author | martin.trojer@nokia.com |
Fri, 31 Jul 2009 15:01:17 +0100 | |
changeset 1 | 2fb8b9db1c86 |
permissions | -rw-r--r-- |
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2fb8b9db1c86
Initial QEMU (symbian-qemu-0.9.1-12) import
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from Tkinter import * |
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Initial QEMU (symbian-qemu-0.9.1-12) import
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Initial QEMU (symbian-qemu-0.9.1-12) import
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# this is the same as simple-demo-1.py, but uses |
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Initial QEMU (symbian-qemu-0.9.1-12) import
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# subclassing. |
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Initial QEMU (symbian-qemu-0.9.1-12) import
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# note that there is no explicit call to start Tk. |
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Initial QEMU (symbian-qemu-0.9.1-12) import
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# Tkinter is smart enough to start the system if it's not already going. |
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Initial QEMU (symbian-qemu-0.9.1-12) import
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Initial QEMU (symbian-qemu-0.9.1-12) import
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class Test(Frame): |
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Initial QEMU (symbian-qemu-0.9.1-12) import
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def printit(self): |
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Initial QEMU (symbian-qemu-0.9.1-12) import
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print "hi" |
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Initial QEMU (symbian-qemu-0.9.1-12) import
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def createWidgets(self): |
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Initial QEMU (symbian-qemu-0.9.1-12) import
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self.QUIT = Button(self, text='QUIT', |
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Initial QEMU (symbian-qemu-0.9.1-12) import
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background='red', |
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foreground='white', |
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height=3, |
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Initial QEMU (symbian-qemu-0.9.1-12) import
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command=self.quit) |
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Initial QEMU (symbian-qemu-0.9.1-12) import
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self.QUIT.pack(side=BOTTOM, fill=BOTH) |
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self.canvasObject = Canvas(self, width="5i", height="5i") |
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self.canvasObject.pack(side=LEFT) |
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def mouseDown(self, event): |
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# canvas x and y take the screen coords from the event and translate |
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# them into the coordinate system of the canvas object |
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self.startx = self.canvasObject.canvasx(event.x, self.griddingSize) |
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self.starty = self.canvasObject.canvasy(event.y, self.griddingSize) |
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def mouseMotion(self, event): |
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# canvas x and y take the screen coords from the event and translate |
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# them into the coordinate system of the canvas object |
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x = self.canvasObject.canvasx(event.x, self.griddingSize) |
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y = self.canvasObject.canvasy(event.y, self.griddingSize) |
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if (self.startx != event.x) and (self.starty != event.y) : |
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self.canvasObject.delete(self.rubberbandBox) |
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self.rubberbandBox = self.canvasObject.create_rectangle( |
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self.startx, self.starty, x, y) |
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# this flushes the output, making sure that |
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# the rectangle makes it to the screen |
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# before the next event is handled |
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self.update_idletasks() |
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def __init__(self, master=None): |
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Frame.__init__(self, master) |
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Pack.config(self) |
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self.createWidgets() |
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# this is a "tagOrId" for the rectangle we draw on the canvas |
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self.rubberbandBox = None |
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# this is the size of the gridding squares |
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self.griddingSize = 50 |
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Widget.bind(self.canvasObject, "<Button-1>", self.mouseDown) |
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Widget.bind(self.canvasObject, "<Button1-Motion>", self.mouseMotion) |
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test = Test() |
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test.mainloop() |