author | Dremov Kirill (Nokia-D-MSW/Tampere) <kirill.dremov@nokia.com> |
Thu, 14 Jan 2010 07:14:53 +0200 | |
changeset 0 | 0ce1b5ce9557 |
child 3 | f935d51494d1 |
permissions | -rw-r--r-- |
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/* |
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* Copyright (c) 2006 Nokia Corporation and/or its subsidiary(-ies). |
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* All rights reserved. |
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* This component and the accompanying materials are made available |
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* under the terms of "Eclipse Public License v1.0" |
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* which accompanies this distribution, and is available |
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* at the URL "http://www.eclipse.org/legal/epl-v10.html". |
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* |
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* Initial Contributors: |
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* Nokia Corporation - initial contribution. |
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* |
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* Contributors: |
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* |
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* Description: Audio Stubs - Stub implementation of the MMF DevSound Server adaptation. |
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* |
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*/ |
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// INCLUDE FILES |
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#include <MmfDevSoundAdaptation.h> |
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#include "MmfDevSoundAdaptationBody.h" |
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// ============================ MEMBER FUNCTIONS =============================== |
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// ----------------------------------------------------------------------------- |
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// CMMFDevSoundAdaptation::CMMFDevSoundAdaptation |
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// C++ default constructor can NOT contain any code, that |
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// might leave. |
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// ----------------------------------------------------------------------------- |
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// |
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CMMFDevSoundAdaptation::CMMFDevSoundAdaptation() |
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{ |
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} |
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// ----------------------------------------------------------------------------- |
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// CMMFDevSoundAdaptation::ConstructL |
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// Symbian 2nd phase constructor can leave. |
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// ----------------------------------------------------------------------------- |
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// |
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void CMMFDevSoundAdaptation::ConstructL( |
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RServer2& aPolicyServerHandle) |
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{ |
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iBody = CBody::NewL(); |
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// This is needed because in iBody->ConstructL(), Adaptation need to have |
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// a pointer reference to iBody to call SetDevSoundInfo. |
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iBody->ConstructL(aPolicyServerHandle); |
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} |
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// ----------------------------------------------------------------------------- |
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// CMMFDevSoundAdaptation::NewL |
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// Two-phased constructor. |
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// ----------------------------------------------------------------------------- |
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// |
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EXPORT_C CMMFDevSoundAdaptation* CMMFDevSoundAdaptation::NewL( |
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RServer2& aPolicyServerHandle) |
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{ |
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CMMFDevSoundAdaptation* self = new (ELeave)CMMFDevSoundAdaptation; |
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CleanupStack::PushL(self); |
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self->ConstructL(aPolicyServerHandle); |
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CleanupStack::Pop(self); |
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return self; |
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} |
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// ----------------------------------------------------------------------------- |
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// CMMFDevSoundAdaptation::ConstructL |
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// Destructor |
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// ----------------------------------------------------------------------------- |
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// |
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EXPORT_C CMMFDevSoundAdaptation::~CMMFDevSoundAdaptation() |
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{ |
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delete iBody; |
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} |
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// ----------------------------------------------------------------------------- |
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// CMMFDevSoundAdaptation::InitializeL |
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// Initializes CMMFDevSoundProxy object to play and record PCM16 raw audio data |
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// with sampling rate of 8 KHz.On completion of Initialization, calls |
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// InitializeComplete() on aDevSoundObserver. |
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// Leaves on failure. |
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// (other items were commented in a header). |
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// ----------------------------------------------------------------------------- |
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// |
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EXPORT_C void CMMFDevSoundAdaptation::InitializeL( |
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MDevSoundAdaptationObserver& aDevSoundObserver, |
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TMMFState aMode) |
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{ |
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iBody->InitializeL(aDevSoundObserver, aMode); |
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} |
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// ----------------------------------------------------------------------------- |
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// CMMFDevSoundAdaptation::InitializeL |
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// Initializes DevSound object for the mode aMode for processing audio data |
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// with hardware device aHWDev. On completion of Initialization, the observer |
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// will be notified via call back InitializeComplete(). |
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// Leaves on failure. |
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// (other items were commented in a header). |
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// ----------------------------------------------------------------------------- |
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// |
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EXPORT_C void CMMFDevSoundAdaptation::InitializeL( |
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MDevSoundAdaptationObserver& aDevSoundObserver, |
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TUid aHWDev, |
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TMMFState aMode) |
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{ |
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iBody->InitializeL(aDevSoundObserver, aHWDev, aMode); |
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} |
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|
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// ----------------------------------------------------------------------------- |
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// CMMFDevSoundAdaptation::InitializeL |
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// Initializes DevSound object for the mode aMode for processing audio data |
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// using an array of Hardware devices identified by aHWDevArray identifier |
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// array. The hardware devices are chained together with data flow starting |
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// with first array element.On completion of Initialization, the observer |
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// will be notified via call back InitializeComplete(). |
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// Leaves on failure. |
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// (other items were commented in a header). |
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// ----------------------------------------------------------------------------- |
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// |
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EXPORT_C void CMMFDevSoundAdaptation::InitializeL( |
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MDevSoundAdaptationObserver& aDevSoundObserver, |
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TFourCC aDesiredFourCC, |
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TMMFState aMode) |
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{ |
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iBody->InitializeL(aDevSoundObserver, aDesiredFourCC, aMode); |
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} |
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|
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// ----------------------------------------------------------------------------- |
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// CMMFDevSoundAdaptation::Capabilities |
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// Returns the supported Audio settings. |
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// (other items were commented in a header). |
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// ----------------------------------------------------------------------------- |
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// |
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EXPORT_C TMMFCapabilities CMMFDevSoundAdaptation::Capabilities() |
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{ |
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return iBody->Capabilities(); |
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} |
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|
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// ----------------------------------------------------------------------------- |
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// CMMFDevSoundAdaptation::Config |
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// Returns the current audio settings. |
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// (other items were commented in a header). |
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// ----------------------------------------------------------------------------- |
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// |
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EXPORT_C TMMFCapabilities CMMFDevSoundAdaptation::Config() const |
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{ |
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return iBody->Config(); |
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} |
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149 |
|
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// ----------------------------------------------------------------------------- |
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// CMMFDevSoundAdaptation::SetConfigL |
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// Configure CMMFDevSoundProxy object for the settings in aConfig. |
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// Use this to set sampling rate, Encoding and Mono/Stereo. |
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// As part of defect 20796, the iRecordFormat has been set under the iPlayFormat, |
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// before it was not set at all. |
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// (other items were commented in a header). |
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// ----------------------------------------------------------------------------- |
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// |
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EXPORT_C void CMMFDevSoundAdaptation::SetConfigL( |
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const TMMFCapabilities& aConfig) |
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{ |
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iBody->SetConfigL(aConfig); |
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} |
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|
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// ----------------------------------------------------------------------------- |
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// CMMFDevSoundAdaptation::MaxVolume |
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// Returns an integer representing the maximum volume. |
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// This is the maximum value which can be passed to CMMFDevSoundProxy::SetVolume. |
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// (other items were commented in a header). |
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// ----------------------------------------------------------------------------- |
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// |
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EXPORT_C TInt CMMFDevSoundAdaptation::MaxVolume() |
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{ |
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return iBody->MaxVolume(); |
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} |
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|
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// ----------------------------------------------------------------------------- |
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// CMMFDevSoundAdaptation::Volume |
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// Returns an integer representing the current volume. |
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// (other items were commented in a header). |
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// ----------------------------------------------------------------------------- |
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// |
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EXPORT_C TInt CMMFDevSoundAdaptation::Volume() |
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{ |
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return iBody->Volume(); |
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} |
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|
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// ----------------------------------------------------------------------------- |
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// CMMFDevSoundAdaptation::SetVolume |
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// Changes the current playback volume to a specified value. |
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// The volume can be changed before or during playback and is effective |
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// immediately. |
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// (other items were commented in a header). |
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// ----------------------------------------------------------------------------- |
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// |
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EXPORT_C void CMMFDevSoundAdaptation::SetVolume( |
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TInt aVolume) |
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{ |
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iBody->SetVolume(aVolume); |
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} |
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|
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// ----------------------------------------------------------------------------- |
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// CMMFDevSoundAdaptation::MaxGain |
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// Returns an integer representing the maximum gain. |
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// This is the maximum value which can be passed to CMMFDevSoundProxy::SetGain. |
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// (other items were commented in a header). |
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// ----------------------------------------------------------------------------- |
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// |
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EXPORT_C TInt CMMFDevSoundAdaptation::MaxGain() |
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{ |
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return iBody->MaxGain(); |
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} |
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// ----------------------------------------------------------------------------- |
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// CMMFDevSoundAdaptation::Gain |
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// Returns an integer representing the current gain. |
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// (other items were commented in a header). |
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// ----------------------------------------------------------------------------- |
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// |
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EXPORT_C TInt CMMFDevSoundAdaptation::Gain() |
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{ |
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return iBody->Gain(); |
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} |
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|
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// ----------------------------------------------------------------------------- |
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// CMMFDevSoundAdaptation::SetGain |
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// Changes the current recording gain to a specified value. |
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// The gain can be changed before or during recording and is effective |
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// immediately. |
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// (other items were commented in a header). |
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// ----------------------------------------------------------------------------- |
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// |
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EXPORT_C void CMMFDevSoundAdaptation::SetGain( |
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TInt aGain) |
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{ |
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iBody->SetGain(aGain); |
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} |
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|
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// ----------------------------------------------------------------------------- |
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// CMMFDevSoundAdaptation::GetPlayBalanceL |
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// Returns the speaker balance set for playing. |
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// Leaves on failure. |
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// (other items were commented in a header). |
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// ----------------------------------------------------------------------------- |
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// |
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EXPORT_C void CMMFDevSoundAdaptation::GetPlayBalanceL( |
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TInt& aLeftPercentage, |
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TInt& aRightPercentage) |
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{ |
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iBody->GetPlayBalanceL(aLeftPercentage, aRightPercentage); |
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} |
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|
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// ----------------------------------------------------------------------------- |
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// CMMFDevSoundAdaptation::SetPlayBalanceL |
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// Sets the speaker balance for playing. The speaker balance can be changed |
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// before or during playback and is effective immediately. |
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// (other items were commented in a header). |
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// ----------------------------------------------------------------------------- |
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// |
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EXPORT_C void CMMFDevSoundAdaptation::SetPlayBalanceL( |
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TInt aLeftPercentage, |
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TInt aRightPercentage) |
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{ |
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iBody->SetPlayBalanceL(aLeftPercentage, aRightPercentage); |
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} |
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|
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// ----------------------------------------------------------------------------- |
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// CMMFDevSoundAdaptation::GetRecordBalanceL |
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// Returns the microphone gain balance set for recording. |
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// Leaves on failure. |
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// (other items were commented in a header). |
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// ----------------------------------------------------------------------------- |
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// |
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EXPORT_C void CMMFDevSoundAdaptation::GetRecordBalanceL( |
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TInt& aLeftPercentage, |
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TInt& aRightPercentage) |
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{ |
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iBody->GetRecordBalanceL(aLeftPercentage, aRightPercentage); |
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} |
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|
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// ----------------------------------------------------------------------------- |
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// CMMFDevSoundAdaptation::SetRecordBalanceL |
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// Sets the microphone gain balance for recording. |
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// The microphone gain balance can be changed before or during recording and |
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// is effective immediately. |
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// (other items were commented in a header). |
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// ----------------------------------------------------------------------------- |
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// |
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EXPORT_C void CMMFDevSoundAdaptation::SetRecordBalanceL( |
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TInt aLeftPercentage, |
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TInt aRightPercentage) |
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{ |
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iBody->SetRecordBalanceL(aLeftPercentage, aRightPercentage); |
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} |
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|
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// ----------------------------------------------------------------------------- |
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// CMMFDevSoundAdaptation::PlayInitL |
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// Initializes audio device and start play process. This method queries and |
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// acquires the audio policy before initializing audio device. If there was an |
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// error during policy initialization, PlayError() method will be called on |
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// the observer with error code KErrAccessDenied, otherwise BufferToBeFilled() |
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// method will be called with a buffer reference. After reading data into the |
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// buffer reference passed, the client should call PlayData() to play data. |
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// |
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// The amount of data that can be played is specified in |
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// CMMFBuffer::RequestSize(). Any data that is read into buffer beyond this |
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// size will be ignored. |
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// |
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// Leaves on failure. |
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// (other items were commented in a header). |
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// ----------------------------------------------------------------------------- |
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// |
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EXPORT_C void CMMFDevSoundAdaptation::PlayInitL() |
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{ |
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iBody->PlayInitL(); |
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} |
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|
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// ----------------------------------------------------------------------------- |
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// CMMFDevSoundAdaptation::RecordInitL |
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// Initializes audio device and start record process. This method queries and |
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// acquires the audio policy before initializing audio device. If there was an |
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// error during policy initialization, RecordError() method will be called on |
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// the observer with error code KErrAccessDenied, otherwise BufferToBeEmptied() |
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// method will be called with a buffer reference. This buffer contains recorded |
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// or encoded data. After processing data in the buffer reference passed, the |
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// client should call RecordData() to continue recording process. |
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// |
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// The amount of data that is available is specified in |
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// CMMFBuffer::RequestSize(). |
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// |
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// Leaves on failure. |
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// (other items were commented in a header). |
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// ----------------------------------------------------------------------------- |
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// |
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EXPORT_C void CMMFDevSoundAdaptation::RecordInitL() |
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{ |
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iBody->RecordInitL(); |
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} |
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|
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// ----------------------------------------------------------------------------- |
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// CMMFDevSoundAdaptation::PlayData |
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// Plays data in the buffer at the current volume. The client should fill |
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// the buffer with audio data before calling this method. The Observer gets |
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// reference to buffer along with callback BufferToBeFilled(). When playing of |
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// the audio sample is complete, successfully or otherwise, the method |
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// PlayError() on observer is called. |
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// (other items were commented in a header). |
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// ----------------------------------------------------------------------------- |
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// |
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EXPORT_C void CMMFDevSoundAdaptation::PlayData() |
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{ |
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iBody->PlayData(); |
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} |
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|
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// ----------------------------------------------------------------------------- |
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// CMMFDevSoundAdaptation::RecordData |
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// Contine the process of recording. Once the buffer is filled with recorded |
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// data, the Observer gets reference to buffer along with callback |
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// BufferToBeEmptied(). After processing the buffer (copying over to a |
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// different buffer or writing to file) the client should call this |
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// method to continue recording process. |
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// (other items were commented in a header). |
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// ----------------------------------------------------------------------------- |
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// |
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EXPORT_C void CMMFDevSoundAdaptation::RecordData() |
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{ |
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iBody->RecordData(); |
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} |
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|
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// ----------------------------------------------------------------------------- |
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// CMMFDevSoundAdaptation::Stop |
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// Stops the ongoing operation (Play, Record, TonePlay, Convert) |
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// (other items were commented in a header). |
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// ----------------------------------------------------------------------------- |
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// |
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EXPORT_C void CMMFDevSoundAdaptation::Stop() |
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{ |
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iBody->Stop(); |
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} |
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|
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// ----------------------------------------------------------------------------- |
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// CMMFDevSoundAdaptation::Pause |
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// Temporarily Stops the ongoing operation (Play, Record, TonePlay, Convert) |
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// (other items were commented in a header). |
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// ----------------------------------------------------------------------------- |
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// |
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EXPORT_C void CMMFDevSoundAdaptation::Pause() |
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{ |
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iBody->Pause(); |
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} |
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|
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// ----------------------------------------------------------------------------- |
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// CMMFDevSoundAdaptation::SamplesRecorded |
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// Returns the sample recorded so far. |
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// (other items were commented in a header). |
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// ----------------------------------------------------------------------------- |
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// |
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EXPORT_C TInt CMMFDevSoundAdaptation::SamplesRecorded() |
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{ |
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return iBody->SamplesRecorded(); |
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} |
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|
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// ----------------------------------------------------------------------------- |
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// CMMFDevSoundAdaptation::SamplesPlayed |
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// Returns the sample played so far. |
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// (other items were commented in a header). |
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// ----------------------------------------------------------------------------- |
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// |
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EXPORT_C TInt CMMFDevSoundAdaptation::SamplesPlayed() |
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{ |
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return iBody->SamplesPlayed(); |
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} |
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|
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// ----------------------------------------------------------------------------- |
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// CMMFDevSoundAdaptation::PlayToneL |
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|
416 |
// Initializes audio device and start playing tone. Tone is played with |
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417 |
// frequency and for duration specified. |
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418 |
// Leaves on failure. |
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419 |
// (other items were commented in a header). |
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420 |
// ----------------------------------------------------------------------------- |
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421 |
// |
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|
422 |
EXPORT_C void CMMFDevSoundAdaptation::PlayToneL( |
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|
423 |
TInt aFrequency, |
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424 |
const TTimeIntervalMicroSeconds& aDuration) |
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|
425 |
{ |
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|
426 |
iBody->PlayToneL(aFrequency, aDuration); |
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|
427 |
} |
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|
428 |
|
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|
429 |
// ----------------------------------------------------------------------------- |
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|
430 |
// CMMFDevSoundAdaptation::PlayDualToneL |
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431 |
// Initializes audio device and start playing a dual tone. |
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432 |
// The tone consists of two sine waves of different frequencies summed together |
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|
433 |
// Dual Tone is played with specified frequencies and for specified duration. |
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434 |
// (other items were commented in a header). |
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435 |
// ----------------------------------------------------------------------------- |
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436 |
// |
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|
437 |
EXPORT_C void CMMFDevSoundAdaptation::PlayDualToneL( |
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|
438 |
TInt aFrequencyOne, |
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439 |
TInt aFrequencyTwo, |
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440 |
const TTimeIntervalMicroSeconds& aDuration) |
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441 |
{ |
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442 |
iBody->PlayDualToneL(aFrequencyOne, aFrequencyTwo, aDuration); |
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443 |
} |
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|
444 |
|
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445 |
// ----------------------------------------------------------------------------- |
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|
446 |
// CMMFDevSoundAdaptation::PlayDTMFStringL |
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|
447 |
// Initializes audio device and start playing DTMF string aDTMFString. |
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448 |
// Leaves on failure. |
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449 |
// (other items were commented in a header). |
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|
450 |
// ----------------------------------------------------------------------------- |
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|
451 |
// |
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|
452 |
EXPORT_C void CMMFDevSoundAdaptation::PlayDTMFStringL( |
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453 |
const TDesC& aDTMFString) |
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|
454 |
{ |
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455 |
iBody->PlayDTMFStringL(aDTMFString); |
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|
456 |
} |
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|
457 |
|
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|
458 |
// ----------------------------------------------------------------------------- |
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|
459 |
// CMMFDevSoundAdaptation::PlayToneSequenceL |
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460 |
// Initializes audio device and start playing tone sequence. |
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461 |
// Leaves on failure. |
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462 |
// (other items were commented in a header). |
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|
463 |
// ----------------------------------------------------------------------------- |
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|
464 |
// |
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|
465 |
EXPORT_C void CMMFDevSoundAdaptation::PlayToneSequenceL( |
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466 |
const TDesC8& aData) |
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|
467 |
{ |
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468 |
iBody->PlayToneSequenceL(aData); |
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|
469 |
} |
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|
470 |
|
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|
471 |
// ----------------------------------------------------------------------------- |
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|
472 |
// CMMFDevSoundAdaptation::PlayFixedSequenceL |
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473 |
// Initializes audio device and start playing the specified pre-defined tone |
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474 |
// sequence. |
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475 |
// Leaves on failure. |
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476 |
// (other items were commented in a header). |
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|
477 |
// ----------------------------------------------------------------------------- |
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|
478 |
// |
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|
479 |
EXPORT_C void CMMFDevSoundAdaptation::PlayFixedSequenceL( |
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|
480 |
TInt aSequenceNumber) |
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|
481 |
{ |
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|
482 |
iBody->PlayFixedSequenceL(aSequenceNumber); |
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|
483 |
} |
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|
484 |
|
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|
485 |
// ----------------------------------------------------------------------------- |
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|
486 |
// CMMFDevSoundAdaptation::SetToneRepeats |
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|
487 |
// Defines the number of times the audio is to be repeated during the tone |
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|
488 |
// playback operation. A period of silence can follow each playing of tone. |
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|
489 |
// The tone playing can be repeated indefinitely. |
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|
490 |
// (other items were commented in a header). |
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|
491 |
// ----------------------------------------------------------------------------- |
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|
492 |
// |
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|
493 |
EXPORT_C void CMMFDevSoundAdaptation::SetToneRepeats( |
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|
494 |
TInt aRepeatCount, |
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|
495 |
const TTimeIntervalMicroSeconds& aRepeatTrailingSilence) |
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|
496 |
{ |
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|
497 |
iBody->SetToneRepeats(aRepeatCount, aRepeatTrailingSilence); |
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|
498 |
} |
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|
499 |
|
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|
500 |
// ----------------------------------------------------------------------------- |
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|
501 |
// CMMFDevSoundAdaptation::SetDTMFLengths |
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|
502 |
// Defines the duration of tone on, tone off and tone pause to be used during the |
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Revision: 201001
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|
503 |
// DTMF tone playback operation. |
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|
504 |
// Supported only during tone playing. |
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505 |
// (other items were commented in a header). |
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|
506 |
// ----------------------------------------------------------------------------- |
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|
507 |
// |
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|
508 |
EXPORT_C void CMMFDevSoundAdaptation::SetDTMFLengths( |
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|
509 |
TTimeIntervalMicroSeconds32& aToneOnLength, |
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|
510 |
TTimeIntervalMicroSeconds32& aToneOffLength, |
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|
511 |
TTimeIntervalMicroSeconds32& aPauseLength) |
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|
512 |
{ |
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|
513 |
iBody->SetDTMFLengths(aToneOnLength, aToneOffLength, aPauseLength); |
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|
514 |
} |
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|
515 |
|
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|
516 |
// ----------------------------------------------------------------------------- |
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Revision: 201001
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|
517 |
// CMMFDevSoundAdaptation::SetVolumeRamp |
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Revision: 201001
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|
518 |
// Defines the period over which the volume level is to rise smoothly from |
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Revision: 201001
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|
519 |
// nothing to the normal volume level. |
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520 |
// (other items were commented in a header). |
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521 |
// ----------------------------------------------------------------------------- |
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|
522 |
// |
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|
523 |
EXPORT_C void CMMFDevSoundAdaptation::SetVolumeRamp( |
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|
524 |
const TTimeIntervalMicroSeconds& aRampDuration) |
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525 |
{ |
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|
526 |
iBody->SetVolumeRamp(aRampDuration); |
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|
527 |
} |
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|
528 |
|
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|
529 |
// ----------------------------------------------------------------------------- |
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|
530 |
// CMMFDevSoundAdaptation::SetPrioritySettings |
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// Defines the priority settings that should be used for this instance. |
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|
532 |
// (other items were commented in a header). |
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|
533 |
// ----------------------------------------------------------------------------- |
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|
534 |
// |
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|
535 |
EXPORT_C void CMMFDevSoundAdaptation::SetPrioritySettings( |
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|
536 |
const TMMFPrioritySettings& aPrioritySettings) |
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|
537 |
{ |
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538 |
iBody->SetPrioritySettings(aPrioritySettings); |
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539 |
} |
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|
540 |
|
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|
541 |
// ----------------------------------------------------------------------------- |
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|
542 |
// CMMFDevSoundAdaptation::CustomInterface |
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|
543 |
// see sounddevice.h |
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544 |
// (other items were commented in a header). |
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545 |
// ----------------------------------------------------------------------------- |
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|
546 |
// |
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|
547 |
EXPORT_C TAny* CMMFDevSoundAdaptation::CustomInterface( |
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548 |
TUid aInterfaceId) |
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|
549 |
{ |
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|
550 |
return iBody->CustomInterface(aInterfaceId); |
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|
551 |
} |
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|
552 |
|
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|
553 |
// ----------------------------------------------------------------------------- |
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|
554 |
// CMMFDevSoundAdaptation::FixedSequenceCount |
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555 |
// Returns the number of available pre-defined tone sequences. |
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|
556 |
// This is the number of fixed sequence supported by DevSound by default. |
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557 |
// (other items were commented in a header). |
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|
558 |
// ----------------------------------------------------------------------------- |
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|
559 |
// |
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|
560 |
EXPORT_C TInt CMMFDevSoundAdaptation::FixedSequenceCount() |
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|
561 |
{ |
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|
562 |
return iBody->FixedSequenceCount(); |
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|
563 |
} |
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|
564 |
|
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|
565 |
// ----------------------------------------------------------------------------- |
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|
566 |
// CMMFDevSoundAdaptation::FixedSequenceName |
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567 |
// Returns the name assigned to a specific pre-defined tone sequence. |
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|
568 |
// This is the number of fixed sequence supported by DevSound by default. |
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|
569 |
// The function raises a panic if sequence number specified invalid. |
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|
570 |
// (other items were commented in a header). |
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|
571 |
// ----------------------------------------------------------------------------- |
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|
572 |
// |
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|
573 |
EXPORT_C const TDesC& CMMFDevSoundAdaptation::FixedSequenceName( |
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|
574 |
TInt aSequenceNumber) |
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|
575 |
{ |
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|
576 |
return iBody->FixedSequenceName(aSequenceNumber); |
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|
577 |
} |
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|
578 |
|
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|
579 |
// ----------------------------------------------------------------------------- |
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|
580 |
// CMMFDevSoundAdaptation::GetSupportedInputDataTypesL |
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|
581 |
// see sounddevice.h |
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|
582 |
// (other items were commented in a header). |
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|
583 |
// ----------------------------------------------------------------------------- |
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|
584 |
// |
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|
585 |
EXPORT_C void CMMFDevSoundAdaptation::GetSupportedInputDataTypesL( |
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|
586 |
RArray<TFourCC>& aSupportedDataTypes, |
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|
587 |
const TMMFPrioritySettings& aPrioritySettings) const |
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|
588 |
{ |
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|
589 |
iBody->GetSupportedInputDataTypesL(aSupportedDataTypes, aPrioritySettings); |
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|
590 |
} |
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|
591 |
|
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|
592 |
// ----------------------------------------------------------------------------- |
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|
593 |
// CMMFDevSoundAdaptation::GetSupportedOutputDataTypesL |
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|
594 |
// see sounddevice.h |
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|
595 |
// (other items were commented in a header). |
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|
596 |
// ----------------------------------------------------------------------------- |
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|
597 |
// |
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|
598 |
EXPORT_C void CMMFDevSoundAdaptation::GetSupportedOutputDataTypesL( |
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|
599 |
RArray<TFourCC>& aSupportedDataTypes, |
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|
600 |
const TMMFPrioritySettings& aPrioritySettings) const |
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|
601 |
{ |
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|
602 |
iBody->GetSupportedOutputDataTypesL(aSupportedDataTypes, aPrioritySettings); |
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|
603 |
} |
0ce1b5ce9557
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|
604 |
|
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|
605 |
// ----------------------------------------------------------------------------- |
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|
606 |
// SetClientConfig |
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|
607 |
// Sets client capabilities for this instance of DevSound Adaptation. |
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|
608 |
// (other items were commented in a header). |
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|
609 |
// ----------------------------------------------------------------------------- |
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|
610 |
// |
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|
611 |
EXPORT_C void CMMFDevSoundAdaptation::SetClientConfig( |
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|
612 |
const TMMFClientConfig& aClientConfig) |
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|
613 |
{ |
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|
614 |
iBody->SetClientConfig(aClientConfig); |
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|
615 |
} |
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|
616 |
|
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|
617 |
// ----------------------------------------------------------------------------- |
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|
618 |
// CMMFDevSoundAdaptation::ClientConfig |
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|
619 |
// Returns client capabilities of this instance of DevSound Adaptation. |
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|
620 |
// (other items were commented in a header). |
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|
621 |
// ----------------------------------------------------------------------------- |
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|
622 |
// |
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Revision: 201001
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|
623 |
EXPORT_C const TMMFClientConfig& CMMFDevSoundAdaptation::ClientConfig() const |
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{ |
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return iBody->ClientConfig(); |
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} |
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|
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// End of file |