author | Dremov Kirill (Nokia-D-MSW/Tampere) <kirill.dremov@nokia.com> |
Tue, 02 Feb 2010 00:43:10 +0200 | |
changeset 3 | 41300fa6a67c |
parent 0 | 1918ee327afb |
child 4 | 3b1da2848fc7 |
permissions | -rw-r--r-- |
0 | 1 |
/**************************************************************************** |
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** |
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** Copyright (C) 2009 Nokia Corporation and/or its subsidiary(-ies). |
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** All rights reserved. |
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** Contact: Nokia Corporation (qt-info@nokia.com) |
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** |
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** This file is part of the QtCore module of the Qt Toolkit. |
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** |
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** $QT_BEGIN_LICENSE:LGPL$ |
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** No Commercial Usage |
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** This file contains pre-release code and may not be distributed. |
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** You may use this file in accordance with the terms and conditions |
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** contained in the Technology Preview License Agreement accompanying |
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** this package. |
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** |
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** GNU Lesser General Public License Usage |
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** Alternatively, this file may be used under the terms of the GNU Lesser |
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** General Public License version 2.1 as published by the Free Software |
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** Foundation and appearing in the file LICENSE.LGPL included in the |
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** packaging of this file. Please review the following information to |
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** ensure the GNU Lesser General Public License version 2.1 requirements |
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** will be met: http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html. |
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** |
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** In addition, as a special exception, Nokia gives you certain additional |
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** rights. These rights are described in the Nokia Qt LGPL Exception |
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** version 1.1, included in the file LGPL_EXCEPTION.txt in this package. |
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** |
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** If you have questions regarding the use of this file, please contact |
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** Nokia at qt-info@nokia.com. |
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** |
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** |
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** |
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** |
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** |
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** |
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** |
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** |
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** $QT_END_LICENSE$ |
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** |
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****************************************************************************/ |
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#include "lifecycle.h" |
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#include "stickman.h" |
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#include "node.h" |
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#include "animation.h" |
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#include "graphicsview.h" |
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#include <QtCore> |
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#include <QtGui> |
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class KeyPressTransition: public QSignalTransition |
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{ |
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public: |
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KeyPressTransition(GraphicsView *receiver, Qt::Key key) |
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: QSignalTransition(receiver, SIGNAL(keyPressed(int))), m_key(key) |
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{ |
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} |
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KeyPressTransition(GraphicsView *receiver, Qt::Key key, QAbstractState *target) |
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: QSignalTransition(receiver, SIGNAL(keyPressed(int))), m_key(key) |
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{ |
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setTargetState(target); |
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} |
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virtual bool eventTest(QEvent *e) |
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{ |
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if (QSignalTransition::eventTest(e)) { |
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QVariant key = static_cast<QStateMachine::SignalEvent*>(e)->arguments().at(0); |
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return (key.toInt() == int(m_key)); |
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} |
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return false; |
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} |
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private: |
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Qt::Key m_key; |
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}; |
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//! [4] |
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class LightningStrikesTransition: public QEventTransition |
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{ |
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public: |
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LightningStrikesTransition(QAbstractState *target) |
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: QEventTransition(this, QEvent::Timer) |
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{ |
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setTargetState(target); |
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qsrand((uint)QDateTime::currentDateTime().toTime_t()); |
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startTimer(1000); |
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} |
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virtual bool eventTest(QEvent *e) |
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{ |
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return QEventTransition::eventTest(e) && ((qrand() % 50) == 0); |
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} |
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}; |
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//! [4] |
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LifeCycle::LifeCycle(StickMan *stickMan, GraphicsView *keyReceiver) |
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: m_stickMan(stickMan), m_keyReceiver(keyReceiver) |
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{ |
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// Create animation group to be used for all transitions |
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m_animationGroup = new QParallelAnimationGroup(); |
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const int stickManNodeCount = m_stickMan->nodeCount(); |
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for (int i=0; i<stickManNodeCount; ++i) { |
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QPropertyAnimation *pa = new QPropertyAnimation(m_stickMan->node(i), "pos"); |
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m_animationGroup->addAnimation(pa); |
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} |
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// Set up intial state graph |
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//! [3] |
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m_machine = new QStateMachine(); |
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m_machine->addDefaultAnimation(m_animationGroup); |
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//! [3] |
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m_alive = new QState(m_machine); |
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m_alive->setObjectName("alive"); |
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// Make it blink when lightning strikes before entering dead animation |
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QState *lightningBlink = new QState(m_machine); |
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lightningBlink->assignProperty(m_stickMan->scene(), "backgroundBrush", Qt::white); |
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lightningBlink->assignProperty(m_stickMan, "penColor", Qt::black); |
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lightningBlink->assignProperty(m_stickMan, "fillColor", Qt::white); |
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lightningBlink->assignProperty(m_stickMan, "isDead", true); |
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//! [5] |
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QTimer *timer = new QTimer(lightningBlink); |
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timer->setSingleShot(true); |
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timer->setInterval(100); |
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QObject::connect(lightningBlink, SIGNAL(entered()), timer, SLOT(start())); |
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QObject::connect(lightningBlink, SIGNAL(exited()), timer, SLOT(stop())); |
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//! [5] |
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m_dead = new QState(m_machine); |
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m_dead->assignProperty(m_stickMan->scene(), "backgroundBrush", Qt::black); |
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m_dead->assignProperty(m_stickMan, "penColor", Qt::white); |
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m_dead->assignProperty(m_stickMan, "fillColor", Qt::black); |
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m_dead->setObjectName("dead"); |
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// Idle state (sets no properties) |
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m_idle = new QState(m_alive); |
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m_idle->setObjectName("idle"); |
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m_alive->setInitialState(m_idle); |
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// Lightning strikes at random |
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m_alive->addTransition(new LightningStrikesTransition(lightningBlink)); |
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//! [0] |
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lightningBlink->addTransition(timer, SIGNAL(timeout()), m_dead); |
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//! [0] |
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m_machine->setInitialState(m_alive); |
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} |
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void LifeCycle::setDeathAnimation(const QString &fileName) |
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{ |
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QState *deathAnimation = makeState(m_dead, fileName); |
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m_dead->setInitialState(deathAnimation); |
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} |
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void LifeCycle::start() |
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{ |
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m_machine->start(); |
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} |
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void LifeCycle::addActivity(const QString &fileName, Qt::Key key) |
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{ |
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QState *state = makeState(m_alive, fileName); |
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m_alive->addTransition(new KeyPressTransition(m_keyReceiver, key, state)); |
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} |
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QState *LifeCycle::makeState(QState *parentState, const QString &animationFileName) |
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{ |
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QState *topLevel = new QState(parentState); |
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Animation animation; |
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{ |
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QFile file(animationFileName); |
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if (file.open(QIODevice::ReadOnly)) |
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animation.load(&file); |
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} |
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const int frameCount = animation.totalFrames(); |
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QState *previousState = 0; |
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for (int i=0; i<frameCount; ++i) { |
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animation.setCurrentFrame(i); |
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//! [1] |
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QState *frameState = new QState(topLevel); |
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const int nodeCount = animation.nodeCount(); |
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for (int j=0; j<nodeCount; ++j) |
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frameState->assignProperty(m_stickMan->node(j), "pos", animation.nodePos(j)); |
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//! [1] |
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frameState->setObjectName(QString::fromLatin1("frame %0").arg(i)); |
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if (previousState == 0) |
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topLevel->setInitialState(frameState); |
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else |
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//! [2] |
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41300fa6a67c
Revision: 201003
Dremov Kirill (Nokia-D-MSW/Tampere) <kirill.dremov@nokia.com>
parents:
0
diff
changeset
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previousState->addTransition(previousState, SIGNAL(propertiesAssigned()), frameState); |
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//! [2] |
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previousState = frameState; |
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} |
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// Loop |
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3
41300fa6a67c
Revision: 201003
Dremov Kirill (Nokia-D-MSW/Tampere) <kirill.dremov@nokia.com>
parents:
0
diff
changeset
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previousState->addTransition(previousState, SIGNAL(propertiesAssigned()), topLevel->initialState()); |
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return topLevel; |
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} |
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LifeCycle::~LifeCycle() |
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{ |
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delete m_machine; |
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delete m_animationGroup; |
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} |