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/****************************************************************************
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**
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** Copyright (C) 2009 Nokia Corporation and/or its subsidiary(-ies).
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** All rights reserved.
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** Contact: Nokia Corporation (qt-info@nokia.com)
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**
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** This file is part of the documentation of the Qt Toolkit.
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**
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** $QT_BEGIN_LICENSE:LGPL$
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** No Commercial Usage
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** This file contains pre-release code and may not be distributed.
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** You may use this file in accordance with the terms and conditions
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** contained in the Technology Preview License Agreement accompanying
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** this package.
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**
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** GNU Lesser General Public License Usage
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** Alternatively, this file may be used under the terms of the GNU Lesser
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** General Public License version 2.1 as published by the Free Software
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** Foundation and appearing in the file LICENSE.LGPL included in the
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** packaging of this file. Please review the following information to
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** ensure the GNU Lesser General Public License version 2.1 requirements
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** will be met: http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html.
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**
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** In addition, as a special exception, Nokia gives you certain additional
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** rights. These rights are described in the Nokia Qt LGPL Exception
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** version 1.1, included in the file LGPL_EXCEPTION.txt in this package.
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**
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** If you have questions regarding the use of this file, please contact
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** Nokia at qt-info@nokia.com.
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**
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**
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**
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**
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**
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**
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**
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** $QT_END_LICENSE$
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**
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****************************************************************************/
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/*!
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\page guibooks.html
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\title Books about GUI Design
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\ingroup best-practices
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This is not a comprehensive list -- there are many other books worth
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buying. Here we mention just a few user interface books that don't
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gather dust on our shelves.
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\bold{\l{http://www.amazon.com/gp/product/0132354160/ref=ase_trolltech/}{C++
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GUI Programming with Qt 4, Second Edition}}
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by Jasmin Blanchette and Mark
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Summerfield, ISBN 0-13-235416-0. This is the official Qt book written
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by two veteran Trolls. The first edition, which is based on Qt 4.1, is available
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\l{http://www.qtrac.eu/C++-GUI-Programming-with-Qt-4-1st-ed.zip}{online}.
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\bold{\l{http://www.amazon.com/exec/obidos/ASIN/0385267746/trolltech/t}{The Design of Everyday Things}}
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by Donald Norman, ISBN 0-38526774-6, is one of the classics of human
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interface design. Norman shows how badly something as simple as a
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kitchen stove can be designed, and everyone should read it who will
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design a dialog box, write an error message, or design just about
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anything else humans are supposed to use.
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\target fowler
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\bold{\l{http://www.amazon.com/exec/obidos/ASIN/0070592748/trolltech/t}{GUI Design Handbook}}
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by Susan Fowler, ISBN 0-07-059274-8, is an
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alphabetical dictionary of widgets and other user interface elements,
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with comprehensive coverage of each. Each chapter covers one widget
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or other element, contains the most important recommendation from the
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Macintosh, Windows and Motif style guides, notes about common
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problems, comparison with other widgets that can serve some of the
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same roles as this one, etc.
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\target Design Patterns
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\bold{\l{http://www.amazon.com/exec/obidos/ASIN/0201633612/103-8144203-3273444}
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{Design Patterns - Elements of Reusable Object-Oriented Software}}
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by Gamma, Helm, Johnson, and Vlissides, ISBN 0-201-63361-2, provides
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more information on the Model-View-Controller (MVC) paradigm, explaining
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MVC and its sub-patterns in detail.
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\bold{\l{http://www.amazon.com/exec/obidos/ASIN/0201622165/trolltech/t}{Macintosh
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Human Interface Guidelines}}, Second Edition, ISBN
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0-201-62216-5, is worth buying for the \e {don't}s alone. Even
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if you're not writing Macintosh software, avoiding most of what it
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advises against will produce more easily comprehensible software.
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Doing what it tells you to do may also help. This book is now available
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\link http://developer.apple.com/techpubs/mac/HIGuidelines/HIGuidelines-2.html
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online\endlink and there is a
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\link http://developer.apple.com/techpubs/mac/HIGOS8Guide/thig-2.html Mac
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OS 8 addendum.\endlink
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\bold{\l{http://www.amazon.com/exec/obidos/ASIN/047159900X/trolltech/t}{The
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Microsoft Windows User Experience}}, ISBN 1-55615-679-0,
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is Microsoft's look and feel bible. Indispensable for everyone who
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has customers that worship Microsoft, and it's quite good, too.
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It is also available
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\link http://msdn.microsoft.com/library/en-us/dnwue/html/welcome.asp online\endlink.
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\bold{\l{http://www.amazon.com/exec/obidos/ASIN/047159900X/trolltech/t}{The Icon Book}}
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by William Horton, ISBN 0-471-59900-X, is perhaps the only thorough
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coverage of icons and icon use in software. In order for icons to be
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successful, people must be able to do four things with them: decode,
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recognize, find and activate them. This book explains these goals
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from scratch and how to reach them, both with single icons and icon
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families. Some 500 examples are scattered throughout the text.
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\section1 Buying these Books from Amazon.com
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These books are made available in association with Amazon.com, our
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favorite online bookstore. Here is more information about
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\link http://www.amazon.com/exec/obidos/subst/help/shipping-policy.html/t
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Amazon.com's shipping options\endlink and its
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\link http://www.amazon.com/exec/obidos/subst/help/desk.html/t
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customer service.\endlink When you buy a book by following one of these
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links, Amazon.com gives about 15% of the purchase price to
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\link http://www.amnesty.org/ Amnesty International.\endlink
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*/
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