug step. The file will be relative to the output directory specified in the Target Settings preference panel.</li>
+  <li>Debug platform - The debugger platform represents the combination of OS and CPU that your build is targeting. &ldquo;Unspecified/Remote debugging&rdquo; is the default, which indicates you have not specified a debug platform. In most cases, not specifying a platform will result in not being able to debug. However, some platforms may allow debugging if no additional debugger preference panel is used. If only one platform entry exists with the &ldquo;Unspecified&rdquo; option, then it will become the default entry.</li>
+</ul>
+<blockquote>
+  <p>After the IDE converts the makefile into a Carbide project, source files can be added in the project manager window. Files that appear in the project manager will be parsed by the language parser and will supply Source Browsing information, such as code completion.</p>
+  <p>When a build step is initiated, the linker plugin will gather output after the command line begins executing. Output is directed to the IDE and displayed in a read-only Build Output Window. A build output window is displayed for each target. The build output window can be displayed manually by selecting the menu command View &gt; Build Output (Windows) or Window &gt; Build Output (Linux/Solaris/Mac). This command is enabled for targets that use the external build linker.</p>
+  <p>If multiple build steps are performed on the same target, the output from each build step will be appended to the build output window. Each block of output will be separated by &ldquo;----Build started----&rdquo; and &ldquo;----Done----&rdquo; tags.</p>
+  <p>The build output window allows users to navigate directly to the location of a compilation error. Double-click a line that contains an error message or press Enter when the cursor is in the line. If the IDE determines that a valid error message exists on the selected line, the source file is opened to the line on which the error occurred.</p>
+  <p>Click the right mouse button in the build output window to display a context menu.</p>
+</blockquote>
+<ul>
+  <li>The Copy command copies selected text to the clipboard. If no text is selected then the line that contains the cursor will be copied.</li>
+  <li>The Clear All command clears the contents of output window.</li>
+  <li>The Go To Error command navigates to the error location. This is identical to double-clicking.</li>
+</ul>
+<div id="footer">Copyright &copy; 2010 Nokia Corporation and/or its subsidiary(-ies). All rights reserved. <br>License: <a href="http://www.eclipse.org/legal/epl-v10.html">http://www.eclipse.org/legal/epl-v10.html</a></div>
+
+</body>
+</html>
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--- a/core/com.nokia.carbide.cpp.doc.user/html/concepts/mmpfiles.htm	Wed Feb 10 15:19:41 2010 -0600
+++ b/core/com.nokia.carbide.cpp.doc.user/html/concepts/mmpfiles.htm	Thu Feb 11 15:08:43 2010 -0600
@@ -1,22 +1,22 @@
-<!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.0 Transitional//EN">
-<html>
-<head>
-<meta http-equiv="Content-Type" content="text/html; charset=ISO-8859-1" />
-<meta http-equiv="Content-Style-Type" content="text/css" />
-<meta name="LASTUPDATED" content="06/17/05 11:09:43" />
-<title>MMP Files</title>
-<link rel="StyleSheet" href="../../book.css" type="text/css"/>
-</head>
-<body bgcolor="#FFFFFF">
-<h2>MMP Files </h2>
-<p>Symbian projects are defined by an <code class="code">.mmp</code> file which specifies the essential elements of the project.  All details of the project lifecycle are handled by the IDE. There is no editable makefile the user can edit to modify the build behavior of the project.</p>
-<h5>Related reference</h5>
-<ul>
-  <li><a href="../reference/MMP_Editor.html">MMP Editor</a> </li>
-</ul>
-<div class="step">
-  <div id="footer">Copyright &copy; 2009 Nokia Corporation and/or its subsidiary(-ies). All rights reserved. <br>License: <a href="http://www.eclipse.org/legal/epl-v10.html">http://www.eclipse.org/legal/epl-v10.html</a></div>
-
-</div>
-</body>
+<!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.0 Transitional//EN">
+<html>
+<head>
+<meta http-equiv="Content-Type" content="text/html; charset=ISO-8859-1" />
+<meta http-equiv="Content-Style-Type" content="text/css" />
+<meta name="LASTUPDATED" content="06/17/05 11:09:43" />
+<title>MMP Files</title>
+<link rel="StyleSheet" href="../../book.css" type="text/css"/>
+</head>
+<body bgcolor="#FFFFFF">
+<h2>MMP Files </h2>
+<p>Symbian projects are defined by an <code class="code">.MMP</code> file which specifies the essential elements of the project.  All details of the project lifecycle are handled by the IDE. There is no editable makefile the user can edit to modify the build behavior of the project.</p>
+<h5>Related reference</h5>
+<ul>
+  <li><a href="../reference/MMP_Editor.html">MMP Editor</a> </li>
+</ul>
+<div class="step">
+  <div id="footer">Copyright &copy; 2010 Nokia Corporation and/or its subsidiary(-ies). All rights reserved. <br>License: <a href="http://www.eclipse.org/legal/epl-v10.html">http://www.eclipse.org/legal/epl-v10.html</a></div>
+
+</div>
+</body>
 </html>
\ No newline at end of file
--- a/core/com.nokia.carbide.cpp.doc.user/html/concepts/precompiled_headers.htm	Wed Feb 10 15:19:41 2010 -0600
+++ b/core/com.nokia.carbide.cpp.doc.user/html/concepts/precompiled_headers.htm	Thu Feb 11 15:08:43 2010 -0600
@@ -1,37 +1,36 @@
-<!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.0 Transitional//EN">
-<html>
-<head>
-<meta http-equiv="Content-Type" content="text/html; charset=ISO-8859-1" />
-<meta http-equiv="Content-Style-Type" content="text/css" />
-<meta name="LASTUPDATED" content="06/17/05 11:09:43" />
-<title>Precompiled Headers </title>
-<link rel="StyleSheet" href="../../book.css" type="text/css"/>
-</head>
-<body bgcolor="#FFFFFF">
-<h2>Precompiled Headers </h2>
-<p>Precompiled header support is available for Symbian OS projects that use the Nokia x86
-compiler. Precompiled header files use the <span class="code">.pch++ </span>extension and are only supported by emulator targets. </p>
-<p>By default, the x86 compiler compiles the <span class="code">.pch++</span> file before compiling any <span class="code">.cpp</span> files in a project. </p>
-<p>A precompiled header file (<span class="code">.pch++</span>) outputs to a new identically named file with the <span class="code">.mch</span> extension. For example, <span class="code">HelloWorld.pch++</span> outputs as <span class="code">HelloWorld.mch</span>. C++ source files must use the <span class="code">.pch++</span> extension.</p>
-<p>Listing 1 shows an example of a precompiled header source file called
-<span class="code">pch_test.pch++</span>.</p>
-<div class="listing">
-  <h4>Listing 1 .pch Precompiled Header example</h4>
-  <p class="listing">#include &lt;e32def.h&gt;<br />
-  #pragma precompile_target &quot;pch_test.mch&quot;<br />
-  <br />
-  #define FOO 1<br />
-  #define LATIDA 345</p>
-  <p class="listing">typedef struct foo<br />
-    {<br />
-&nbsp;&nbsp;&nbsp;&nbsp;int i, j, k, l, m;<br />
-&nbsp;&nbsp;&nbsp;&nbsp;char foobar[256];<br />
-} foo;</p>
-</div>
-<p>The resultant output file, <span class="code">pch_test.mch</span> can be included in other source or prefix files as:</p>
-<p class="listing"> #include pch_test.mch</p>
-<p>&nbsp;</p>
-<div id="footer">Copyright &copy; 2009 Nokia Corporation and/or its subsidiary(-ies). All rights reserved. <br>License: <a href="http://www.eclipse.org/legal/epl-v10.html">http://www.eclipse.org/legal/epl-v10.html</a></div>
-
-</body>
+<!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.0 Transitional//EN">
+<html>
+<head>
+<meta http-equiv="Content-Type" content="text/html; charset=ISO-8859-1" />
+<meta http-equiv="Content-Style-Type" content="text/css" />
+<meta name="LASTUPDATED" content="06/17/05 11:09:43" />
+<title>Precompiled Headers </title>
+<link rel="StyleSheet" href="../../book.css" type="text/css"/>
+</head>
+<body bgcolor="#FFFFFF">
+<h2>Precompiled Headers </h2>
+<p>Precompiled header support is available for Symbian OS projects that use the Nokia x86
+compiler. Precompiled header files use the <span class="code">.pch++ </span>extension and are only supported by emulator targets. </p>
+<p>By default, the x86 compiler compiles the <span class="code">.pch++</span> file before compiling any <span class="code">.cpp</span> files in a project. </p>
+<p>A precompiled header file (<span class="code">.pch++</span>) outputs to a new identically named file with the <span class="code">.mch</span> extension. For example, <span class="code">HelloWorld.pch++</span> outputs as <span class="code">HelloWorld.mch</span>. C++ source files must use the <span class="code">.pch++</span> extension.</p>
+<p>Listing 1 shows an example of a precompiled header source file called
+<span class="code">pch_test.pch++</span>.</p>
+<div class="listing">
+  <h4>Listing 1 .pch Precompiled Header example</h4>
+  <p class="listing">#include &lt;e32def.h&gt;<br />
+  #pragma precompile_target &quot;pch_test.mch&quot;<br />
+  <br />
+  #define FOO 1<br />
+  #define LATIDA 345</p>
+  <p class="listing">typedef struct foo<br />
+    {<br />
+&nbsp;&nbsp;&nbsp;&nbsp;int i, j, k, l, m;<br />
+&nbsp;&nbsp;&nbsp;&nbsp;char foobar[256];<br />
+} foo;</p>
+</div>
+<p>The resultant output file, <span class="code">pch_test.mch</span> can be included in other source or prefix files as:</p>
+<p class="listing"> #include pch_test.mch</p>
+<div id="footer">Copyright &copy; 2009 Nokia Corporation and/or its subsidiary(-ies). All rights reserved. <br>License: <a href="http://www.eclipse.org/legal/epl-v10.html">http://www.eclipse.org/legal/epl-v10.html</a></div>
+
+</body>
 </html>
\ No newline at end of file
--- a/core/com.nokia.carbide.cpp.doc.user/html/concepts/registers.htm	Wed Feb 10 15:19:41 2010 -0600
+++ b/core/com.nokia.carbide.cpp.doc.user/html/concepts/registers.htm	Thu Feb 11 15:08:43 2010 -0600
@@ -1,31 +1,35 @@
-<!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.0 Transitional//EN">
-<html>
-<head>
-<meta http-equiv="Content-Type" content="text/html; charset=ISO-8859-1" />
-<meta http-equiv="Content-Style-Type" content="text/css" />
-<meta name="LASTUPDATED" content="06/17/05 11:09:43" />
-<title>Registers</title>
-<link rel="StyleSheet" href="../../book.css" type="text/css"/>
-</head>
-<body bgcolor="#FFFFFF">
-<h2>Registers</h2>
-<p>  Registers are the register contents of the central processing unit (CPU) of the host computer or the targeted device. When debugging projects using the emulator, only the host computer x86 registers are visible in the <a href="../reference/view_registers.htm">Registers</a> view. When debugging projects on a device, only the target device registers are visible. </p>
-<p>In most cases, the contents of all the registers can be modified. However,  when debugging applications on a target device with Application TRK, you cannot change the LR and SP registers.</p>
-<p>The types of registers include:</p>
-<ul>
-  <li><b>general</b>&#8212;the register contents of the central processing unit (CPU) of the host computer</li>
-  <li><b>FPU</b>&#8212;register contents of the floating-point unit (FPU) of the host computer</li>
-  <li><b>host-specific</b>&#8212;additional register contents for registers specific to the host (for example ARM registers)</li>
-</ul>
-<p class="note"><b>NOTE</b> When opening the Registers view, the list of available registers will vary depending upon the target devices being debugged. </p>
-<h5>Other  references <b></b></h5>
-    <ul>
-  <li><a href="../reference/view_registers.htm">Registers</a> view</li>
-  <li><a href="../tasks/registers/mem_reg_open_wnd.htm">Opening a Registers View</a></li>
-  <li><a href="../tasks/registers/mem_reg_changing.htm">Changing Register Values</a> </li>
-  <li><a href="arm_registers.htm">ARM Registers </a></li>
-</ul>
-<div id="footer">Copyright &copy; 2009 Nokia Corporation and/or its subsidiary(-ies). All rights reserved. <br>License: <a href="http://www.eclipse.org/legal/epl-v10.html">http://www.eclipse.org/legal/epl-v10.html</a></div>
-
-</body>
-</html>
+<!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.0 Transitional//EN">
+<html>
+<head>
+<meta http-equiv="Content-Type" content="text/html; charset=ISO-8859-1" />
+<meta http-equiv="Content-Style-Type" content="text/css" />
+<meta name="LASTUPDATED" content="06/17/05 11:09:43" />
+<title>Registers</title>
+<link rel="StyleSheet" href="../../book.css" type="text/css"/>
+</head>
+<body bgcolor="#FFFFFF">
+<h2>Registers</h2>
+<p>  Registers are the register contents of the central processing unit (CPU) of the host computer or the targeted device. When debugging projects using the emulator, only the host computer x86 registers are visible in the <a href="../reference/view_registers.htm">Registers</a> view. When debugging projects on a device, only the target device registers are visible. </p>
+<p>In most cases, the contents of all the registers can be modified. However,  when debugging applications on a target device with Application TRK, you cannot change the LR and SP registers.</p>
+<p align="center"><img src="images/view_registers.png" width="463" height="260"></p>
+<p class="figure">Figure 1. Registers view with possible register types</p>
+<p>The types of registers can include:</p>
+<ul>
+  <li><b>general</b> &#8212; the register contents of the central processing unit (CPU) of the host computer</li>
+  <li><b>FPU</b> &#8212; register contents of the floating-point unit (FPU) of the host computer</li>
+  <li><b>MMX</b> &mdash; 64-bit MultiMedia eXtension (MMX) registers</li>
+  <li><b>SSE</b> &mdash; 128-bit Streaming SIMD Extension registers</li>
+  <li><b>host-specific</b>&#8212;additional register contents for registers specific to the host (for example ARM registers)</li>
+</ul>
+<p class="note"><b>NOTE</b> When opening the Registers view, the list of available registers will vary depending upon the target devices being debugged. </p>
+<h5>Other  references <b></b></h5>
+    <ul>
+  <li><a href="../reference/view_registers.htm">Registers</a> view</li>
+  <li><a href="../tasks/registers/mem_reg_open_wnd.htm">Opening a Registers View</a></li>
+  <li><a href="../tasks/registers/mem_reg_changing.htm">Changing Register Values</a> </li>
+  <li><a href="arm_registers.htm">ARM Registers </a></li>
+</ul>
+<div id="footer">Copyright &copy; 2010 Nokia Corporation and/or its subsidiary(-ies). All rights reserved. <br>License: <a href="http://www.eclipse.org/legal/epl-v10.html">http://www.eclipse.org/legal/epl-v10.html</a></div>
+
+</body>
+</html>
--- a/core/com.nokia.carbide.cpp.doc.user/html/concepts/symbol_hints.htm	Wed Feb 10 15:19:41 2010 -0600
+++ /dev/null	Thu Jan 01 00:00:00 1970 +0000
@@ -1,34 +0,0 @@
-<!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.0 Transitional//EN">
-<html>
-<head>
-<meta http-equiv="Content-Type" content="text/html; charset=ISO-8859-1" />
-<meta http-equiv="Content-Style-Type" content="text/css" />
-<meta name="LASTUPDATED" content="06/17/05 11:09:43" />
-<title>Symbol Hint</title>
-<link rel="StyleSheet" href="../../book.css" type="text/css"/>
-</head>
-<body bgcolor="#FFFFFF">
-<h2>Symbol Hint</h2>
-<p>  The symbol hint shows information about variable values. This information appears automatically while the debugger is active.<br />
-Select the Show variable values in the source code option in the Display Settings preference panel to use the symbol hint.</p>
-<h4>Toggling the Symbol Hint</h4>
-<p> Turn on the symbol hint to view information about program variables in source views.</p>
-<div class="step">
-  <h5>To toggle the symbol hint </h5>
-  <ol>
-    <li>Click Edit &gt; Preferences.</li>
-    <p>The IDE Preferences window appears.</p>
-    <li>Select Display Settings in the IDE Preference Panels list.</li>
-    <li>Check or clear the Show variable values in source code checkbox.</li>
-    <p>Check the checkbox to use the symbol hint. Clear the checkbox to stop using the symbol hint.</p>
-    <li>Click Apply or Save to confirm your changes to the preference panel.</li>
-    <li>Close the IDE Preferences window.</li>
-  </ol>
-</div>
-<h4>Using the Symbol Hint</h4>
-<p>During a debugging session, use the symbol hint to view information about program variables.</p>
-<p>To use the symbol hint, rest the cursor over a variable in a source view. After a brief pause, the symbol hint appears and shows the current variable value.</p>
-<div id="footer">Copyright &copy; 2009 Nokia Corporation and/or its subsidiary(-ies). All rights reserved. <br>License: <a href="http://www.eclipse.org/legal/epl-v10.html">http://www.eclipse.org/legal/epl-v10.html</a></div>
-
-</body>
-</html>
\ No newline at end of file
--- a/core/com.nokia.carbide.cpp.doc.user/html/concepts/watchpoints.htm	Wed Feb 10 15:19:41 2010 -0600
+++ /dev/null	Thu Jan 01 00:00:00 1970 +0000
@@ -1,117 +0,0 @@
-<!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.0 Transitional//EN">
-<html>
-<head>
-<meta http-equiv="Content-Type" content="text/html; charset=ISO-8859-1" />
-<meta http-equiv="Content-Style-Type" content="text/css" />
-<meta name="LASTUPDATED" content="06/17/05 11:09:43" />
-<title>Watchpoints Overview</title>
-<link rel="StyleSheet" href="../../book.css" type="text/css"/>
-</head>
-<body bgcolor="#FFFFFF">
-<h2>Watchpoints Overview </h2>
-<p>  Use <em>watchpoints</em> (sometimes referred to as access breakpoints) to halt program execution when a specific global location is accessed. After you set a watchpoint at a key point in memory, you can halt program execution whenever that point in memory is written to or read from. You can then examine the call chain, check register and variable values, and step through your code. You can also change values and alter the flow of normal program execution.</p>
-<p>A watchpoint must be both enabled and resolved during a debug session in order to halt program execution. The  <a href="../reference/view_breakpoints.htm">Breakpoints view</a> indicates the status of any watchpoint using a set of common icons and checkmark status badge. These include:</p>
-<ul>
-  <li>An <b>enabled</b> watchpoint has a non-gray icon (<img src="../tasks/watchpoints/images/icon_watchpoint_write_resolved.png" width="15" height="16" align="absmiddle" />) indicating that program execution  halts when encountered.</li>
-  <li>A <b>disabled</b> watchpoint displays a gray icon (<img src="../tasks/watchpoints/images/icon_watchpoint_write_disabled.png" width="16" height="16" align="absmiddle" />) indicating that program execution will not stop when encountered. </li>
-  <li>A <b>resolved</b> watchpoint has a small checkmark badge (<img src="../tasks/watchpoints/images/icon_watchpoint_rw_enabled_resolved.png" width="16" height="16" align="absmiddle" /> ) indicating that the debugger has located it in memory during program launch. When resolved, the debugger can halt program execution if the watchpoint is encountered.</li>
-</ul>
-<p>In effect, a watchpoint that is enabled by the user and resolved by the debugger during program launch can halt program execution. The table below shows the various states that cause the debugger to halt program execution: </p>
-<h5>Table 1 Watchpoint&mdash;stop execution chart </h5>
-<table width="50%"  border="0" align="left" cellpadding="2" cellspacing="0">
-  <tr>
-    <th width="32%" scope="col">Watchpoint</th>
-    <th width="32%" scope="col"><div align="center">Resolved</div></th>
-    <th width="36%" scope="col"><div align="center">Unresolved</div></th>
-  </tr>
-  <tr>
-    <th scope="col">Enabled</th>
-    <td><div align="center"><b>Stops execution </b></div></td>
-    <td><div align="center"><b>No</b></div></td>
-  </tr>
-  <tr>
-    <th scope="col">Disabled</th>
-    <td><div align="center"><b>No</b></div></td>
-    <td><div align="center"><b>No</b></div></td>
-  </tr>
-</table>
-<p>&nbsp;</p>
-<p>&nbsp;</p>
-<p>&nbsp;</p>
-<p>In addition, you can use these types of watchpoints:</p>
-<ul>
-  <li><a href="../tasks/watchpoints/pgm_wpt_setting.htm">regular</a> watchpoints&mdash;halt program execution</li>
-  <li><a href="../tasks/watchpoints/pgm_wpt_conditional.htm">conditional</a> watchpoints&mdash;halt program execution after meeting a condition that you specify (same as for breakpoints)</li>
-</ul>
-<p>A watchpoint is equivalent to a memory breakpoint.</p>
-<p>Unlike a breakpoint, a watchpoint can detect when any part of your program affects memory. For example, if a write or write/read watchpoint is set, when the program writes a new value to the address or area of memory that has the watchpoint, the debugger suspends program execution.</p>
-<p class="note"><b>NOTE</b> You cannot set a watchpoint on a local variable, because the debugger cannot detect watchpoints for variables stored on the stack or in registers.</p>
-<h5>Table 2 Watchpoint&mdash;types and states </h5>
-<table width="90%"  border="0" cellpadding="2" cellspacing="0">
-  <tr>
-    <th width="14%" scope="col">Type</th>
-    <th width="14%" scope="col">State</th>
-    <th width="10%" scope="col">Icon</th>
-    <th width="62%" scope="col">Explanation</th>
-  </tr>
-  <tr>
-    <td rowspan="2"><b>Write</b></td>
-    <td>enabled</td>
-    <td><div align="center"><img src="../tasks/watchpoints/images/icon_watchpoint_write_resolved.png" width="15" height="16" /></div></td>
-    <td><p>The watchpoint is activated for write access operations on the specific memory location and if resolved, will halt program execution on a write operation at the watchpoint. </p>
-    </td>
-  </tr>
-  <tr>
-    <td>disabled</td>
-    <td><div align="center"><img src="../tasks/watchpoints/images/icon_watchpoint_write_disabled.png" width="16" height="16" /></div></td>
-    <td><p>Watchpoint is disabled for the source line, debugger does not halt program execution on a write operation. </p>
-    </td>
-  </tr>
-  <tr>
-    <td rowspan="2"><b>Read</b></td>
-    <td>enabled</td>
-    <td><div align="center"><img src="../tasks/watchpoints/images/icon_watchpoint_read_enabled.png" width="16" height="16" /></div></td>
-    <td><p>The watchpoint is activated for read access operations on the specific memory location and if resolved, will halt program execution on a read operation at the watchpoint. </p>
-    </td>
-  </tr>
-  <tr>
-    <td>disabled</td>
-    <td><div align="center"><img src="../tasks/watchpoints/images/icon_watchpoint_read_disabled.png" width="16" height="16" /></div></td>
-    <td><p>Watchpoint is disabled for the source line, debugger does not halt program execution on a read operation. </p>
-    </td>
-  </tr>
-  <tr>
-    <td rowspan="2"><b>Write/Read</b></td>
-    <td>enabled</td>
-    <td><div align="center"><img src="../tasks/watchpoints/images/icon_watchpoint_rw_enabled.png" width="16" height="16" /></div></td>
-    <td><p>The watchpoint is activated for both read and write access operations on the specific memory location and if resolved, will halt program execution  on any read or write operation at the watchpoint. </p>
-    </td>
-  </tr>
-  <tr>
-    <td>disabled</td>
-    <td><div align="center"><img src="../tasks/watchpoints/images/icon_watchpoint_rw_disabled.png" width="16" height="16" /></div></td>
-    <td><p>Watchpoint is disabled for the source line, debugger does not halt program execution on a read or write operation. </p>
-    </td>
-  </tr>
-</table>
-<p>A project can have a different maximum number of watchpoints, depending on the build target. The IDE generally limits the acceptable range for watchpoints to memory that it can write-protect. This range also depends on the host and on the application. </p>
-<p>All set watchpoints appear in the <a href="../reference/view_breakpoints.htm">Breakpoints view</a>  list.</p>
-<h5>Related concepts</h5>
-<ul>
-  <li> <a href="breakpoints.htm">Breakpoints</a></li>
-</ul>
-<h5>Related tasks </h5>
-<ul>
-  <li><a href="../tasks/watchpoints/pgm_wpt_setting.htm">Setting Watchpoints</a></li>
-  <li><a href="../tasks/watchpoints/pgm_wpt_enable.htm">Enabling Watchpoints</a></li>
-  <li><a href="../tasks/watchpoints/pgm_wpt_disable.htm">Disabling Watchpoints</a></li>
-  <li><a href="../tasks/watchpoints/pgm_wpt_clearing.htm">Clearing Watchpoints</a></li>
-</ul>
-<h5>Related references </h5>
-<ul>
-  <li><a href="../reference/view_breakpoints.htm">Breakpoints view</a> </li>
-</ul>
-<div id="footer">Copyright &copy; 2009 Nokia Corporation and/or its subsidiary(-ies). All rights reserved. <br>License: <a href="http://www.eclipse.org/legal/epl-v10.html">http://www.eclipse.org/legal/epl-v10.html</a></div>
-
-</body>
-</html>
--- a/core/com.nokia.carbide.cpp.doc.user/html/concepts/working_with_programs.htm	Wed Feb 10 15:19:41 2010 -0600
+++ b/core/com.nokia.carbide.cpp.doc.user/html/concepts/working_with_programs.htm	Thu Feb 11 15:08:43 2010 -0600
@@ -1,35 +1,35 @@
-<!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.0 Transitional//EN">
-<html>
-<head>
-<meta http-equiv="Content-Type" content="text/html; charset=ISO-8859-1" />
-<meta http-equiv="Content-Style-Type" content="text/css" />
-<meta name="LASTUPDATED" content="06/17/05 11:09:43" />
-<title>Controlling Program Execution</title>
-<link rel="StyleSheet" href="../../book.css" type="text/css"/>
-</head>
-<body bgcolor="#FFFFFF">
-<h2>Controlling Program Execution</h2>
-<p>This section explains how to use breakpoints, breakpoint actions, and watchpoints to manipulate execution of your program in the Carbide&trade; IDE:</p>
-<ul>
-  <li><a href="breakpoints.htm">Breakpoints</a>&mdash;halt program execution on a line of source code that you specify. You can set a breakpoint that always halts program execution, or you can set a breakpoint that halts program execution if a condition that you specify is true.</li>
-  <li><a href="PLUGINS_ROOT/org.eclipse.cdt.doc.user/tasks/cdt_t_addrmv_brk_action.htm">Breakpoint actions</a>&mdash;perform a task during program execution on a line of source
-    code that you specify. Breakpoint actions can play sounds, run scripts, log data, and perform other operations.</li>
-  <li><a href="watchpoints.htm">Watchpoints</a>&mdash;halt program execution after a location in memory changes
-  value</li>
-</ul>
-<p>After you set these items in your source code, you start a debugging session to use them. As program execution arrives at each of these items, the debugger can halt execution, perform a task, or update data.</p>
-<h5>Related concepts</h5>
-<ul>
-  <li><a href="breakpoints.htm">Breakpoints </a></li>
-  <li><a href="common_debug_actions.htm">Common Debug Actions </a></li>
-  <li><a href="watchpoints.htm">Watchpoints</a></li>
-</ul>
-<h5>Related references </h5>
-<ul>
-  <li><a href="../reference/view_breakpoints.htm">Breakpoints View</a> </li>
-  <li><a href="PLUGINS_ROOT/org.eclipse.cdt.doc.user/reference/cdt_u_dbg_brkpt_actions.htm">Breakpoint Actions</a> Preferences</li>
-</ul>
-<div id="footer">Copyright &copy; 2009 Nokia Corporation and/or its subsidiary(-ies). All rights reserved. <br>License: <a href="http://www.eclipse.org/legal/epl-v10.html">http://www.eclipse.org/legal/epl-v10.html</a></div>
-
-</body>
-</html>
+<!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.0 Transitional//EN">
+<html>
+<head>
+<meta http-equiv="Content-Type" content="text/html; charset=ISO-8859-1" />
+<meta http-equiv="Content-Style-Type" content="text/css" />
+<meta name="LASTUPDATED" content="06/17/05 11:09:43" />
+<title>Controlling Program Execution</title>
+<link rel="StyleSheet" href="../../book.css" type="text/css"/>
+</head>
+<body bgcolor="#FFFFFF">
+<h2>Controlling Program Execution</h2>
+<p>This section explains how to use breakpoints, breakpoint actions, and watchpoints to manipulate execution of your program in the Carbide&trade; IDE:</p>
+<ul>
+  <li><a href="breakpoints.htm">Breakpoints</a>&mdash;halt program execution on a line of source code that you specify. You can set a breakpoint that always halts program execution, or you can set a breakpoint that halts program execution if a condition that you specify is true.</li>
+  <li><a href="PLUGINS_ROOT/org.eclipse.cdt.doc.user/tasks/cdt_t_addrmv_brk_action.htm">Breakpoint actions</a>&mdash;perform a task during program execution on a line of source
+    code that you specify. Breakpoint actions can play sounds, run scripts, log data, and perform other operations.</li>
+  <li><a href="watchpoints.htm">Watchpoints</a>&mdash;halt program execution after a location in memory changes
+  value</li>
+</ul>
+<p>After you set these items in your source code, you start a debugging session to use them. As program execution arrives at each of these items, the debugger can halt execution, perform a task, or update data.</p>
+<h5>Related concepts</h5>
+<ul>
+  <li><a href="breakpoints.htm">Breakpoints </a></li>
+  <li><a href="common_debug_actions.htm">Common Debug Actions </a></li>
+  <li><a href="../debugger/watchpoints/watchpoints.htm">Watchpoints</a></li>
+</ul>
+<h5>Related references </h5>
+<ul>
+  <li><a href="../reference/view_breakpoints.htm">Breakpoints View</a> </li>
+  <li><a href="PLUGINS_ROOT/org.eclipse.cdt.doc.user/reference/cdt_u_dbg_brkpt_actions.htm">Breakpoint Actions</a> Preferences</li>
+</ul>
+<div id="footer">Copyright &copy; 2009 Nokia Corporation and/or its subsidiary(-ies). All rights reserved. <br>License: <a href="http://www.eclipse.org/legal/epl-v10.html">http://www.eclipse.org/legal/epl-v10.html</a></div>
+
+</body>
+</html>
--- a/core/com.nokia.carbide.cpp.doc.user/html/reference/MBMEditor.html	Wed Feb 10 15:19:41 2010 -0600
+++ b/core/com.nokia.carbide.cpp.doc.user/html/reference/MBMEditor.html	Thu Feb 11 15:08:43 2010 -0600
@@ -1,112 +1,110 @@
-<!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.0 Transitional//EN"><html><head>
-<title>MBM Editor</title>
-<link rel="StyleSheet" href="../../book.css" type="text/css"/>
-</head>
-   <body>
-   <h2>MBM Editor</h2>
-	  
-	 <p>
-		The MBM Editor allows you to specify the bitmaps that
-		should be included in a Symbian OS multi-bitmap (MBM) file. Use of MBM files for general purpose graphics is restricted to using <span class="filename">.bmp</span> files and works for versions 2.x and later releases of the Symbian OS SDKs. For more
-		information, see<a href="../concepts/MBMDefWizard.html"> MBM File</a> and <a href="../tasks/Multi-BitmapFile.html">Creating a MBM File</a>.
-   </p>
-	 <p>
-		The MBM Editor is shown when an MBM file is
-	 opened for editing:</p>
-     <p class="Image"><img src="../tasks/projects/images/MBM_editor.png" width="900" height="600" /></p>
-    <p class="figure">Figure 1 - MBM Editor</p>
-    <h5>Table 1. MBM Editor &mdash;Items</h5>
-    <table width="94%"  border="0" cellpadding="2" cellspacing="0">
-      <tr>
-        <th width="32%" scope="col">Item</th>
-        <th width="68%" scope="col">Explanation</th>
-      </tr>
-      <tr>
-        <td><b>Target File </b></td>
-        <td><p>Specifies the EPOCROOT relative path for the compiled images. Click the Default button to set the target file based on the SDK and project name. </p></td>
-      </tr>
-      <tr>
-        <td><b>Header File </b></td>
-        <td>Shows the generated header file. Select the Header option in the Header Generation group to create a default .mbg file. The path cannot be edited in this field. </td>
-      </tr>
-      <tr>
-        <td><b>Header Generation</b></td>
-        <td><p>Options include:</p>
-            <ul>
-              <li>No header - If selected, no .mbg header will be generated. </li>
-              <li>Header - If selected, a .mbg header will be generated.</li>
-          </ul></td>
-      </tr>
-      <tr>
-        <td><b>Up</b></td>
-        <td>Select an image in the list and click Up to move the selection one position up in the list.</td>
-      </tr>
-      <tr>
-        <td><b>Down</b></td>
-        <td><p>Select an image in the list and click Down to move the selection one position down in the list. </p></td>
-      </tr>
-      <tr>
-        <td><b>Pair Image and Mask </b></td>
-        <td>Select two adjacent unpaired BMP image entries in the list and click this button to combine the images together into image/mask pairs.</td>
-      </tr>
-      <tr>
-        <td><b>Split Image and Mask </b></td>
-        <td>Select a paired BMP image in the list and click this button to split the image into image and mask entries. </td>
-      </tr>
-      <tr>
-        <td><b>Swap Image and Mask </b></td>
-        <td>Select a paired BMP image in the list and click this button to swap the image and mask files and format information in paired image entries. </td>
-      </tr>
-      <tr>
-        <td><b><a href="add_from_project.htm">Add From Project</a> </b></td>
-        <td>Click this button to open an Add Images from Project dialog to reference available images in the project.</td>
-      </tr>
-      <tr>
-        <td><b><a href="add_from_filesys.htm">Add From Filesystem</a></b></td>
-        <td>Click this button to open an Add Images From Filesystem dialog to locate and reference existing images in the filesystem or copy images to the project.</td>
-      </tr>
-      <tr>
-        <td><b>Remove</b></td>
-        <td>Select an image and click Remove to remove image entry from the list. This does not delete file from directory.</td>
-      </tr>
-      <tr>
-        <td><b>Color depth </b></td>
-        <td>Select the bit depth used to encode the image at build time.</td>
-      </tr>
-      <tr>
-        <td><b>Mask depth </b></td>
-        <td><p>Select the bit depth used to encode the mask at build time. Options include:</p>
-            <ul>
-              <li>n/a - Do not apply mask depth to images </li>
-              <li>1 - A 1-bit mask treats pixels as &quot;on/off&quot; bits, where black is opaque and white is transparent. </li>
-              <li>8 - An 8-bit mask is treated as alpha values, where black is transparent and white is opaque.</li>
-          </ul></td>
-      </tr>
-      <tr>
-        <td><b>Color format </b></td>
-        <td>Select Color to encode the image(s) as color or select Grayscale to encode the image(s) as grayscale.</td>
-      </tr>
-      <tr>
-        <td><b>Set from image </b></td>
-        <td>Click this button to auto-detect the image depth, mask depth, and color/grayscale setting from the image contents.</td>
-      </tr>
-      <tr>
-        <td><b>Preview</b></td>
-        <td>A preview of the image as it will appear at runtime. </td>
-      </tr>
-    </table>
-    <p class="Image">&nbsp;</p>
-    <h5>Related  concepts</h5>
-
-   <ul>
-     <li><a href="../concepts/MBMDefWizard.html">MBM File</a></li>
-   </ul>
-   <h5>Related tasks</h5>
-   <ul>
-     <li><a href="../tasks/Multi-BitmapFile.html">Creating an MBM File</a></li>
-   </ul>
-   <div id="footer">Copyright &copy; 2009 Nokia Corporation and/or its subsidiary(-ies). All rights reserved. <br>License: <a href="http://www.eclipse.org/legal/epl-v10.html">http://www.eclipse.org/legal/epl-v10.html</a></div>
-
-   </body>
-   </html>
+<!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.0 Transitional//EN"><html><head>
+<title>MBM Editor</title>
+<link rel="StyleSheet" href="../../book.css" type="text/css"/>
+</head>
+   <body>
+   <h2>MBM Editor</h2>
+	  
+	 <p>
+		The <b>MBM Editor</b> allows you to specify the bitmaps that
+		should be included in a Symbian OS multi-bitmap (MBM) file. Use of MBM files for general purpose graphics is restricted to using <span class="filename">.bmp</span> files and works for versions 2.x and later releases of the Symbian OS SDKs. For more
+		information, see <a href="../concepts/MBMDefWizard.html">MBM File</a> and <a href="../tasks/Multi-BitmapFile.html">Creating a MBM File</a>.   </p>
+<p>
+		The MBM Editor is shown when an MBM file is
+	 opened for editing:</p>
+     <p class="Image"><img src="../tasks/projects/images/MBM_editor.png" width="900" height="600" /></p>
+    <p class="figure">Figure 1 - MBM Editor</p>
+    <h5>Table 1. MBM Editor &mdash;Items</h5>
+    <table width="94%"  border="0" cellpadding="2" cellspacing="0">
+      <tr>
+        <th width="32%" scope="col">Item</th>
+        <th width="68%" scope="col">Explanation</th>
+      </tr>
+      <tr>
+        <td><b>Target File </b></td>
+        <td><p>Specifies the EPOCROOT relative path for the compiled images. Click the Default button to set the target file based on the SDK and project name. </p></td>
+      </tr>
+      <tr>
+        <td><b>Header File </b></td>
+        <td>Shows the generated header file. Select the Header option in the Header Generation group to create a default .mbg file. The path cannot be edited in this field. </td>
+      </tr>
+      <tr>
+        <td><b>Header Generation</b></td>
+        <td><p>Options include:</p>
+            <ul>
+              <li>No header - If selected, no .mbg header will be generated. </li>
+              <li>Header - If selected, a .mbg header will be generated.</li>
+          </ul></td>
+      </tr>
+      <tr>
+        <td><b>Up</b></td>
+        <td>Select an image in the list and click Up to move the selection one position up in the list.</td>
+      </tr>
+      <tr>
+        <td><b>Down</b></td>
+        <td><p>Select an image in the list and click Down to move the selection one position down in the list. </p></td>
+      </tr>
+      <tr>
+        <td><b>Pair Image and Mask </b></td>
+        <td>Select two adjacent unpaired BMP image entries in the list and click this button to combine the images together into image/mask pairs.</td>
+      </tr>
+      <tr>
+        <td><b>Split Image and Mask </b></td>
+        <td>Select a paired BMP image in the list and click this button to split the image into image and mask entries. </td>
+      </tr>
+      <tr>
+        <td><b>Swap Image and Mask </b></td>
+        <td>Select a paired BMP image in the list and click this button to swap the image and mask files and format information in paired image entries. </td>
+      </tr>
+      <tr>
+        <td><b><a href="add_from_project.htm">Add From Project</a> </b></td>
+        <td>Click this button to open an Add Images from Project dialog to reference available images in the project.</td>
+      </tr>
+      <tr>
+        <td><b><a href="add_from_filesys.htm">Add From Filesystem</a></b></td>
+        <td>Click this button to open an Add Images From Filesystem dialog to locate and reference existing images in the filesystem or copy images to the project.</td>
+      </tr>
+      <tr>
+        <td><b>Remove</b></td>
+        <td>Select an image and click Remove to remove image entry from the list. This does not delete file from directory.</td>
+      </tr>
+      <tr>
+        <td><b>Color depth </b></td>
+        <td>Select the bit depth used to encode the image at build time.</td>
+      </tr>
+      <tr>
+        <td><b>Mask depth </b></td>
+        <td><p>Select the bit depth used to encode the mask at build time. Options include:</p>
+            <ul>
+              <li>n/a - Do not apply mask depth to images </li>
+              <li>1 - A 1-bit mask treats pixels as &quot;on/off&quot; bits, where black is opaque and white is transparent. </li>
+              <li>8 - An 8-bit mask is treated as alpha values, where black is transparent and white is opaque.</li>
+          </ul></td>
+      </tr>
+      <tr>
+        <td><b>Color format </b></td>
+        <td>Select Color to encode the image(s) as color or select Grayscale to encode the image(s) as grayscale.</td>
+      </tr>
+      <tr>
+        <td><b>Set from image </b></td>
+        <td>Click this button to auto-detect the image depth, mask depth, and color/grayscale setting from the image contents.</td>
+      </tr>
+      <tr>
+        <td><b>Preview</b></td>
+        <td>A preview of the image as it will appear at runtime. </td>
+      </tr>
+    </table>
+    <h5>Related  concepts</h5>
+
+   <ul>
+     <li><a href="../concepts/MBMDefWizard.html">MBM File</a></li>
+   </ul>
+   <h5>Related tasks</h5>
+   <ul>
+     <li><a href="../tasks/Multi-BitmapFile.html">Creating an MBM File</a></li>
+   </ul>
+   <div id="footer">Copyright &copy; 2010 Nokia Corporation and/or its subsidiary(-ies). All rights reserved. <br>License: <a href="http://www.eclipse.org/legal/epl-v10.html">http://www.eclipse.org/legal/epl-v10.html</a></div>
+
+   </body>
+   </html>
    
\ No newline at end of file
--- a/core/com.nokia.carbide.cpp.doc.user/html/reference/MMP_Editor_libraries.html	Wed Feb 10 15:19:41 2010 -0600
+++ b/core/com.nokia.carbide.cpp.doc.user/html/reference/MMP_Editor_libraries.html	Thu Feb 11 15:08:43 2010 -0600
@@ -1,51 +1,51 @@
-<!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.0 Transitional//EN">
-<html><head>
-<title>MMP Editor Libraries</title>
-<link rel="StyleSheet" href="../../book.css" type="text/css"/>
-   </head>
-   <body>
-   <h2>MMP Editor Libraries Window</h2>
-   
-   <p>
-   The MMP editor libraries window lists the libraries used by the currently selected build configuration in the selected project. The MMP editor libraries window is shown in Figure 1. Click on a library group to expand the list of libraries and show the related control buttons. You can add, remove or edit the list of libraries for each group. You can also move libraries up or down in the list.</p>
-   <p align="center"><img src="images/mmp_editor_libraries.png" width="560" height="424" /></p>
-   <p align="left" class="figure">Figure 1 - MMP Editor Libraries window</p>
-   <p></p>
-   <table cellpadding="2" cellspacing="0"
-border="0">
-	 <tr valign="top"><th width="173" class="Cell">Name</th><th width="516" class="Cell">Function</th></tr><tr valign="top"><td class="Cell">
-		    <p>
-			   <b>Libraries</b></p></td><td class="Cell">
-			 <p>
-				Specify import libraries to be included in all builds.</p></td></tr><tr valign="top"><td class="Cell">
-			 <p>
-				<b>Static libraries</b></p></td><td class="Cell">
-			 <p>
-				Specify additional static libraries to be used in all builds.</p></td></tr>
-			 <tr valign="top">
-			   <td class="Cell"><b>Debug libraries</b></td>
-			   <td class="Cell">Specify additional libraries to be used for debug builds only.</td>
-     </tr>
-			 <tr valign="top">
-			   <td class="Cell"><b>Win32 libraries</b></td>
-			   <td class="Cell">Specify additional libraries for Win32 builds only.</td>
-     </tr>
-			 <tr valign="top">
-			   <td class="Cell"><b>ASSP libraries</b></td>
-			   <td class="Cell">Specify libraries for ASSP builds. If you are not linking to the Symbian OS kernel you can ignore this section.</td>
-     </tr>
-   </table>
-	 <h5>Related references</h5>
-    <ul>
-      <li><a href="MMP_Editor.html">MMP Editor</a></li>
-      <li><a href="MMP_Editor_sources.html">MMP Editor Sources window</a></li>
-      <li><a href="MMP_Editor_options.html">MMP Editor Options window</a></li>
-      <li><a href="MMP_Editor_mmp_tab.html">MMP File Window</a></li>
-    </ul>
-  
-   
-<div id="footer">Copyright &copy; 2009 Nokia Corporation and/or its subsidiary(-ies). All rights reserved. <br>License: <a href="http://www.eclipse.org/legal/epl-v10.html">http://www.eclipse.org/legal/epl-v10.html</a></div>
-
-   </body>
-</html>
+<!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.0 Transitional//EN">
+<html><head>
+<title>MMP Editor Libraries</title>
+<link rel="StyleSheet" href="../../book.css" type="text/css"/>
+   </head>
+   <body>
+   <h2>MMP Editor &gt; Libraries</h2>
+   
+   <p>
+   The MMP editor libraries window lists the libraries used by the currently selected build configuration in the selected project. The MMP editor libraries window is shown in Figure 1. Click on a library group to expand the list of libraries and show the related control buttons. You can add, remove or edit the list of libraries for each group. You can also move libraries up or down in the list.</p>
+   <p align="center"><img src="images/mmp_editor_libraries.png" width="560" height="424" /></p>
+   <p align="left" class="figure">Figure 1 - MMP Editor Libraries window</p>
+   <p></p>
+   <table cellpadding="2" cellspacing="0"
+border="0">
+	 <tr valign="top"><th width="173" class="Cell">Name</th><th width="516" class="Cell">Function</th></tr><tr valign="top"><td class="Cell">
+		    <p>
+			   <b>Libraries</b></p></td><td class="Cell">
+			 <p>
+				Specify import libraries to be included in all builds.</p></td></tr><tr valign="top"><td class="Cell">
+			 <p>
+				<b>Static libraries</b></p></td><td class="Cell">
+			 <p>
+				Specify additional static libraries to be used in all builds.</p></td></tr>
+			 <tr valign="top">
+			   <td class="Cell"><b>Debug libraries</b></td>
+			   <td class="Cell">Specify additional libraries to be used for debug builds only.</td>
+     </tr>
+			 <tr valign="top">
+			   <td class="Cell"><b>Win32 libraries</b></td>
+			   <td class="Cell">Specify additional libraries for Win32 builds only.</td>
+     </tr>
+			 <tr valign="top">
+			   <td class="Cell"><b>ASSP libraries</b></td>
+			   <td class="Cell">Specify libraries for ASSP builds. If you are not linking to the Symbian OS kernel you can ignore this section.</td>
+     </tr>
+   </table>
+	 <h5>Related references</h5>
+    <ul>
+      <li><a href="MMP_Editor.html">MMP Editor</a></li>
+      <li><a href="MMP_Editor_sources.html">MMP Editor Sources window</a></li>
+      <li><a href="MMP_Editor_options.html">MMP Editor Options window</a></li>
+      <li><a href="MMP_Editor_mmp_tab.html">MMP File Window</a></li>
+    </ul>
+  
+   
+<div id="footer">Copyright &copy; 2009 Nokia Corporation and/or its subsidiary(-ies). All rights reserved. <br>License: <a href="http://www.eclipse.org/legal/epl-v10.html">http://www.eclipse.org/legal/epl-v10.html</a></div>
+
+   </body>
+</html>
    
\ No newline at end of file