1 /* |
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2 * ============================================================================ |
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3 * Name : hgteleportphysicsengine.cpp |
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4 * Part of : Hg Teleport |
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5 * Description : Teleport physics |
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6 * Version : %version: 5 % |
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7 * |
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8 * Copyright © 2009 Nokia. All rights reserved. |
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9 * This material, including documentation and any related computer |
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10 * programs, is protected by copyright controlled by Nokia. All |
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11 * rights are reserved. Copying, including reproducing, storing, |
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12 * adapting or translating, any or all of this material requires the |
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13 * prior written consent of Nokia. This material also contains |
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14 * confidential information which may not be disclosed to others |
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15 * without the prior written consent of Nokia. |
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16 * ============================================================================ |
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17 * |
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18 */ |
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19 #include <aknphysics.h> |
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20 |
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21 #include "hgteleportphysicsengine.h" |
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22 #include "hgteleportphysics.h" |
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23 |
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24 // ----------------------------------------------------------------------------- |
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25 // CHgTeleportPhysicsHandler::CHgTeleportPhysicsHandler |
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26 // ----------------------------------------------------------------------------- |
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27 // |
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28 CHgTeleportPhysicsEngine::CHgTeleportPhysicsEngine() |
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29 { |
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30 // No implementation required |
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31 } |
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32 |
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33 // ----------------------------------------------------------------------------- |
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34 // CHgTeleportPhysicsEngine::~CHgTeleportPhysicsEngine |
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35 // ----------------------------------------------------------------------------- |
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36 // |
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37 CHgTeleportPhysicsEngine::~CHgTeleportPhysicsEngine() |
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38 { |
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39 delete iTeleportPhysics; |
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40 delete iPhysics; |
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41 } |
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42 |
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43 // ----------------------------------------------------------------------------- |
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44 // CHgTeleportPhysicsEngine::NewLC |
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45 // ----------------------------------------------------------------------------- |
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46 // |
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47 CHgTeleportPhysicsEngine* CHgTeleportPhysicsEngine::NewLC( |
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48 MAknPhysicsObserver& aPhysicObserver, CCoeControl& aViewControl) |
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49 { |
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50 CHgTeleportPhysicsEngine* self = new (ELeave) CHgTeleportPhysicsEngine(); |
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51 CleanupStack::PushL(self); |
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52 self->ConstructL(aPhysicObserver, aViewControl); |
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53 return self; |
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54 } |
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55 |
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56 // ----------------------------------------------------------------------------- |
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57 // CHgTeleportPhysicsEngine::NewL |
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58 // ----------------------------------------------------------------------------- |
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59 // |
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60 CHgTeleportPhysicsEngine* CHgTeleportPhysicsEngine::NewL( |
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61 MAknPhysicsObserver& aPhysicObserver, CCoeControl& aViewControl) |
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62 { |
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63 CHgTeleportPhysicsEngine* self = CHgTeleportPhysicsEngine::NewLC( |
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64 aPhysicObserver, aViewControl); |
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65 CleanupStack::Pop(); // self; |
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66 return self; |
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67 } |
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68 |
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69 // ----------------------------------------------------------------------------- |
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70 // CHgTeleportPhysicsEngine::ConstructL |
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71 // ----------------------------------------------------------------------------- |
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72 // |
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73 void CHgTeleportPhysicsEngine::ConstructL(MAknPhysicsObserver& aPhysicObserver, |
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74 CCoeControl& aViewControl) |
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75 { |
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76 iPhysics = CAknPhysics::NewL(aPhysicObserver, &aViewControl);//TODO: |
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77 iTeleportPhysics = CHgTeleportPhysics::NewL(aPhysicObserver); |
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78 } |
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79 |
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80 |
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81 // ----------------------------------------------------------------------------- |
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82 // CHgTeleportPhysicsEngine::IsRunning |
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83 // ----------------------------------------------------------------------------- |
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84 // |
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85 TBool CHgTeleportPhysicsEngine::IsRunning() const |
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86 { |
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87 return iPhysics->OngoingPhysicsAction() != CAknPhysics::EAknPhysicsActionNone; |
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88 } |
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89 |
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90 // ----------------------------------------------------------------------------- |
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91 // CHgTeleportPhysicsEngine::HandleDragEvent |
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92 // ----------------------------------------------------------------------------- |
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93 // |
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94 void CHgTeleportPhysicsEngine::HandleDragEvent( |
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95 AknTouchGestureFw::MAknTouchGestureFwDragEvent& aEvent) |
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96 { |
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97 if (AknTouchGestureFw::EAknTouchGestureFwStart == aEvent.State()) |
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98 { |
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99 iPhysics->StopPhysics(); |
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100 iStartTime.HomeTime(); |
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101 } |
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102 else if (AknTouchGestureFw::EAknTouchGestureFwOn == aEvent.State()) |
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103 { |
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104 TPoint deltaPoint(aEvent.PreviousPosition() - aEvent.CurrentPosition()); |
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105 iPhysics->RegisterPanningPosition(deltaPoint); |
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106 } |
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107 else //AknTouchGestureFw::EAknTouchGestureFwStop |
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108 { |
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109 TPoint drag(aEvent.PreviousPosition() - aEvent.CurrentPosition()); |
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110 iPhysics->StartPhysics(drag, iStartTime); |
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111 } |
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112 } |
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113 |
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114 // ----------------------------------------------------------------------------- |
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115 // CHgTeleportPhysicsEngine::Stop |
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116 // ----------------------------------------------------------------------------- |
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117 // |
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118 void CHgTeleportPhysicsEngine::Stop() |
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119 { |
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120 iPhysics->StopPhysics(); |
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121 iTeleportPhysics->StopPhysics(); |
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122 } |
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123 |
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124 // ----------------------------------------------------------------------------- |
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125 // CHgTeleportPhysicsEngine::AnimateToTargetL |
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126 // ----------------------------------------------------------------------------- |
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127 // |
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128 void CHgTeleportPhysicsEngine::AnimateToTarget(const TPoint& aPoint) |
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129 { |
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130 iTeleportPhysics->StartPhysics(aPoint); |
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131 } |
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132 |
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133 // ----------------------------------------------------------------------------- |
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134 // CHgTeleportPhysicsEngine::ReInitPhysicsL |
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135 // ----------------------------------------------------------------------------- |
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136 // |
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137 void CHgTeleportPhysicsEngine::ReInitPhysicsL(const TSize& aWorldSize, |
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138 const TSize& aViewSize, TBool aLandscape) |
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139 { |
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140 iPhysics->InitPhysicsL(aWorldSize, aViewSize, aLandscape); |
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141 } |
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142 |
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143 //End file |
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