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/****************************************************************************
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**
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** Copyright (C) 2009 Nokia Corporation and/or its subsidiary(-ies).
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** All rights reserved.
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** Contact: Nokia Corporation (qt-info@nokia.com)
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**
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** This file is part of the Qt3Support module of the Qt Toolkit.
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**
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** $QT_BEGIN_LICENSE:LGPL$
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** No Commercial Usage
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** This file contains pre-release code and may not be distributed.
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** You may use this file in accordance with the terms and conditions
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** contained in the Technology Preview License Agreement accompanying
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** this package.
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**
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** GNU Lesser General Public License Usage
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** Alternatively, this file may be used under the terms of the GNU Lesser
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** General Public License version 2.1 as published by the Free Software
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** Foundation and appearing in the file LICENSE.LGPL included in the
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** packaging of this file. Please review the following information to
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** ensure the GNU Lesser General Public License version 2.1 requirements
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** will be met: http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html.
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**
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** In addition, as a special exception, Nokia gives you certain additional
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** rights. These rights are described in the Nokia Qt LGPL Exception
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** version 1.1, included in the file LGPL_EXCEPTION.txt in this package.
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**
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** If you have questions regarding the use of this file, please contact
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** Nokia at qt-info@nokia.com.
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**
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**
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**
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**
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**
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**
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**
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**
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** $QT_END_LICENSE$
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**
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****************************************************************************/
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#ifndef Q3FTP_H
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#define Q3FTP_H
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#include <QtCore/qstring.h> // char*->QString conversion
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#include <QtNetwork/qurlinfo.h>
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#include <Qt3Support/q3networkprotocol.h>
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QT_BEGIN_HEADER
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QT_BEGIN_NAMESPACE
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QT_MODULE(Qt3Support)
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#ifndef QT_NO_NETWORKPROTOCOL_FTP
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class Q3Socket;
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class Q3FtpCommand;
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class Q_COMPAT_EXPORT Q3Ftp : public Q3NetworkProtocol
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{
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Q_OBJECT
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public:
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Q3Ftp(); // ### Qt 4.0: get rid of this overload
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Q3Ftp( QObject *parent, const char *name=0 );
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virtual ~Q3Ftp();
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int supportedOperations() const;
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// non-Q3NetworkProtocol functions:
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enum State {
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Unconnected,
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HostLookup,
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Connecting,
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Connected,
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LoggedIn,
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Closing
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};
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enum Error {
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NoError,
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UnknownError,
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HostNotFound,
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ConnectionRefused,
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NotConnected
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};
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enum Command {
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None,
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ConnectToHost,
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Login,
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Close,
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List,
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Cd,
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Get,
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Put,
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Remove,
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Mkdir,
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Rmdir,
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Rename,
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RawCommand
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};
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int connectToHost( const QString &host, Q_UINT16 port=21 );
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int login( const QString &user=QString(), const QString &password=QString() );
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int close();
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int list( const QString &dir=QString() );
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int cd( const QString &dir );
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int get( const QString &file, QIODevice *dev=0 );
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int put( const QByteArray &data, const QString &file );
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int put( QIODevice *dev, const QString &file );
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int remove( const QString &file );
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int mkdir( const QString &dir );
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int rmdir( const QString &dir );
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int rename( const QString &oldname, const QString &newname );
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int rawCommand( const QString &command );
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Q_ULONG bytesAvailable() const;
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Q_LONG readBlock( char *data, Q_ULONG maxlen );
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QByteArray readAll();
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int currentId() const;
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QIODevice* currentDevice() const;
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Command currentCommand() const;
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bool hasPendingCommands() const;
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void clearPendingCommands();
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State state() const;
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Error error() const;
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QString errorString() const;
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public Q_SLOTS:
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void abort();
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Q_SIGNALS:
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void stateChanged( int );
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void listInfo( const QUrlInfo& );
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void readyRead();
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void dataTransferProgress( int, int );
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void rawCommandReply( int, const QString& );
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void commandStarted( int );
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void commandFinished( int, bool );
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void done( bool );
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protected:
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void parseDir( const QString &buffer, QUrlInfo &info ); // ### Qt 4.0: delete this? (not public API)
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void operationListChildren( Q3NetworkOperation *op );
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void operationMkDir( Q3NetworkOperation *op );
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void operationRemove( Q3NetworkOperation *op );
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void operationRename( Q3NetworkOperation *op );
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void operationGet( Q3NetworkOperation *op );
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void operationPut( Q3NetworkOperation *op );
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// ### Qt 4.0: delete these
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// unused variables:
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Q3Socket *commandSocket, *dataSocket;
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bool connectionReady, passiveMode;
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int getTotalSize, getDoneSize;
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bool startGetOnFail;
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int putToWrite, putWritten;
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bool errorInListChildren;
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private:
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void init();
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int addCommand( Q3FtpCommand * );
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bool checkConnection( Q3NetworkOperation *op );
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private Q_SLOTS:
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void startNextCommand();
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void piFinished( const QString& );
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void piError( int, const QString& );
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void piConnectState( int );
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void piFtpReply( int, const QString& );
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private Q_SLOTS:
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void npListInfo( const QUrlInfo & );
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void npDone( bool );
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void npStateChanged( int );
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void npDataTransferProgress( int, int );
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void npReadyRead();
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protected Q_SLOTS:
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// ### Qt 4.0: delete these
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void hostFound();
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void connected();
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void closed();
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void dataHostFound();
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void dataConnected();
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void dataClosed();
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void dataReadyRead();
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void dataBytesWritten( int nbytes );
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void error( int );
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};
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#endif // QT_NO_NETWORKPROTOCOL_FTP
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QT_END_NAMESPACE
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QT_END_HEADER
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#endif // Q3FTP_H
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