src/opengl/qglpixelbuffer_mac.mm
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     1 /****************************************************************************
       
     2 **
       
     3 ** Copyright (C) 2009 Nokia Corporation and/or its subsidiary(-ies).
       
     4 ** All rights reserved.
       
     5 ** Contact: Nokia Corporation (qt-info@nokia.com)
       
     6 **
       
     7 ** This file is part of the QtOpenGL module of the Qt Toolkit.
       
     8 **
       
     9 ** $QT_BEGIN_LICENSE:LGPL$
       
    10 ** No Commercial Usage
       
    11 ** This file contains pre-release code and may not be distributed.
       
    12 ** You may use this file in accordance with the terms and conditions
       
    13 ** contained in the Technology Preview License Agreement accompanying
       
    14 ** this package.
       
    15 **
       
    16 ** GNU Lesser General Public License Usage
       
    17 ** Alternatively, this file may be used under the terms of the GNU Lesser
       
    18 ** General Public License version 2.1 as published by the Free Software
       
    19 ** Foundation and appearing in the file LICENSE.LGPL included in the
       
    20 ** packaging of this file.  Please review the following information to
       
    21 ** ensure the GNU Lesser General Public License version 2.1 requirements
       
    22 ** will be met: http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html.
       
    23 **
       
    24 ** In addition, as a special exception, Nokia gives you certain additional
       
    25 ** rights.  These rights are described in the Nokia Qt LGPL Exception
       
    26 ** version 1.1, included in the file LGPL_EXCEPTION.txt in this package.
       
    27 **
       
    28 ** If you have questions regarding the use of this file, please contact
       
    29 ** Nokia at qt-info@nokia.com.
       
    30 **
       
    31 **
       
    32 **
       
    33 **
       
    34 **
       
    35 **
       
    36 **
       
    37 **
       
    38 ** $QT_END_LICENSE$
       
    39 **
       
    40 ****************************************************************************/
       
    41 
       
    42 #include "qglpixelbuffer.h"
       
    43 #include "qglpixelbuffer_p.h"
       
    44 
       
    45 #ifndef QT_MAC_USE_COCOA
       
    46 #include <AGL/agl.h>
       
    47 #endif
       
    48 
       
    49 #include <qimage.h>
       
    50 #include <private/qgl_p.h>
       
    51 #include <qdebug.h>
       
    52 
       
    53 QT_BEGIN_NAMESPACE
       
    54 
       
    55 #ifndef GL_TEXTURE_RECTANGLE_EXT
       
    56 #define GL_TEXTURE_RECTANGLE_EXT 0x84F5
       
    57 #endif
       
    58 
       
    59 static int nearest_gl_texture_size(int v)
       
    60 {
       
    61     int n = 0, last = 0;
       
    62     for (int s = 0; s < 32; ++s) {
       
    63         if (((v>>s) & 1) == 1) {
       
    64             ++n;
       
    65             last = s;
       
    66         }
       
    67     }
       
    68     if (n > 1)
       
    69         return 1 << (last+1);
       
    70     return 1 << last;
       
    71 }
       
    72 
       
    73 bool QGLPixelBufferPrivate::init(const QSize &size, const QGLFormat &f, QGLWidget *shareWidget)
       
    74 {
       
    75 #ifdef QT_MAC_USE_COCOA
       
    76     Q_Q(QGLPixelBuffer);
       
    77     // create a dummy context
       
    78     QGLContext context(f, q);
       
    79     context.create(shareWidget ? shareWidget->context() : 0);
       
    80 
       
    81     if (context.isSharing())
       
    82         share_ctx = shareWidget->context()->d_func()->cx;
       
    83 
       
    84     // steal the NSOpenGLContext and update the format
       
    85     ctx = context.d_func()->cx;
       
    86     context.d_func()->cx = 0;
       
    87     // d->cx will be set to ctx later in
       
    88     // QGLPixelBufferPrivate::common_init, so we need to retain it:
       
    89     [static_cast<NSOpenGLContext *>(ctx) retain];
       
    90 
       
    91     format = context.format();
       
    92 
       
    93     GLenum target = GL_TEXTURE_2D;
       
    94 
       
    95     if ((QGLExtensions::glExtensions & QGLExtensions::TextureRectangle)
       
    96         && (size.width() != nearest_gl_texture_size(size.width())
       
    97             || size.height() != nearest_gl_texture_size(size.height())))
       
    98     {
       
    99         target = GL_TEXTURE_RECTANGLE_EXT;
       
   100     }
       
   101 
       
   102     pbuf = [[NSOpenGLPixelBuffer alloc] initWithTextureTarget:target
       
   103                                         textureInternalFormat:GL_RGBA
       
   104                                         textureMaxMipMapLevel:0
       
   105                                                   pixelsWide:size.width()
       
   106                                                   pixelsHigh:size.height()];
       
   107     if (!pbuf) {
       
   108         qWarning("QGLPixelBuffer: Cannot create a pbuffer");
       
   109         return false;
       
   110     }
       
   111 
       
   112     [static_cast<NSOpenGLContext *>(ctx) setPixelBuffer:static_cast<NSOpenGLPixelBuffer *>(pbuf)
       
   113                                             cubeMapFace:0
       
   114                                             mipMapLevel:0
       
   115                                    currentVirtualScreen:0];
       
   116     return true;
       
   117 #else
       
   118     GLint attribs[40], i=0;
       
   119     attribs[i++] = AGL_RGBA;
       
   120     attribs[i++] = AGL_BUFFER_SIZE;
       
   121     attribs[i++] = 32;
       
   122     attribs[i++] = AGL_LEVEL;
       
   123     attribs[i++] = f.plane();
       
   124     if (f.redBufferSize() != -1) {
       
   125         attribs[i++] = AGL_RED_SIZE;
       
   126         attribs[i++] = f.redBufferSize();
       
   127     }
       
   128     if (f.greenBufferSize() != -1) {
       
   129         attribs[i++] = AGL_GREEN_SIZE;
       
   130         attribs[i++] = f.greenBufferSize();
       
   131     }
       
   132     if (f.blueBufferSize() != -1) {
       
   133         attribs[i++] = AGL_BLUE_SIZE;
       
   134         attribs[i++] = f.blueBufferSize();
       
   135     }
       
   136     if (f.stereo())
       
   137         attribs[i++] = AGL_STEREO;
       
   138     if (f.alpha()) {
       
   139         attribs[i++] = AGL_ALPHA_SIZE;
       
   140         attribs[i++] = f.alphaBufferSize() == -1 ? 8 : f.alphaBufferSize();
       
   141     }
       
   142     if (f.stencil()) {
       
   143         attribs[i++] = AGL_STENCIL_SIZE;
       
   144         attribs[i++] = f.stencilBufferSize() == -1 ? 8 : f.stencilBufferSize();
       
   145     }
       
   146     if (f.depth()) {
       
   147         attribs[i++] = AGL_DEPTH_SIZE;
       
   148         attribs[i++] = f.depthBufferSize() == -1 ? 32 : f.depthBufferSize();
       
   149     }
       
   150     if (f.accum()) {
       
   151         attribs[i++] = AGL_ACCUM_RED_SIZE;
       
   152         attribs[i++] = f.accumBufferSize() == -1 ? 16 : f.accumBufferSize();
       
   153         attribs[i++] = AGL_ACCUM_BLUE_SIZE;
       
   154         attribs[i++] = f.accumBufferSize() == -1 ? 16 : f.accumBufferSize();
       
   155         attribs[i++] = AGL_ACCUM_GREEN_SIZE;
       
   156         attribs[i++] = f.accumBufferSize() == -1 ? 16 : f.accumBufferSize();
       
   157         attribs[i++] = AGL_ACCUM_ALPHA_SIZE;
       
   158         attribs[i++] = f.accumBufferSize() == -1 ? 16 : f.accumBufferSize();
       
   159     }
       
   160 
       
   161     if (f.sampleBuffers()) {
       
   162         attribs[i++] = AGL_SAMPLE_BUFFERS_ARB;
       
   163         attribs[i++] = 1;
       
   164         attribs[i++] = AGL_SAMPLES_ARB;
       
   165         attribs[i++] = f.samples() == -1 ? 4 : f.samples();
       
   166     }
       
   167     attribs[i] = AGL_NONE;
       
   168 
       
   169     AGLPixelFormat format = aglChoosePixelFormat(0, 0, attribs);
       
   170     if (!format) {
       
   171 	qWarning("QGLPixelBuffer: Unable to find a pixel format (AGL error %d).",
       
   172 		 (int) aglGetError());
       
   173         return false;
       
   174     }
       
   175 
       
   176     GLint res;
       
   177     aglDescribePixelFormat(format, AGL_LEVEL, &res);
       
   178     this->format.setPlane(res);
       
   179     aglDescribePixelFormat(format, AGL_DOUBLEBUFFER, &res);
       
   180     this->format.setDoubleBuffer(res);
       
   181     aglDescribePixelFormat(format, AGL_DEPTH_SIZE, &res);
       
   182     this->format.setDepth(res);
       
   183     if (this->format.depth())
       
   184 	this->format.setDepthBufferSize(res);
       
   185     aglDescribePixelFormat(format, AGL_RGBA, &res);
       
   186     this->format.setRgba(res);
       
   187     aglDescribePixelFormat(format, AGL_RED_SIZE, &res);
       
   188     this->format.setRedBufferSize(res);
       
   189     aglDescribePixelFormat(format, AGL_GREEN_SIZE, &res);
       
   190     this->format.setGreenBufferSize(res);
       
   191     aglDescribePixelFormat(format, AGL_BLUE_SIZE, &res);
       
   192     this->format.setBlueBufferSize(res);
       
   193     aglDescribePixelFormat(format, AGL_ALPHA_SIZE, &res);
       
   194     this->format.setAlpha(res);
       
   195     if (this->format.alpha())
       
   196 	this->format.setAlphaBufferSize(res);
       
   197     aglDescribePixelFormat(format, AGL_ACCUM_RED_SIZE, &res);
       
   198     this->format.setAccum(res);
       
   199     if (this->format.accum())
       
   200 	this->format.setAccumBufferSize(res);
       
   201     aglDescribePixelFormat(format, AGL_STENCIL_SIZE, &res);
       
   202     this->format.setStencil(res);
       
   203     if (this->format.stencil())
       
   204 	this->format.setStencilBufferSize(res);
       
   205     aglDescribePixelFormat(format, AGL_STEREO, &res);
       
   206     this->format.setStereo(res);
       
   207     aglDescribePixelFormat(format, AGL_SAMPLE_BUFFERS_ARB, &res);
       
   208     this->format.setSampleBuffers(res);
       
   209     if (this->format.sampleBuffers()) {
       
   210         aglDescribePixelFormat(format, AGL_SAMPLES_ARB, &res);
       
   211         this->format.setSamples(res);
       
   212     }
       
   213 
       
   214     AGLContext share = 0;
       
   215     if (shareWidget)
       
   216 	share = share_ctx = static_cast<AGLContext>(shareWidget->d_func()->glcx->d_func()->cx);
       
   217     ctx = aglCreateContext(format, share);
       
   218     if (!ctx) {
       
   219 	qWarning("QGLPixelBuffer: Unable to create a context (AGL error %d).",
       
   220 		 (int) aglGetError());
       
   221 	return false;
       
   222     }
       
   223 
       
   224     GLenum target = GL_TEXTURE_2D;
       
   225 
       
   226     if ((QGLExtensions::glExtensions & QGLExtensions::TextureRectangle)
       
   227         && (size.width() != nearest_gl_texture_size(size.width())
       
   228             || size.height() != nearest_gl_texture_size(size.height())))
       
   229     {
       
   230         target = GL_TEXTURE_RECTANGLE_EXT;
       
   231     }
       
   232 
       
   233     if (!aglCreatePBuffer(size.width(), size.height(), target, GL_RGBA, 0, &pbuf)) {
       
   234 	qWarning("QGLPixelBuffer: Unable to create a pbuffer (AGL error %d).",
       
   235 		 (int) aglGetError());
       
   236 	return false;
       
   237     }
       
   238 
       
   239     if (!aglSetPBuffer(ctx, pbuf, 0, 0, 0)) {
       
   240 	qWarning("QGLPixelBuffer: Unable to set pbuffer (AGL error %d).",
       
   241 		 (int) aglGetError());
       
   242 	return false;
       
   243     }
       
   244 
       
   245     aglDestroyPixelFormat(format);
       
   246     return true;
       
   247 
       
   248 #endif
       
   249 }
       
   250 
       
   251 bool QGLPixelBufferPrivate::cleanup()
       
   252 {
       
   253 #ifdef QT_MAC_USE_COCOA
       
   254     [static_cast<NSOpenGLPixelBuffer *>(pbuf) release];
       
   255     pbuf = 0;
       
   256     [static_cast<NSOpenGLContext *>(ctx) release];
       
   257     ctx = 0;
       
   258 #else
       
   259     aglDestroyPBuffer(pbuf);
       
   260 #endif
       
   261     return true;
       
   262 }
       
   263 
       
   264 bool QGLPixelBuffer::bindToDynamicTexture(GLuint texture_id)
       
   265 {
       
   266     Q_D(QGLPixelBuffer);
       
   267     if (d->invalid || !d->share_ctx)
       
   268         return false;
       
   269 
       
   270 #ifdef QT_MAC_USE_COCOA
       
   271     NSOpenGLContext *oldContext = [NSOpenGLContext currentContext];
       
   272     if (d->share_ctx != oldContext)
       
   273         [static_cast<NSOpenGLContext *>(d->share_ctx) makeCurrentContext];
       
   274     glBindTexture(GL_TEXTURE_2D, texture_id);
       
   275     [static_cast<NSOpenGLContext *>(d->share_ctx)
       
   276             setTextureImageToPixelBuffer:static_cast<NSOpenGLPixelBuffer *>(d->pbuf)
       
   277             colorBuffer:GL_FRONT];
       
   278     if (oldContext && oldContext != d->share_ctx)
       
   279         [oldContext makeCurrentContext];
       
   280     return true;
       
   281 #else
       
   282     aglSetCurrentContext(d->share_ctx);
       
   283     glBindTexture(GL_TEXTURE_2D, texture_id);
       
   284     aglTexImagePBuffer(d->share_ctx, d->pbuf, GL_FRONT);
       
   285     return true;
       
   286 #endif
       
   287 }
       
   288 
       
   289 #ifdef Q_MAC_COMPAT_GL_FUNCTIONS
       
   290 bool QGLPixelBuffer::bindToDynamicTexture(QMacCompatGLuint texture_id)
       
   291 {
       
   292     return bindToDynamicTexture(GLuint(texture_id));
       
   293 }
       
   294 #endif
       
   295 
       
   296 void QGLPixelBuffer::releaseFromDynamicTexture()
       
   297 {
       
   298 }
       
   299 
       
   300 GLuint QGLPixelBuffer::generateDynamicTexture() const
       
   301 {
       
   302 #ifdef QT_MAC_USE_COCOA
       
   303     Q_D(const QGLPixelBuffer);
       
   304     NSOpenGLContext *oldContext = [NSOpenGLContext currentContext];
       
   305     if (d->share_ctx != oldContext)
       
   306         [static_cast<NSOpenGLContext *>(d->share_ctx) makeCurrentContext];
       
   307     GLuint texture;
       
   308     glGenTextures(1, &texture);
       
   309     glBindTexture(GL_TEXTURE_2D, texture);
       
   310     glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_LINEAR);
       
   311     glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_LINEAR);
       
   312 
       
   313     if (oldContext && oldContext != d->share_ctx)
       
   314         [oldContext makeCurrentContext];
       
   315     return texture;
       
   316 #else
       
   317     GLuint texture;
       
   318     glGenTextures(1, &texture);
       
   319     glBindTexture(GL_TEXTURE_2D, texture);
       
   320     glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_LINEAR);
       
   321     glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_LINEAR);
       
   322     return texture;
       
   323 #endif
       
   324 }
       
   325 
       
   326 bool QGLPixelBuffer::hasOpenGLPbuffers()
       
   327 {
       
   328     return true;
       
   329 }
       
   330 
       
   331 QT_END_NAMESPACE