src/opengl/qglpixelbuffer_mac.mm
branchRCL_3
changeset 4 3b1da2848fc7
parent 0 1918ee327afb
equal deleted inserted replaced
3:41300fa6a67c 4:3b1da2848fc7
     1 /****************************************************************************
     1 /****************************************************************************
     2 **
     2 **
     3 ** Copyright (C) 2009 Nokia Corporation and/or its subsidiary(-ies).
     3 ** Copyright (C) 2010 Nokia Corporation and/or its subsidiary(-ies).
     4 ** All rights reserved.
     4 ** All rights reserved.
     5 ** Contact: Nokia Corporation (qt-info@nokia.com)
     5 ** Contact: Nokia Corporation (qt-info@nokia.com)
     6 **
     6 **
     7 ** This file is part of the QtOpenGL module of the Qt Toolkit.
     7 ** This file is part of the QtOpenGL module of the Qt Toolkit.
     8 **
     8 **
    90 
    90 
    91     format = context.format();
    91     format = context.format();
    92 
    92 
    93     GLenum target = GL_TEXTURE_2D;
    93     GLenum target = GL_TEXTURE_2D;
    94 
    94 
    95     if ((QGLExtensions::glExtensions & QGLExtensions::TextureRectangle)
    95     if ((QGLExtensions::glExtensions() & QGLExtensions::TextureRectangle)
    96         && (size.width() != nearest_gl_texture_size(size.width())
    96         && (size.width() != nearest_gl_texture_size(size.width())
    97             || size.height() != nearest_gl_texture_size(size.height())))
    97             || size.height() != nearest_gl_texture_size(size.height())))
    98     {
    98     {
    99         target = GL_TEXTURE_RECTANGLE_EXT;
    99         target = GL_TEXTURE_RECTANGLE_EXT;
   100     }
   100     }
   221 	return false;
   221 	return false;
   222     }
   222     }
   223 
   223 
   224     GLenum target = GL_TEXTURE_2D;
   224     GLenum target = GL_TEXTURE_2D;
   225 
   225 
   226     if ((QGLExtensions::glExtensions & QGLExtensions::TextureRectangle)
   226     if ((QGLExtensions::glExtensions() & QGLExtensions::TextureRectangle)
   227         && (size.width() != nearest_gl_texture_size(size.width())
   227         && (size.width() != nearest_gl_texture_size(size.width())
   228             || size.height() != nearest_gl_texture_size(size.height())))
   228             || size.height() != nearest_gl_texture_size(size.height())))
   229     {
   229     {
   230         target = GL_TEXTURE_RECTANGLE_EXT;
   230         target = GL_TEXTURE_RECTANGLE_EXT;
   231     }
   231     }