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/*
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* Copyright (c) 2007 Nokia Corporation and/or its subsidiary(-ies).
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* All rights reserved.
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* This component and the accompanying materials are made available
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* under the terms of "Eclipse Public License v1.0"
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* which accompanies this distribution, and is available
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* at the URL "http://www.eclipse.org/legal/epl-v10.html".
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*
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* Initial Contributors:
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* Nokia Corporation - initial contribution.
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*
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* Contributors:
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*
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* Description: Visualiser class for Control Bar component.
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*
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*/
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//<cmail> SF
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#include "emailtrace.h"
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#include <alf/alfdecklayout.h>
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#include <alf/alfgradientbrush.h>
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#include <alf/alfimagevisual.h>
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#include <alf/alfborderbrush.h>
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#include <alf/alfframebrush.h>
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#include <alf/alfimagebrush.h>
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#include <alf/alfbrusharray.h>
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//</cmail>
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#include <AknUtils.h>
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#include "fslayoutmanager.h"
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#include "fscontrolbarvisualiser.h"
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#include "fscontrolbar.h"
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#include "fscontrolbarmodel.h"
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#include "fscontrolbutton.h"
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#include "fscontrolbuttonvisualiser.h"
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#include "fscontrolbuttonmodel.h"
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#include "fsgenericpanic.h"
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#define DEFAULT_SELECTOR KAknsIIDQsnFrList
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const TReal KFsSelectorOpacity = 1;
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const TInt KFsSelectorPaddingTop = 0;
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const TInt KFsSelectorPaddingBottom = 0;
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const TInt KFsSelectorPaddingLeft = 0;
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const TInt KFsSelectorPaddingRight = 0;
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// ======== MEMBER FUNCTIONS ========
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// ---------------------------------------------------------------------------
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// Constructor.
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// ---------------------------------------------------------------------------
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//
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CFsControlBarVisualiser::CFsControlBarVisualiser(
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CFsControlBar& aParentControl,
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CFsControlBarModel& aModel ) :
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iModel( aModel ),
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iParent( aParentControl ),
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iLastSelectedButton( -1 )
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{
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FUNC_LOG;
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}
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// ---------------------------------------------------------------------------
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// Second phase constructor.
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// ---------------------------------------------------------------------------
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//
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void CFsControlBarVisualiser::ConstructL()
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{
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FUNC_LOG;
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// creating layout and visual controls
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iBarLayout = CAlfDeckLayout::AddNewL( iParent );
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iBarLayout->EnableBrushesL();
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iBarLayout->SetFlags( EAlfVisualFlagLayoutUpdateNotification |
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EAlfVisualFlagManualPosition |
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EAlfVisualFlagManualSize );
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iBarLayout->SetSize( iModel.Size() );
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iBarLayout->SetClipping( ETrue );
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// controlbar background color
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CAlfEnv& env( iParent.Env() );
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iBgColor = CAlfGradientBrush::NewL( env );
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iBgColor->SetColor( iModel.BarBgColor() );
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iBarLayout->Brushes()->AppendL( iBgColor, EAlfDoesNotHaveOwnership );
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// Background image
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iBgLayout = CAlfLayout::AddNewL( iParent, iBarLayout );
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iBgLayout->EnableBrushesL();
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TRect parentRect( TPoint( 0, 0 ), iBarLayout->Size().Target() );
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TRect layoutRect( 0, 0, 0, 0 );
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// Adjust the background image size and position.
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CFsLayoutManager::LayoutMetricsRect( parentRect,
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CFsLayoutManager::EFsLmBgSpFsCtrlbarPane, layoutRect,
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0 );
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iBgLayout->SetSize( layoutRect.Size() );
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iBgLayout->SetPos( layoutRect.iTl );
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// Use image from skin.
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iDefaultBgBrush = CAlfFrameBrush::NewL( env, KAknsIIDQsnFrStatusFlat );
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TSize size(
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iBarLayout->Size().Target().iX, iBarLayout->Size().Target().iY );
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layoutRect = size;
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//<CMAIL> As a device user, I want Message List items to follow platform layouts to be consistent with other apps
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/*
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REMOVED: Not needed
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TRect childRect( layoutRect );
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// LAF values needed
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childRect.Shrink( 4, 4 );
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iDefaultBgBrush->SetFrameRectsL( childRect, layoutRect );
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*/
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//</CMAIL>
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iBgLayout->Brushes()->AppendL(
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iDefaultBgBrush, EAlfDoesNotHaveOwnership );
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}
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// ---------------------------------------------------------------------------
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// Two-phased constructor.
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// ---------------------------------------------------------------------------
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//
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CFsControlBarVisualiser* CFsControlBarVisualiser::NewL(
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CFsControlBar& aParentControl,
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CFsControlBarModel& aModel )
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{
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FUNC_LOG;
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CFsControlBarVisualiser* self =
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new (ELeave) CFsControlBarVisualiser( aParentControl, aModel );
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CleanupStack::PushL( self );
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self->ConstructL();
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CleanupStack::Pop( self );
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return self;
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}
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// ---------------------------------------------------------------------------
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// Destructor.
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// ---------------------------------------------------------------------------
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//
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CFsControlBarVisualiser::~CFsControlBarVisualiser()
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{
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FUNC_LOG;
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ClearBackgroundImage();
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delete iBgColor;
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delete iSelectorBrush;
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}
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// ---------------------------------------------------------------------------
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// Redraws control.
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// ---------------------------------------------------------------------------
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//
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void CFsControlBarVisualiser::RefreshL( TBool aScreenSizeChanged )
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{
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FUNC_LOG;
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TInt focusedButton( -1 );
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CFsControlButton* button = NULL;
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if ( aScreenSizeChanged )
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{
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iBarLayout->SetSize( iModel.Size() );
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}
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for( TInt i( 0 ); iModel.Count() > i; i++ )
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{
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button = iModel.ButtonByIndex( i );
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// draw only visible buttons
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if ( button->IsVisible() )
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{
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if ( button->IsFocused() )
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{
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focusedButton = i;
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}
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// size of bar changed -> update buttons
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button->Visualiser()->Refresh();
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}
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}
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if( -1 != focusedButton )
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{
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DrawSelectorL( focusedButton, aScreenSizeChanged );
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}
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else
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{
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HideSelector();
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}
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}
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// ---------------------------------------------------------------------------
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// Sets background color for controlbar.
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// ---------------------------------------------------------------------------
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//
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void CFsControlBarVisualiser::SetBackgroundColor( const TRgb& aColor )
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{
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FUNC_LOG;
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// set color
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iBgColor->SetColor( aColor );
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iBgColor->SetOpacity( 1 );
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}
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// ---------------------------------------------------------------------------
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// Clears controlbar's background color. Controlbar becomes transparent.
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// ---------------------------------------------------------------------------
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//
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EXPORT_C void CFsControlBarVisualiser::ClearBackgroundColor()
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{
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FUNC_LOG;
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iBgColor->SetOpacity( 0 );
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}
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// ---------------------------------------------------------------------------
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// Sets background image for controlbar.
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// ---------------------------------------------------------------------------
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//
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void CFsControlBarVisualiser::SetBackgroundImageL( CAlfTexture& aImage )
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{
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FUNC_LOG;
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if ( iDefaultBgBrush )
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{
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ClearBackgroundImage();
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}
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if ( !iBgImage )
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{
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CAlfEnv& env( iParent.Env() );
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iBgImage = CAlfImageBrush::NewL( env, TAlfImage( aImage ) );
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iBgLayout->Brushes()->AppendL( iBgImage, EAlfDoesNotHaveOwnership );
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}
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else
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{
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iBgImage->SetImage( TAlfImage( aImage ) );
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}
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}
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// ---------------------------------------------------------------------------
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// Clears background image for controlbar.
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// ---------------------------------------------------------------------------
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//
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void CFsControlBarVisualiser::ClearBackgroundImage()
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{
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FUNC_LOG;
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if ( iDefaultBgBrush )
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{
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for ( TInt i( iBarLayout->Brushes()->Count() - 1 ); 0 <= i; i-- )
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{
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if ( &iBgLayout->Brushes()->At( i ) == iDefaultBgBrush )
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{
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iBgLayout->Brushes()->Remove( i );
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delete iDefaultBgBrush;
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iDefaultBgBrush = NULL;
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break;
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}
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}
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}
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if ( iBgImage )
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{
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for ( TInt i( iBarLayout->Brushes()->Count() - 1 ); 0 <= i; i-- )
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{
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if ( &iBgLayout->Brushes()->At( i ) == iBgImage )
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{
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iBgLayout->Brushes()->Remove( i );
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delete iBgImage;
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iBgImage = NULL;
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break;
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}
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}
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}
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}
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// ---------------------------------------------------------------------------
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// Update the size of the controlbar layout.
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// ---------------------------------------------------------------------------
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//
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void CFsControlBarVisualiser::UpdateSizeL()
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{
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FUNC_LOG;
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iBarLayout->SetSize( iModel.Size() );
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iBarLayout->SetPos( iModel.Pos() );
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RefreshL();
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}
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// ---------------------------------------------------------------------------
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// Retrieves controlbar's layout.
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// ---------------------------------------------------------------------------
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//
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CAlfDeckLayout* CFsControlBarVisualiser::Layout()
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{
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FUNC_LOG;
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return iBarLayout;
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}
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// ---------------------------------------------------------------------------
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// Sets transition time for selector.
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// ---------------------------------------------------------------------------
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//
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void CFsControlBarVisualiser::SetSelectorTransitionTimeL(
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TInt aTransitionTime )
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{
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FUNC_LOG;
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iModel.SetSelectorTransitionTime( aTransitionTime );
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RefreshL();
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}
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// ---------------------------------------------------------------------------
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// Change the selector image.
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// Ownership of the brush is gained.
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// ---------------------------------------------------------------------------
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//
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void CFsControlBarVisualiser::SetSelectorImageL(
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CAlfBrush* aSelectorBrush,
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TReal32 aOpacity )
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{
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FUNC_LOG;
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// Update the selector if it is visible.
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if ( iSelector )
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{
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if ( iSelector->Brushes()->Count() )
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{
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iSelector->Brushes()->Remove( iSelector->Brushes()->Count() - 1 );
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}
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iSelector->Brushes()->AppendL(
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aSelectorBrush, EAlfDoesNotHaveOwnership );
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iSelector->SetOpacity( aOpacity );
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}
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// Release the old selector brush.
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delete iSelectorBrush;
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iSelectorBrush = aSelectorBrush;
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iSelectorOpacity = aOpacity;
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}
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// ---------------------------------------------------------------------------
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// Reorder the visuals. Button visual are build from two separate visual,
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// background and content. Those are arranged so that the background visual
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// are set at back and contents are to front. Selector visual is placed
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// between them.
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// ---------------------------------------------------------------------------
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//
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void CFsControlBarVisualiser::ReorderVisuals()
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{
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FUNC_LOG;
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if ( iSelector )
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{
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TInt visualOrder( KErrNotFound );
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if ( KErrNotFound == visualOrder )
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{
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visualOrder = iBarLayout->FindVisual( iBgLayout );
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}
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// Reorder the buttons.
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visualOrder++;
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for ( TInt i( 0 ); iModel.Count() > i; i++ )
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{
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// Reorder visual so that the button background visuals get to
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// bottom and their contents get to the front. Selector will be
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// places between them.
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CFsControlButtonVisualiser* button( NULL );
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button = iModel.ButtonByIndex( i )->Visualiser();
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if ( button->IsVisible() )
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{
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iBarLayout->MoveVisualToFront( *button->ContentLayout() );
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iBarLayout->Reorder( *button->Layout(), visualOrder );
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visualOrder++;
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}
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}
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// Move the selector after every button's background visual.
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iBarLayout->Reorder( *iSelector, visualOrder );
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}
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}
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// ---------------------------------------------------------------------------
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// Hides\shows selector rectangle over selected button.
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// ---------------------------------------------------------------------------
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//
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void CFsControlBarVisualiser::MakeSelectorVisible(
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TBool aShow, TBool aFromTouch )
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{
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FUNC_LOG;
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TReal32 opacity( 0 );
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if( aShow )
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{
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opacity = KFsSelectorOpacity;
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}
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if( iSelector )
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{
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iTouchPressed = aFromTouch;
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CFsControlButton* button = NULL;
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const TInt buttonCount( iModel.Count() );
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for( TInt buttonIndex( 0 ); buttonIndex < buttonCount; ++buttonIndex )
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{
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button = iModel.ButtonByIndex( buttonIndex );
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if( button->IsFocused() )
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{
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button->MakeFocusVisible( aShow );
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break;
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}
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}
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iSelector->SetOpacity( opacity );
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}
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iSelectorOpacity = opacity;
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}
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// ---------------------------------------------------------------------------
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// Draws selector rectangle over selected button.
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// ---------------------------------------------------------------------------
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//
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void CFsControlBarVisualiser::DrawSelectorL(
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const TInt aSelectedButtonIndex,
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TBool aFastDraw )
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{
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FUNC_LOG;
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CFsControlButtonVisualiser* vis = NULL;
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// set selector's delay
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TInt transitionTime( aFastDraw ? 0 : iModel.SelectorTransitionTime() );
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TBool setDefaultBrushBorders( EFalse );
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if ( !iSelector )
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{
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// Flags used because otherwise it would generate a callback here
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// before the image visual is fully created.
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iBarLayout->SetFlag( EAlfVisualFlagFreezeLayout );
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iSelector = iParent.AppendVisualL( EAlfVisualTypeVisual, iBarLayout );
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ReorderVisuals();
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iBarLayout->ClearFlag( EAlfVisualFlagFreezeLayout );
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iSelector->SetFlag( EAlfVisualFlagManualPosition );
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iSelector->SetFlag( EAlfVisualFlagManualSize );
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iSelector->EnableBrushesL();
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if ( !iSelectorBrush )
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{
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// Use the default selector brush.
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CAlfFrameBrush* brush(
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CAlfFrameBrush::NewL( iParent.Env(), KAknsIIDQsnFrList ) );
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// Ownership of the brush is transfered.
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SetSelectorImageL( brush, KFsSelectorOpacity );
|
|
459 |
// Brush rects are set later.
|
|
460 |
setDefaultBrushBorders = ETrue;
|
|
461 |
}
|
|
462 |
else
|
|
463 |
{
|
|
464 |
// Use the custom selector brush.
|
|
465 |
iSelector->Brushes()->AppendL(
|
|
466 |
iSelectorBrush, EAlfDoesNotHaveOwnership );
|
|
467 |
iSelector->SetOpacity( iSelectorOpacity );
|
|
468 |
}
|
|
469 |
|
|
470 |
// When making the selector visible then do it without any delays.
|
|
471 |
transitionTime = 0;
|
|
472 |
}
|
|
473 |
|
|
474 |
// retieve button's visualiser
|
|
475 |
vis = iModel.ButtonByIndex( aSelectedButtonIndex )->Visualiser();
|
|
476 |
|
|
477 |
// retieve button's pos and size
|
|
478 |
TPoint point( vis->Pos().iX.Target(), vis->Pos().iY.Target() );
|
|
479 |
TSize size( vis->Size().iX.Target(), vis->Size().iY.Target() );
|
|
480 |
point.operator-=(
|
|
481 |
TPoint( KFsSelectorPaddingLeft, KFsSelectorPaddingTop ) );
|
|
482 |
size += TSize( KFsSelectorPaddingLeft + KFsSelectorPaddingRight,
|
|
483 |
KFsSelectorPaddingTop + KFsSelectorPaddingBottom );
|
|
484 |
|
|
485 |
// Hides transition when item selected via touch
|
|
486 |
if( iTouchPressed )
|
|
487 |
{
|
|
488 |
transitionTime = 0;
|
|
489 |
iTouchPressed = EFalse;
|
|
490 |
}
|
|
491 |
|
|
492 |
iLastSelectedButton = aSelectedButtonIndex;
|
|
493 |
// set new pos and size of selector
|
|
494 |
iSelector->SetPos( TAlfRealPoint( point ), transitionTime );
|
|
495 |
iSelector->SetSize( TAlfRealSize( size ), transitionTime );
|
|
496 |
|
|
497 |
// Setting the selector skin to fit the selector visual size.
|
|
498 |
if ( setDefaultBrushBorders )
|
|
499 |
{
|
|
500 |
CAlfBrush& brush(
|
|
501 |
iSelector->Brushes()->At( iSelector->Brushes()->Count() - 1 ) );
|
|
502 |
|
|
503 |
//<CMAIL> As a device user, I want Message List items to follow platform layouts to be consistent with other apps
|
|
504 |
|
|
505 |
/*
|
|
506 |
|
|
507 |
CAlfFrameBrush* defaultSelectorBrush(
|
|
508 |
static_cast<CAlfFrameBrush*>( &brush ) );
|
|
509 |
TRect layoutRect( size );
|
|
510 |
|
|
511 |
|
|
512 |
REMOVED: Not needed
|
|
513 |
|
|
514 |
TRect childRect( layoutRect );
|
|
515 |
// LAF values needed
|
|
516 |
childRect.Shrink( 1, 1 );
|
|
517 |
defaultSelectorBrush->SetFrameRectsL( childRect, layoutRect );
|
|
518 |
*/
|
|
519 |
//</CMAIL>
|
|
520 |
|
|
521 |
}
|
|
522 |
}
|
|
523 |
|
|
524 |
|
|
525 |
// ---------------------------------------------------------------------------
|
|
526 |
// Hides selector rectangle.
|
|
527 |
// ---------------------------------------------------------------------------
|
|
528 |
//
|
|
529 |
void CFsControlBarVisualiser::HideSelector()
|
|
530 |
{
|
|
531 |
FUNC_LOG;
|
|
532 |
iLastSelectedButton = KErrNotFound;
|
|
533 |
if ( iSelector )
|
|
534 |
{
|
|
535 |
// Flags used because otherwise it would generate a callback here
|
|
536 |
// before the visual is fully destroyed.
|
|
537 |
iBarLayout->SetFlag( EAlfVisualFlagFreezeLayout );
|
|
538 |
iSelector->RemoveAndDestroyAllD();
|
|
539 |
iSelector = NULL;
|
|
540 |
iBarLayout->ClearFlag( EAlfVisualFlagFreezeLayout );
|
|
541 |
iBarLayout->UpdateChildrenLayout();
|
|
542 |
}
|
|
543 |
}
|
|
544 |
|