|
1 |
|
2 // Copyright (c) 2004-2009 Nokia Corporation and/or its subsidiary(-ies). |
|
3 // All rights reserved. |
|
4 // This component and the accompanying materials are made available |
|
5 // under the terms of "Eclipse Public License v1.0" |
|
6 // which accompanies this distribution, and is available |
|
7 // at the URL "http://www.eclipse.org/legal/epl-v10.html". |
|
8 // |
|
9 // Initial Contributors: |
|
10 // Nokia Corporation - initial contribution. |
|
11 // |
|
12 // Contributors: |
|
13 // |
|
14 // Description: |
|
15 // |
|
16 |
|
17 |
|
18 |
|
19 // INCLUDES |
|
20 #include "SIPExStateRemote.h" |
|
21 #include "SIPExGameEngine.h" |
|
22 #include "SIPExSIPEngine.h" |
|
23 |
|
24 // ----------------------------------------------------------------------------- |
|
25 // TSIPExStateRegistering::SocketData |
|
26 // Resolves the move or message from remote player. |
|
27 // ----------------------------------------------------------------------------- |
|
28 // |
|
29 void TSIPExStateRemote::SocketData( CSIPExEngine* aContext, TDesC8& aData ) |
|
30 { |
|
31 // The length is fixed to 4. Format is "x, y". |
|
32 if ( aData.Length() == 4 ) |
|
33 { |
|
34 TBuf<1> buffer; |
|
35 buffer.Copy( aData.Mid( 0, 1 ) ); |
|
36 TLex lex( buffer ); |
|
37 TInt x( 0 ); |
|
38 TInt y( 0 ); |
|
39 lex.Val( x ); |
|
40 buffer.Copy( aData.Mid( 3, 1 ) ); |
|
41 lex.Assign( buffer ); |
|
42 lex.Val( y ); |
|
43 |
|
44 aContext->SetRemote( x, y ); |
|
45 aContext->IncreaseMovesBy( 1 ); |
|
46 |
|
47 TInt ret = aContext->IsWin(x,y); |
|
48 aContext->SetCursor( x ); |
|
49 if (ret > 0) |
|
50 { |
|
51 ChangeState( aContext, aContext->iStateRegistered ); |
|
52 StatusInfo( aContext, KYouLose() ); |
|
53 } |
|
54 else if ( aContext->Moves() == KMaxMoves) |
|
55 { |
|
56 ChangeState( aContext, aContext->iStateRegistered ); |
|
57 StatusInfo( aContext, KGameTie() ); |
|
58 } |
|
59 else |
|
60 { |
|
61 ChangeState( aContext, aContext->iStateLocal ); |
|
62 StatusInfo( aContext, KYourMove() ); |
|
63 } |
|
64 } |
|
65 else |
|
66 { |
|
67 HBufC* buf = HBufC::NewLC( aData.Length() ); |
|
68 buf->Des().Copy( aData ); |
|
69 aContext->InfoL( *buf ); |
|
70 CleanupStack::PopAndDestroy( buf ); |
|
71 } |
|
72 } |
|
73 |
|
74 // ----------------------------------------------------------------------------- |
|
75 // TSIPExStateRegistering::SendInstantMsgL |
|
76 // Calls base classes function to send the instant message. |
|
77 // ----------------------------------------------------------------------------- |
|
78 // |
|
79 void TSIPExStateRemote::SendInstantMsgL( CSIPExEngine* aContext, |
|
80 const TDesC& aAddress, const TDesC& aMsg ) |
|
81 { |
|
82 HBufC8* addr = HBufC8::NewLC( aAddress.Length() ); |
|
83 addr->Des().Copy( aAddress ); |
|
84 |
|
85 HBufC8* msg = HBufC8::NewLC( aMsg.Length() ); |
|
86 msg->Des().Copy( aMsg ); |
|
87 |
|
88 aContext->SIPEngine()->CreateIML( *msg, *addr ); |
|
89 |
|
90 CleanupStack::PopAndDestroy( msg ); |
|
91 CleanupStack::PopAndDestroy( addr ); |
|
92 } |
|
93 |
|
94 // ----------------------------------------------------------------------------- |
|
95 // TSIPExStateRegistering::DisableProfile |
|
96 // Notifies the UI. |
|
97 // ----------------------------------------------------------------------------- |
|
98 // |
|
99 void TSIPExStateRemote::DisableProfileL( CSIPExEngine* aContext ) |
|
100 { |
|
101 aContext->InfoL( KGameAlreadyRunning() ); |
|
102 } |
|
103 |
|
104 // ----------------------------------------------------------------------------- |
|
105 // TSIPExStateRegistering::EndGameL |
|
106 // Notifies the UI and changes the active state to the Registered. |
|
107 // The socket engine will be deleted and the SIP session ended. |
|
108 // ----------------------------------------------------------------------------- |
|
109 // |
|
110 void TSIPExStateRemote::EndGameL( CSIPExEngine* aContext ) |
|
111 { |
|
112 aContext->SIPEngine()->EndSessionL(); |
|
113 } |
|
114 |
|
115 // End of file |