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1 /* |
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2 * Copyright (c) 2002-2007 Nokia Corporation and/or its subsidiary(-ies). |
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3 * All rights reserved. |
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4 * This component and the accompanying materials are made available |
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5 * under the terms of "Eclipse Public License v1.0"" |
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6 * which accompanies this distribution, and is available |
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7 * at the URL "http://www.eclipse.org/legal/epl-v10.html". |
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8 * |
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9 * Initial Contributors: |
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10 * Nokia Corporation - initial contribution. |
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11 * |
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12 * Contributors: |
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13 * |
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14 * Description: This class is used to provide localized names |
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15 * |
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16 */ |
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17 |
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18 |
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19 |
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20 // INCLUDE FILES |
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21 #include "CGflmItemLocalizer.h" |
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22 #include "GflmUtils.h" |
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23 #include "GFLM.hrh" |
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24 #include <CDirectoryLocalizer.h> |
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25 |
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26 |
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27 // ============================ MEMBER FUNCTIONS =============================== |
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28 |
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29 // ----------------------------------------------------------------------------- |
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30 // CGflmItemLocalizer::CGflmItemLocalizer |
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31 // C++ default constructor can NOT contain any code, that |
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32 // might leave. |
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33 // ----------------------------------------------------------------------------- |
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34 // |
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35 CGflmItemLocalizer::CGflmItemLocalizer() |
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36 { |
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37 } |
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38 |
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39 // ----------------------------------------------------------------------------- |
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40 // CGflmItemLocalizer::NewL |
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41 // Two-phased constructor. |
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42 // ----------------------------------------------------------------------------- |
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43 // |
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44 CGflmItemLocalizer* CGflmItemLocalizer::NewL() |
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45 { |
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46 CGflmItemLocalizer* self = new( ELeave ) CGflmItemLocalizer(); |
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47 CleanupStack::PushL( self ); |
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48 self->ConstructL(); |
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49 CleanupStack::Pop( self ); |
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50 return self; |
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51 } |
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52 |
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53 // ----------------------------------------------------------------------------- |
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54 // CGflmItemLocalizer::ConstructL |
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55 // ----------------------------------------------------------------------------- |
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56 // |
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57 void CGflmItemLocalizer::ConstructL() |
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58 { |
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59 iLocalizer = CDirectoryLocalizer::NewL(); |
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60 } |
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61 |
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62 // ----------------------------------------------------------------------------- |
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63 // CGflmItemLocalizer::~CGflmItemLocalizer |
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64 // ----------------------------------------------------------------------------- |
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65 // |
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66 CGflmItemLocalizer::~CGflmItemLocalizer() |
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67 { |
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68 delete iLocalizer; |
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69 // iWorkThreadLocalizer cannot be freed here because it was |
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70 // allocated by another thread |
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71 } |
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72 |
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73 // ----------------------------------------------------------------------------- |
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74 // CGflmItemLocalizer::Localize() |
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75 // ----------------------------------------------------------------------------- |
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76 // |
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77 TPtrC CGflmItemLocalizer::Localize( const TDesC& aPath ) const |
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78 { |
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79 return Localize( *iLocalizer, aPath ); |
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80 } |
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81 |
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82 // ----------------------------------------------------------------------------- |
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83 // CGflmItemLocalizer::LocalizeFromWorkThread() |
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84 // ----------------------------------------------------------------------------- |
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85 // |
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86 TPtrC CGflmItemLocalizer::LocalizeFromWorkThread( const TDesC& aPath ) const |
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87 { |
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88 if ( iWorkThreadLocalizer ) |
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89 { |
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90 return Localize( *iWorkThreadLocalizer, aPath ); |
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91 } |
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92 return TPtrC( KNullDesC ); |
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93 } |
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94 |
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95 // ----------------------------------------------------------------------------- |
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96 // CGflmItemLocalizer::SetupWorkThreadLocalizerL() |
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97 // ----------------------------------------------------------------------------- |
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98 // |
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99 void CGflmItemLocalizer::SetupWorkThreadLocalizerL() |
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100 { |
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101 if ( !iWorkThreadLocalizer ) |
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102 { |
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103 iWorkThreadLocalizer = CDirectoryLocalizer::NewL(); |
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104 } |
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105 } |
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106 |
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107 // ----------------------------------------------------------------------------- |
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108 // CGflmItemLocalizer::SetupWorkThreadLocalizer() |
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109 // ----------------------------------------------------------------------------- |
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110 // |
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111 void CGflmItemLocalizer::ReleaseWorkThreadLocalizer() |
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112 { |
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113 delete iWorkThreadLocalizer; |
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114 iWorkThreadLocalizer = NULL; |
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115 } |
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116 |
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117 // ----------------------------------------------------------------------------- |
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118 // CGflmItemLocalizer::SetupWorkThreadLocalizer() |
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119 // (other items were commented in a header). |
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120 // ----------------------------------------------------------------------------- |
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121 // |
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122 TPtrC CGflmItemLocalizer::Localize( |
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123 CDirectoryLocalizer& aLocalizer, const TDesC& aPath ) const |
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124 { |
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125 aLocalizer.SetFullPath( aPath ); |
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126 if( aLocalizer.IsLocalized() ) |
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127 { |
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128 // Ensure that localized name is legal. |
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129 // Some localizations may have dot in the end that makes it |
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130 // invalid for file system point of view. |
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131 return GflmUtils::StripFinalDot( aLocalizer.LocalizedName() ); |
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132 } |
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133 return TPtrC( KNullDesC ); |
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134 } |
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135 |
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136 // End of File |