landmarksui/commonui/src/CLmkLandmarkSelectorDlg.cpp
branchRCL_3
changeset 17 1fc85118c3ae
parent 16 8173571d354e
child 18 870918037e16
--- a/landmarksui/commonui/src/CLmkLandmarkSelectorDlg.cpp	Thu Aug 19 09:48:36 2010 +0300
+++ /dev/null	Thu Jan 01 00:00:00 1970 +0000
@@ -1,272 +0,0 @@
-/*
-* Copyright (c) 2002 Nokia Corporation and/or its subsidiary(-ies).
-* All rights reserved.
-* This component and the accompanying materials are made available
-* under the terms of "Eclipse Public License v1.0"
-* which accompanies this distribution, and is available
-* at the URL "http://www.eclipse.org/legal/epl-v10.html".
-*
-* Initial Contributors:
-* Nokia Corporation - initial contribution.
-*
-* Contributors:
-*
-* Description:    Landmarks Selector dialog
-*
-*/
-
-
-
-// INCLUDE FILES
-#include "TLmkItemIdDbCombiInfo.h"
-#include "CLmkLandmarkSelectorDlg.h"
-#include "CLmkDlgCombiSelectorImpl.h"
-#include <lmkui.rsg>
-#include <landmarks.rsg>
-#include <lmkerrors.h>
-
-
-// CONSTANTS
-/// Unnamed namespace for local definitions
-namespace {
-
-_LIT( KPanicMsg, "CLmkLandmarkSelectorDlg" );
-
-void Panic( TPanicCode aReason )
-    {
-    User::Panic( KPanicMsg, aReason );
-    }
-}  // namespace
-
-// ============================ MEMBER FUNCTIONS ===============================
-
-// -----------------------------------------------------------------------------
-// CLmkLandmarkSelectorDlg::CLmkLandmarkSelectorDlg
-// C++ default constructor can NOT contain any code, that
-// might leave.
-// -----------------------------------------------------------------------------
-//
-CLmkLandmarkSelectorDlg::CLmkLandmarkSelectorDlg()
-    : iIsMultiSelector( ETrue ),
-    iDatabaseUri( NULL )
-    {
-    }
-
-// -----------------------------------------------------------------------------
-// CLmkLandmarkSelectorDlg::ConstructL
-// Symbian 2nd phase constructor can leave.
-// -----------------------------------------------------------------------------
-//
-void CLmkLandmarkSelectorDlg::ConstructL()
-    {
-    // Open user specified db if it was set, else open the default landmarks db.
-    if( iDatabaseUri )
-        {
-        iDbs.Append( CPosLandmarkDatabase::OpenL( iDatabaseUri->Des() ) );
-        }
-    else
-        {
-        iDbs.Append( CPosLandmarkDatabase::OpenL() );
-        }
-	
-	iSelector = CLmkDlgCombiSelectorImpl::NewL( *(iDbs[0]) );
-	iSelector->SetEmptyDlgLabel(R_LMK_EMPTY_NO_LANDMARKS,R_LMK_GUIDE_CREATE_LANDMARK);
-    }
-
-// -----------------------------------------------------------------------------
-// CLmkLandmarkSelectorDlg::NewL
-// Two-phased constructor.
-// -----------------------------------------------------------------------------
-//
-EXPORT_C CLmkLandmarkSelectorDlg* CLmkLandmarkSelectorDlg::NewL( )
-    {
-    CLmkLandmarkSelectorDlg* self = new( ELeave ) CLmkLandmarkSelectorDlg();
-    CleanupStack::PushL( self );
-    self->ConstructL();
-    CleanupStack::Pop();
-    return self;
-    }
-
-// -----------------------------------------------------------------------------
-// CLmkLandmarkSelectorDlg::NewL
-// Two-phased constructor. Also sets the user specified landmark database whose
-// entries are to be shown in the selector ui.
-// -----------------------------------------------------------------------------
-//
-EXPORT_C CLmkLandmarkSelectorDlg* CLmkLandmarkSelectorDlg::NewL( const TDesC&  aDatabaseUri )
-    {
-    if( aDatabaseUri.Length() == 0 )
-		    {
-		    User::Leave( KErrArgument );
-		  	}
-    CLmkLandmarkSelectorDlg* self = new( ELeave ) CLmkLandmarkSelectorDlg();
-    CleanupStack::PushL( self );
-    self->iDatabaseUri = HBufC::NewLC( aDatabaseUri.Length() + 1 );
-    CleanupStack::Pop( self->iDatabaseUri );
-    self->iDatabaseUri->Des().FillZ();
-    self->iDatabaseUri->Des().Copy( aDatabaseUri.Ptr() );
-    self->ConstructL();
-    CleanupStack::Pop();
-    return self;
-    }
-
-// -----------------------------------------------------------------------------
-// CLmkLandmarkSelectorDlg::~CLmkLandmarkSelectorDlg
-// -----------------------------------------------------------------------------
-//
-EXPORT_C CLmkLandmarkSelectorDlg::~CLmkLandmarkSelectorDlg()
-    {
-    if ( iDestroyedPtr )
-        {
-        *iDestroyedPtr = ETrue;
-        }
-
-    if ( iDatabaseUri )
-        {
-        delete iDatabaseUri;
-        }
-    delete iSelector;
-    if (iDbs.Count() > 0 )
-        {
-        delete iDbs[0];
-        iDbs.Close();
-        }
-    }
-
-// -----------------------------------------------------------------------------
-// CLmkLandmarkSelectorDlg::SetMopParent
-// ?implementation_description
-// (other items were commented in a header).
-// -----------------------------------------------------------------------------
-//
-EXPORT_C void CLmkLandmarkSelectorDlg::SetMopParent( MObjectProvider* aParent )
-    {
-    __ASSERT_ALWAYS( iSelector, Panic( KLmkPanicNullMember ) );
-    iSelector->SetMopParent( aParent );
-    }
-
-// -----------------------------------------------------------------------------
-// CLmkLandmarkSelectorDlg::ExecuteLD
-// ?implementation_description
-// (other items were commented in a header).
-// -----------------------------------------------------------------------------
-//
-// For multiple database support
-
-EXPORT_C TInt CLmkLandmarkSelectorDlg::ExecuteLD( TLmkItemIdDbCombiInfo& aSelected )
-    {
-    __ASSERT_ALWAYS( iSelector, Panic( KLmkPanicNullMember ) );
-
-    // "D" function semantics
-    CleanupStack::PushL( this );
-    TBool thisDestroyed( EFalse );
-    iDestroyedPtr = &thisDestroyed;
-
-    TPosLmItemId selectedId;
-    TInt result = iSelector->ExecuteL( selectedId );
-
-	//Fill selected items only if user has clicked Ok
-    if( result )
-		{
-		aSelected.SetItemId( selectedId );
-		
-		// if user specified db present, set this as the selected item's db,
-		// else set default landmarks db.
-		if( iDatabaseUri )
-		    {
-		    aSelected.SetLmDb( CPosLandmarkDatabase::OpenL( iDatabaseUri->Des() ) );
-		    }
-		else
-		    {
-		    aSelected.SetLmDb( CPosLandmarkDatabase::OpenL() );
-		    }
-		
-		}	//end if(result)
-
-    if ( thisDestroyed )
-        {
-        // this object has been deleted already
-        CleanupStack::Pop( this );
-        }
-    else
-        {
-        CleanupStack::PopAndDestroy( this );
-        }
-
-    return result;
-    }
-
-// -----------------------------------------------------------------------------
-// CLmkLandmarkSelectorDlg::ExecuteLD
-// ?implementation_description
-// (other items were commented in a header).
-// -----------------------------------------------------------------------------
-//
- // For multiple database support
-EXPORT_C TInt CLmkLandmarkSelectorDlg::ExecuteLD(
-    RArray<TLmkItemIdDbCombiInfo>& aSelectedItems )
-    {
-    __ASSERT_ALWAYS( iSelector, Panic( KLmkPanicNullMember ) );
-
-    // "D" function semantics
-    CleanupStack::PushL( this );
-    TBool thisDestroyed( EFalse );
-    iDestroyedPtr = &thisDestroyed;
-    RArray<TPosLmItemId> selectedItems;
-    selectedItems.Reset();
-    for(TInt i = 0; i < aSelectedItems.Count(); i++)
-        {
-        TLmkItemIdDbCombiInfo getItem = aSelectedItems[i];
-        selectedItems.Append(getItem.GetItemId());
-        }
-    TInt result = iSelector->ExecuteL( selectedItems );
-    aSelectedItems.Reset();
-   	//Fill items only if user has clicked Ok
-   	TInt itemCount = selectedItems.Count();
-    if(itemCount > 0)
-		{
-		CPosLandmarkDatabase* pDb;
-		if( iDatabaseUri )
-		    {
-		    pDb = CPosLandmarkDatabase::OpenL( iDatabaseUri->Des() );
-		    }
-		else
-		    {
-		    pDb = CPosLandmarkDatabase::OpenL();
-		    }
-		
-
-		for (TInt i = 0; i < itemCount; i++)
-			{
-			TLmkItemIdDbCombiInfo selItem;
-			selItem.SetItemId(selectedItems[i]);
-			selItem.SetLmDb(pDb);
-			aSelectedItems.Append(selItem);
-			}
-		}	//end if(result)
-
-	selectedItems.Close();
-    if ( thisDestroyed )
-        {
-        // this object has been deleted already
-        CleanupStack::Pop( this );
-        }
-    else
-        {
-        CleanupStack::PopAndDestroy( this );
-        }
-
-    return result;
-    }
-
-// -----------------------------------------------------------------------------
-// CLmkLandmarkSelectorDlg::SetDialogTitleL
-// -----------------------------------------------------------------------------
-//
-EXPORT_C void CLmkLandmarkSelectorDlg::SetDialogTitleL(const TDesC& aTitle)
-    {
-    __ASSERT_ALWAYS( iSelector, Panic( KLmkPanicNullMember ) );
-    iSelector->SetDialogTitleL(aTitle);
-    }
-
-//  End of File