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/****************************************************************************
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**
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** Copyright (C) 2009 Nokia Corporation and/or its subsidiary(-ies).
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** All rights reserved.
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** Contact: Nokia Corporation (qt-info@nokia.com)
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**
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** This file is part of the documentation of the Qt Toolkit.
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**
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** $QT_BEGIN_LICENSE:LGPL$
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** No Commercial Usage
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** This file contains pre-release code and may not be distributed.
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** You may use this file in accordance with the terms and conditions
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** contained in the Technology Preview License Agreement accompanying
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** this package.
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**
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** GNU Lesser General Public License Usage
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** Alternatively, this file may be used under the terms of the GNU Lesser
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** General Public License version 2.1 as published by the Free Software
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** Foundation and appearing in the file LICENSE.LGPL included in the
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** packaging of this file. Please review the following information to
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** ensure the GNU Lesser General Public License version 2.1 requirements
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** will be met: http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html.
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**
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** In addition, as a special exception, Nokia gives you certain additional
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** rights. These rights are described in the Nokia Qt LGPL Exception
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** version 1.1, included in the file LGPL_EXCEPTION.txt in this package.
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**
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** If you have questions regarding the use of this file, please contact
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** Nokia at qt-info@nokia.com.
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**
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**
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**
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**
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**
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**
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**
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**
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** $QT_END_LICENSE$
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**
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****************************************************************************/
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#include <QtGui>
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#include <math.h>
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#include "window.h"
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Window::Window(QWidget *parent)
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: QWidget(parent)
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{
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text = QString("Support for text rendering and layout in Qt 4 has been "
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"redesigned around a system that allows textual content to "
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"be represented in a more flexible way than was possible "
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"with Qt 3. Qt 4 also provides a more convenient "
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"programming interface for editing documents. These "
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"improvements are made available through a reimplementation "
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"of the existing text rendering engine, and the "
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"introduction of several new classes. "
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"See the relevant module overview for a detailed discussion "
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"of this framework. The following sections provide a brief "
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"overview of the main concepts behind Scribe.");
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setWindowTitle(tr("Plain Text Layout"));
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}
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void Window::paintEvent(QPaintEvent *event)
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{
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//! [0]
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QTextLayout textLayout(text, font);
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qreal margin = 10;
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qreal radius = qMin(width()/2.0, height()/2.0) - margin;
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QFontMetrics fm(font);
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qreal lineHeight = fm.height();
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qreal y = 0;
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textLayout.beginLayout();
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while (1) {
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// create a new line
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QTextLine line = textLayout.createLine();
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if (!line.isValid())
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break;
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qreal x1 = qMax(0.0, pow(pow(radius,2)-pow(radius-y,2), 0.5));
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qreal x2 = qMax(0.0, pow(pow(radius,2)-pow(radius-(y+lineHeight),2), 0.5));
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qreal x = qMax(x1, x2) + margin;
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qreal lineWidth = (width() - margin) - x;
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line.setLineWidth(lineWidth);
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line.setPosition(QPointF(x, margin+y));
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y += line.height();
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}
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textLayout.endLayout();
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QPainter painter;
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painter.begin(this);
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painter.setRenderHint(QPainter::Antialiasing);
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painter.fillRect(rect(), Qt::white);
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painter.setBrush(QBrush(Qt::black));
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painter.setPen(QPen(Qt::black));
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textLayout.draw(&painter, QPoint(0,0));
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painter.setBrush(QBrush(QColor("#a6ce39")));
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painter.setPen(QPen(Qt::black));
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painter.drawEllipse(QRectF(-radius, margin, 2*radius, 2*radius));
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painter.end();
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//! [0]
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}
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