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/****************************************************************************
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**
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** Copyright (C) 2009 Nokia Corporation and/or its subsidiary(-ies).
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** All rights reserved.
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** Contact: Nokia Corporation (qt-info@nokia.com)
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**
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** This file is part of the documentation of the Qt Toolkit.
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**
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** $QT_BEGIN_LICENSE:LGPL$
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** No Commercial Usage
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** This file contains pre-release code and may not be distributed.
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** You may use this file in accordance with the terms and conditions
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** contained in the Technology Preview License Agreement accompanying
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** this package.
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**
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** GNU Lesser General Public License Usage
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** Alternatively, this file may be used under the terms of the GNU Lesser
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** General Public License version 2.1 as published by the Free Software
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** Foundation and appearing in the file LICENSE.LGPL included in the
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** packaging of this file. Please review the following information to
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** ensure the GNU Lesser General Public License version 2.1 requirements
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** will be met: http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html.
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**
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** In addition, as a special exception, Nokia gives you certain additional
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** rights. These rights are described in the Nokia Qt LGPL Exception
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** version 1.1, included in the file LGPL_EXCEPTION.txt in this package.
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**
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** If you have questions regarding the use of this file, please contact
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** Nokia at qt-info@nokia.com.
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**
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**
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**
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**
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**
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**
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**
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**
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** $QT_END_LICENSE$
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**
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****************************************************************************/
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/*!
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\class Q3PtrStack
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\brief The Q3PtrStack class is a template class that provides a stack.
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\compat
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Q3ValueStack is an STL-compatible alternative to this class.
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Define a template instance Q3PtrStack\<X\> to create a stack that
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operates on pointers to X, (X*).
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A stack is a last in, first out (LIFO) structure. Items are added
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to the top of the stack with push() and retrieved from the top
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with pop(). Use top() to get a reference to the top element
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without changing the stack.
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You can control the stack's deletion policy with setAutoDelete().
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For compatibility with the Q3PtrCollection classes current() and
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remove() are provided; they both operate on the top().
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\sa Q3PtrList Q3PtrQueue
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*/
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/*!
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\fn Q3PtrStack::Q3PtrStack ()
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Creates an empty stack.
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*/
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/*!
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\fn Q3PtrStack::Q3PtrStack (const Q3PtrStack<type>& s)
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Creates a stack by making a shallow copy of another stack \a s.
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*/
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/*!
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\fn Q3PtrStack::~Q3PtrStack ()
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Destroys the stack. All items will be deleted if autoDelete() is
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true.
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*/
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/*!
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\fn Q3PtrStack<type>& Q3PtrStack::operator= (const Q3PtrStack<type>& s)
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Sets the contents of this stack by making a shallow copy of
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another stack \a s. Elements currently in this stack will be
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deleted if autoDelete() is true.
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*/
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/*!
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\fn bool Q3PtrStack::isEmpty () const
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Returns true if the stack contains no elements; otherwise returns
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false.
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*/
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/*!
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\fn void Q3PtrStack::push (const type* d)
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Adds an element \a d to the top of the stack. Last in, first out.
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*/
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/*!
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\fn type* Q3PtrStack::pop ()
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Removes the top item from the stack and returns it. The stack must
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not be empty.
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*/
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/*!
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\fn bool Q3PtrStack::remove ()
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Removes the top item from the stack and deletes it if autoDelete()
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is true. Returns true if there was an item to pop; otherwise
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returns false.
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\sa clear()
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*/
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/*!
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\fn void Q3PtrStack::clear()
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Removes all items from the stack, deleting them if autoDelete() is
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true.
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\sa remove()
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*/
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/*!
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\fn uint Q3PtrStack::count() const
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Returns the number of items in the stack.
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\sa isEmpty()
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*/
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/*!
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\fn type* Q3PtrStack::top () const
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Returns a pointer to the top item on the stack (most recently
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pushed). The stack is not changed. Returns 0 if the stack is
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empty.
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*/
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/*!
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\fn Q3PtrStack::operator type* ()const
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Returns a pointer to the top item on the stack (most recently
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pushed). The stack is not changed. Returns 0 if the stack is
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empty.
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*/
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/*!
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\fn type* Q3PtrStack::current () const
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Returns a pointer to the top item on the stack (most recently
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pushed). The stack is not changed. Returns 0 if the stack is
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empty.
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*/
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/*!
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\fn bool Q3PtrStack::autoDelete() const
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The same as Q3PtrCollection::autoDelete(). Returns true if
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the auto-delete option is set. If the option is set, the
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stack auto-deletes its contents.
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\sa setAutoDelete()
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*/
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/*!
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\fn void Q3PtrStack::setAutoDelete(bool enable)
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Defines whether this stack auto-deletes its contents. The same as
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Q3PtrCollection::setAutoDelete(). If \a enable is true, auto-delete
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is turned on.
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If auto-deleting is turned on, all the items in the stack are
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deleted when the stack itself is deleted. This is convenient if
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the stack has the only pointers to the items.
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The default setting is false, for safety. If you turn it on, be
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careful about copying the stack, or you might find yourself with
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two stacks deleting the same items.
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Note that the auto-delete setting may also affect other functions in
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subclasses. For example, a subclass that has a remove() function
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will remove the item from its data structure, and if auto-delete is
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enabled, will also delete the item.
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\sa autoDelete()
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*/
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/*!
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\fn QDataStream& Q3PtrStack::read(QDataStream& s, Q3PtrCollection::Item& item)
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Reads a stack item, \a item, from the stream \a s and returns a
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reference to the stream.
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The default implementation sets \a item to 0.
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\sa write()
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*/
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/*!
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\fn QDataStream& Q3PtrStack::write(QDataStream& s,
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Q3PtrCollection::Item item) const
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Writes a stack item, \a item, to the stream \a s and returns a
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reference to the stream.
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The default implementation does nothing.
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\sa read()
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*/
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