author | Dremov Kirill (Nokia-D-MSW/Tampere) <kirill.dremov@nokia.com> |
Fri, 19 Feb 2010 23:04:46 +0200 | |
branch | RCL_3 |
changeset 3 | 8ca85d2f0db7 |
parent 0 | 2f259fa3e83a |
permissions | -rw-r--r-- |
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/* |
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* Copyright (c) 2002, 2006 Nokia Corporation and/or its subsidiary(-ies). |
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* All rights reserved. |
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* This component and the accompanying materials are made available |
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* under the terms of "Eclipse Public License v1.0" |
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* which accompanies this distribution, and is available |
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* at the URL "http://www.eclipse.org/legal/epl-v10.html". |
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* |
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* Initial Contributors: |
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* Nokia Corporation - initial contribution. |
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* |
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* Contributors: |
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* |
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* Description: |
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* |
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*/ |
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|
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|
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#include <f32file.h> |
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#include <s32mem.h> |
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#include <implementationproxy.h> |
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#include "GameRecognizer.h" |
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// |
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// CGameRecognizer |
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// |
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CGameRecognizer::CGameRecognizer () |
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:CApaDataRecognizerType(KUidMimeGameDataRecognizerValue, CApaDataRecognizerType::EHigh) |
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{ |
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iCountDataTypes= KSupportedGameDataMimetypes; |
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} |
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TUint CGameRecognizer::PreferredBufSize() |
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{ |
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// no buffer recognition yet |
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return 128; |
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} |
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TDataType CGameRecognizer::SupportedDataTypeL(TInt aIndex) const |
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{ |
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__ASSERT_DEBUG(aIndex>=0 && aIndex < KSupportedGameDataMimetypes, User::Invariant()); |
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switch (aIndex) |
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{ |
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case 0: |
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default: |
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return TDataType( KGameDataMimeType ); |
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} |
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} |
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void CGameRecognizer::DoRecognizeL( const TDesC& aName, const TDesC8& aBuffer) |
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{ |
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TBool nameOk( EFalse ); |
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TBool headerOk( EFalse ); |
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iConfidence = ENotRecognized; |
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if ( aBuffer.Length() < 10 ) |
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{ |
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return; |
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} |
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// First try the name. Then the data. |
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nameOk = NameRecognizedL( aName ); |
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headerOk = HeaderRecognized( aBuffer ); |
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if ( nameOk && headerOk ) |
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{ |
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iConfidence = ECertain; |
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} |
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else if ( !nameOk && headerOk) |
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{ |
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iConfidence = EProbable; |
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} |
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else if ( nameOk && !headerOk ) |
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{ |
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iConfidence = EPossible; |
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} |
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else |
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{ |
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return; |
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} |
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iDataType = TDataType( KGameDataMimeType ); |
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} |
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TBool CGameRecognizer::HeaderRecognized( const TDesC8& aBuffer ) const |
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{ |
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if ( aBuffer.Find( KGndHeader ) > 10 ) |
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{ |
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return ETrue; |
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} |
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else |
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{ |
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return EFalse; |
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} |
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} |
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TBool CGameRecognizer::NameRecognizedL( const TDesC& aName) const |
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{ |
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TBool ret = EFalse; |
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if ( aName.Length() > 5 ) |
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{ |
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TInt dotPos = aName.LocateReverse( '.' ); |
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if (dotPos != KErrNotFound) |
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{ |
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TInt extLength = aName.Length() - dotPos; |
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HBufC* ext = aName.Right( extLength ).AllocL(); |
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CleanupStack::PushL( ext ); |
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if ( ext->CompareF( KDotNGD )==0 ) |
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109 |
{ |
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ret = ETrue; |
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111 |
} |
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CleanupStack::PopAndDestroy( ext ); |
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} |
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114 |
} |
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return ret; |
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} |
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117 |
|
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CApaDataRecognizerType* CGameRecognizer::CreateRecognizerL() |
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119 |
{ |
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return new (ELeave) CGameRecognizer(); |
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121 |
} |
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122 |
|
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const TImplementationProxy ImplementationTable[] = |
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{ |
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IMPLEMENTATION_PROXY_ENTRY(KMimeGameDataRecognizerImplementationUid, |
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CGameRecognizer::CreateRecognizerL) |
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}; |
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128 |
|
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EXPORT_C const TImplementationProxy* ImplementationGroupProxy(TInt& aTableCount) |
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{ |
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aTableCount = sizeof(ImplementationTable) / sizeof(TImplementationProxy); |
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return ImplementationTable; |
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} |
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134 |
|
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135 |
// End of File |