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/* This file is part of the KDE project.
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Copyright (C) 2009 Nokia Corporation and/or its subsidiary(-ies).
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This library is free software: you can redistribute it and/or modify
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it under the terms of the GNU Lesser General Public License as published by
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the Free Software Foundation, either version 2.1 or 3 of the License.
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This library is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU Lesser General Public License for more details.
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You should have received a copy of the GNU Lesser General Public License
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along with this library. If not, see <http://www.gnu.org/licenses/>.
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*/
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#include "audiograph.h"
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#include "quicktimeaudioplayer.h"
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#include "medianode.h"
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QT_BEGIN_NAMESPACE
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namespace Phonon
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{
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namespace QT7
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{
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AudioGraph::AudioGraph(MediaNode *root) : MediaNode(AudioGraphNode, 0, root), m_root(root)
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{
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m_audioGraphRef = 0;
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m_initialized = false;
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m_startedLogically = false;
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m_graphCannotPlay = false;
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m_paused = false;
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}
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AudioGraph::~AudioGraph()
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{
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deleteGraph();
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}
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void AudioGraph::startAllOverFromScratch()
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{
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MediaNodeEvent event(MediaNodeEvent::AudioGraphAboutToBeDeleted, this);
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m_root->notify(&event);
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deleteGraph();
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}
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void AudioGraph::deleteGraph()
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{
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if (m_audioGraphRef){
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AUGraphStop(m_audioGraphRef);
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AUGraphUninitialize(m_audioGraphRef);
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AUGraphClose(m_audioGraphRef);
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DisposeAUGraph(m_audioGraphRef);
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m_initialized = false;
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m_graphCannotPlay = false;
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DEBUG_AUDIO_GRAPH("Graph ref in" << int(this) << "is deleted")
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}
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}
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MediaNode *AudioGraph::root()
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{
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return m_root;
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}
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AUGraph AudioGraph::audioGraphRef()
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{
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return m_audioGraphRef;
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}
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void AudioGraph::setStatusCannotPlay()
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{
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DEBUG_AUDIO_GRAPH("Graph" << int(this) << "received 'cannot play' request")
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if (!m_graphCannotPlay){
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stop();
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m_graphCannotPlay = true;
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MediaNodeEvent e(MediaNodeEvent::AudioGraphCannotPlay, this);
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m_root->notify(&e);
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}
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}
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void AudioGraph::rebuildGraph()
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{
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DEBUG_AUDIO_GRAPH("Graph" << int(this) << "is rebuilding")
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startAllOverFromScratch();
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if (!openAndInit()){
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setStatusCannotPlay();
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} else {
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tryStartGraph();
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m_graphCannotPlay = false;
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}
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}
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bool AudioGraph::graphCannotPlay()
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{
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return m_graphCannotPlay;
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}
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void AudioGraph::updateStreamSpecifications()
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{
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if (!m_initialized){
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if (m_graphCannotPlay)
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rebuildGraph();
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return;
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}
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AudioConnection rootConnection(m_root);
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bool updateOk = updateStreamSpecificationRecursive(&rootConnection);
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if (!updateOk){
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DEBUG_AUDIO_GRAPH("Graph" << int(this) << "could not update stream specification. Rebuild.")
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rebuildGraph();
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}
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}
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bool AudioGraph::updateStreamSpecificationRecursive(AudioConnection *connection)
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{
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bool updateOk = connection->updateStreamSpecification();
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if (!updateOk)
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return false;
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for (int i=0; i<connection->m_sink->m_audioSinkList.size(); ++i){
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if (!updateStreamSpecificationRecursive(connection->m_sink->m_audioSinkList[i]))
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return false;
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}
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return true;
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}
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bool AudioGraph::openAndInit()
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{
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OSStatus err;
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err = NewAUGraph(&m_audioGraphRef);
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BACKEND_ASSERT3(err == noErr, "Could not create audio graph.", NORMAL_ERROR, false)
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MediaNodeEvent eventNew(MediaNodeEvent::NewAudioGraph, this);
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m_root->notify(&eventNew);
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AudioConnection rootConnection(m_root);
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createAndConnectAuNodesRecursive(&rootConnection);
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err = AUGraphOpen(m_audioGraphRef);
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BACKEND_ASSERT3(err == noErr, "Could not create audio graph.", NORMAL_ERROR, false)
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if (!createAudioUnitsRecursive(&rootConnection))
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return false;
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err = AUGraphInitialize(m_audioGraphRef);
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BACKEND_ASSERT3(err == noErr, "Could not initialize audio graph.", NORMAL_ERROR, false)
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m_initialized = true;
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MediaNodeEvent eventInit(MediaNodeEvent::AudioGraphInitialized, this);
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m_root->notify(&eventInit);
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return true;
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}
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void AudioGraph::createAndConnectAuNodesRecursive(AudioConnection *connection)
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{
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connection->m_sink->m_audioNode->createAndConnectAUNodes();
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for (int i=0; i<connection->m_sink->m_audioSinkList.size(); ++i){
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AudioConnection *c = connection->m_sink->m_audioSinkList[i];
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createAndConnectAuNodesRecursive(c);
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bool ok = c->connect(this);
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BACKEND_ASSERT2(ok, "Could not connect an audio nodes pair in the audio graph.", NORMAL_ERROR)
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}
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}
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bool AudioGraph::createAudioUnitsRecursive(AudioConnection *connection)
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{
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connection->m_sink->m_audioNode->createAudioUnits();
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bool ok = connection->updateStreamSpecification();
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if (!ok)
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return false;
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for (int i=0; i<connection->m_sink->m_audioSinkList.size(); ++i){
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if (!createAudioUnitsRecursive(connection->m_sink->m_audioSinkList[i]))
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return false;
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}
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return true;
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}
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void AudioGraph::tryStartGraph()
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{
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// The graph will only start if the background AUGraph
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// is valid. Therefore we just try. If it fails, user
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// actions like connect etc. migh make the graph valid
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// at a later point.
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if (m_startedLogically && !isRunning()){
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OSStatus err = AUGraphStart(m_audioGraphRef);
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if (err == noErr)
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DEBUG_AUDIO_GRAPH("Graph" << int(this) << "started")
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else
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DEBUG_AUDIO_GRAPH("Graph" << int(this) << "could not start")
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}
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}
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bool AudioGraph::isRunning()
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{
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Boolean running = false;
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AUGraphIsRunning(m_audioGraphRef, &running);
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return running;
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}
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void AudioGraph::setPaused(bool pause)
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{
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// This function should only make
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// a difference if the graph is
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// running before pausing.
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if (pause){
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if (isRunning()){
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stop();
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m_paused = true;
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}
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} else if (m_paused){
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start();
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m_paused = false;
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}
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}
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void AudioGraph::connectLate(AudioConnection *connection)
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{
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MediaNodeEvent event(MediaNodeEvent::NewAudioGraph, this);
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connection->m_sink->notify(&event);
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if (!m_initialized)
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return;
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DEBUG_AUDIO_GRAPH("Graph:" << int(this) << "create and connect audio sink after init:" << int(connection->m_sink->m_audioNode))
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AudioConnection startConnection(connection->m_source);
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createAndConnectAuNodesRecursive(&startConnection);
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if (!createAudioUnitsRecursive(&startConnection)){
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DEBUG_AUDIO_GRAPH("Graph" << int(this) << "could not update stream specification. Rebuild.")
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rebuildGraph();
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}
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}
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void AudioGraph::disconnectLate(AudioConnection *connection)
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{
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if (!m_initialized)
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return;
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DEBUG_AUDIO_GRAPH("Graph:" << int(this) << "disconnect audio sink after init:" << int(connection->m_sink->m_audioNode))
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if (!connection->disconnect(this)){
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DEBUG_AUDIO_GRAPH("Graph" << int(this) << "could not disconnect audio sink. Rebuild.")
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rebuildGraph();
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}
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}
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void AudioGraph::update()
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{
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if (m_startedLogically){
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if (m_initialized){
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// Quick solution:
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AUGraphUpdate(m_audioGraphRef, 0);
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tryStartGraph();
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} else
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rebuildGraph();
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}
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}
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int AudioGraph::nodeCount()
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{
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if (!m_audioGraphRef)
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return 0;
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UInt32 count;
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AUGraphGetNodeCount(m_audioGraphRef, &count);
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return int(count);
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}
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void AudioGraph::prepare()
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{
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if (!m_initialized)
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rebuildGraph();
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}
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void AudioGraph::start()
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{
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// Start does not mean 'start to play
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// music'. It means 'prepare to receive
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// audio from the player units'.
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DEBUG_AUDIO_GRAPH("Graph" << int(this) << "asked to start (cannot play:" << m_graphCannotPlay << ")")
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m_startedLogically = true;
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if (m_graphCannotPlay)
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return;
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if (!m_initialized)
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rebuildGraph();
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if (!m_graphCannotPlay)
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tryStartGraph();
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}
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void AudioGraph::stop()
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{
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DEBUG_AUDIO_GRAPH("Graph" << int(this) << "asked to stop")
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if (m_audioGraphRef)
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AUGraphStop(m_audioGraphRef);
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m_startedLogically = false;
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}
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void AudioGraph::notify(const MediaNodeEvent *event, bool propagate)
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{
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switch (event->type()){
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case MediaNodeEvent::StartConnectionChange:
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if (m_graphCannotPlay)
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startAllOverFromScratch();
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break;
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case MediaNodeEvent::EndConnectionChange:
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update();
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break;
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default:
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break;
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}
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m_root->notify(event, propagate);
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}
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}} // namespace Phonon::QT7
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QT_END_NAMESPACE
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