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1 /**************************************************************************** |
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2 ** |
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3 ** Copyright (C) 2009 Nokia Corporation and/or its subsidiary(-ies). |
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4 ** All rights reserved. |
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5 ** Contact: Nokia Corporation (qt-info@nokia.com) |
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6 ** |
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7 ** This file is part of the QtOpenVG module of the Qt Toolkit. |
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8 ** |
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9 ** $QT_BEGIN_LICENSE:LGPL$ |
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10 ** No Commercial Usage |
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11 ** This file contains pre-release code and may not be distributed. |
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12 ** You may use this file in accordance with the terms and conditions |
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13 ** contained in the Technology Preview License Agreement accompanying |
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14 ** this package. |
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15 ** |
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16 ** GNU Lesser General Public License Usage |
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17 ** Alternatively, this file may be used under the terms of the GNU Lesser |
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18 ** General Public License version 2.1 as published by the Free Software |
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19 ** Foundation and appearing in the file LICENSE.LGPL included in the |
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20 ** packaging of this file. Please review the following information to |
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21 ** ensure the GNU Lesser General Public License version 2.1 requirements |
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22 ** will be met: http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html. |
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23 ** |
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24 ** In addition, as a special exception, Nokia gives you certain additional |
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25 ** rights. These rights are described in the Nokia Qt LGPL Exception |
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26 ** version 1.1, included in the file LGPL_EXCEPTION.txt in this package. |
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27 ** |
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28 ** If you have questions regarding the use of this file, please contact |
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29 ** Nokia at qt-info@nokia.com. |
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30 ** |
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31 ** |
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32 ** |
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33 ** |
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34 ** |
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35 ** |
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36 ** |
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37 ** |
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38 ** $QT_END_LICENSE$ |
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39 ** |
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40 ****************************************************************************/ |
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41 |
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42 #include "qpaintengine_vg_p.h" |
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43 #include "qpixmapdata_vg_p.h" |
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44 #include "qpixmapfilter_vg_p.h" |
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45 #include "qvgcompositionhelper_p.h" |
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46 #if !defined(QT_NO_EGL) |
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47 #include <QtGui/private/qegl_p.h> |
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48 #include "qwindowsurface_vgegl_p.h" |
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49 #endif |
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50 #include <QtCore/qvarlengtharray.h> |
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51 #include <QtGui/private/qdrawhelper_p.h> |
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52 #include <QtGui/private/qtextureglyphcache_p.h> |
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53 #include <QtGui/private/qtextengine_p.h> |
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54 #include <QtGui/private/qfontengine_p.h> |
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55 #include <QtGui/private/qpainterpath_p.h> |
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56 #include <QDebug> |
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57 #include <QSet> |
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58 |
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59 QT_BEGIN_NAMESPACE |
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60 |
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61 // vgDrawGlyphs() only exists in OpenVG 1.1 and higher. |
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62 #if !defined(OPENVG_VERSION_1_1) && !defined(QVG_NO_DRAW_GLYPHS) |
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63 #define QVG_NO_DRAW_GLYPHS 1 |
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64 #endif |
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65 |
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66 // vgRenderToMask() only exists in OpenVG 1.1 and higher. |
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67 // Also, disable masking completely if we are using the scissor to clip. |
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68 #if !defined(OPENVG_VERSION_1_1) && !defined(QVG_NO_RENDER_TO_MASK) |
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69 #define QVG_NO_RENDER_TO_MASK 1 |
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70 #endif |
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71 #if defined(QVG_SCISSOR_CLIP) && !defined(QVG_NO_RENDER_TO_MASK) |
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72 #define QVG_NO_RENDER_TO_MASK 1 |
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73 #endif |
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74 |
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75 #if !defined(QVG_NO_DRAW_GLYPHS) |
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76 |
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77 extern int qt_defaultDpiX(); |
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78 extern int qt_defaultDpiY(); |
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79 |
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80 class QVGPaintEnginePrivate; |
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81 |
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82 class QVGFontGlyphCache |
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83 { |
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84 public: |
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85 QVGFontGlyphCache(); |
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86 ~QVGFontGlyphCache(); |
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87 |
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88 void cacheGlyphs(QVGPaintEnginePrivate *d, |
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89 const QTextItemInt &ti, |
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90 const QVarLengthArray<glyph_t> &glyphs); |
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91 void setScaleFromText(const QTextItemInt &ti); |
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92 |
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93 VGFont font; |
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94 VGfloat scaleX; |
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95 VGfloat scaleY; |
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96 |
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97 uint cachedGlyphsMask[256 / 32]; |
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98 QSet<glyph_t> cachedGlyphs; |
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99 }; |
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100 |
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101 typedef QHash<QFontEngine*, QVGFontGlyphCache*> QVGFontCache; |
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102 |
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103 #endif |
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104 |
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105 class QVGFontEngineCleaner : public QObject |
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106 { |
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107 Q_OBJECT |
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108 public: |
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109 QVGFontEngineCleaner(QVGPaintEnginePrivate *d); |
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110 ~QVGFontEngineCleaner(); |
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111 |
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112 public slots: |
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113 void fontEngineDestroyed(); |
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114 |
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115 private: |
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116 QVGPaintEnginePrivate *d_ptr; |
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117 }; |
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118 |
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119 class QVGPaintEnginePrivate : public QPaintEngineExPrivate |
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120 { |
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121 public: |
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122 QVGPaintEnginePrivate(); |
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123 ~QVGPaintEnginePrivate(); |
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124 |
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125 void init(); |
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126 void initObjects(); |
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127 void destroy(); |
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128 void setTransform(VGMatrixMode mode, const QTransform& transform); |
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129 void updateTransform(QPaintDevice *pdev); |
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130 void draw(VGPath path, const QPen& pen, const QBrush& brush, VGint rule = VG_EVEN_ODD); |
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131 void stroke(VGPath path, const QPen& pen); |
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132 void fill(VGPath path, const QBrush& brush, VGint rule = VG_EVEN_ODD); |
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133 VGPath vectorPathToVGPath(const QVectorPath& path); |
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134 VGPath painterPathToVGPath(const QPainterPath& path); |
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135 VGPath roundedRectPath(const QRectF &rect, qreal xRadius, qreal yRadius, Qt::SizeMode mode); |
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136 VGPaintType setBrush |
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137 (VGPaint paint, const QBrush& brush, VGMatrixMode mode, |
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138 VGPaintType prevPaintType); |
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139 void setPenParams(const QPen& pen); |
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140 void setBrushTransform(const QBrush& brush, VGMatrixMode mode); |
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141 void setupColorRamp(const QGradient *grad, VGPaint paint); |
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142 void setImageOptions(); |
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143 #if !defined(QVG_SCISSOR_CLIP) |
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144 void ensureMask(QVGPaintEngine *engine, int width, int height); |
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145 void modifyMask |
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146 (QVGPaintEngine *engine, VGMaskOperation op, const QRegion& region); |
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147 void modifyMask |
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148 (QVGPaintEngine *engine, VGMaskOperation op, const QRect& rect); |
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149 #endif |
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150 |
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151 VGint maxScissorRects; // Maximum scissor rectangles for clipping. |
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152 |
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153 VGPaint penPaint; // Paint for currently active pen. |
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154 VGPaint brushPaint; // Paint for currently active brush. |
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155 VGPaint opacityPaint; // Paint for drawing images with opacity. |
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156 VGPaint fillPaint; // Current fill paint that is active. |
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157 |
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158 QPen currentPen; // Current pen set in "penPaint". |
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159 QBrush currentBrush; // Current brush set in "brushPaint". |
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160 |
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161 bool forcePenChange; // Force a pen change, even if the same. |
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162 bool forceBrushChange; // Force a brush change, even if the same. |
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163 |
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164 VGPaintType penType; // Type of the last pen that was set. |
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165 VGPaintType brushType; // Type of the last brush that was set. |
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166 |
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167 QPointF brushOrigin; // Current brush origin. |
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168 |
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169 VGint fillRule; // Last fill rule that was set. |
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170 |
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171 qreal opacity; // Current drawing opacity. |
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172 qreal paintOpacity; // Opacity in opacityPaint. |
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173 |
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174 #if !defined(QVG_NO_MODIFY_PATH) |
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175 VGPath rectPath; // Cached path for quick drawing of rectangles. |
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176 VGPath linePath; // Cached path for quick drawing of lines. |
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177 VGPath roundRectPath; // Cached path for quick drawing of rounded rects. |
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178 #endif |
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179 |
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180 QTransform transform; // Currently active transform. |
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181 bool simpleTransform; // True if the transform is simple (non-projective). |
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182 qreal penScale; // Pen scaling factor from "transform". |
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183 |
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184 QTransform pathTransform; // Calculated VG path transformation. |
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185 QTransform imageTransform; // Calculated VG image transformation. |
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186 bool pathTransformSet; // True if path transform set in the VG context. |
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187 |
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188 bool maskValid; // True if vgMask() contains valid data. |
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189 bool maskIsSet; // True if mask would be fully set if it was valid. |
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190 bool rawVG; // True if processing a raw VG escape. |
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191 |
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192 QRect maskRect; // Rectangle version of mask if it is simple. |
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193 |
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194 QTransform penTransform; // Transform for the pen. |
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195 QTransform brushTransform; // Transform for the brush. |
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196 |
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197 VGMatrixMode matrixMode; // Last matrix mode that was set. |
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198 VGImageMode imageMode; // Last image mode that was set. |
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199 |
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200 QRegion scissorRegion; // Currently active scissor region. |
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201 bool scissorActive; // True if scissor region is active. |
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202 |
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203 QPaintEngine::DirtyFlags dirty; |
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204 |
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205 QColor clearColor; // Last clear color that was set. |
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206 VGfloat clearOpacity; // Opacity during the last clear. |
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207 |
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208 VGBlendMode blendMode; // Active blend mode. |
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209 VGRenderingQuality renderingQuality; // Active rendering quality. |
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210 VGImageQuality imageQuality; // Active image quality. |
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211 |
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212 #if !defined(QVG_NO_DRAW_GLYPHS) |
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213 QVGFontCache fontCache; |
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214 QVGFontEngineCleaner *fontEngineCleaner; |
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215 #endif |
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216 |
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217 QScopedPointer<QPixmapFilter> convolutionFilter; |
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218 QScopedPointer<QPixmapFilter> colorizeFilter; |
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219 QScopedPointer<QPixmapFilter> dropShadowFilter; |
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220 QScopedPointer<QPixmapFilter> blurFilter; |
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221 |
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222 // Ensure that the path transform is properly set in the VG context |
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223 // before we perform a vgDrawPath() operation. |
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224 inline void ensurePathTransform() |
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225 { |
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226 if (!pathTransformSet) { |
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227 setTransform(VG_MATRIX_PATH_USER_TO_SURFACE, pathTransform); |
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228 pathTransformSet = true; |
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229 } |
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230 } |
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231 |
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232 // Ensure that a specific pen has been set into penPaint. |
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233 inline void ensurePen(const QPen& pen) { |
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234 if (forcePenChange || pen != currentPen) { |
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235 currentPen = pen; |
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236 forcePenChange = false; |
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237 penType = setBrush |
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238 (penPaint, pen.brush(), |
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239 VG_MATRIX_STROKE_PAINT_TO_USER, penType); |
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240 setPenParams(pen); |
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241 } |
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242 } |
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243 |
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244 // Ensure that a specific brush has been set into brushPaint. |
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245 inline void ensureBrush(const QBrush& brush) { |
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246 if (forceBrushChange || brush != currentBrush) { |
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247 currentBrush = brush; |
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248 forceBrushChange = false; |
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249 brushType = setBrush |
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250 (brushPaint, brush, VG_MATRIX_FILL_PAINT_TO_USER, brushType); |
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251 } |
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252 if (fillPaint != brushPaint) { |
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253 vgSetPaint(brushPaint, VG_FILL_PATH); |
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254 fillPaint = brushPaint; |
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255 } |
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256 } |
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257 |
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258 // Set various modes, but only if different. |
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259 inline void setImageMode(VGImageMode mode); |
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260 inline void setRenderingQuality(VGRenderingQuality mode); |
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261 inline void setImageQuality(VGImageQuality mode); |
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262 inline void setBlendMode(VGBlendMode mode); |
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263 inline void setFillRule(VGint mode); |
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264 |
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265 // Clear all lazily-set modes. |
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266 void clearModes(); |
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267 }; |
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268 |
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269 inline void QVGPaintEnginePrivate::setImageMode(VGImageMode mode) |
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270 { |
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271 if (imageMode != mode) { |
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272 imageMode = mode; |
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273 vgSeti(VG_IMAGE_MODE, mode); |
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274 } |
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275 } |
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276 |
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277 inline void QVGPaintEnginePrivate::setRenderingQuality(VGRenderingQuality mode) |
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278 { |
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279 if (renderingQuality != mode) { |
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280 vgSeti(VG_RENDERING_QUALITY, mode); |
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281 renderingQuality = mode; |
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282 } |
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283 } |
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284 |
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285 inline void QVGPaintEnginePrivate::setImageQuality(VGImageQuality mode) |
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286 { |
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287 if (imageQuality != mode) { |
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288 vgSeti(VG_IMAGE_QUALITY, mode); |
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289 imageQuality = mode; |
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290 } |
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291 } |
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292 |
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293 inline void QVGPaintEnginePrivate::setBlendMode(VGBlendMode mode) |
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294 { |
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295 if (blendMode != mode) { |
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296 vgSeti(VG_BLEND_MODE, mode); |
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297 blendMode = mode; |
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298 } |
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299 } |
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300 |
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301 inline void QVGPaintEnginePrivate::setFillRule(VGint mode) |
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302 { |
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303 if (fillRule != mode) { |
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304 fillRule = mode; |
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305 vgSeti(VG_FILL_RULE, mode); |
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306 } |
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307 } |
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308 |
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309 void QVGPaintEnginePrivate::clearModes() |
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310 { |
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311 matrixMode = (VGMatrixMode)0; |
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312 imageMode = (VGImageMode)0; |
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313 blendMode = (VGBlendMode)0; |
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314 renderingQuality = (VGRenderingQuality)0; |
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315 imageQuality = (VGImageQuality)0; |
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316 } |
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317 |
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318 QVGPaintEnginePrivate::QVGPaintEnginePrivate() |
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319 { |
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320 init(); |
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321 } |
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322 |
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323 void QVGPaintEnginePrivate::init() |
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324 { |
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325 maxScissorRects = 0; |
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326 |
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327 penPaint = 0; |
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328 brushPaint = 0; |
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329 opacityPaint = 0; |
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330 fillPaint = 0; |
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331 |
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332 forcePenChange = true; |
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333 forceBrushChange = true; |
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334 penType = (VGPaintType)0; |
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335 brushType = (VGPaintType)0; |
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336 |
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337 brushOrigin = QPointF(0.0f, 0.0f); |
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338 |
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339 fillRule = 0; |
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340 |
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341 opacity = 1.0; |
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342 paintOpacity = 1.0f; |
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343 |
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344 #if !defined(QVG_NO_MODIFY_PATH) |
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345 rectPath = 0; |
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346 linePath = 0; |
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347 roundRectPath = 0; |
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348 #endif |
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349 |
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350 simpleTransform = true; |
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351 pathTransformSet = false; |
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352 penScale = 1.0; |
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353 |
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354 maskValid = false; |
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355 maskIsSet = false; |
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356 rawVG = false; |
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357 |
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358 scissorActive = false; |
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359 |
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360 dirty = 0; |
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361 |
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362 clearOpacity = 1.0f; |
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363 |
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364 #if !defined(QVG_NO_DRAW_GLYPHS) |
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365 fontEngineCleaner = 0; |
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366 #endif |
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367 |
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368 clearModes(); |
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369 } |
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370 |
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371 QVGPaintEnginePrivate::~QVGPaintEnginePrivate() |
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372 { |
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373 destroy(); |
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374 } |
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375 |
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376 void QVGPaintEnginePrivate::initObjects() |
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377 { |
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378 maxScissorRects = vgGeti(VG_MAX_SCISSOR_RECTS); |
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379 |
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380 penPaint = vgCreatePaint(); |
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381 vgSetParameteri(penPaint, VG_PAINT_TYPE, VG_PAINT_TYPE_COLOR); |
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382 vgSetPaint(penPaint, VG_STROKE_PATH); |
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383 |
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384 vgSeti(VG_MATRIX_MODE, VG_MATRIX_STROKE_PAINT_TO_USER); |
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385 vgLoadIdentity(); |
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386 |
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387 brushPaint = vgCreatePaint(); |
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388 vgSetParameteri(brushPaint, VG_PAINT_TYPE, VG_PAINT_TYPE_COLOR); |
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389 vgSetPaint(brushPaint, VG_FILL_PATH); |
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390 fillPaint = brushPaint; |
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391 |
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392 vgSeti(VG_MATRIX_MODE, VG_MATRIX_FILL_PAINT_TO_USER); |
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393 vgLoadIdentity(); |
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394 matrixMode = VG_MATRIX_FILL_PAINT_TO_USER; |
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395 |
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396 opacityPaint = vgCreatePaint(); |
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397 vgSetParameteri(opacityPaint, VG_PAINT_TYPE, VG_PAINT_TYPE_COLOR); |
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398 VGfloat values[4]; |
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399 values[0] = 1.0f; |
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400 values[1] = 1.0f; |
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401 values[2] = 1.0f; |
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402 values[3] = paintOpacity; |
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403 vgSetParameterfv(opacityPaint, VG_PAINT_COLOR, 4, values); |
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404 |
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405 #if !defined(QVG_NO_MODIFY_PATH) |
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406 // Create a dummy path for rectangle drawing, which we can |
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407 // modify later with vgModifyPathCoords(). This should be |
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408 // faster than constantly creating and destroying paths. |
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409 rectPath = vgCreatePath(VG_PATH_FORMAT_STANDARD, |
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410 VG_PATH_DATATYPE_F, |
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411 1.0f, // scale |
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412 0.0f, // bias |
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413 5, // segmentCapacityHint |
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414 8, // coordCapacityHint |
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415 VG_PATH_CAPABILITY_ALL); |
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416 static VGubyte const segments[5] = { |
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417 VG_MOVE_TO_ABS, |
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418 VG_LINE_TO_ABS, |
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419 VG_LINE_TO_ABS, |
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420 VG_LINE_TO_ABS, |
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421 VG_CLOSE_PATH |
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422 }; |
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423 VGfloat coords[8]; |
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424 coords[0] = 0.0f; |
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425 coords[1] = 0.0f; |
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426 coords[2] = 100.0f; |
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427 coords[3] = coords[1]; |
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428 coords[4] = coords[2]; |
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429 coords[5] = 100.0f; |
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430 coords[6] = coords[0]; |
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431 coords[7] = coords[5]; |
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432 vgAppendPathData(rectPath, 5, segments, coords); |
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433 |
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434 // Create a dummy line drawing path as well. |
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435 linePath = vgCreatePath(VG_PATH_FORMAT_STANDARD, |
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436 VG_PATH_DATATYPE_F, |
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437 1.0f, // scale |
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438 0.0f, // bias |
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439 2, // segmentCapacityHint |
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440 4, // coordCapacityHint |
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441 VG_PATH_CAPABILITY_ALL); |
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442 vgAppendPathData(linePath, 2, segments, coords); |
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443 #endif |
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444 } |
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445 |
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446 void QVGPaintEnginePrivate::destroy() |
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447 { |
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448 if (penPaint) |
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449 vgDestroyPaint(penPaint); |
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450 if (brushPaint) |
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451 vgDestroyPaint(brushPaint); |
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452 if (opacityPaint) |
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453 vgDestroyPaint(opacityPaint); |
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454 |
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455 #if !defined(QVG_NO_MODIFY_PATH) |
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456 if (rectPath) |
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457 vgDestroyPath(rectPath); |
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458 if (linePath) |
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459 vgDestroyPath(linePath); |
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460 if (roundRectPath) |
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461 vgDestroyPath(roundRectPath); |
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462 #endif |
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463 |
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464 #if !defined(QVG_NO_DRAW_GLYPHS) |
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465 QVGFontCache::Iterator it; |
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466 for (it = fontCache.begin(); it != fontCache.end(); ++it) |
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467 delete it.value(); |
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468 fontCache.clear(); |
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469 delete fontEngineCleaner; |
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470 #endif |
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471 } |
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472 |
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473 // Set a specific VG transformation matrix in the current VG context. |
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474 void QVGPaintEnginePrivate::setTransform |
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475 (VGMatrixMode mode, const QTransform& transform) |
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476 { |
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477 VGfloat mat[9]; |
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478 if (mode != matrixMode) { |
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479 vgSeti(VG_MATRIX_MODE, mode); |
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480 matrixMode = mode; |
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481 } |
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482 mat[0] = transform.m11(); |
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483 mat[1] = transform.m12(); |
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484 mat[2] = transform.m13(); |
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485 mat[3] = transform.m21(); |
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486 mat[4] = transform.m22(); |
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487 mat[5] = transform.m23(); |
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488 mat[6] = transform.m31(); |
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489 mat[7] = transform.m32(); |
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490 mat[8] = transform.m33(); |
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491 vgLoadMatrix(mat); |
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492 } |
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493 |
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494 extern bool qt_scaleForTransform(const QTransform &transform, qreal *scale); |
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495 |
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496 void QVGPaintEnginePrivate::updateTransform(QPaintDevice *pdev) |
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497 { |
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498 VGfloat devh = pdev->height() - 1; |
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499 |
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500 // Construct the VG transform by combining the Qt transform with |
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501 // the following viewport transformation: |
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502 // | 1 0 0 | | 1 0 0.5 | | 1 0 0.5 | |
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503 // | 0 -1 devh | * | 0 1 -0.5 | = | 0 -1 (0.5 + devh) | |
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504 // | 0 0 1 | | 0 0 1 | | 0 0 1 | |
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505 // The full VG transform is effectively: |
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506 // 1. Apply the user's transformation matrix. |
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507 // 2. Translate by (0.5, -0.5) to correct for Qt and VG putting |
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508 // the centre of the pixel at different positions. |
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509 // 3. Flip the co-ordinate system upside down. |
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510 QTransform viewport(1.0f, 0.0f, 0.0f, |
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511 0.0f, -1.0f, 0.0f, |
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512 0.5f, devh + 0.5f, 1.0f); |
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513 |
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514 // The image transform is always the full transformation, |
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515 // because it can be projective. |
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516 imageTransform = transform * viewport; |
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517 |
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518 // Determine if the transformation is projective. |
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519 bool projective = (imageTransform.m13() != 0.0f || |
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520 imageTransform.m23() != 0.0f || |
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521 imageTransform.m33() != 1.0f); |
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522 if (projective) { |
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523 // The engine cannot do projective path transforms for us, |
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524 // so we will have to convert the co-ordinates ourselves. |
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525 // Change the matrix to just the viewport transformation. |
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526 pathTransform = viewport; |
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527 simpleTransform = false; |
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528 } else { |
|
529 pathTransform = imageTransform; |
|
530 simpleTransform = true; |
|
531 } |
|
532 pathTransformSet = false; |
|
533 |
|
534 // Calculate the scaling factor to use for turning cosmetic pens |
|
535 // into ordinary non-cosmetic pens. |
|
536 qt_scaleForTransform(transform, &penScale); |
|
537 } |
|
538 |
|
539 VGPath QVGPaintEnginePrivate::vectorPathToVGPath(const QVectorPath& path) |
|
540 { |
|
541 int count = path.elementCount(); |
|
542 const qreal *points = path.points(); |
|
543 const QPainterPath::ElementType *elements = path.elements(); |
|
544 |
|
545 VGPath vgpath = vgCreatePath(VG_PATH_FORMAT_STANDARD, |
|
546 VG_PATH_DATATYPE_F, |
|
547 1.0f, // scale |
|
548 0.0f, // bias |
|
549 count + 1, // segmentCapacityHint |
|
550 count * 2, // coordCapacityHint |
|
551 VG_PATH_CAPABILITY_ALL); |
|
552 |
|
553 // Size is sufficient segments for drawRoundedRect() paths. |
|
554 QVarLengthArray<VGubyte, 20> segments; |
|
555 |
|
556 if (sizeof(qreal) == sizeof(VGfloat) && elements && simpleTransform) { |
|
557 // If Qt was compiled with qreal the same size as VGfloat, |
|
558 // then convert the segment types and use the incoming |
|
559 // points array directly. |
|
560 for (int i = 0; i < count; ++i) { |
|
561 switch (elements[i]) { |
|
562 |
|
563 case QPainterPath::MoveToElement: |
|
564 segments.append(VG_MOVE_TO_ABS); break; |
|
565 |
|
566 case QPainterPath::LineToElement: |
|
567 segments.append(VG_LINE_TO_ABS); break; |
|
568 |
|
569 case QPainterPath::CurveToElement: |
|
570 segments.append(VG_CUBIC_TO_ABS); break; |
|
571 |
|
572 case QPainterPath::CurveToDataElement: break; |
|
573 |
|
574 } |
|
575 } |
|
576 if (path.hasImplicitClose()) |
|
577 segments.append(VG_CLOSE_PATH); |
|
578 |
|
579 vgAppendPathData(vgpath, segments.count(), segments.constData(), |
|
580 reinterpret_cast<const VGfloat *>(points)); |
|
581 |
|
582 return vgpath; |
|
583 } |
|
584 |
|
585 // Sizes chosen so that drawRoundedRect() paths fit in these arrays. |
|
586 QVarLengthArray<VGfloat, 48> coords; |
|
587 |
|
588 int curvePos = 0; |
|
589 QPointF temp; |
|
590 |
|
591 if (elements && simpleTransform) { |
|
592 // Convert the members of the element array. |
|
593 for (int i = 0; i < count; ++i) { |
|
594 switch (elements[i]) { |
|
595 |
|
596 case QPainterPath::MoveToElement: |
|
597 { |
|
598 coords.append(points[0]); |
|
599 coords.append(points[1]); |
|
600 segments.append(VG_MOVE_TO_ABS); |
|
601 } |
|
602 break; |
|
603 |
|
604 case QPainterPath::LineToElement: |
|
605 { |
|
606 coords.append(points[0]); |
|
607 coords.append(points[1]); |
|
608 segments.append(VG_LINE_TO_ABS); |
|
609 } |
|
610 break; |
|
611 |
|
612 case QPainterPath::CurveToElement: |
|
613 { |
|
614 coords.append(points[0]); |
|
615 coords.append(points[1]); |
|
616 curvePos = 2; |
|
617 } |
|
618 break; |
|
619 |
|
620 case QPainterPath::CurveToDataElement: |
|
621 { |
|
622 coords.append(points[0]); |
|
623 coords.append(points[1]); |
|
624 curvePos += 2; |
|
625 if (curvePos == 6) { |
|
626 curvePos = 0; |
|
627 segments.append(VG_CUBIC_TO_ABS); |
|
628 } |
|
629 } |
|
630 break; |
|
631 |
|
632 } |
|
633 points += 2; |
|
634 } |
|
635 } else if (elements && !simpleTransform) { |
|
636 // Convert the members of the element array after applying the |
|
637 // current transform to the path locally. |
|
638 for (int i = 0; i < count; ++i) { |
|
639 switch (elements[i]) { |
|
640 |
|
641 case QPainterPath::MoveToElement: |
|
642 { |
|
643 temp = transform.map(QPointF(points[0], points[1])); |
|
644 coords.append(temp.x()); |
|
645 coords.append(temp.y()); |
|
646 segments.append(VG_MOVE_TO_ABS); |
|
647 } |
|
648 break; |
|
649 |
|
650 case QPainterPath::LineToElement: |
|
651 { |
|
652 temp = transform.map(QPointF(points[0], points[1])); |
|
653 coords.append(temp.x()); |
|
654 coords.append(temp.y()); |
|
655 segments.append(VG_LINE_TO_ABS); |
|
656 } |
|
657 break; |
|
658 |
|
659 case QPainterPath::CurveToElement: |
|
660 { |
|
661 temp = transform.map(QPointF(points[0], points[1])); |
|
662 coords.append(temp.x()); |
|
663 coords.append(temp.y()); |
|
664 curvePos = 2; |
|
665 } |
|
666 break; |
|
667 |
|
668 case QPainterPath::CurveToDataElement: |
|
669 { |
|
670 temp = transform.map(QPointF(points[0], points[1])); |
|
671 coords.append(temp.x()); |
|
672 coords.append(temp.y()); |
|
673 curvePos += 2; |
|
674 if (curvePos == 6) { |
|
675 curvePos = 0; |
|
676 segments.append(VG_CUBIC_TO_ABS); |
|
677 } |
|
678 } |
|
679 break; |
|
680 |
|
681 } |
|
682 points += 2; |
|
683 } |
|
684 } else if (count > 0 && simpleTransform) { |
|
685 // If there is no element array, then the path is assumed |
|
686 // to be a MoveTo followed by several LineTo's. |
|
687 coords.append(points[0]); |
|
688 coords.append(points[1]); |
|
689 segments.append(VG_MOVE_TO_ABS); |
|
690 while (count > 1) { |
|
691 points += 2; |
|
692 coords.append(points[0]); |
|
693 coords.append(points[1]); |
|
694 segments.append(VG_LINE_TO_ABS); |
|
695 --count; |
|
696 } |
|
697 } else if (count > 0 && !simpleTransform) { |
|
698 // Convert a simple path, and apply the transform locally. |
|
699 temp = transform.map(QPointF(points[0], points[1])); |
|
700 coords.append(temp.x()); |
|
701 coords.append(temp.y()); |
|
702 segments.append(VG_MOVE_TO_ABS); |
|
703 while (count > 1) { |
|
704 points += 2; |
|
705 temp = transform.map(QPointF(points[0], points[1])); |
|
706 coords.append(temp.x()); |
|
707 coords.append(temp.y()); |
|
708 segments.append(VG_LINE_TO_ABS); |
|
709 --count; |
|
710 } |
|
711 } |
|
712 |
|
713 // Close the path if specified. |
|
714 if (path.hasImplicitClose()) |
|
715 segments.append(VG_CLOSE_PATH); |
|
716 |
|
717 vgAppendPathData(vgpath, segments.count(), |
|
718 segments.constData(), coords.constData()); |
|
719 |
|
720 return vgpath; |
|
721 } |
|
722 |
|
723 VGPath QVGPaintEnginePrivate::painterPathToVGPath(const QPainterPath& path) |
|
724 { |
|
725 int count = path.elementCount(); |
|
726 |
|
727 VGPath vgpath = vgCreatePath(VG_PATH_FORMAT_STANDARD, |
|
728 VG_PATH_DATATYPE_F, |
|
729 1.0f, // scale |
|
730 0.0f, // bias |
|
731 count + 1, // segmentCapacityHint |
|
732 count * 2, // coordCapacityHint |
|
733 VG_PATH_CAPABILITY_ALL); |
|
734 |
|
735 if (count == 0) |
|
736 return vgpath; |
|
737 |
|
738 const QPainterPath::Element *elements = &(path.elementAt(0)); |
|
739 |
|
740 // Sizes chosen so that drawRoundedRect() paths fit in these arrays. |
|
741 QVarLengthArray<VGfloat, 48> coords; |
|
742 QVarLengthArray<VGubyte, 20> segments; |
|
743 |
|
744 int curvePos = 0; |
|
745 QPointF temp; |
|
746 |
|
747 // Keep track of the start and end of each sub-path. QPainterPath |
|
748 // does not have an "implicit close" flag like QVectorPath does. |
|
749 // We therefore have to detect closed paths by looking for a LineTo |
|
750 // element that connects back to the initial MoveTo element. |
|
751 qreal startx = 0.0; |
|
752 qreal starty = 0.0; |
|
753 qreal endx = 0.0; |
|
754 qreal endy = 0.0; |
|
755 bool haveStart = false; |
|
756 bool haveEnd = false; |
|
757 |
|
758 if (simpleTransform) { |
|
759 // Convert the members of the element array. |
|
760 for (int i = 0; i < count; ++i) { |
|
761 switch (elements[i].type) { |
|
762 |
|
763 case QPainterPath::MoveToElement: |
|
764 { |
|
765 if (haveStart && haveEnd && startx == endx && starty == endy) { |
|
766 // Implicitly close the previous sub-path. |
|
767 segments.append(VG_CLOSE_PATH); |
|
768 } |
|
769 startx = elements[i].x; |
|
770 starty = elements[i].y; |
|
771 coords.append(startx); |
|
772 coords.append(starty); |
|
773 haveStart = true; |
|
774 haveEnd = false; |
|
775 segments.append(VG_MOVE_TO_ABS); |
|
776 } |
|
777 break; |
|
778 |
|
779 case QPainterPath::LineToElement: |
|
780 { |
|
781 endx = elements[i].x; |
|
782 endy = elements[i].y; |
|
783 coords.append(endx); |
|
784 coords.append(endy); |
|
785 haveEnd = true; |
|
786 segments.append(VG_LINE_TO_ABS); |
|
787 } |
|
788 break; |
|
789 |
|
790 case QPainterPath::CurveToElement: |
|
791 { |
|
792 coords.append(elements[i].x); |
|
793 coords.append(elements[i].y); |
|
794 haveEnd = false; |
|
795 curvePos = 2; |
|
796 } |
|
797 break; |
|
798 |
|
799 case QPainterPath::CurveToDataElement: |
|
800 { |
|
801 coords.append(elements[i].x); |
|
802 coords.append(elements[i].y); |
|
803 haveEnd = false; |
|
804 curvePos += 2; |
|
805 if (curvePos == 6) { |
|
806 curvePos = 0; |
|
807 segments.append(VG_CUBIC_TO_ABS); |
|
808 } |
|
809 } |
|
810 break; |
|
811 |
|
812 } |
|
813 } |
|
814 } else { |
|
815 // Convert the members of the element array after applying the |
|
816 // current transform to the path locally. |
|
817 for (int i = 0; i < count; ++i) { |
|
818 switch (elements[i].type) { |
|
819 |
|
820 case QPainterPath::MoveToElement: |
|
821 { |
|
822 if (haveStart && haveEnd && startx == endx && starty == endy) { |
|
823 // Implicitly close the previous sub-path. |
|
824 segments.append(VG_CLOSE_PATH); |
|
825 } |
|
826 temp = transform.map(QPointF(elements[i].x, elements[i].y)); |
|
827 startx = temp.x(); |
|
828 starty = temp.y(); |
|
829 coords.append(startx); |
|
830 coords.append(starty); |
|
831 haveStart = true; |
|
832 haveEnd = false; |
|
833 segments.append(VG_MOVE_TO_ABS); |
|
834 } |
|
835 break; |
|
836 |
|
837 case QPainterPath::LineToElement: |
|
838 { |
|
839 temp = transform.map(QPointF(elements[i].x, elements[i].y)); |
|
840 endx = temp.x(); |
|
841 endy = temp.y(); |
|
842 coords.append(endx); |
|
843 coords.append(endy); |
|
844 haveEnd = true; |
|
845 segments.append(VG_LINE_TO_ABS); |
|
846 } |
|
847 break; |
|
848 |
|
849 case QPainterPath::CurveToElement: |
|
850 { |
|
851 temp = transform.map(QPointF(elements[i].x, elements[i].y)); |
|
852 coords.append(temp.x()); |
|
853 coords.append(temp.y()); |
|
854 haveEnd = false; |
|
855 curvePos = 2; |
|
856 } |
|
857 break; |
|
858 |
|
859 case QPainterPath::CurveToDataElement: |
|
860 { |
|
861 temp = transform.map(QPointF(elements[i].x, elements[i].y)); |
|
862 coords.append(temp.x()); |
|
863 coords.append(temp.y()); |
|
864 haveEnd = false; |
|
865 curvePos += 2; |
|
866 if (curvePos == 6) { |
|
867 curvePos = 0; |
|
868 segments.append(VG_CUBIC_TO_ABS); |
|
869 } |
|
870 } |
|
871 break; |
|
872 |
|
873 } |
|
874 } |
|
875 } |
|
876 |
|
877 if (haveStart && haveEnd && startx == endx && starty == endy) { |
|
878 // Implicitly close the last sub-path. |
|
879 segments.append(VG_CLOSE_PATH); |
|
880 } |
|
881 |
|
882 vgAppendPathData(vgpath, segments.count(), |
|
883 segments.constData(), coords.constData()); |
|
884 |
|
885 return vgpath; |
|
886 } |
|
887 |
|
888 VGPath QVGPaintEnginePrivate::roundedRectPath(const QRectF &rect, qreal xRadius, qreal yRadius, Qt::SizeMode mode) |
|
889 { |
|
890 static VGubyte roundedrect_types[] = { |
|
891 VG_MOVE_TO_ABS, |
|
892 VG_LINE_TO_ABS, |
|
893 VG_CUBIC_TO_ABS, |
|
894 VG_LINE_TO_ABS, |
|
895 VG_CUBIC_TO_ABS, |
|
896 VG_LINE_TO_ABS, |
|
897 VG_CUBIC_TO_ABS, |
|
898 VG_LINE_TO_ABS, |
|
899 VG_CUBIC_TO_ABS, |
|
900 VG_CLOSE_PATH |
|
901 }; |
|
902 |
|
903 qreal x1 = rect.left(); |
|
904 qreal x2 = rect.right(); |
|
905 qreal y1 = rect.top(); |
|
906 qreal y2 = rect.bottom(); |
|
907 |
|
908 if (mode == Qt::RelativeSize) { |
|
909 xRadius = xRadius * rect.width() / 200.; |
|
910 yRadius = yRadius * rect.height() / 200.; |
|
911 } |
|
912 |
|
913 xRadius = qMin(xRadius, rect.width() / 2); |
|
914 yRadius = qMin(yRadius, rect.height() / 2); |
|
915 |
|
916 VGfloat pts[] = { |
|
917 x1 + xRadius, y1, // MoveTo |
|
918 x2 - xRadius, y1, // LineTo |
|
919 x2 - (1 - KAPPA) * xRadius, y1, // CurveTo |
|
920 x2, y1 + (1 - KAPPA) * yRadius, |
|
921 x2, y1 + yRadius, |
|
922 x2, y2 - yRadius, // LineTo |
|
923 x2, y2 - (1 - KAPPA) * yRadius, // CurveTo |
|
924 x2 - (1 - KAPPA) * xRadius, y2, |
|
925 x2 - xRadius, y2, |
|
926 x1 + xRadius, y2, // LineTo |
|
927 x1 + (1 - KAPPA) * xRadius, y2, // CurveTo |
|
928 x1, y2 - (1 - KAPPA) * yRadius, |
|
929 x1, y2 - yRadius, |
|
930 x1, y1 + yRadius, // LineTo |
|
931 x1, y1 + KAPPA * yRadius, // CurveTo |
|
932 x1 + (1 - KAPPA) * xRadius, y1, |
|
933 x1 + xRadius, y1 |
|
934 }; |
|
935 |
|
936 #if !defined(QVG_NO_MODIFY_PATH) |
|
937 VGPath vgpath = roundRectPath; |
|
938 if (!vgpath) { |
|
939 vgpath = vgCreatePath(VG_PATH_FORMAT_STANDARD, |
|
940 VG_PATH_DATATYPE_F, |
|
941 1.0f, // scale |
|
942 0.0f, // bias |
|
943 10, // segmentCapacityHint |
|
944 17 * 2, // coordCapacityHint |
|
945 VG_PATH_CAPABILITY_ALL); |
|
946 vgAppendPathData(vgpath, 10, roundedrect_types, pts); |
|
947 roundRectPath = vgpath; |
|
948 } else { |
|
949 vgModifyPathCoords(vgpath, 0, 9, pts); |
|
950 } |
|
951 #else |
|
952 VGPath vgpath = vgCreatePath(VG_PATH_FORMAT_STANDARD, |
|
953 VG_PATH_DATATYPE_F, |
|
954 1.0f, // scale |
|
955 0.0f, // bias |
|
956 10, // segmentCapacityHint |
|
957 17 * 2, // coordCapacityHint |
|
958 VG_PATH_CAPABILITY_ALL); |
|
959 vgAppendPathData(vgpath, 10, roundedrect_types, pts); |
|
960 #endif |
|
961 |
|
962 return vgpath; |
|
963 } |
|
964 |
|
965 extern QImage qt_imageForBrush(int style, bool invert); |
|
966 |
|
967 static QImage colorizeBitmap(const QImage &image, const QColor &color) |
|
968 { |
|
969 QImage sourceImage = image.convertToFormat(QImage::Format_MonoLSB); |
|
970 QImage dest = QImage(sourceImage.size(), QImage::Format_ARGB32_Premultiplied); |
|
971 |
|
972 QRgb fg = PREMUL(color.rgba()); |
|
973 QRgb bg = 0; |
|
974 |
|
975 int height = sourceImage.height(); |
|
976 int width = sourceImage.width(); |
|
977 for (int y=0; y<height; ++y) { |
|
978 uchar *source = sourceImage.scanLine(y); |
|
979 QRgb *target = reinterpret_cast<QRgb *>(dest.scanLine(y)); |
|
980 for (int x=0; x < width; ++x) |
|
981 target[x] = (source[x>>3] >> (x&7)) & 1 ? fg : bg; |
|
982 } |
|
983 return dest; |
|
984 } |
|
985 |
|
986 static VGImage toVGImage |
|
987 (const QImage & image, Qt::ImageConversionFlags flags = Qt::AutoColor) |
|
988 { |
|
989 QImage img(image); |
|
990 |
|
991 VGImageFormat format; |
|
992 switch (img.format()) { |
|
993 case QImage::Format_Mono: |
|
994 img = image.convertToFormat(QImage::Format_MonoLSB, flags); |
|
995 format = VG_BW_1; |
|
996 break; |
|
997 case QImage::Format_MonoLSB: |
|
998 format = VG_BW_1; |
|
999 break; |
|
1000 case QImage::Format_RGB32: |
|
1001 format = VG_sXRGB_8888; |
|
1002 break; |
|
1003 case QImage::Format_ARGB32: |
|
1004 format = VG_sARGB_8888; |
|
1005 break; |
|
1006 case QImage::Format_ARGB32_Premultiplied: |
|
1007 format = VG_sARGB_8888_PRE; |
|
1008 break; |
|
1009 case QImage::Format_RGB16: |
|
1010 format = VG_sRGB_565; |
|
1011 break; |
|
1012 default: |
|
1013 // Convert everything else into ARGB32_Premultiplied. |
|
1014 img = image.convertToFormat(QImage::Format_ARGB32_Premultiplied, flags); |
|
1015 format = VG_sARGB_8888_PRE; |
|
1016 break; |
|
1017 } |
|
1018 |
|
1019 const uchar *pixels = img.bits(); |
|
1020 |
|
1021 VGImage vgImg = vgCreateImage |
|
1022 (format, img.width(), img.height(), VG_IMAGE_QUALITY_FASTER); |
|
1023 vgImageSubData |
|
1024 (vgImg, pixels, img.bytesPerLine(), format, 0, 0, |
|
1025 img.width(), img.height()); |
|
1026 |
|
1027 return vgImg; |
|
1028 } |
|
1029 |
|
1030 static VGImage toVGImageSubRect |
|
1031 (const QImage & image, const QRect& sr, |
|
1032 Qt::ImageConversionFlags flags = Qt::AutoColor) |
|
1033 { |
|
1034 QImage img(image); |
|
1035 |
|
1036 VGImageFormat format; |
|
1037 int bpp = 4; |
|
1038 |
|
1039 switch (img.format()) { |
|
1040 case QImage::Format_Mono: |
|
1041 case QImage::Format_MonoLSB: |
|
1042 return VG_INVALID_HANDLE; |
|
1043 case QImage::Format_RGB32: |
|
1044 format = VG_sXRGB_8888; |
|
1045 break; |
|
1046 case QImage::Format_ARGB32: |
|
1047 format = VG_sARGB_8888; |
|
1048 break; |
|
1049 case QImage::Format_ARGB32_Premultiplied: |
|
1050 format = VG_sARGB_8888_PRE; |
|
1051 break; |
|
1052 case QImage::Format_RGB16: |
|
1053 format = VG_sRGB_565; |
|
1054 bpp = 2; |
|
1055 break; |
|
1056 default: |
|
1057 // Convert everything else into ARGB32_Premultiplied. |
|
1058 img = image.convertToFormat(QImage::Format_ARGB32_Premultiplied, flags); |
|
1059 format = VG_sARGB_8888_PRE; |
|
1060 break; |
|
1061 } |
|
1062 |
|
1063 const uchar *pixels = img.bits() + bpp * sr.x() + |
|
1064 img.bytesPerLine() * sr.y(); |
|
1065 |
|
1066 VGImage vgImg = vgCreateImage |
|
1067 (format, sr.width(), sr.height(), VG_IMAGE_QUALITY_FASTER); |
|
1068 vgImageSubData |
|
1069 (vgImg, pixels, img.bytesPerLine(), format, 0, 0, |
|
1070 sr.width(), sr.height()); |
|
1071 |
|
1072 return vgImg; |
|
1073 } |
|
1074 |
|
1075 static VGImage toVGImageWithOpacity(const QImage & image, qreal opacity) |
|
1076 { |
|
1077 QImage img(image.size(), QImage::Format_ARGB32_Premultiplied); |
|
1078 img.fill(0); |
|
1079 QPainter painter; |
|
1080 painter.begin(&img); |
|
1081 painter.setOpacity(opacity); |
|
1082 painter.drawImage(0, 0, image); |
|
1083 painter.end(); |
|
1084 |
|
1085 const uchar *pixels = img.bits(); |
|
1086 |
|
1087 VGImage vgImg = vgCreateImage |
|
1088 (VG_sARGB_8888_PRE, img.width(), img.height(), VG_IMAGE_QUALITY_FASTER); |
|
1089 vgImageSubData |
|
1090 (vgImg, pixels, img.bytesPerLine(), VG_sARGB_8888_PRE, 0, 0, |
|
1091 img.width(), img.height()); |
|
1092 |
|
1093 return vgImg; |
|
1094 } |
|
1095 |
|
1096 static VGImage toVGImageWithOpacitySubRect |
|
1097 (const QImage & image, qreal opacity, const QRect& sr) |
|
1098 { |
|
1099 QImage img(sr.size(), QImage::Format_ARGB32_Premultiplied); |
|
1100 img.fill(0); |
|
1101 QPainter painter; |
|
1102 painter.begin(&img); |
|
1103 painter.setOpacity(opacity); |
|
1104 painter.drawImage(QPoint(0, 0), image, sr); |
|
1105 painter.end(); |
|
1106 |
|
1107 const uchar *pixels = img.bits(); |
|
1108 |
|
1109 VGImage vgImg = vgCreateImage |
|
1110 (VG_sARGB_8888_PRE, img.width(), img.height(), VG_IMAGE_QUALITY_FASTER); |
|
1111 vgImageSubData |
|
1112 (vgImg, pixels, img.bytesPerLine(), VG_sARGB_8888_PRE, 0, 0, |
|
1113 img.width(), img.height()); |
|
1114 |
|
1115 return vgImg; |
|
1116 } |
|
1117 |
|
1118 VGPaintType QVGPaintEnginePrivate::setBrush |
|
1119 (VGPaint paint, const QBrush& brush, VGMatrixMode mode, |
|
1120 VGPaintType prevType) |
|
1121 { |
|
1122 VGfloat values[5]; |
|
1123 setBrushTransform(brush, mode); |
|
1124 |
|
1125 // Reset the paint pattern on the brush, which will discard |
|
1126 // the previous VGImage if one was set. |
|
1127 if (prevType == VG_PAINT_TYPE_PATTERN || prevType == (VGPaintType)0) |
|
1128 vgPaintPattern(paint, VG_INVALID_HANDLE); |
|
1129 |
|
1130 switch (brush.style()) { |
|
1131 |
|
1132 case Qt::SolidPattern: { |
|
1133 // The brush is a solid color. |
|
1134 QColor color(brush.color()); |
|
1135 values[0] = color.redF(); |
|
1136 values[1] = color.greenF(); |
|
1137 values[2] = color.blueF(); |
|
1138 values[3] = color.alphaF() * opacity; |
|
1139 if (prevType != VG_PAINT_TYPE_COLOR) |
|
1140 vgSetParameteri(paint, VG_PAINT_TYPE, VG_PAINT_TYPE_COLOR); |
|
1141 vgSetParameterfv(paint, VG_PAINT_COLOR, 4, values); |
|
1142 return VG_PAINT_TYPE_COLOR; |
|
1143 } |
|
1144 |
|
1145 case Qt::LinearGradientPattern: { |
|
1146 // The brush is a linear gradient. |
|
1147 Q_ASSERT(brush.gradient()->type() == QGradient::LinearGradient); |
|
1148 const QLinearGradient *grad = |
|
1149 static_cast<const QLinearGradient*>(brush.gradient()); |
|
1150 values[0] = grad->start().x(); |
|
1151 values[1] = grad->start().y(); |
|
1152 values[2] = grad->finalStop().x(); |
|
1153 values[3] = grad->finalStop().y(); |
|
1154 if (prevType != VG_PAINT_TYPE_LINEAR_GRADIENT) |
|
1155 vgSetParameteri(paint, VG_PAINT_TYPE, VG_PAINT_TYPE_LINEAR_GRADIENT); |
|
1156 vgSetParameterfv(paint, VG_PAINT_LINEAR_GRADIENT, 4, values); |
|
1157 setupColorRamp(grad, paint); |
|
1158 return VG_PAINT_TYPE_LINEAR_GRADIENT; |
|
1159 } |
|
1160 |
|
1161 case Qt::RadialGradientPattern: { |
|
1162 // The brush is a radial gradient. |
|
1163 Q_ASSERT(brush.gradient()->type() == QGradient::RadialGradient); |
|
1164 const QRadialGradient *grad = |
|
1165 static_cast<const QRadialGradient*>(brush.gradient()); |
|
1166 values[0] = grad->center().x(); |
|
1167 values[1] = grad->center().y(); |
|
1168 values[2] = grad->focalPoint().x(); |
|
1169 values[3] = grad->focalPoint().y(); |
|
1170 values[4] = grad->radius(); |
|
1171 if (prevType != VG_PAINT_TYPE_RADIAL_GRADIENT) |
|
1172 vgSetParameteri(paint, VG_PAINT_TYPE, VG_PAINT_TYPE_RADIAL_GRADIENT); |
|
1173 vgSetParameterfv(paint, VG_PAINT_RADIAL_GRADIENT, 5, values); |
|
1174 setupColorRamp(grad, paint); |
|
1175 return VG_PAINT_TYPE_RADIAL_GRADIENT; |
|
1176 } |
|
1177 |
|
1178 case Qt::TexturePattern: { |
|
1179 // The brush is a texture specified by a QPixmap/QImage. |
|
1180 QPixmapData *pd = brush.texture().pixmapData(); |
|
1181 VGImage vgImg; |
|
1182 bool deref = false; |
|
1183 if (pd->pixelType() == QPixmapData::BitmapType) { |
|
1184 // Colorize bitmaps using the brush color and opacity. |
|
1185 QColor color = brush.color(); |
|
1186 if (opacity != 1.0) |
|
1187 color.setAlphaF(color.alphaF() * opacity); |
|
1188 QImage image = colorizeBitmap(*(pd->buffer()), color); |
|
1189 vgImg = toVGImage(image); |
|
1190 deref = true; |
|
1191 } else if (opacity == 1.0) { |
|
1192 if (pd->classId() == QPixmapData::OpenVGClass) { |
|
1193 QVGPixmapData *vgpd = static_cast<QVGPixmapData *>(pd); |
|
1194 vgImg = vgpd->toVGImage(); |
|
1195 } else { |
|
1196 vgImg = toVGImage(*(pd->buffer())); |
|
1197 deref = true; |
|
1198 } |
|
1199 } else if (pd->classId() == QPixmapData::OpenVGClass) { |
|
1200 QVGPixmapData *vgpd = static_cast<QVGPixmapData *>(pd); |
|
1201 vgImg = vgpd->toVGImage(opacity); |
|
1202 } else { |
|
1203 vgImg = toVGImageWithOpacity(*(pd->buffer()), opacity); |
|
1204 deref = true; |
|
1205 } |
|
1206 if (vgImg == VG_INVALID_HANDLE) |
|
1207 break; |
|
1208 if (prevType != VG_PAINT_TYPE_PATTERN) |
|
1209 vgSetParameteri(paint, VG_PAINT_TYPE, VG_PAINT_TYPE_PATTERN); |
|
1210 vgSetParameteri(paint, VG_PAINT_PATTERN_TILING_MODE, VG_TILE_REPEAT); |
|
1211 vgPaintPattern(paint, vgImg); |
|
1212 if (deref) |
|
1213 vgDestroyImage(vgImg); // Will be valid until pattern is destroyed. |
|
1214 return VG_PAINT_TYPE_PATTERN; |
|
1215 } |
|
1216 |
|
1217 case Qt::ConicalGradientPattern: { |
|
1218 // Convert conical gradients into the first stop color. |
|
1219 qWarning() << "QVGPaintEnginePrivate::setBrush: conical gradients are not supported by OpenVG"; |
|
1220 Q_ASSERT(brush.gradient()->type() == QGradient::ConicalGradient); |
|
1221 const QConicalGradient *grad = |
|
1222 static_cast<const QConicalGradient*>(brush.gradient()); |
|
1223 const QGradientStops stops = grad->stops(); |
|
1224 QColor color; |
|
1225 if (stops.size() > 0) |
|
1226 color = stops[0].second; |
|
1227 values[0] = color.redF(); |
|
1228 values[1] = color.greenF(); |
|
1229 values[2] = color.blueF(); |
|
1230 values[3] = color.alphaF() * opacity; |
|
1231 if (prevType != VG_PAINT_TYPE_COLOR) |
|
1232 vgSetParameteri(paint, VG_PAINT_TYPE, VG_PAINT_TYPE_COLOR); |
|
1233 vgSetParameterfv(paint, VG_PAINT_COLOR, 4, values); |
|
1234 return VG_PAINT_TYPE_COLOR; |
|
1235 } |
|
1236 |
|
1237 case Qt::Dense1Pattern: |
|
1238 case Qt::Dense2Pattern: |
|
1239 case Qt::Dense3Pattern: |
|
1240 case Qt::Dense4Pattern: |
|
1241 case Qt::Dense5Pattern: |
|
1242 case Qt::Dense6Pattern: |
|
1243 case Qt::Dense7Pattern: |
|
1244 case Qt::HorPattern: |
|
1245 case Qt::VerPattern: |
|
1246 case Qt::CrossPattern: |
|
1247 case Qt::BDiagPattern: |
|
1248 case Qt::FDiagPattern: |
|
1249 case Qt::DiagCrossPattern: { |
|
1250 // The brush is a traditional dotted or cross-hatched pattern brush. |
|
1251 QColor color = brush.color(); |
|
1252 if (opacity != 1.0) |
|
1253 color.setAlphaF(color.alphaF() * opacity); |
|
1254 QImage image = colorizeBitmap |
|
1255 (qt_imageForBrush(brush.style(), true), color); |
|
1256 VGImage vgImg = toVGImage(image); |
|
1257 if (prevType != VG_PAINT_TYPE_PATTERN) |
|
1258 vgSetParameteri(paint, VG_PAINT_TYPE, VG_PAINT_TYPE_PATTERN); |
|
1259 vgSetParameteri(paint, VG_PAINT_PATTERN_TILING_MODE, VG_TILE_REPEAT); |
|
1260 vgPaintPattern(paint, vgImg); |
|
1261 vgDestroyImage(vgImg); // Will stay valid until pattern is destroyed. |
|
1262 return VG_PAINT_TYPE_PATTERN; |
|
1263 } |
|
1264 |
|
1265 default: break; |
|
1266 } |
|
1267 return (VGPaintType)0; |
|
1268 } |
|
1269 |
|
1270 void QVGPaintEnginePrivate::setPenParams(const QPen& pen) |
|
1271 { |
|
1272 // Note: OpenVG does not support zero-width or cosmetic pens, |
|
1273 // so we have to simulate cosmetic pens by reversing the scale. |
|
1274 VGfloat width = pen.widthF(); |
|
1275 if (width <= 0.0f) |
|
1276 width = 1.0f; |
|
1277 if (pen.isCosmetic()) { |
|
1278 if (penScale != 1.0 && penScale != 0.0) |
|
1279 width /= penScale; |
|
1280 } |
|
1281 vgSetf(VG_STROKE_LINE_WIDTH, width); |
|
1282 |
|
1283 if (pen.capStyle() == Qt::FlatCap) |
|
1284 vgSetf(VG_STROKE_CAP_STYLE, VG_CAP_BUTT); |
|
1285 else if (pen.capStyle() == Qt::SquareCap) |
|
1286 vgSetf(VG_STROKE_CAP_STYLE, VG_CAP_SQUARE); |
|
1287 else |
|
1288 vgSetf(VG_STROKE_CAP_STYLE, VG_CAP_ROUND); |
|
1289 |
|
1290 if (pen.joinStyle() == Qt::MiterJoin) { |
|
1291 vgSetf(VG_STROKE_JOIN_STYLE, VG_JOIN_MITER); |
|
1292 vgSetf(VG_STROKE_MITER_LIMIT, pen.miterLimit()); |
|
1293 } else if (pen.joinStyle() == Qt::BevelJoin) { |
|
1294 vgSetf(VG_STROKE_JOIN_STYLE, VG_JOIN_BEVEL); |
|
1295 } else { |
|
1296 vgSetf(VG_STROKE_JOIN_STYLE, VG_JOIN_ROUND); |
|
1297 } |
|
1298 |
|
1299 if (pen.style() == Qt::SolidLine) { |
|
1300 vgSetfv(VG_STROKE_DASH_PATTERN, 0, NULL); |
|
1301 } else { |
|
1302 const QVector<qreal> dashPattern = pen.dashPattern(); |
|
1303 QVector<VGfloat> currentDashPattern(dashPattern.count()); |
|
1304 for (int i = 0; i < dashPattern.count(); ++i) |
|
1305 currentDashPattern[i] = dashPattern[i] * width; |
|
1306 vgSetfv(VG_STROKE_DASH_PATTERN, currentDashPattern.count(), currentDashPattern.data()); |
|
1307 vgSetf(VG_STROKE_DASH_PHASE, pen.dashOffset()); |
|
1308 vgSetf(VG_STROKE_DASH_PHASE_RESET, VG_FALSE); |
|
1309 } |
|
1310 } |
|
1311 |
|
1312 void QVGPaintEnginePrivate::setBrushTransform |
|
1313 (const QBrush& brush, VGMatrixMode mode) |
|
1314 { |
|
1315 // Compute the new brush transformation matrix. |
|
1316 QTransform transform(brush.transform()); |
|
1317 if (brushOrigin.x() != 0.0f || brushOrigin.y() != 0.0f) |
|
1318 transform.translate(brushOrigin.x(), brushOrigin.y()); |
|
1319 |
|
1320 // Bail out if the matrix is the same as last time, to avoid |
|
1321 // updating the VG context state unless absolutely necessary. |
|
1322 // Most applications won't have a brush transformation set, |
|
1323 // which will leave the VG setting at its default of identity. |
|
1324 // Always change the transform if coming out of raw VG mode. |
|
1325 if (mode == VG_MATRIX_FILL_PAINT_TO_USER) { |
|
1326 if (!rawVG && transform == brushTransform) |
|
1327 return; |
|
1328 brushTransform = transform; |
|
1329 } else { |
|
1330 if (!rawVG && transform == penTransform) |
|
1331 return; |
|
1332 penTransform = transform; |
|
1333 } |
|
1334 |
|
1335 // Set the brush transformation matrix. |
|
1336 if (mode != matrixMode) { |
|
1337 vgSeti(VG_MATRIX_MODE, mode); |
|
1338 matrixMode = mode; |
|
1339 } |
|
1340 if (transform.isIdentity()) { |
|
1341 vgLoadIdentity(); |
|
1342 } else { |
|
1343 VGfloat mat[9]; |
|
1344 mat[0] = transform.m11(); |
|
1345 mat[1] = transform.m12(); |
|
1346 mat[2] = transform.m13(); |
|
1347 mat[3] = transform.m21(); |
|
1348 mat[4] = transform.m22(); |
|
1349 mat[5] = transform.m23(); |
|
1350 mat[6] = transform.m31(); |
|
1351 mat[7] = transform.m32(); |
|
1352 mat[8] = transform.m33(); |
|
1353 vgLoadMatrix(mat); |
|
1354 } |
|
1355 } |
|
1356 |
|
1357 void QVGPaintEnginePrivate::setupColorRamp(const QGradient *grad, VGPaint paint) |
|
1358 { |
|
1359 QGradient::Spread spread = grad->spread(); |
|
1360 VGColorRampSpreadMode spreadMode; |
|
1361 if (spread == QGradient::ReflectSpread) |
|
1362 spreadMode = VG_COLOR_RAMP_SPREAD_REFLECT; |
|
1363 else if (spread == QGradient::RepeatSpread) |
|
1364 spreadMode = VG_COLOR_RAMP_SPREAD_REPEAT; |
|
1365 else |
|
1366 spreadMode = VG_COLOR_RAMP_SPREAD_PAD; |
|
1367 |
|
1368 const QGradientStops stops = grad->stops(); |
|
1369 int n = 5*stops.size(); |
|
1370 QVector<VGfloat> fill_stops(n); |
|
1371 |
|
1372 for (int i = 0; i < stops.size(); ++i ) { |
|
1373 QColor col = stops[i].second; |
|
1374 fill_stops[i*5] = stops[i].first; |
|
1375 fill_stops[i*5 + 1] = col.redF(); |
|
1376 fill_stops[i*5 + 2] = col.greenF(); |
|
1377 fill_stops[i*5 + 3] = col.blueF(); |
|
1378 fill_stops[i*5 + 4] = col.alphaF() * opacity; |
|
1379 } |
|
1380 |
|
1381 vgSetParameteri(paint, VG_PAINT_COLOR_RAMP_SPREAD_MODE, spreadMode); |
|
1382 vgSetParameteri(paint, VG_PAINT_COLOR_RAMP_PREMULTIPLIED, VG_FALSE); |
|
1383 vgSetParameterfv(paint, VG_PAINT_COLOR_RAMP_STOPS, n, fill_stops.data()); |
|
1384 } |
|
1385 |
|
1386 QVGPainterState::QVGPainterState(QVGPainterState& other) |
|
1387 : QPainterState(other), |
|
1388 isNew(true), clipRegion(other.clipRegion), |
|
1389 savedDirty(0) |
|
1390 { |
|
1391 } |
|
1392 |
|
1393 QVGPainterState::QVGPainterState() |
|
1394 : isNew(true), savedDirty(0) |
|
1395 { |
|
1396 } |
|
1397 |
|
1398 QVGPainterState::~QVGPainterState() |
|
1399 { |
|
1400 } |
|
1401 |
|
1402 QVGPaintEngine::QVGPaintEngine() |
|
1403 : QPaintEngineEx(*new QVGPaintEnginePrivate) |
|
1404 { |
|
1405 } |
|
1406 |
|
1407 QVGPaintEngine::QVGPaintEngine(QVGPaintEnginePrivate &data) |
|
1408 : QPaintEngineEx(data) |
|
1409 { |
|
1410 } |
|
1411 |
|
1412 QVGPaintEngine::~QVGPaintEngine() |
|
1413 { |
|
1414 } |
|
1415 |
|
1416 QPainterState *QVGPaintEngine::createState(QPainterState *orig) const |
|
1417 { |
|
1418 if (!orig) { |
|
1419 return new QVGPainterState(); |
|
1420 } else { |
|
1421 Q_D(const QVGPaintEngine); |
|
1422 QVGPaintEnginePrivate *d2 = const_cast<QVGPaintEnginePrivate*>(d); |
|
1423 QVGPainterState *origState = static_cast<QVGPainterState *>(orig); |
|
1424 origState->savedDirty = d2->dirty; |
|
1425 d2->dirty = 0; |
|
1426 return new QVGPainterState(*origState); |
|
1427 } |
|
1428 } |
|
1429 |
|
1430 void QVGPaintEnginePrivate::draw |
|
1431 (VGPath path, const QPen& pen, const QBrush& brush, VGint rule) |
|
1432 { |
|
1433 VGbitfield mode = 0; |
|
1434 if (pen.style() != Qt::NoPen) { |
|
1435 ensurePen(pen); |
|
1436 mode |= VG_STROKE_PATH; |
|
1437 } |
|
1438 if (brush.style() != Qt::NoBrush) { |
|
1439 ensureBrush(brush); |
|
1440 setFillRule(rule); |
|
1441 mode |= VG_FILL_PATH; |
|
1442 } |
|
1443 if (mode != 0) { |
|
1444 ensurePathTransform(); |
|
1445 vgDrawPath(path, mode); |
|
1446 } |
|
1447 } |
|
1448 |
|
1449 void QVGPaintEnginePrivate::stroke(VGPath path, const QPen& pen) |
|
1450 { |
|
1451 if (pen.style() == Qt::NoPen) |
|
1452 return; |
|
1453 ensurePen(pen); |
|
1454 ensurePathTransform(); |
|
1455 vgDrawPath(path, VG_STROKE_PATH); |
|
1456 } |
|
1457 |
|
1458 void QVGPaintEnginePrivate::fill(VGPath path, const QBrush& brush, VGint rule) |
|
1459 { |
|
1460 if (brush.style() == Qt::NoBrush) |
|
1461 return; |
|
1462 ensureBrush(brush); |
|
1463 setFillRule(rule); |
|
1464 ensurePathTransform(); |
|
1465 vgDrawPath(path, VG_FILL_PATH); |
|
1466 } |
|
1467 |
|
1468 bool QVGPaintEngine::begin(QPaintDevice *pdev) |
|
1469 { |
|
1470 Q_UNUSED(pdev); |
|
1471 Q_D(QVGPaintEngine); |
|
1472 |
|
1473 // Initialize the VG painting objects if we haven't done it yet. |
|
1474 if (!d->penPaint) |
|
1475 d->initObjects(); |
|
1476 |
|
1477 // The initial clip region is the entire device area. |
|
1478 QVGPainterState *s = state(); |
|
1479 s->clipRegion = defaultClipRegion(); |
|
1480 |
|
1481 // Initialize the VG state for this paint operation. |
|
1482 restoreState(QPaintEngine::AllDirty); |
|
1483 d->dirty = 0; |
|
1484 d->rawVG = false; |
|
1485 return true; |
|
1486 } |
|
1487 |
|
1488 bool QVGPaintEngine::end() |
|
1489 { |
|
1490 return true; |
|
1491 } |
|
1492 |
|
1493 void QVGPaintEngine::draw(const QVectorPath &path) |
|
1494 { |
|
1495 Q_D(QVGPaintEngine); |
|
1496 QVGPainterState *s = state(); |
|
1497 VGPath vgpath = d->vectorPathToVGPath(path); |
|
1498 if (!path.hasWindingFill()) |
|
1499 d->draw(vgpath, s->pen, s->brush, VG_EVEN_ODD); |
|
1500 else |
|
1501 d->draw(vgpath, s->pen, s->brush, VG_NON_ZERO); |
|
1502 vgDestroyPath(vgpath); |
|
1503 } |
|
1504 |
|
1505 void QVGPaintEngine::fill(const QVectorPath &path, const QBrush &brush) |
|
1506 { |
|
1507 Q_D(QVGPaintEngine); |
|
1508 VGPath vgpath = d->vectorPathToVGPath(path); |
|
1509 if (!path.hasWindingFill()) |
|
1510 d->fill(vgpath, brush, VG_EVEN_ODD); |
|
1511 else |
|
1512 d->fill(vgpath, brush, VG_NON_ZERO); |
|
1513 vgDestroyPath(vgpath); |
|
1514 } |
|
1515 |
|
1516 void QVGPaintEngine::stroke(const QVectorPath &path, const QPen &pen) |
|
1517 { |
|
1518 Q_D(QVGPaintEngine); |
|
1519 VGPath vgpath = d->vectorPathToVGPath(path); |
|
1520 d->stroke(vgpath, pen); |
|
1521 vgDestroyPath(vgpath); |
|
1522 } |
|
1523 |
|
1524 // Determine if a co-ordinate transform is simple enough to allow |
|
1525 // rectangle-based clipping with vgMask(). Simple transforms most |
|
1526 // often result from origin translations. |
|
1527 static inline bool clipTransformIsSimple(const QTransform& transform) |
|
1528 { |
|
1529 QTransform::TransformationType type = transform.type(); |
|
1530 return (type == QTransform::TxNone || type == QTransform::TxTranslate); |
|
1531 } |
|
1532 |
|
1533 #if defined(QVG_SCISSOR_CLIP) |
|
1534 |
|
1535 void QVGPaintEngine::clip(const QVectorPath &path, Qt::ClipOperation op) |
|
1536 { |
|
1537 Q_D(QVGPaintEngine); |
|
1538 QVGPainterState *s = state(); |
|
1539 |
|
1540 d->dirty |= QPaintEngine::DirtyClipRegion; |
|
1541 |
|
1542 if (op == Qt::NoClip) { |
|
1543 s->clipRegion = defaultClipRegion(); |
|
1544 updateScissor(); |
|
1545 return; |
|
1546 } |
|
1547 |
|
1548 // We aren't using masking, so handle simple QRectF's only. |
|
1549 if (path.shape() == QVectorPath::RectangleHint && |
|
1550 path.elementCount() == 4 && clipTransformIsSimple(d->transform)) { |
|
1551 // Clipping region that resulted from QPainter::setClipRect(QRectF). |
|
1552 // Convert it into a QRect and apply. |
|
1553 const qreal *points = path.points(); |
|
1554 QRectF rect(points[0], points[1], points[2] - points[0], |
|
1555 points[5] - points[1]); |
|
1556 clip(rect.toRect(), op); |
|
1557 } else { |
|
1558 // The best we can do is clip to the bounding rectangle |
|
1559 // of all control points. |
|
1560 clip(path.controlPointRect().toRect(), op); |
|
1561 } |
|
1562 } |
|
1563 |
|
1564 void QVGPaintEngine::clip(const QRect &rect, Qt::ClipOperation op) |
|
1565 { |
|
1566 Q_D(QVGPaintEngine); |
|
1567 QVGPainterState *s = state(); |
|
1568 |
|
1569 d->dirty |= QPaintEngine::DirtyClipRegion; |
|
1570 |
|
1571 // If we have a non-simple transform, then use path-based clipping. |
|
1572 if (op != Qt::NoClip && !clipTransformIsSimple(d->transform)) { |
|
1573 QPaintEngineEx::clip(rect, op); |
|
1574 return; |
|
1575 } |
|
1576 |
|
1577 switch (op) { |
|
1578 case Qt::NoClip: |
|
1579 { |
|
1580 s->clipRegion = defaultClipRegion(); |
|
1581 } |
|
1582 break; |
|
1583 |
|
1584 case Qt::ReplaceClip: |
|
1585 { |
|
1586 s->clipRegion = d->transform.map(QRegion(rect)); |
|
1587 } |
|
1588 break; |
|
1589 |
|
1590 case Qt::IntersectClip: |
|
1591 { |
|
1592 s->clipRegion = s->clipRegion.intersect(d->transform.map(QRegion(rect))); |
|
1593 } |
|
1594 break; |
|
1595 |
|
1596 case Qt::UniteClip: |
|
1597 { |
|
1598 s->clipRegion = s->clipRegion.unite(d->transform.map(QRegion(rect))); |
|
1599 } |
|
1600 break; |
|
1601 } |
|
1602 |
|
1603 updateScissor(); |
|
1604 } |
|
1605 |
|
1606 void QVGPaintEngine::clip(const QRegion ®ion, Qt::ClipOperation op) |
|
1607 { |
|
1608 Q_D(QVGPaintEngine); |
|
1609 QVGPainterState *s = state(); |
|
1610 |
|
1611 d->dirty |= QPaintEngine::DirtyClipRegion; |
|
1612 |
|
1613 // If we have a non-simple transform, then use path-based clipping. |
|
1614 if (op != Qt::NoClip && !clipTransformIsSimple(d->transform)) { |
|
1615 QPaintEngineEx::clip(region, op); |
|
1616 return; |
|
1617 } |
|
1618 |
|
1619 switch (op) { |
|
1620 case Qt::NoClip: |
|
1621 { |
|
1622 s->clipRegion = defaultClipRegion(); |
|
1623 } |
|
1624 break; |
|
1625 |
|
1626 case Qt::ReplaceClip: |
|
1627 { |
|
1628 s->clipRegion = d->transform.map(region); |
|
1629 } |
|
1630 break; |
|
1631 |
|
1632 case Qt::IntersectClip: |
|
1633 { |
|
1634 s->clipRegion = s->clipRegion.intersect(d->transform.map(region)); |
|
1635 } |
|
1636 break; |
|
1637 |
|
1638 case Qt::UniteClip: |
|
1639 { |
|
1640 s->clipRegion = s->clipRegion.unite(d->transform.map(region)); |
|
1641 } |
|
1642 break; |
|
1643 } |
|
1644 |
|
1645 updateScissor(); |
|
1646 } |
|
1647 |
|
1648 void QVGPaintEngine::clip(const QPainterPath &path, Qt::ClipOperation op) |
|
1649 { |
|
1650 QPaintEngineEx::clip(path, op); |
|
1651 } |
|
1652 |
|
1653 #else // !QVG_SCISSOR_CLIP |
|
1654 |
|
1655 void QVGPaintEngine::clip(const QVectorPath &path, Qt::ClipOperation op) |
|
1656 { |
|
1657 Q_D(QVGPaintEngine); |
|
1658 |
|
1659 d->dirty |= QPaintEngine::DirtyClipRegion; |
|
1660 |
|
1661 if (op == Qt::NoClip) { |
|
1662 d->maskValid = false; |
|
1663 d->maskIsSet = true; |
|
1664 d->maskRect = QRect(); |
|
1665 vgSeti(VG_MASKING, VG_FALSE); |
|
1666 return; |
|
1667 } |
|
1668 |
|
1669 #if defined(QVG_NO_RENDER_TO_MASK) |
|
1670 // We don't have vgRenderToMask(), so handle simple QRectF's only. |
|
1671 if (path.shape() == QVectorPath::RectangleHint && |
|
1672 path.elementCount() == 4 && clipTransformIsSimple(d->transform)) { |
|
1673 // Clipping region that resulted from QPainter::setClipRect(QRectF). |
|
1674 // Convert it into a QRect and apply. |
|
1675 const qreal *points = path.points(); |
|
1676 QRectF rect(points[0], points[1], points[2] - points[0], |
|
1677 points[5] - points[1]); |
|
1678 clip(rect.toRect(), op); |
|
1679 } |
|
1680 #else |
|
1681 QPaintDevice *pdev = paintDevice(); |
|
1682 int width = pdev->width(); |
|
1683 int height = pdev->height(); |
|
1684 |
|
1685 if (op == Qt::ReplaceClip) { |
|
1686 vgMask(VG_INVALID_HANDLE, VG_CLEAR_MASK, 0, 0, width, height); |
|
1687 d->maskRect = QRect(); |
|
1688 } else if (!d->maskValid) { |
|
1689 d->ensureMask(this, width, height); |
|
1690 } |
|
1691 |
|
1692 d->ensurePathTransform(); |
|
1693 VGPath vgpath = d->vectorPathToVGPath(path); |
|
1694 switch (op) { |
|
1695 case Qt::ReplaceClip: |
|
1696 case Qt::UniteClip: |
|
1697 vgRenderToMask(vgpath, VG_FILL_PATH, VG_UNION_MASK); |
|
1698 break; |
|
1699 |
|
1700 case Qt::IntersectClip: |
|
1701 vgRenderToMask(vgpath, VG_FILL_PATH, VG_INTERSECT_MASK); |
|
1702 break; |
|
1703 |
|
1704 default: break; |
|
1705 } |
|
1706 vgDestroyPath(vgpath); |
|
1707 |
|
1708 vgSeti(VG_MASKING, VG_TRUE); |
|
1709 d->maskValid = true; |
|
1710 d->maskIsSet = false; |
|
1711 #endif |
|
1712 } |
|
1713 |
|
1714 void QVGPaintEngine::clip(const QRect &rect, Qt::ClipOperation op) |
|
1715 { |
|
1716 Q_D(QVGPaintEngine); |
|
1717 |
|
1718 d->dirty |= QPaintEngine::DirtyClipRegion; |
|
1719 |
|
1720 // If we have a non-simple transform, then use path-based clipping. |
|
1721 if (op != Qt::NoClip && !clipTransformIsSimple(d->transform)) { |
|
1722 QPaintEngineEx::clip(rect, op); |
|
1723 return; |
|
1724 } |
|
1725 |
|
1726 switch (op) { |
|
1727 case Qt::NoClip: |
|
1728 { |
|
1729 d->maskValid = false; |
|
1730 d->maskIsSet = true; |
|
1731 d->maskRect = QRect(); |
|
1732 vgSeti(VG_MASKING, VG_FALSE); |
|
1733 } |
|
1734 break; |
|
1735 |
|
1736 case Qt::ReplaceClip: |
|
1737 { |
|
1738 QRect r = d->transform.mapRect(rect); |
|
1739 if (isDefaultClipRect(r)) { |
|
1740 // Replacing the clip with a full-window region is the |
|
1741 // same as turning off clipping. |
|
1742 if (d->maskValid) |
|
1743 vgSeti(VG_MASKING, VG_FALSE); |
|
1744 d->maskValid = false; |
|
1745 d->maskIsSet = true; |
|
1746 d->maskRect = QRect(); |
|
1747 } else { |
|
1748 // Special case: if the intersection of the system |
|
1749 // clip and "r" is a single rectangle, then use the |
|
1750 // scissor for clipping. We try to avoid allocating a |
|
1751 // QRegion copy on the heap for the test if we can. |
|
1752 QRegion clip = d->systemClip; // Reference-counted, no alloc. |
|
1753 QRect clipRect; |
|
1754 if (clip.numRects() == 1) { |
|
1755 clipRect = clip.boundingRect().intersected(r); |
|
1756 } else if (clip.isEmpty()) { |
|
1757 clipRect = r; |
|
1758 } else { |
|
1759 clip = clip.intersect(r); |
|
1760 if (clip.numRects() != 1) { |
|
1761 d->maskValid = false; |
|
1762 d->maskIsSet = false; |
|
1763 d->maskRect = QRect(); |
|
1764 d->modifyMask(this, VG_FILL_MASK, r); |
|
1765 break; |
|
1766 } |
|
1767 clipRect = clip.boundingRect(); |
|
1768 } |
|
1769 d->maskValid = false; |
|
1770 d->maskIsSet = false; |
|
1771 d->maskRect = clipRect; |
|
1772 vgSeti(VG_MASKING, VG_FALSE); |
|
1773 updateScissor(); |
|
1774 } |
|
1775 } |
|
1776 break; |
|
1777 |
|
1778 case Qt::IntersectClip: |
|
1779 { |
|
1780 QRect r = d->transform.mapRect(rect); |
|
1781 if (d->maskIsSet && isDefaultClipRect(r)) { |
|
1782 // Intersecting a full-window clip with a full-window |
|
1783 // region is the same as turning off clipping. |
|
1784 if (d->maskValid) |
|
1785 vgSeti(VG_MASKING, VG_FALSE); |
|
1786 d->maskValid = false; |
|
1787 d->maskIsSet = true; |
|
1788 d->maskRect = QRect(); |
|
1789 } else { |
|
1790 d->modifyMask(this, VG_INTERSECT_MASK, r); |
|
1791 } |
|
1792 } |
|
1793 break; |
|
1794 |
|
1795 case Qt::UniteClip: |
|
1796 { |
|
1797 // If we already have a full-window clip, then uniting a |
|
1798 // region with it will do nothing. Otherwise union. |
|
1799 if (!(d->maskIsSet)) |
|
1800 d->modifyMask(this, VG_UNION_MASK, d->transform.mapRect(rect)); |
|
1801 } |
|
1802 break; |
|
1803 } |
|
1804 } |
|
1805 |
|
1806 void QVGPaintEngine::clip(const QRegion ®ion, Qt::ClipOperation op) |
|
1807 { |
|
1808 Q_D(QVGPaintEngine); |
|
1809 |
|
1810 // Use the QRect case if the region consists of a single rectangle. |
|
1811 if (region.numRects() == 1) { |
|
1812 clip(region.boundingRect(), op); |
|
1813 return; |
|
1814 } |
|
1815 |
|
1816 d->dirty |= QPaintEngine::DirtyClipRegion; |
|
1817 |
|
1818 // If we have a non-simple transform, then use path-based clipping. |
|
1819 if (op != Qt::NoClip && !clipTransformIsSimple(d->transform)) { |
|
1820 QPaintEngineEx::clip(region, op); |
|
1821 return; |
|
1822 } |
|
1823 |
|
1824 switch (op) { |
|
1825 case Qt::NoClip: |
|
1826 { |
|
1827 d->maskValid = false; |
|
1828 d->maskIsSet = true; |
|
1829 d->maskRect = QRect(); |
|
1830 vgSeti(VG_MASKING, VG_FALSE); |
|
1831 } |
|
1832 break; |
|
1833 |
|
1834 case Qt::ReplaceClip: |
|
1835 { |
|
1836 QRegion r = d->transform.map(region); |
|
1837 if (isDefaultClipRegion(r)) { |
|
1838 // Replacing the clip with a full-window region is the |
|
1839 // same as turning off clipping. |
|
1840 if (d->maskValid) |
|
1841 vgSeti(VG_MASKING, VG_FALSE); |
|
1842 d->maskValid = false; |
|
1843 d->maskIsSet = true; |
|
1844 d->maskRect = QRect(); |
|
1845 } else { |
|
1846 // Special case: if the intersection of the system |
|
1847 // clip and the region is a single rectangle, then |
|
1848 // use the scissor for clipping. |
|
1849 QRegion clip = d->systemClip; |
|
1850 if (clip.isEmpty()) |
|
1851 clip = r; |
|
1852 else |
|
1853 clip = clip.intersect(r); |
|
1854 if (clip.numRects() == 1) { |
|
1855 d->maskValid = false; |
|
1856 d->maskIsSet = false; |
|
1857 d->maskRect = clip.boundingRect(); |
|
1858 vgSeti(VG_MASKING, VG_FALSE); |
|
1859 updateScissor(); |
|
1860 } else { |
|
1861 d->maskValid = false; |
|
1862 d->maskIsSet = false; |
|
1863 d->maskRect = QRect(); |
|
1864 d->modifyMask(this, VG_FILL_MASK, r); |
|
1865 } |
|
1866 } |
|
1867 } |
|
1868 break; |
|
1869 |
|
1870 case Qt::IntersectClip: |
|
1871 { |
|
1872 if (region.numRects() != 1) { |
|
1873 // If there is more than one rectangle, then intersecting |
|
1874 // the rectangles one by one in modifyMask() will not give |
|
1875 // the desired result. So fall back to path-based clipping. |
|
1876 QPaintEngineEx::clip(region, op); |
|
1877 return; |
|
1878 } |
|
1879 QRegion r = d->transform.map(region); |
|
1880 if (d->maskIsSet && isDefaultClipRegion(r)) { |
|
1881 // Intersecting a full-window clip with a full-window |
|
1882 // region is the same as turning off clipping. |
|
1883 if (d->maskValid) |
|
1884 vgSeti(VG_MASKING, VG_FALSE); |
|
1885 d->maskValid = false; |
|
1886 d->maskIsSet = true; |
|
1887 d->maskRect = QRect(); |
|
1888 } else { |
|
1889 d->modifyMask(this, VG_INTERSECT_MASK, r); |
|
1890 } |
|
1891 } |
|
1892 break; |
|
1893 |
|
1894 case Qt::UniteClip: |
|
1895 { |
|
1896 // If we already have a full-window clip, then uniting a |
|
1897 // region with it will do nothing. Otherwise union. |
|
1898 if (!(d->maskIsSet)) |
|
1899 d->modifyMask(this, VG_UNION_MASK, d->transform.map(region)); |
|
1900 } |
|
1901 break; |
|
1902 } |
|
1903 } |
|
1904 |
|
1905 #if !defined(QVG_NO_RENDER_TO_MASK) |
|
1906 |
|
1907 // Copied from qpathclipper.cpp. |
|
1908 static bool qt_vg_pathToRect(const QPainterPath &path, QRectF *rect) |
|
1909 { |
|
1910 if (path.elementCount() != 5) |
|
1911 return false; |
|
1912 |
|
1913 const bool mightBeRect = path.elementAt(0).isMoveTo() |
|
1914 && path.elementAt(1).isLineTo() |
|
1915 && path.elementAt(2).isLineTo() |
|
1916 && path.elementAt(3).isLineTo() |
|
1917 && path.elementAt(4).isLineTo(); |
|
1918 |
|
1919 if (!mightBeRect) |
|
1920 return false; |
|
1921 |
|
1922 const qreal x1 = path.elementAt(0).x; |
|
1923 const qreal y1 = path.elementAt(0).y; |
|
1924 |
|
1925 const qreal x2 = path.elementAt(1).x; |
|
1926 const qreal y2 = path.elementAt(2).y; |
|
1927 |
|
1928 if (path.elementAt(1).y != y1) |
|
1929 return false; |
|
1930 |
|
1931 if (path.elementAt(2).x != x2) |
|
1932 return false; |
|
1933 |
|
1934 if (path.elementAt(3).x != x1 || path.elementAt(3).y != y2) |
|
1935 return false; |
|
1936 |
|
1937 if (path.elementAt(4).x != x1 || path.elementAt(4).y != y1) |
|
1938 return false; |
|
1939 |
|
1940 if (rect) |
|
1941 *rect = QRectF(QPointF(x1, y1), QPointF(x2, y2)); |
|
1942 |
|
1943 return true; |
|
1944 } |
|
1945 |
|
1946 #endif |
|
1947 |
|
1948 void QVGPaintEngine::clip(const QPainterPath &path, Qt::ClipOperation op) |
|
1949 { |
|
1950 #if !defined(QVG_NO_RENDER_TO_MASK) |
|
1951 Q_D(QVGPaintEngine); |
|
1952 |
|
1953 // If the path is a simple rectangle, then use clip(QRect) instead. |
|
1954 QRectF simpleRect; |
|
1955 if (qt_vg_pathToRect(path, &simpleRect)) { |
|
1956 clip(simpleRect.toRect(), op); |
|
1957 return; |
|
1958 } |
|
1959 |
|
1960 d->dirty |= QPaintEngine::DirtyClipRegion; |
|
1961 |
|
1962 if (op == Qt::NoClip) { |
|
1963 d->maskValid = false; |
|
1964 d->maskIsSet = true; |
|
1965 d->maskRect = QRect(); |
|
1966 vgSeti(VG_MASKING, VG_FALSE); |
|
1967 return; |
|
1968 } |
|
1969 |
|
1970 QPaintDevice *pdev = paintDevice(); |
|
1971 int width = pdev->width(); |
|
1972 int height = pdev->height(); |
|
1973 |
|
1974 if (op == Qt::ReplaceClip) { |
|
1975 vgMask(VG_INVALID_HANDLE, VG_CLEAR_MASK, 0, 0, width, height); |
|
1976 d->maskRect = QRect(); |
|
1977 } else if (!d->maskValid) { |
|
1978 d->ensureMask(this, width, height); |
|
1979 } |
|
1980 |
|
1981 d->ensurePathTransform(); |
|
1982 VGPath vgpath = d->painterPathToVGPath(path); |
|
1983 switch (op) { |
|
1984 case Qt::ReplaceClip: |
|
1985 case Qt::UniteClip: |
|
1986 vgRenderToMask(vgpath, VG_FILL_PATH, VG_UNION_MASK); |
|
1987 break; |
|
1988 |
|
1989 case Qt::IntersectClip: |
|
1990 vgRenderToMask(vgpath, VG_FILL_PATH, VG_INTERSECT_MASK); |
|
1991 break; |
|
1992 |
|
1993 default: break; |
|
1994 } |
|
1995 vgDestroyPath(vgpath); |
|
1996 |
|
1997 vgSeti(VG_MASKING, VG_TRUE); |
|
1998 d->maskValid = true; |
|
1999 d->maskIsSet = false; |
|
2000 #else |
|
2001 QPaintEngineEx::clip(path, op); |
|
2002 #endif |
|
2003 } |
|
2004 |
|
2005 void QVGPaintEnginePrivate::ensureMask |
|
2006 (QVGPaintEngine *engine, int width, int height) |
|
2007 { |
|
2008 if (maskIsSet) { |
|
2009 vgMask(VG_INVALID_HANDLE, VG_FILL_MASK, 0, 0, width, height); |
|
2010 maskRect = QRect(); |
|
2011 } else { |
|
2012 vgMask(VG_INVALID_HANDLE, VG_CLEAR_MASK, 0, 0, width, height); |
|
2013 if (maskRect.isValid()) { |
|
2014 vgMask(VG_INVALID_HANDLE, VG_FILL_MASK, |
|
2015 maskRect.x(), height - maskRect.y() - maskRect.height(), |
|
2016 maskRect.width(), maskRect.height()); |
|
2017 maskRect = QRect(); |
|
2018 engine->updateScissor(); |
|
2019 } |
|
2020 } |
|
2021 } |
|
2022 |
|
2023 void QVGPaintEnginePrivate::modifyMask |
|
2024 (QVGPaintEngine *engine, VGMaskOperation op, const QRegion& region) |
|
2025 { |
|
2026 QPaintDevice *pdev = engine->paintDevice(); |
|
2027 int width = pdev->width(); |
|
2028 int height = pdev->height(); |
|
2029 |
|
2030 if (!maskValid) |
|
2031 ensureMask(engine, width, height); |
|
2032 |
|
2033 QVector<QRect> rects = region.rects(); |
|
2034 for (int i = 0; i < rects.size(); ++i) { |
|
2035 vgMask(VG_INVALID_HANDLE, op, |
|
2036 rects[i].x(), height - rects[i].y() - rects[i].height(), |
|
2037 rects[i].width(), rects[i].height()); |
|
2038 } |
|
2039 |
|
2040 vgSeti(VG_MASKING, VG_TRUE); |
|
2041 maskValid = true; |
|
2042 maskIsSet = false; |
|
2043 } |
|
2044 |
|
2045 void QVGPaintEnginePrivate::modifyMask |
|
2046 (QVGPaintEngine *engine, VGMaskOperation op, const QRect& rect) |
|
2047 { |
|
2048 QPaintDevice *pdev = engine->paintDevice(); |
|
2049 int width = pdev->width(); |
|
2050 int height = pdev->height(); |
|
2051 |
|
2052 if (!maskValid) |
|
2053 ensureMask(engine, width, height); |
|
2054 |
|
2055 if (rect.isValid()) { |
|
2056 vgMask(VG_INVALID_HANDLE, op, |
|
2057 rect.x(), height - rect.y() - rect.height(), |
|
2058 rect.width(), rect.height()); |
|
2059 } |
|
2060 |
|
2061 vgSeti(VG_MASKING, VG_TRUE); |
|
2062 maskValid = true; |
|
2063 maskIsSet = false; |
|
2064 } |
|
2065 |
|
2066 #endif // !QVG_SCISSOR_CLIP |
|
2067 |
|
2068 void QVGPaintEngine::updateScissor() |
|
2069 { |
|
2070 Q_D(QVGPaintEngine); |
|
2071 |
|
2072 QRegion region = d->systemClip; |
|
2073 |
|
2074 #if defined(QVG_SCISSOR_CLIP) |
|
2075 // Using the scissor to do clipping, so combine the systemClip |
|
2076 // with the current painting clipRegion. |
|
2077 QVGPainterState *s = state(); |
|
2078 if (s->clipEnabled) { |
|
2079 if (region.isEmpty()) |
|
2080 region = s->clipRegion; |
|
2081 else |
|
2082 region = region.intersect(s->clipRegion); |
|
2083 if (isDefaultClipRegion(region)) { |
|
2084 // The scissor region is the entire drawing surface, |
|
2085 // so there is no point doing any scissoring. |
|
2086 vgSeti(VG_SCISSORING, VG_FALSE); |
|
2087 d->scissorActive = false; |
|
2088 return; |
|
2089 } |
|
2090 } else |
|
2091 #endif |
|
2092 { |
|
2093 #if !defined(QVG_SCISSOR_CLIP) |
|
2094 // Combine the system clip with the simple mask rectangle. |
|
2095 if (!d->maskRect.isNull()) { |
|
2096 if (region.isEmpty()) |
|
2097 region = d->maskRect; |
|
2098 else |
|
2099 region = region.intersect(d->maskRect); |
|
2100 if (isDefaultClipRegion(region)) { |
|
2101 // The scissor region is the entire drawing surface, |
|
2102 // so there is no point doing any scissoring. |
|
2103 vgSeti(VG_SCISSORING, VG_FALSE); |
|
2104 d->scissorActive = false; |
|
2105 return; |
|
2106 } |
|
2107 } else |
|
2108 #endif |
|
2109 |
|
2110 // Disable the scissor completely if the system clip is empty. |
|
2111 if (region.isEmpty()) { |
|
2112 vgSeti(VG_SCISSORING, VG_FALSE); |
|
2113 d->scissorActive = false; |
|
2114 return; |
|
2115 } |
|
2116 } |
|
2117 |
|
2118 if (d->scissorActive && region == d->scissorRegion) |
|
2119 return; |
|
2120 |
|
2121 QVector<QRect> rects = region.rects(); |
|
2122 int count = rects.count(); |
|
2123 if (count > d->maxScissorRects) |
|
2124 count = d->maxScissorRects; |
|
2125 QVarLengthArray<VGint> params(count * 4); |
|
2126 int height = paintDevice()->height(); |
|
2127 for (int i = 0; i < count; ++i) { |
|
2128 params[i * 4 + 0] = rects[i].x(); |
|
2129 params[i * 4 + 1] = height - rects[i].y() - rects[i].height(); |
|
2130 params[i * 4 + 2] = rects[i].width(); |
|
2131 params[i * 4 + 3] = rects[i].height(); |
|
2132 } |
|
2133 |
|
2134 vgSetiv(VG_SCISSOR_RECTS, count * 4, params.data()); |
|
2135 vgSeti(VG_SCISSORING, VG_TRUE); |
|
2136 d->scissorActive = true; |
|
2137 d->scissorRegion = region; |
|
2138 } |
|
2139 |
|
2140 QRegion QVGPaintEngine::defaultClipRegion() |
|
2141 { |
|
2142 // The default clip region for a paint device is the whole drawing area. |
|
2143 QPaintDevice *pdev = paintDevice(); |
|
2144 return QRegion(0, 0, pdev->width(), pdev->height()); |
|
2145 } |
|
2146 |
|
2147 bool QVGPaintEngine::isDefaultClipRegion(const QRegion& region) |
|
2148 { |
|
2149 if (region.numRects() != 1) |
|
2150 return false; |
|
2151 |
|
2152 QPaintDevice *pdev = paintDevice(); |
|
2153 int width = pdev->width(); |
|
2154 int height = pdev->height(); |
|
2155 |
|
2156 QRect rect = region.boundingRect(); |
|
2157 return (rect.x() == 0 && rect.y() == 0 && |
|
2158 rect.width() == width && rect.height() == height); |
|
2159 } |
|
2160 |
|
2161 bool QVGPaintEngine::isDefaultClipRect(const QRect& rect) |
|
2162 { |
|
2163 QPaintDevice *pdev = paintDevice(); |
|
2164 int width = pdev->width(); |
|
2165 int height = pdev->height(); |
|
2166 |
|
2167 return (rect.x() == 0 && rect.y() == 0 && |
|
2168 rect.width() == width && rect.height() == height); |
|
2169 } |
|
2170 |
|
2171 void QVGPaintEngine::clipEnabledChanged() |
|
2172 { |
|
2173 #if defined(QVG_SCISSOR_CLIP) |
|
2174 updateScissor(); |
|
2175 #else |
|
2176 Q_D(QVGPaintEngine); |
|
2177 QVGPainterState *s = state(); |
|
2178 d->dirty |= QPaintEngine::DirtyClipEnabled; |
|
2179 if (s->clipEnabled && s->clipOperation != Qt::NoClip) { |
|
2180 // Replay the entire clip stack to put the mask into the right state. |
|
2181 d->maskValid = false; |
|
2182 d->maskIsSet = true; |
|
2183 d->maskRect = QRect(); |
|
2184 s->clipRegion = defaultClipRegion(); |
|
2185 d->replayClipOperations(); |
|
2186 d->transform = s->transform(); |
|
2187 d->updateTransform(paintDevice()); |
|
2188 } else { |
|
2189 vgSeti(VG_MASKING, VG_FALSE); |
|
2190 d->maskValid = false; |
|
2191 d->maskIsSet = false; |
|
2192 d->maskRect = QRect(); |
|
2193 } |
|
2194 #endif |
|
2195 } |
|
2196 |
|
2197 void QVGPaintEngine::penChanged() |
|
2198 { |
|
2199 Q_D(QVGPaintEngine); |
|
2200 d->dirty |= QPaintEngine::DirtyPen; |
|
2201 } |
|
2202 |
|
2203 void QVGPaintEngine::brushChanged() |
|
2204 { |
|
2205 Q_D(QVGPaintEngine); |
|
2206 d->dirty |= QPaintEngine::DirtyBrush; |
|
2207 } |
|
2208 |
|
2209 void QVGPaintEngine::brushOriginChanged() |
|
2210 { |
|
2211 Q_D(QVGPaintEngine); |
|
2212 d->dirty |= QPaintEngine::DirtyBrushOrigin; |
|
2213 d->brushOrigin = state()->brushOrigin; |
|
2214 d->forcePenChange = true; |
|
2215 d->forceBrushChange = true; |
|
2216 } |
|
2217 |
|
2218 void QVGPaintEngine::opacityChanged() |
|
2219 { |
|
2220 Q_D(QVGPaintEngine); |
|
2221 d->dirty |= QPaintEngine::DirtyOpacity; |
|
2222 d->opacity = state()->opacity; |
|
2223 d->forcePenChange = true; |
|
2224 d->forceBrushChange = true; |
|
2225 } |
|
2226 |
|
2227 void QVGPaintEngine::compositionModeChanged() |
|
2228 { |
|
2229 Q_D(QVGPaintEngine); |
|
2230 d->dirty |= QPaintEngine::DirtyCompositionMode; |
|
2231 |
|
2232 VGBlendMode vgMode = VG_BLEND_SRC_OVER; |
|
2233 |
|
2234 switch (state()->composition_mode) { |
|
2235 case QPainter::CompositionMode_SourceOver: |
|
2236 vgMode = VG_BLEND_SRC_OVER; |
|
2237 break; |
|
2238 case QPainter::CompositionMode_DestinationOver: |
|
2239 vgMode = VG_BLEND_DST_OVER; |
|
2240 break; |
|
2241 case QPainter::CompositionMode_Source: |
|
2242 vgMode = VG_BLEND_SRC; |
|
2243 break; |
|
2244 case QPainter::CompositionMode_SourceIn: |
|
2245 vgMode = VG_BLEND_SRC_IN; |
|
2246 break; |
|
2247 case QPainter::CompositionMode_DestinationIn: |
|
2248 vgMode = VG_BLEND_DST_IN; |
|
2249 break; |
|
2250 case QPainter::CompositionMode_Plus: |
|
2251 vgMode = VG_BLEND_ADDITIVE; |
|
2252 break; |
|
2253 case QPainter::CompositionMode_Multiply: |
|
2254 vgMode = VG_BLEND_MULTIPLY; |
|
2255 break; |
|
2256 case QPainter::CompositionMode_Screen: |
|
2257 vgMode = VG_BLEND_SCREEN; |
|
2258 break; |
|
2259 case QPainter::CompositionMode_Darken: |
|
2260 vgMode = VG_BLEND_DARKEN; |
|
2261 break; |
|
2262 case QPainter::CompositionMode_Lighten: |
|
2263 vgMode = VG_BLEND_LIGHTEN; |
|
2264 break; |
|
2265 default: |
|
2266 qWarning() << "QVGPaintEngine::compositionModeChanged unsupported mode" << state()->composition_mode; |
|
2267 break; // Fall back to VG_BLEND_SRC_OVER. |
|
2268 } |
|
2269 |
|
2270 d->setBlendMode(vgMode); |
|
2271 } |
|
2272 |
|
2273 void QVGPaintEngine::renderHintsChanged() |
|
2274 { |
|
2275 Q_D(QVGPaintEngine); |
|
2276 d->dirty |= QPaintEngine::DirtyHints; |
|
2277 |
|
2278 QPainter::RenderHints hints = state()->renderHints; |
|
2279 |
|
2280 VGRenderingQuality rq = |
|
2281 (hints & QPainter::Antialiasing) |
|
2282 ? VG_RENDERING_QUALITY_BETTER |
|
2283 : VG_RENDERING_QUALITY_NONANTIALIASED; |
|
2284 VGImageQuality iq = |
|
2285 (hints & QPainter::SmoothPixmapTransform) |
|
2286 ? VG_IMAGE_QUALITY_BETTER |
|
2287 : VG_IMAGE_QUALITY_NONANTIALIASED; |
|
2288 |
|
2289 d->setRenderingQuality(rq); |
|
2290 d->setImageQuality(iq); |
|
2291 } |
|
2292 |
|
2293 void QVGPaintEngine::transformChanged() |
|
2294 { |
|
2295 Q_D(QVGPaintEngine); |
|
2296 QVGPainterState *s = state(); |
|
2297 d->dirty |= QPaintEngine::DirtyTransform; |
|
2298 d->transform = s->transform(); |
|
2299 qreal oldPenScale = d->penScale; |
|
2300 d->updateTransform(paintDevice()); |
|
2301 if (d->penScale != oldPenScale) |
|
2302 d->forcePenChange = true; |
|
2303 } |
|
2304 |
|
2305 bool QVGPaintEngine::clearRect(const QRectF &rect, const QColor &color) |
|
2306 { |
|
2307 Q_D(QVGPaintEngine); |
|
2308 QVGPainterState *s = state(); |
|
2309 if (!s->clipEnabled || s->clipOperation == Qt::NoClip) { |
|
2310 // The transform will either be identity or a simple translation, |
|
2311 // so do a simpler version of "r = d->transform.map(rect).toRect()". |
|
2312 QRect r = QRect(qRound(rect.x() + d->transform.dx()), |
|
2313 qRound(rect.y() + d->transform.dy()), |
|
2314 qRound(rect.width()), |
|
2315 qRound(rect.height())); |
|
2316 int height = paintDevice()->height(); |
|
2317 if (d->clearColor != color || d->clearOpacity != s->opacity) { |
|
2318 VGfloat values[4]; |
|
2319 values[0] = color.redF(); |
|
2320 values[1] = color.greenF(); |
|
2321 values[2] = color.blueF(); |
|
2322 values[3] = color.alphaF() * s->opacity; |
|
2323 vgSetfv(VG_CLEAR_COLOR, 4, values); |
|
2324 d->clearColor = color; |
|
2325 d->clearOpacity = s->opacity; |
|
2326 } |
|
2327 vgClear(r.x(), height - r.y() - r.height(), |
|
2328 r.width(), r.height()); |
|
2329 return true; |
|
2330 } |
|
2331 return false; |
|
2332 } |
|
2333 |
|
2334 void QVGPaintEngine::fillRect(const QRectF &rect, const QBrush &brush) |
|
2335 { |
|
2336 Q_D(QVGPaintEngine); |
|
2337 |
|
2338 if (brush.style() == Qt::NoBrush) |
|
2339 return; |
|
2340 |
|
2341 // Check to see if we can use vgClear() for faster filling. |
|
2342 if (brush.style() == Qt::SolidPattern && |
|
2343 clipTransformIsSimple(d->transform) && d->opacity == 1.0f && |
|
2344 clearRect(rect, brush.color())) { |
|
2345 return; |
|
2346 } |
|
2347 |
|
2348 #if !defined(QVG_NO_MODIFY_PATH) |
|
2349 VGfloat coords[8]; |
|
2350 if (d->simpleTransform) { |
|
2351 coords[0] = rect.x(); |
|
2352 coords[1] = rect.y(); |
|
2353 coords[2] = rect.x() + rect.width(); |
|
2354 coords[3] = coords[1]; |
|
2355 coords[4] = coords[2]; |
|
2356 coords[5] = rect.y() + rect.height(); |
|
2357 coords[6] = coords[0]; |
|
2358 coords[7] = coords[5]; |
|
2359 } else { |
|
2360 QPointF tl = d->transform.map(rect.topLeft()); |
|
2361 QPointF tr = d->transform.map(rect.topRight()); |
|
2362 QPointF bl = d->transform.map(rect.bottomLeft()); |
|
2363 QPointF br = d->transform.map(rect.bottomRight()); |
|
2364 coords[0] = tl.x(); |
|
2365 coords[1] = tl.y(); |
|
2366 coords[2] = tr.x(); |
|
2367 coords[3] = tr.y(); |
|
2368 coords[4] = br.x(); |
|
2369 coords[5] = br.y(); |
|
2370 coords[6] = bl.x(); |
|
2371 coords[7] = bl.y(); |
|
2372 } |
|
2373 vgModifyPathCoords(d->rectPath, 0, 4, coords); |
|
2374 d->fill(d->rectPath, brush); |
|
2375 #else |
|
2376 QPaintEngineEx::fillRect(rect, brush); |
|
2377 #endif |
|
2378 } |
|
2379 |
|
2380 void QVGPaintEngine::fillRect(const QRectF &rect, const QColor &color) |
|
2381 { |
|
2382 Q_D(QVGPaintEngine); |
|
2383 |
|
2384 // Check to see if we can use vgClear() for faster filling. |
|
2385 if (clipTransformIsSimple(d->transform) && d->opacity == 1.0f && |
|
2386 clearRect(rect, color)) { |
|
2387 return; |
|
2388 } |
|
2389 |
|
2390 #if !defined(QVG_NO_MODIFY_PATH) |
|
2391 VGfloat coords[8]; |
|
2392 if (d->simpleTransform) { |
|
2393 coords[0] = rect.x(); |
|
2394 coords[1] = rect.y(); |
|
2395 coords[2] = rect.x() + rect.width(); |
|
2396 coords[3] = coords[1]; |
|
2397 coords[4] = coords[2]; |
|
2398 coords[5] = rect.y() + rect.height(); |
|
2399 coords[6] = coords[0]; |
|
2400 coords[7] = coords[5]; |
|
2401 } else { |
|
2402 QPointF tl = d->transform.map(rect.topLeft()); |
|
2403 QPointF tr = d->transform.map(rect.topRight()); |
|
2404 QPointF bl = d->transform.map(rect.bottomLeft()); |
|
2405 QPointF br = d->transform.map(rect.bottomRight()); |
|
2406 coords[0] = tl.x(); |
|
2407 coords[1] = tl.y(); |
|
2408 coords[2] = tr.x(); |
|
2409 coords[3] = tr.y(); |
|
2410 coords[4] = br.x(); |
|
2411 coords[5] = br.y(); |
|
2412 coords[6] = bl.x(); |
|
2413 coords[7] = bl.y(); |
|
2414 } |
|
2415 vgModifyPathCoords(d->rectPath, 0, 4, coords); |
|
2416 d->fill(d->rectPath, QBrush(color)); |
|
2417 #else |
|
2418 QPaintEngineEx::fillRect(rect, QBrush(color)); |
|
2419 #endif |
|
2420 } |
|
2421 |
|
2422 void QVGPaintEngine::drawRoundedRect(const QRectF &rect, qreal xrad, qreal yrad, Qt::SizeMode mode) |
|
2423 { |
|
2424 Q_D(QVGPaintEngine); |
|
2425 if (d->simpleTransform) { |
|
2426 QVGPainterState *s = state(); |
|
2427 VGPath vgpath = d->roundedRectPath(rect, xrad, yrad, mode); |
|
2428 d->draw(vgpath, s->pen, s->brush); |
|
2429 #if defined(QVG_NO_MODIFY_PATH) |
|
2430 vgDestroyPath(vgpath); |
|
2431 #endif |
|
2432 } else { |
|
2433 QPaintEngineEx::drawRoundedRect(rect, xrad, yrad, mode); |
|
2434 } |
|
2435 } |
|
2436 |
|
2437 void QVGPaintEngine::drawRects(const QRect *rects, int rectCount) |
|
2438 { |
|
2439 #if !defined(QVG_NO_MODIFY_PATH) |
|
2440 Q_D(QVGPaintEngine); |
|
2441 QVGPainterState *s = state(); |
|
2442 for (int i = 0; i < rectCount; ++i, ++rects) { |
|
2443 VGfloat coords[8]; |
|
2444 if (d->simpleTransform) { |
|
2445 coords[0] = rects->x(); |
|
2446 coords[1] = rects->y(); |
|
2447 coords[2] = rects->x() + rects->width(); |
|
2448 coords[3] = coords[1]; |
|
2449 coords[4] = coords[2]; |
|
2450 coords[5] = rects->y() + rects->height(); |
|
2451 coords[6] = coords[0]; |
|
2452 coords[7] = coords[5]; |
|
2453 } else { |
|
2454 QPointF tl = d->transform.map(QPointF(rects->x(), rects->y())); |
|
2455 QPointF tr = d->transform.map(QPointF(rects->x() + rects->width(), |
|
2456 rects->y())); |
|
2457 QPointF bl = d->transform.map(QPointF(rects->x(), |
|
2458 rects->y() + rects->height())); |
|
2459 QPointF br = d->transform.map(QPointF(rects->x() + rects->width(), |
|
2460 rects->y() + rects->height())); |
|
2461 coords[0] = tl.x(); |
|
2462 coords[1] = tl.y(); |
|
2463 coords[2] = tr.x(); |
|
2464 coords[3] = tr.y(); |
|
2465 coords[4] = br.x(); |
|
2466 coords[5] = br.y(); |
|
2467 coords[6] = bl.x(); |
|
2468 coords[7] = bl.y(); |
|
2469 } |
|
2470 vgModifyPathCoords(d->rectPath, 0, 4, coords); |
|
2471 d->draw(d->rectPath, s->pen, s->brush); |
|
2472 } |
|
2473 #else |
|
2474 QPaintEngineEx::drawRects(rects, rectCount); |
|
2475 #endif |
|
2476 } |
|
2477 |
|
2478 void QVGPaintEngine::drawRects(const QRectF *rects, int rectCount) |
|
2479 { |
|
2480 #if !defined(QVG_NO_MODIFY_PATH) |
|
2481 Q_D(QVGPaintEngine); |
|
2482 QVGPainterState *s = state(); |
|
2483 for (int i = 0; i < rectCount; ++i, ++rects) { |
|
2484 VGfloat coords[8]; |
|
2485 if (d->simpleTransform) { |
|
2486 coords[0] = rects->x(); |
|
2487 coords[1] = rects->y(); |
|
2488 coords[2] = rects->x() + rects->width(); |
|
2489 coords[3] = coords[1]; |
|
2490 coords[4] = coords[2]; |
|
2491 coords[5] = rects->y() + rects->height(); |
|
2492 coords[6] = coords[0]; |
|
2493 coords[7] = coords[5]; |
|
2494 } else { |
|
2495 QPointF tl = d->transform.map(rects->topLeft()); |
|
2496 QPointF tr = d->transform.map(rects->topRight()); |
|
2497 QPointF bl = d->transform.map(rects->bottomLeft()); |
|
2498 QPointF br = d->transform.map(rects->bottomRight()); |
|
2499 coords[0] = tl.x(); |
|
2500 coords[1] = tl.y(); |
|
2501 coords[2] = tr.x(); |
|
2502 coords[3] = tr.y(); |
|
2503 coords[4] = br.x(); |
|
2504 coords[5] = br.y(); |
|
2505 coords[6] = bl.x(); |
|
2506 coords[7] = bl.y(); |
|
2507 } |
|
2508 vgModifyPathCoords(d->rectPath, 0, 4, coords); |
|
2509 d->draw(d->rectPath, s->pen, s->brush); |
|
2510 } |
|
2511 #else |
|
2512 QPaintEngineEx::drawRects(rects, rectCount); |
|
2513 #endif |
|
2514 } |
|
2515 |
|
2516 void QVGPaintEngine::drawLines(const QLine *lines, int lineCount) |
|
2517 { |
|
2518 #if !defined(QVG_NO_MODIFY_PATH) |
|
2519 Q_D(QVGPaintEngine); |
|
2520 QVGPainterState *s = state(); |
|
2521 for (int i = 0; i < lineCount; ++i, ++lines) { |
|
2522 VGfloat coords[4]; |
|
2523 if (d->simpleTransform) { |
|
2524 coords[0] = lines->x1(); |
|
2525 coords[1] = lines->y1(); |
|
2526 coords[2] = lines->x2(); |
|
2527 coords[3] = lines->y2(); |
|
2528 } else { |
|
2529 QPointF p1 = d->transform.map(QPointF(lines->x1(), lines->y1())); |
|
2530 QPointF p2 = d->transform.map(QPointF(lines->x2(), lines->y2())); |
|
2531 coords[0] = p1.x(); |
|
2532 coords[1] = p1.y(); |
|
2533 coords[2] = p2.x(); |
|
2534 coords[3] = p2.y(); |
|
2535 } |
|
2536 vgModifyPathCoords(d->linePath, 0, 2, coords); |
|
2537 d->stroke(d->linePath, s->pen); |
|
2538 } |
|
2539 #else |
|
2540 QPaintEngineEx::drawLines(lines, lineCount); |
|
2541 #endif |
|
2542 } |
|
2543 |
|
2544 void QVGPaintEngine::drawLines(const QLineF *lines, int lineCount) |
|
2545 { |
|
2546 #if !defined(QVG_NO_MODIFY_PATH) |
|
2547 Q_D(QVGPaintEngine); |
|
2548 QVGPainterState *s = state(); |
|
2549 for (int i = 0; i < lineCount; ++i, ++lines) { |
|
2550 VGfloat coords[4]; |
|
2551 if (d->simpleTransform) { |
|
2552 coords[0] = lines->x1(); |
|
2553 coords[1] = lines->y1(); |
|
2554 coords[2] = lines->x2(); |
|
2555 coords[3] = lines->y2(); |
|
2556 } else { |
|
2557 QPointF p1 = d->transform.map(lines->p1()); |
|
2558 QPointF p2 = d->transform.map(lines->p2()); |
|
2559 coords[0] = p1.x(); |
|
2560 coords[1] = p1.y(); |
|
2561 coords[2] = p2.x(); |
|
2562 coords[3] = p2.y(); |
|
2563 } |
|
2564 vgModifyPathCoords(d->linePath, 0, 2, coords); |
|
2565 d->stroke(d->linePath, s->pen); |
|
2566 } |
|
2567 #else |
|
2568 QPaintEngineEx::drawLines(lines, lineCount); |
|
2569 #endif |
|
2570 } |
|
2571 |
|
2572 void QVGPaintEngine::drawEllipse(const QRectF &r) |
|
2573 { |
|
2574 // Based on the description of vguEllipse() in the OpenVG specification. |
|
2575 // We don't use vguEllipse(), to avoid unnecessary library dependencies. |
|
2576 Q_D(QVGPaintEngine); |
|
2577 if (d->simpleTransform) { |
|
2578 QVGPainterState *s = state(); |
|
2579 VGPath path = vgCreatePath(VG_PATH_FORMAT_STANDARD, |
|
2580 VG_PATH_DATATYPE_F, |
|
2581 1.0f, // scale |
|
2582 0.0f, // bias |
|
2583 4, // segmentCapacityHint |
|
2584 12, // coordCapacityHint |
|
2585 VG_PATH_CAPABILITY_ALL); |
|
2586 static VGubyte segments[4] = { |
|
2587 VG_MOVE_TO_ABS, |
|
2588 VG_SCCWARC_TO_REL, |
|
2589 VG_SCCWARC_TO_REL, |
|
2590 VG_CLOSE_PATH |
|
2591 }; |
|
2592 VGfloat coords[12]; |
|
2593 VGfloat halfwid = r.width() / 2; |
|
2594 VGfloat halfht = r.height() / 2; |
|
2595 coords[0] = r.x() + r.width(); |
|
2596 coords[1] = r.y() + halfht; |
|
2597 coords[2] = halfwid; |
|
2598 coords[3] = halfht; |
|
2599 coords[4] = 0.0f; |
|
2600 coords[5] = -r.width(); |
|
2601 coords[6] = 0.0f; |
|
2602 coords[7] = halfwid; |
|
2603 coords[8] = halfht; |
|
2604 coords[9] = 0.0f; |
|
2605 coords[10] = r.width(); |
|
2606 coords[11] = 0.0f; |
|
2607 vgAppendPathData(path, 4, segments, coords); |
|
2608 d->draw(path, s->pen, s->brush); |
|
2609 vgDestroyPath(path); |
|
2610 } else { |
|
2611 // The projective transform version of an ellipse is difficult. |
|
2612 // Generate a QVectorPath containing cubic curves and transform that. |
|
2613 QPaintEngineEx::drawEllipse(r); |
|
2614 } |
|
2615 } |
|
2616 |
|
2617 void QVGPaintEngine::drawEllipse(const QRect &r) |
|
2618 { |
|
2619 drawEllipse(QRectF(r)); |
|
2620 } |
|
2621 |
|
2622 void QVGPaintEngine::drawPath(const QPainterPath &path) |
|
2623 { |
|
2624 // Shortcut past the QPainterPath -> QVectorPath conversion, |
|
2625 // converting the QPainterPath directly into a VGPath. |
|
2626 Q_D(QVGPaintEngine); |
|
2627 QVGPainterState *s = state(); |
|
2628 VGPath vgpath = d->painterPathToVGPath(path); |
|
2629 if (path.fillRule() == Qt::OddEvenFill) |
|
2630 d->draw(vgpath, s->pen, s->brush, VG_EVEN_ODD); |
|
2631 else |
|
2632 d->draw(vgpath, s->pen, s->brush, VG_NON_ZERO); |
|
2633 vgDestroyPath(vgpath); |
|
2634 } |
|
2635 |
|
2636 void QVGPaintEngine::drawPoints(const QPointF *points, int pointCount) |
|
2637 { |
|
2638 #if !defined(QVG_NO_MODIFY_PATH) |
|
2639 Q_D(QVGPaintEngine); |
|
2640 |
|
2641 // Set up a new pen if necessary. |
|
2642 QPen pen = state()->pen; |
|
2643 if (pen.style() == Qt::NoPen) |
|
2644 return; |
|
2645 if (pen.capStyle() == Qt::FlatCap) |
|
2646 pen.setCapStyle(Qt::SquareCap); |
|
2647 |
|
2648 for (int i = 0; i < pointCount; ++i, ++points) { |
|
2649 VGfloat coords[4]; |
|
2650 if (d->simpleTransform) { |
|
2651 coords[0] = points->x(); |
|
2652 coords[1] = points->y(); |
|
2653 coords[2] = coords[0]; |
|
2654 coords[3] = coords[1]; |
|
2655 } else { |
|
2656 QPointF p = d->transform.map(*points); |
|
2657 coords[0] = p.x(); |
|
2658 coords[1] = p.y(); |
|
2659 coords[2] = coords[0]; |
|
2660 coords[3] = coords[1]; |
|
2661 } |
|
2662 vgModifyPathCoords(d->linePath, 0, 2, coords); |
|
2663 d->stroke(d->linePath, pen); |
|
2664 } |
|
2665 #else |
|
2666 QPaintEngineEx::drawPoints(points, pointCount); |
|
2667 #endif |
|
2668 } |
|
2669 |
|
2670 void QVGPaintEngine::drawPoints(const QPoint *points, int pointCount) |
|
2671 { |
|
2672 #if !defined(QVG_NO_MODIFY_PATH) |
|
2673 Q_D(QVGPaintEngine); |
|
2674 |
|
2675 // Set up a new pen if necessary. |
|
2676 QPen pen = state()->pen; |
|
2677 if (pen.style() == Qt::NoPen) |
|
2678 return; |
|
2679 if (pen.capStyle() == Qt::FlatCap) |
|
2680 pen.setCapStyle(Qt::SquareCap); |
|
2681 |
|
2682 for (int i = 0; i < pointCount; ++i, ++points) { |
|
2683 VGfloat coords[4]; |
|
2684 if (d->simpleTransform) { |
|
2685 coords[0] = points->x(); |
|
2686 coords[1] = points->y(); |
|
2687 coords[2] = coords[0]; |
|
2688 coords[3] = coords[1]; |
|
2689 } else { |
|
2690 QPointF p = d->transform.map(QPointF(*points)); |
|
2691 coords[0] = p.x(); |
|
2692 coords[1] = p.y(); |
|
2693 coords[2] = coords[0]; |
|
2694 coords[3] = coords[1]; |
|
2695 } |
|
2696 vgModifyPathCoords(d->linePath, 0, 2, coords); |
|
2697 d->stroke(d->linePath, pen); |
|
2698 } |
|
2699 #else |
|
2700 QPaintEngineEx::drawPoints(points, pointCount); |
|
2701 #endif |
|
2702 } |
|
2703 |
|
2704 void QVGPaintEngine::drawPolygon(const QPointF *points, int pointCount, PolygonDrawMode mode) |
|
2705 { |
|
2706 Q_D(QVGPaintEngine); |
|
2707 QVGPainterState *s = state(); |
|
2708 VGPath path = vgCreatePath(VG_PATH_FORMAT_STANDARD, |
|
2709 VG_PATH_DATATYPE_F, |
|
2710 1.0f, // scale |
|
2711 0.0f, // bias |
|
2712 pointCount + 1, // segmentCapacityHint |
|
2713 pointCount * 2, // coordCapacityHint |
|
2714 VG_PATH_CAPABILITY_ALL); |
|
2715 QVarLengthArray<VGfloat, 16> coords; |
|
2716 QVarLengthArray<VGubyte, 10> segments; |
|
2717 for (int i = 0; i < pointCount; ++i, ++points) { |
|
2718 if (d->simpleTransform) { |
|
2719 coords.append(points->x()); |
|
2720 coords.append(points->y()); |
|
2721 } else { |
|
2722 QPointF temp = d->transform.map(*points); |
|
2723 coords.append(temp.x()); |
|
2724 coords.append(temp.y()); |
|
2725 } |
|
2726 if (i == 0) |
|
2727 segments.append(VG_MOVE_TO_ABS); |
|
2728 else |
|
2729 segments.append(VG_LINE_TO_ABS); |
|
2730 } |
|
2731 if (mode != QPaintEngine::PolylineMode) |
|
2732 segments.append(VG_CLOSE_PATH); |
|
2733 vgAppendPathData(path, segments.count(), |
|
2734 segments.constData(), coords.constData()); |
|
2735 switch (mode) { |
|
2736 case QPaintEngine::WindingMode: |
|
2737 d->draw(path, s->pen, s->brush, VG_NON_ZERO); |
|
2738 break; |
|
2739 |
|
2740 case QPaintEngine::PolylineMode: |
|
2741 d->stroke(path, s->pen); |
|
2742 break; |
|
2743 |
|
2744 default: |
|
2745 d->draw(path, s->pen, s->brush, VG_EVEN_ODD); |
|
2746 break; |
|
2747 } |
|
2748 vgDestroyPath(path); |
|
2749 } |
|
2750 |
|
2751 void QVGPaintEngine::drawPolygon(const QPoint *points, int pointCount, PolygonDrawMode mode) |
|
2752 { |
|
2753 Q_D(QVGPaintEngine); |
|
2754 QVGPainterState *s = state(); |
|
2755 VGPath path = vgCreatePath(VG_PATH_FORMAT_STANDARD, |
|
2756 VG_PATH_DATATYPE_F, |
|
2757 1.0f, // scale |
|
2758 0.0f, // bias |
|
2759 pointCount + 1, // segmentCapacityHint |
|
2760 pointCount * 2, // coordCapacityHint |
|
2761 VG_PATH_CAPABILITY_ALL); |
|
2762 QVarLengthArray<VGfloat, 16> coords; |
|
2763 QVarLengthArray<VGubyte, 10> segments; |
|
2764 for (int i = 0; i < pointCount; ++i, ++points) { |
|
2765 if (d->simpleTransform) { |
|
2766 coords.append(points->x()); |
|
2767 coords.append(points->y()); |
|
2768 } else { |
|
2769 QPointF temp = d->transform.map(QPointF(*points)); |
|
2770 coords.append(temp.x()); |
|
2771 coords.append(temp.y()); |
|
2772 } |
|
2773 if (i == 0) |
|
2774 segments.append(VG_MOVE_TO_ABS); |
|
2775 else |
|
2776 segments.append(VG_LINE_TO_ABS); |
|
2777 } |
|
2778 if (mode != QPaintEngine::PolylineMode) |
|
2779 segments.append(VG_CLOSE_PATH); |
|
2780 vgAppendPathData(path, segments.count(), |
|
2781 segments.constData(), coords.constData()); |
|
2782 switch (mode) { |
|
2783 case QPaintEngine::WindingMode: |
|
2784 d->draw(path, s->pen, s->brush, VG_NON_ZERO); |
|
2785 break; |
|
2786 |
|
2787 case QPaintEngine::PolylineMode: |
|
2788 d->stroke(path, s->pen); |
|
2789 break; |
|
2790 |
|
2791 default: |
|
2792 d->draw(path, s->pen, s->brush, VG_EVEN_ODD); |
|
2793 break; |
|
2794 } |
|
2795 vgDestroyPath(path); |
|
2796 } |
|
2797 |
|
2798 void QVGPaintEnginePrivate::setImageOptions() |
|
2799 { |
|
2800 if (opacity != 1.0f && simpleTransform) { |
|
2801 if (opacity != paintOpacity) { |
|
2802 VGfloat values[4]; |
|
2803 values[0] = 1.0f; |
|
2804 values[1] = 1.0f; |
|
2805 values[2] = 1.0f; |
|
2806 values[3] = opacity; |
|
2807 vgSetParameterfv(opacityPaint, VG_PAINT_COLOR, 4, values); |
|
2808 paintOpacity = opacity; |
|
2809 } |
|
2810 if (fillPaint != opacityPaint) { |
|
2811 vgSetPaint(opacityPaint, VG_FILL_PATH); |
|
2812 fillPaint = opacityPaint; |
|
2813 } |
|
2814 setImageMode(VG_DRAW_IMAGE_MULTIPLY); |
|
2815 } else { |
|
2816 setImageMode(VG_DRAW_IMAGE_NORMAL); |
|
2817 } |
|
2818 } |
|
2819 |
|
2820 static void drawVGImage(QVGPaintEnginePrivate *d, |
|
2821 const QRectF& r, VGImage vgImg, |
|
2822 const QSize& imageSize, const QRectF& sr) |
|
2823 { |
|
2824 if (vgImg == VG_INVALID_HANDLE) |
|
2825 return; |
|
2826 VGImage child = VG_INVALID_HANDLE; |
|
2827 |
|
2828 if (sr.topLeft().isNull() && sr.size() == imageSize) { |
|
2829 child = vgImg; |
|
2830 } else { |
|
2831 QRect src = sr.toRect(); |
|
2832 #if !defined(QT_SHIVAVG) |
|
2833 child = vgChildImage(vgImg, src.x(), src.y(), src.width(), src.height()); |
|
2834 #else |
|
2835 child = vgImg; // XXX: ShivaVG doesn't have vgChildImage(). |
|
2836 #endif |
|
2837 } |
|
2838 |
|
2839 QTransform transform(d->imageTransform); |
|
2840 VGfloat scaleX = sr.width() == 0.0f ? 0.0f : r.width() / sr.width(); |
|
2841 VGfloat scaleY = sr.height() == 0.0f ? 0.0f : r.height() / sr.height(); |
|
2842 transform.translate(r.x(), r.y()); |
|
2843 transform.scale(scaleX, scaleY); |
|
2844 d->setTransform(VG_MATRIX_IMAGE_USER_TO_SURFACE, transform); |
|
2845 |
|
2846 d->setImageOptions(); |
|
2847 vgDrawImage(child); |
|
2848 |
|
2849 if(child != vgImg) |
|
2850 vgDestroyImage(child); |
|
2851 } |
|
2852 |
|
2853 static void drawVGImage(QVGPaintEnginePrivate *d, |
|
2854 const QPointF& pos, VGImage vgImg) |
|
2855 { |
|
2856 if (vgImg == VG_INVALID_HANDLE) |
|
2857 return; |
|
2858 |
|
2859 QTransform transform(d->imageTransform); |
|
2860 transform.translate(pos.x(), pos.y()); |
|
2861 d->setTransform(VG_MATRIX_IMAGE_USER_TO_SURFACE, transform); |
|
2862 |
|
2863 d->setImageOptions(); |
|
2864 vgDrawImage(vgImg); |
|
2865 } |
|
2866 |
|
2867 // Used by qpixmapfilter_vg.cpp to draw filtered VGImage's. |
|
2868 void qt_vg_drawVGImage(QPainter *painter, const QPointF& pos, VGImage vgImg) |
|
2869 { |
|
2870 QVGPaintEngine *engine = |
|
2871 static_cast<QVGPaintEngine *>(painter->paintEngine()); |
|
2872 drawVGImage(engine->vgPrivate(), pos, vgImg); |
|
2873 } |
|
2874 |
|
2875 // Used by qpixmapfilter_vg.cpp to draw filtered VGImage's as a stencil. |
|
2876 void qt_vg_drawVGImageStencil |
|
2877 (QPainter *painter, const QPointF& pos, VGImage vgImg, const QBrush& brush) |
|
2878 { |
|
2879 QVGPaintEngine *engine = |
|
2880 static_cast<QVGPaintEngine *>(painter->paintEngine()); |
|
2881 |
|
2882 QVGPaintEnginePrivate *d = engine->vgPrivate(); |
|
2883 |
|
2884 QTransform transform(d->imageTransform); |
|
2885 transform.translate(pos.x(), pos.y()); |
|
2886 d->setTransform(VG_MATRIX_IMAGE_USER_TO_SURFACE, transform); |
|
2887 |
|
2888 d->ensureBrush(brush); |
|
2889 d->setImageMode(VG_DRAW_IMAGE_STENCIL); |
|
2890 vgDrawImage(vgImg); |
|
2891 } |
|
2892 |
|
2893 void QVGPaintEngine::drawPixmap(const QRectF &r, const QPixmap &pm, const QRectF &sr) |
|
2894 { |
|
2895 QPixmapData *pd = pm.pixmapData(); |
|
2896 if (pd->classId() == QPixmapData::OpenVGClass) { |
|
2897 Q_D(QVGPaintEngine); |
|
2898 QVGPixmapData *vgpd = static_cast<QVGPixmapData *>(pd); |
|
2899 if (!vgpd->isValid()) |
|
2900 return; |
|
2901 if (d->simpleTransform) |
|
2902 drawVGImage(d, r, vgpd->toVGImage(), vgpd->size(), sr); |
|
2903 else |
|
2904 drawVGImage(d, r, vgpd->toVGImage(d->opacity), vgpd->size(), sr); |
|
2905 } else { |
|
2906 drawImage(r, *(pd->buffer()), sr, Qt::AutoColor); |
|
2907 } |
|
2908 } |
|
2909 |
|
2910 void QVGPaintEngine::drawPixmap(const QPointF &pos, const QPixmap &pm) |
|
2911 { |
|
2912 QPixmapData *pd = pm.pixmapData(); |
|
2913 if (pd->classId() == QPixmapData::OpenVGClass) { |
|
2914 Q_D(QVGPaintEngine); |
|
2915 QVGPixmapData *vgpd = static_cast<QVGPixmapData *>(pd); |
|
2916 if (!vgpd->isValid()) |
|
2917 return; |
|
2918 if (d->simpleTransform) |
|
2919 drawVGImage(d, pos, vgpd->toVGImage()); |
|
2920 else |
|
2921 drawVGImage(d, pos, vgpd->toVGImage(d->opacity)); |
|
2922 } else { |
|
2923 drawImage(pos, *(pd->buffer())); |
|
2924 } |
|
2925 } |
|
2926 |
|
2927 void QVGPaintEngine::drawImage |
|
2928 (const QRectF &r, const QImage &image, const QRectF &sr, |
|
2929 Qt::ImageConversionFlags flags) |
|
2930 { |
|
2931 Q_D(QVGPaintEngine); |
|
2932 VGImage vgImg; |
|
2933 if (d->simpleTransform || d->opacity == 1.0f) |
|
2934 vgImg = toVGImageSubRect(image, sr.toRect(), flags); |
|
2935 else |
|
2936 vgImg = toVGImageWithOpacitySubRect(image, d->opacity, sr.toRect()); |
|
2937 if (vgImg != VG_INVALID_HANDLE) { |
|
2938 if (r.size() == sr.size()) { |
|
2939 drawVGImage(d, r.topLeft(), vgImg); |
|
2940 } else { |
|
2941 drawVGImage(d, r, vgImg, sr.size().toSize(), |
|
2942 QRectF(QPointF(0, 0), sr.size())); |
|
2943 } |
|
2944 } else { |
|
2945 // Monochrome images need to use the vgChildImage() path. |
|
2946 vgImg = toVGImage(image, flags); |
|
2947 drawVGImage(d, r, vgImg, image.size(), sr); |
|
2948 } |
|
2949 vgDestroyImage(vgImg); |
|
2950 } |
|
2951 |
|
2952 void QVGPaintEngine::drawImage(const QPointF &pos, const QImage &image) |
|
2953 { |
|
2954 Q_D(QVGPaintEngine); |
|
2955 VGImage vgImg; |
|
2956 if (d->simpleTransform || d->opacity == 1.0f) |
|
2957 vgImg = toVGImage(image); |
|
2958 else |
|
2959 vgImg = toVGImageWithOpacity(image, d->opacity); |
|
2960 drawVGImage(d, pos, vgImg); |
|
2961 vgDestroyImage(vgImg); |
|
2962 } |
|
2963 |
|
2964 void QVGPaintEngine::drawTiledPixmap |
|
2965 (const QRectF &r, const QPixmap &pixmap, const QPointF &s) |
|
2966 { |
|
2967 QBrush brush(state()->pen.color(), pixmap); |
|
2968 QTransform xform; |
|
2969 xform.translate(-s.x(), -s.y()); |
|
2970 brush.setTransform(xform); |
|
2971 fillRect(r, brush); |
|
2972 } |
|
2973 |
|
2974 // Best performance will be achieved with QDrawPixmaps::OpaqueHint |
|
2975 // (i.e. no opacity), no rotation or scaling, and drawing the full |
|
2976 // pixmap rather than parts of the pixmap. Even having just one of |
|
2977 // these conditions will improve performance. |
|
2978 void QVGPaintEngine::drawPixmaps |
|
2979 (const QDrawPixmaps::Data *drawingData, int dataCount, |
|
2980 const QPixmap &pixmap, QFlags<QDrawPixmaps::DrawingHint> hints) |
|
2981 { |
|
2982 #if !defined(QT_SHIVAVG) |
|
2983 Q_D(QVGPaintEngine); |
|
2984 |
|
2985 // If the pixmap is not VG, or the transformation is projective, |
|
2986 // then fall back to the default implementation. |
|
2987 QPixmapData *pd = pixmap.pixmapData(); |
|
2988 if (pd->classId() != QPixmapData::OpenVGClass || !d->simpleTransform) { |
|
2989 QPaintEngineEx::drawPixmaps(drawingData, dataCount, pixmap, hints); |
|
2990 return; |
|
2991 } |
|
2992 |
|
2993 // Bail out if nothing to do. |
|
2994 if (dataCount <= 0) |
|
2995 return; |
|
2996 |
|
2997 // Bail out if we don't have a usable VGImage for the pixmap. |
|
2998 QVGPixmapData *vgpd = static_cast<QVGPixmapData *>(pd); |
|
2999 if (!vgpd->isValid()) |
|
3000 return; |
|
3001 VGImage vgImg = vgpd->toVGImage(); |
|
3002 if (vgImg == VG_INVALID_HANDLE) |
|
3003 return; |
|
3004 |
|
3005 // We cache the results of any vgChildImage() calls because the |
|
3006 // same child is very likely to be used over and over in particle |
|
3007 // systems. However, performance is even better if vgChildImage() |
|
3008 // isn't needed at all, so use full source rects where possible. |
|
3009 QVarLengthArray<VGImage> cachedImages; |
|
3010 QVarLengthArray<QRect> cachedSources; |
|
3011 |
|
3012 // Select the opacity paint object. |
|
3013 if ((hints & QDrawPixmaps::OpaqueHint) != 0 && d->opacity == 1.0f) { |
|
3014 d->setImageMode(VG_DRAW_IMAGE_NORMAL); |
|
3015 } else { |
|
3016 hints = 0; |
|
3017 if (d->fillPaint != d->opacityPaint) { |
|
3018 vgSetPaint(d->opacityPaint, VG_FILL_PATH); |
|
3019 d->fillPaint = d->opacityPaint; |
|
3020 } |
|
3021 } |
|
3022 |
|
3023 for (int i = 0; i < dataCount; ++i) { |
|
3024 QTransform transform(d->imageTransform); |
|
3025 transform.translate(drawingData[i].point.x(), drawingData[i].point.y()); |
|
3026 transform.rotate(drawingData[i].rotation); |
|
3027 |
|
3028 VGImage child; |
|
3029 QSize imageSize = vgpd->size(); |
|
3030 QRectF sr = drawingData[i].source; |
|
3031 if (sr.topLeft().isNull() && sr.size() == imageSize) { |
|
3032 child = vgImg; |
|
3033 } else { |
|
3034 // Look for a previous child with the same source rectangle |
|
3035 // to avoid constantly calling vgChildImage()/vgDestroyImage(). |
|
3036 QRect src = sr.toRect(); |
|
3037 int j; |
|
3038 for (j = 0; j < cachedSources.size(); ++j) { |
|
3039 if (cachedSources[j] == src) |
|
3040 break; |
|
3041 } |
|
3042 if (j < cachedSources.size()) { |
|
3043 child = cachedImages[j]; |
|
3044 } else { |
|
3045 child = vgChildImage |
|
3046 (vgImg, src.x(), src.y(), src.width(), src.height()); |
|
3047 cachedImages.append(child); |
|
3048 cachedSources.append(src); |
|
3049 } |
|
3050 } |
|
3051 |
|
3052 VGfloat scaleX = drawingData[i].scaleX; |
|
3053 VGfloat scaleY = drawingData[i].scaleY; |
|
3054 transform.translate(-0.5 * scaleX * sr.width(), |
|
3055 -0.5 * scaleY * sr.height()); |
|
3056 transform.scale(scaleX, scaleY); |
|
3057 d->setTransform(VG_MATRIX_IMAGE_USER_TO_SURFACE, transform); |
|
3058 |
|
3059 if ((hints & QDrawPixmaps::OpaqueHint) == 0) { |
|
3060 qreal opacity = d->opacity * drawingData[i].opacity; |
|
3061 if (opacity != 1.0f) { |
|
3062 if (d->paintOpacity != opacity) { |
|
3063 VGfloat values[4]; |
|
3064 values[0] = 1.0f; |
|
3065 values[1] = 1.0f; |
|
3066 values[2] = 1.0f; |
|
3067 values[3] = opacity; |
|
3068 d->paintOpacity = opacity; |
|
3069 vgSetParameterfv |
|
3070 (d->opacityPaint, VG_PAINT_COLOR, 4, values); |
|
3071 } |
|
3072 d->setImageMode(VG_DRAW_IMAGE_MULTIPLY); |
|
3073 } else { |
|
3074 d->setImageMode(VG_DRAW_IMAGE_NORMAL); |
|
3075 } |
|
3076 } |
|
3077 |
|
3078 vgDrawImage(child); |
|
3079 } |
|
3080 |
|
3081 // Destroy the cached child sub-images. |
|
3082 for (int i = 0; i < cachedImages.size(); ++i) |
|
3083 vgDestroyImage(cachedImages[i]); |
|
3084 #else |
|
3085 QPaintEngineEx::drawPixmaps(drawingData, dataCount, pixmap, hints); |
|
3086 #endif |
|
3087 } |
|
3088 |
|
3089 QVGFontEngineCleaner::QVGFontEngineCleaner(QVGPaintEnginePrivate *d) |
|
3090 : QObject(), d_ptr(d) |
|
3091 { |
|
3092 } |
|
3093 |
|
3094 QVGFontEngineCleaner::~QVGFontEngineCleaner() |
|
3095 { |
|
3096 } |
|
3097 |
|
3098 void QVGFontEngineCleaner::fontEngineDestroyed() |
|
3099 { |
|
3100 #if !defined(QVG_NO_DRAW_GLYPHS) |
|
3101 QFontEngine *engine = static_cast<QFontEngine *>(sender()); |
|
3102 QVGFontCache::Iterator it = d_ptr->fontCache.find(engine); |
|
3103 if (it != d_ptr->fontCache.end()) { |
|
3104 delete it.value(); |
|
3105 d_ptr->fontCache.erase(it); |
|
3106 } |
|
3107 #endif |
|
3108 } |
|
3109 |
|
3110 #if !defined(QVG_NO_DRAW_GLYPHS) |
|
3111 |
|
3112 QVGFontGlyphCache::QVGFontGlyphCache() |
|
3113 { |
|
3114 font = vgCreateFont(0); |
|
3115 scaleX = scaleY = 0.0; |
|
3116 memset(cachedGlyphsMask, 0, sizeof(cachedGlyphsMask)); |
|
3117 } |
|
3118 |
|
3119 QVGFontGlyphCache::~QVGFontGlyphCache() |
|
3120 { |
|
3121 if (font != VG_INVALID_HANDLE) |
|
3122 vgDestroyFont(font); |
|
3123 } |
|
3124 |
|
3125 void QVGFontGlyphCache::setScaleFromText(const QTextItemInt &ti) |
|
3126 { |
|
3127 QFontInfo fi(ti.font()); |
|
3128 qreal pixelSize = fi.pixelSize(); |
|
3129 qreal emSquare = ti.fontEngine->properties().emSquare.toReal(); |
|
3130 scaleX = scaleY = static_cast<VGfloat>(pixelSize / emSquare); |
|
3131 } |
|
3132 |
|
3133 void QVGFontGlyphCache::cacheGlyphs |
|
3134 (QVGPaintEnginePrivate *d, const QTextItemInt &ti, |
|
3135 const QVarLengthArray<glyph_t> &glyphs) |
|
3136 { |
|
3137 VGfloat origin[2]; |
|
3138 VGfloat escapement[2]; |
|
3139 const glyph_t *g = glyphs.constData(); |
|
3140 int count = glyphs.size(); |
|
3141 glyph_metrics_t metrics; |
|
3142 // Some Qt font engines don't set yoff in getUnscaledGlyph(). |
|
3143 // Zero the metric structure so that everything has a default value. |
|
3144 memset(&metrics, 0, sizeof(metrics)); |
|
3145 while (count-- > 0) { |
|
3146 // Skip this glyph if we have already cached it before. |
|
3147 glyph_t glyph = *g++; |
|
3148 if (glyph < 256) { |
|
3149 if ((cachedGlyphsMask[glyph / 32] & (1 << (glyph % 32))) != 0) |
|
3150 continue; |
|
3151 cachedGlyphsMask[glyph / 32] |= (1 << (glyph % 32)); |
|
3152 } else if (cachedGlyphs.contains(glyph)) { |
|
3153 continue; |
|
3154 } else { |
|
3155 cachedGlyphs.insert(glyph); |
|
3156 } |
|
3157 #if !defined(QVG_NO_IMAGE_GLYPHS) |
|
3158 Q_UNUSED(d); |
|
3159 QImage scaledImage = ti.fontEngine->alphaMapForGlyph(glyph); |
|
3160 VGImage vgImage = VG_INVALID_HANDLE; |
|
3161 metrics = ti.fontEngine->boundingBox(glyph); |
|
3162 if (!scaledImage.isNull()) { // Not a space character |
|
3163 if (scaledImage.format() == QImage::Format_Indexed8) { |
|
3164 vgImage = vgCreateImage(VG_A_8, scaledImage.width(), scaledImage.height(), VG_IMAGE_QUALITY_FASTER); |
|
3165 vgImageSubData(vgImage, scaledImage.bits(), scaledImage.bytesPerLine(), VG_A_8, 0, 0, scaledImage.width(), scaledImage.height()); |
|
3166 } else if (scaledImage.format() == QImage::Format_Mono) { |
|
3167 QImage img = scaledImage.convertToFormat(QImage::Format_Indexed8); |
|
3168 vgImage = vgCreateImage(VG_A_8, img.width(), img.height(), VG_IMAGE_QUALITY_FASTER); |
|
3169 vgImageSubData(vgImage, img.bits(), img.bytesPerLine(), VG_A_8, 0, 0, img.width(), img.height()); |
|
3170 } else { |
|
3171 QImage img = scaledImage.convertToFormat(QImage::Format_ARGB32_Premultiplied); |
|
3172 vgImage = vgCreateImage(VG_sARGB_8888_PRE, img.width(), img.height(), VG_IMAGE_QUALITY_FASTER); |
|
3173 vgImageSubData(vgImage, img.bits(), img.bytesPerLine(), VG_sARGB_8888_PRE, 0, 0, img.width(), img.height()); |
|
3174 } |
|
3175 } |
|
3176 origin[0] = -metrics.x.toReal() + 0.5f; |
|
3177 origin[1] = -metrics.y.toReal() + 0.5f; |
|
3178 escapement[0] = metrics.xoff.toReal(); |
|
3179 escapement[1] = metrics.yoff.toReal(); |
|
3180 vgSetGlyphToImage(font, glyph, vgImage, origin, escapement); |
|
3181 vgDestroyImage(vgImage); // Reduce reference count. |
|
3182 #else |
|
3183 // Calculate the path for the glyph and cache it. |
|
3184 QPainterPath path; |
|
3185 ti.fontEngine->getUnscaledGlyph(glyph, &path, &metrics); |
|
3186 VGPath vgPath; |
|
3187 if (!path.isEmpty()) { |
|
3188 vgPath = d->painterPathToVGPath(path); |
|
3189 } else { |
|
3190 // Probably a "space" character with no visible outline. |
|
3191 vgPath = VG_INVALID_HANDLE; |
|
3192 } |
|
3193 origin[0] = 0; |
|
3194 origin[1] = 0; |
|
3195 escapement[0] = metrics.xoff.toReal(); |
|
3196 escapement[1] = metrics.yoff.toReal(); |
|
3197 vgSetGlyphToPath(font, glyph, vgPath, VG_FALSE, origin, escapement); |
|
3198 vgDestroyPath(vgPath); // Reduce reference count. |
|
3199 #endif // !defined(QVG_NO_IMAGE_GLYPHS) |
|
3200 } |
|
3201 } |
|
3202 |
|
3203 #endif // !defined(QVG_NO_DRAW_GLYPHS) |
|
3204 |
|
3205 void QVGPaintEngine::drawTextItem(const QPointF &p, const QTextItem &textItem) |
|
3206 { |
|
3207 #if !defined(QVG_NO_DRAW_GLYPHS) |
|
3208 Q_D(QVGPaintEngine); |
|
3209 const QTextItemInt &ti = static_cast<const QTextItemInt &>(textItem); |
|
3210 |
|
3211 // If we are not using a simple transform, then fall back |
|
3212 // to the default Qt path stroking algorithm. |
|
3213 if (!d->simpleTransform) { |
|
3214 QPaintEngineEx::drawTextItem(p, textItem); |
|
3215 return; |
|
3216 } |
|
3217 |
|
3218 // Get the glyphs and positions associated with the text item. |
|
3219 QVarLengthArray<QFixedPoint> positions; |
|
3220 QVarLengthArray<glyph_t> glyphs; |
|
3221 QTransform matrix = d->transform; |
|
3222 matrix.translate(p.x(), p.y()); |
|
3223 ti.fontEngine->getGlyphPositions |
|
3224 (ti.glyphs, matrix, ti.flags, glyphs, positions); |
|
3225 |
|
3226 // Find the glyph cache for this font. |
|
3227 QVGFontCache::ConstIterator it = d->fontCache.constFind(ti.fontEngine); |
|
3228 QVGFontGlyphCache *glyphCache; |
|
3229 if (it != d->fontCache.constEnd()) { |
|
3230 glyphCache = it.value(); |
|
3231 } else { |
|
3232 glyphCache = new QVGFontGlyphCache(); |
|
3233 if (glyphCache->font == VG_INVALID_HANDLE) { |
|
3234 qWarning("QVGPaintEngine::drawTextItem: OpenVG fonts are not supported by the OpenVG engine"); |
|
3235 delete glyphCache; |
|
3236 QPaintEngineEx::drawTextItem(p, textItem); |
|
3237 return; |
|
3238 } |
|
3239 glyphCache->setScaleFromText(ti); |
|
3240 d->fontCache.insert(ti.fontEngine, glyphCache); |
|
3241 if (!d->fontEngineCleaner) |
|
3242 d->fontEngineCleaner = new QVGFontEngineCleaner(d); |
|
3243 QObject::connect(ti.fontEngine, SIGNAL(destroyed()), |
|
3244 d->fontEngineCleaner, SLOT(fontEngineDestroyed())); |
|
3245 } |
|
3246 |
|
3247 // Set the transformation to use for drawing the current glyphs. |
|
3248 QTransform glyphTransform(d->pathTransform); |
|
3249 glyphTransform.translate(p.x(), p.y()); |
|
3250 #if defined(QVG_NO_IMAGE_GLYPHS) |
|
3251 glyphTransform.scale(glyphCache->scaleX, glyphCache->scaleY); |
|
3252 #endif |
|
3253 d->setTransform(VG_MATRIX_GLYPH_USER_TO_SURFACE, glyphTransform); |
|
3254 |
|
3255 // Add the glyphs from the text item into the glyph cache. |
|
3256 glyphCache->cacheGlyphs(d, ti, glyphs); |
|
3257 |
|
3258 // Set the glyph drawing origin. |
|
3259 VGfloat origin[2]; |
|
3260 origin[0] = 0; |
|
3261 origin[1] = 0; |
|
3262 vgSetfv(VG_GLYPH_ORIGIN, 2, origin); |
|
3263 |
|
3264 // Fast anti-aliasing for paths, better for images. |
|
3265 #if !defined(QVG_NO_IMAGE_GLYPHS) |
|
3266 d->setImageQuality(VG_IMAGE_QUALITY_BETTER); |
|
3267 d->setImageMode(VG_DRAW_IMAGE_STENCIL); |
|
3268 #else |
|
3269 d->setRenderingQuality(VG_RENDERING_QUALITY_FASTER); |
|
3270 #endif |
|
3271 |
|
3272 // Draw the glyphs. We need to fill with the brush associated with |
|
3273 // the Qt pen, not the Qt brush. |
|
3274 d->ensureBrush(state()->pen.brush()); |
|
3275 vgDrawGlyphs(glyphCache->font, glyphs.size(), (VGuint*)glyphs.data(), |
|
3276 NULL, NULL, VG_FILL_PATH, VG_TRUE); |
|
3277 #else |
|
3278 // OpenGL 1.0 does not have support for VGFont and glyphs, |
|
3279 // so fall back to the default Qt path stroking algorithm. |
|
3280 QPaintEngineEx::drawTextItem(p, textItem); |
|
3281 #endif |
|
3282 } |
|
3283 |
|
3284 void QVGPaintEngine::setState(QPainterState *s) |
|
3285 { |
|
3286 Q_D(QVGPaintEngine); |
|
3287 QPaintEngineEx::setState(s); |
|
3288 QVGPainterState *ps = static_cast<QVGPainterState *>(s); |
|
3289 if (ps->isNew) { |
|
3290 // Newly created state object. The call to setState() |
|
3291 // will either be followed by a call to begin(), or we are |
|
3292 // setting the state as part of a save(). |
|
3293 ps->isNew = false; |
|
3294 } else { |
|
3295 // This state object was set as part of a restore(). |
|
3296 restoreState(d->dirty); |
|
3297 d->dirty = ps->savedDirty; |
|
3298 } |
|
3299 } |
|
3300 |
|
3301 void QVGPaintEngine::beginNativePainting() |
|
3302 { |
|
3303 Q_D(QVGPaintEngine); |
|
3304 |
|
3305 // About to enter raw VG mode: flush pending changes and make |
|
3306 // sure that all matrices are set to the current transformation. |
|
3307 QVGPainterState *s = this->state(); |
|
3308 d->ensurePen(s->pen); |
|
3309 d->ensureBrush(s->brush); |
|
3310 d->ensurePathTransform(); |
|
3311 d->setTransform(VG_MATRIX_IMAGE_USER_TO_SURFACE, d->imageTransform); |
|
3312 #if !defined(QVG_NO_DRAW_GLYPHS) |
|
3313 d->setTransform(VG_MATRIX_GLYPH_USER_TO_SURFACE, d->pathTransform); |
|
3314 #endif |
|
3315 d->rawVG = true; |
|
3316 } |
|
3317 |
|
3318 void QVGPaintEngine::endNativePainting() |
|
3319 { |
|
3320 Q_D(QVGPaintEngine); |
|
3321 // Exiting raw VG mode: force all state values to be |
|
3322 // explicitly set on the VG engine to undo any changes |
|
3323 // that were made by the raw VG function calls. |
|
3324 QPaintEngine::DirtyFlags dirty = d->dirty; |
|
3325 d->clearModes(); |
|
3326 d->forcePenChange = true; |
|
3327 d->forceBrushChange = true; |
|
3328 d->penType = (VGPaintType)0; |
|
3329 d->brushType = (VGPaintType)0; |
|
3330 d->clearColor = QColor(); |
|
3331 d->fillPaint = d->brushPaint; |
|
3332 restoreState(QPaintEngine::AllDirty); |
|
3333 d->dirty = dirty; |
|
3334 d->rawVG = false; |
|
3335 vgSetPaint(d->penPaint, VG_STROKE_PATH); |
|
3336 vgSetPaint(d->brushPaint, VG_FILL_PATH); |
|
3337 } |
|
3338 |
|
3339 QPixmapFilter *QVGPaintEngine::pixmapFilter(int type, const QPixmapFilter *prototype) |
|
3340 { |
|
3341 #if !defined(QT_SHIVAVG) |
|
3342 Q_D(QVGPaintEngine); |
|
3343 switch (type) { |
|
3344 case QPixmapFilter::ConvolutionFilter: |
|
3345 if (!d->convolutionFilter) |
|
3346 d->convolutionFilter.reset(new QVGPixmapConvolutionFilter); |
|
3347 return d->convolutionFilter.data(); |
|
3348 case QPixmapFilter::ColorizeFilter: |
|
3349 if (!d->colorizeFilter) |
|
3350 d->colorizeFilter.reset(new QVGPixmapColorizeFilter); |
|
3351 return d->colorizeFilter.data(); |
|
3352 case QPixmapFilter::DropShadowFilter: |
|
3353 if (!d->dropShadowFilter) |
|
3354 d->dropShadowFilter.reset(new QVGPixmapDropShadowFilter); |
|
3355 return d->dropShadowFilter.data(); |
|
3356 case QPixmapFilter::BlurFilter: |
|
3357 if (!d->blurFilter) |
|
3358 d->blurFilter.reset(new QVGPixmapBlurFilter); |
|
3359 return d->blurFilter.data(); |
|
3360 default: break; |
|
3361 } |
|
3362 #endif |
|
3363 return QPaintEngineEx::pixmapFilter(type, prototype); |
|
3364 } |
|
3365 |
|
3366 void QVGPaintEngine::restoreState(QPaintEngine::DirtyFlags dirty) |
|
3367 { |
|
3368 Q_D(QVGPaintEngine); |
|
3369 |
|
3370 // Restore the pen, brush, and other settings. |
|
3371 if ((dirty & QPaintEngine::DirtyBrushOrigin) != 0) |
|
3372 brushOriginChanged(); |
|
3373 d->fillRule = 0; |
|
3374 if ((dirty & QPaintEngine::DirtyOpacity) != 0) |
|
3375 opacityChanged(); |
|
3376 if ((dirty & QPaintEngine::DirtyTransform) != 0) |
|
3377 transformChanged(); |
|
3378 if ((dirty & QPaintEngine::DirtyCompositionMode) != 0) |
|
3379 compositionModeChanged(); |
|
3380 if ((dirty & QPaintEngine::DirtyHints) != 0) |
|
3381 renderHintsChanged(); |
|
3382 if ((dirty & (QPaintEngine::DirtyClipRegion | |
|
3383 QPaintEngine::DirtyClipPath | |
|
3384 QPaintEngine::DirtyClipEnabled)) != 0) { |
|
3385 d->maskValid = false; |
|
3386 d->maskIsSet = false; |
|
3387 d->maskRect = QRect(); |
|
3388 clipEnabledChanged(); |
|
3389 } |
|
3390 |
|
3391 #if defined(QVG_SCISSOR_CLIP) |
|
3392 if ((dirty & (QPaintEngine::DirtyClipRegion | |
|
3393 QPaintEngine::DirtyClipPath | |
|
3394 QPaintEngine::DirtyClipEnabled)) == 0) { |
|
3395 updateScissor(); |
|
3396 } |
|
3397 #else |
|
3398 updateScissor(); |
|
3399 #endif |
|
3400 } |
|
3401 |
|
3402 #if !defined(QVG_NO_SINGLE_CONTEXT) && !defined(QT_NO_EGL) |
|
3403 |
|
3404 QVGCompositionHelper::QVGCompositionHelper() |
|
3405 { |
|
3406 d = qt_vg_create_paint_engine()->vgPrivate(); |
|
3407 } |
|
3408 |
|
3409 QVGCompositionHelper::~QVGCompositionHelper() |
|
3410 { |
|
3411 } |
|
3412 |
|
3413 void QVGCompositionHelper::startCompositing(const QSize& screenSize) |
|
3414 { |
|
3415 this->screenSize = screenSize; |
|
3416 clearScissor(); |
|
3417 d->setBlendMode(VG_BLEND_SRC_OVER); |
|
3418 } |
|
3419 |
|
3420 void QVGCompositionHelper::endCompositing() |
|
3421 { |
|
3422 clearScissor(); |
|
3423 } |
|
3424 |
|
3425 void QVGCompositionHelper::blitWindow |
|
3426 (QVGEGLWindowSurfacePrivate *surface, const QRect& rect, |
|
3427 const QPoint& topLeft, int opacity) |
|
3428 { |
|
3429 // Get the VGImage that is acting as a back buffer for the window. |
|
3430 VGImage image = surface->surfaceImage(); |
|
3431 if (image == VG_INVALID_HANDLE) |
|
3432 return; |
|
3433 QSize imageSize = surface->surfaceSize(); |
|
3434 |
|
3435 // Determine which sub rectangle of the window to draw. |
|
3436 QRect sr = rect.translated(-topLeft); |
|
3437 |
|
3438 if (opacity >= 255) { |
|
3439 // Fully opaque: use vgSetPixels() to directly copy the sub-region. |
|
3440 int y = screenSize.height() - (rect.bottom() + 1); |
|
3441 vgSetPixels(rect.x(), y, image, sr.x(), |
|
3442 imageSize.height() - (sr.y() + sr.height()), |
|
3443 sr.width(), sr.height()); |
|
3444 } else { |
|
3445 // Extract the child image that we want to draw. |
|
3446 VGImage child; |
|
3447 if (sr.topLeft().isNull() && sr.size() == imageSize) |
|
3448 child = image; |
|
3449 else { |
|
3450 child = vgChildImage |
|
3451 (image, sr.x(), imageSize.height() - (sr.y() + sr.height()), |
|
3452 sr.width(), sr.height()); |
|
3453 } |
|
3454 |
|
3455 // Set the image transform. |
|
3456 QTransform transform; |
|
3457 int y = screenSize.height() - (rect.bottom() + 1); |
|
3458 transform.translate(rect.x() + 0.5f, y + 0.5f); |
|
3459 d->setTransform(VG_MATRIX_IMAGE_USER_TO_SURFACE, transform); |
|
3460 |
|
3461 // Enable opacity for image drawing if necessary. |
|
3462 if (opacity < 255) { |
|
3463 if (opacity != d->paintOpacity) { |
|
3464 VGfloat values[4]; |
|
3465 values[0] = 1.0f; |
|
3466 values[1] = 1.0f; |
|
3467 values[2] = 1.0f; |
|
3468 values[3] = ((VGfloat)opacity) / 255.0f; |
|
3469 vgSetParameterfv(d->opacityPaint, VG_PAINT_COLOR, 4, values); |
|
3470 d->paintOpacity = values[3]; |
|
3471 } |
|
3472 if (d->fillPaint != d->opacityPaint) { |
|
3473 vgSetPaint(d->opacityPaint, VG_FILL_PATH); |
|
3474 d->fillPaint = d->opacityPaint; |
|
3475 } |
|
3476 d->setImageMode(VG_DRAW_IMAGE_MULTIPLY); |
|
3477 } else { |
|
3478 d->setImageMode(VG_DRAW_IMAGE_NORMAL); |
|
3479 } |
|
3480 |
|
3481 // Draw the child image. |
|
3482 vgDrawImage(child); |
|
3483 |
|
3484 // Destroy the child image. |
|
3485 if(child != image) |
|
3486 vgDestroyImage(child); |
|
3487 } |
|
3488 } |
|
3489 |
|
3490 static void fillBackgroundRect(const QRect& rect, QVGPaintEnginePrivate *d) |
|
3491 { |
|
3492 VGfloat coords[8]; |
|
3493 coords[0] = rect.x(); |
|
3494 coords[1] = rect.y(); |
|
3495 coords[2] = rect.x() + rect.width(); |
|
3496 coords[3] = coords[1]; |
|
3497 coords[4] = coords[2]; |
|
3498 coords[5] = rect.y() + rect.height(); |
|
3499 coords[6] = coords[0]; |
|
3500 coords[7] = coords[5]; |
|
3501 #if !defined(QVG_NO_MODIFY_PATH) |
|
3502 vgModifyPathCoords(d->rectPath, 0, 4, coords); |
|
3503 vgDrawPath(d->rectPath, VG_FILL_PATH); |
|
3504 #else |
|
3505 Q_UNUSED(d); |
|
3506 VGPath rectPath = vgCreatePath |
|
3507 (VG_PATH_FORMAT_STANDARD, |
|
3508 VG_PATH_DATATYPE_F, |
|
3509 1.0f, // scale |
|
3510 0.0f, // bias |
|
3511 5, // segmentCapacityHint |
|
3512 8, // coordCapacityHint |
|
3513 VG_PATH_CAPABILITY_ALL); |
|
3514 static VGubyte const segments[5] = { |
|
3515 VG_MOVE_TO_ABS, |
|
3516 VG_LINE_TO_ABS, |
|
3517 VG_LINE_TO_ABS, |
|
3518 VG_LINE_TO_ABS, |
|
3519 VG_CLOSE_PATH |
|
3520 }; |
|
3521 vgAppendPathData(rectPath, 5, segments, coords); |
|
3522 vgDrawPath(rectPath, VG_FILL_PATH); |
|
3523 vgDestroyPath(rectPath); |
|
3524 #endif |
|
3525 } |
|
3526 |
|
3527 void QVGCompositionHelper::fillBackground |
|
3528 (const QRegion& region, const QBrush& brush) |
|
3529 { |
|
3530 // Set the path transform to the default viewport transformation. |
|
3531 VGfloat devh = screenSize.height() - 1; |
|
3532 QTransform viewport(1.0f, 0.0f, 0.0f, |
|
3533 0.0f, -1.0f, 0.0f, |
|
3534 0.5f, devh + 0.5f, 1.0f); |
|
3535 d->setTransform(VG_MATRIX_PATH_USER_TO_SURFACE, viewport); |
|
3536 |
|
3537 // Set the brush to use to fill the background. |
|
3538 d->ensureBrush(brush); |
|
3539 d->setFillRule(VG_EVEN_ODD); |
|
3540 |
|
3541 if (region.numRects() == 1) { |
|
3542 fillBackgroundRect(region.boundingRect(), d); |
|
3543 } else { |
|
3544 const QVector<QRect> rects = region.rects(); |
|
3545 for (int i = 0; i < rects.size(); ++i) |
|
3546 fillBackgroundRect(rects.at(i), d); |
|
3547 } |
|
3548 |
|
3549 // We will need to reset the path transform during the next paint. |
|
3550 d->pathTransformSet = false; |
|
3551 } |
|
3552 |
|
3553 void QVGCompositionHelper::drawCursorImage |
|
3554 (const QImage& image, const QPoint& offset) |
|
3555 { |
|
3556 QImage img = image.convertToFormat(QImage::Format_ARGB32_Premultiplied); |
|
3557 |
|
3558 VGImage vgImg = vgCreateImage |
|
3559 (VG_sARGB_8888_PRE, img.width(), img.height(), |
|
3560 VG_IMAGE_QUALITY_FASTER); |
|
3561 vgImageSubData |
|
3562 (vgImg, img.bits() + img.bytesPerLine() * (img.height() - 1), |
|
3563 -(img.bytesPerLine()), VG_sARGB_8888_PRE, 0, 0, |
|
3564 img.width(), img.height()); |
|
3565 |
|
3566 QTransform transform; |
|
3567 int y = screenSize.height() - (offset.y() + img.height()); |
|
3568 transform.translate(offset.x() + 0.5f, y + 0.5f); |
|
3569 d->setTransform(VG_MATRIX_IMAGE_USER_TO_SURFACE, transform); |
|
3570 |
|
3571 d->setImageMode(VG_DRAW_IMAGE_NORMAL); |
|
3572 vgDrawImage(vgImg); |
|
3573 |
|
3574 vgDestroyImage(vgImg); |
|
3575 } |
|
3576 |
|
3577 void QVGCompositionHelper::drawCursorPixmap |
|
3578 (const QPixmap& pixmap, const QPoint& offset) |
|
3579 { |
|
3580 QPixmapData *pd = pixmap.pixmapData(); |
|
3581 if (pd->classId() == QPixmapData::OpenVGClass) { |
|
3582 QVGPixmapData *vgpd = static_cast<QVGPixmapData *>(pd); |
|
3583 if (vgpd->isValid()) { |
|
3584 VGfloat devh = screenSize.height() - 1; |
|
3585 QTransform transform(1.0f, 0.0f, 0.0f, |
|
3586 0.0f, -1.0f, 0.0f, |
|
3587 0.5f, devh + 0.5f, 1.0f); |
|
3588 transform.translate(offset.x(), offset.y()); |
|
3589 d->setTransform(VG_MATRIX_IMAGE_USER_TO_SURFACE, transform); |
|
3590 |
|
3591 d->setImageMode(VG_DRAW_IMAGE_NORMAL); |
|
3592 vgDrawImage(vgpd->toVGImage()); |
|
3593 return; |
|
3594 } |
|
3595 } |
|
3596 |
|
3597 drawCursorImage(pixmap.toImage(), offset); |
|
3598 } |
|
3599 |
|
3600 void QVGCompositionHelper::setScissor(const QRegion& region) |
|
3601 { |
|
3602 QVector<QRect> rects = region.rects(); |
|
3603 int count = rects.count(); |
|
3604 if (count > d->maxScissorRects) |
|
3605 count = d->maxScissorRects; |
|
3606 QVarLengthArray<VGint> params(count * 4); |
|
3607 int height = screenSize.height(); |
|
3608 for (int i = 0; i < count; ++i) { |
|
3609 params[i * 4 + 0] = rects[i].x(); |
|
3610 params[i * 4 + 1] = height - rects[i].y() - rects[i].height(); |
|
3611 params[i * 4 + 2] = rects[i].width(); |
|
3612 params[i * 4 + 3] = rects[i].height(); |
|
3613 } |
|
3614 |
|
3615 vgSetiv(VG_SCISSOR_RECTS, count * 4, params.data()); |
|
3616 vgSeti(VG_SCISSORING, VG_TRUE); |
|
3617 d->scissorActive = true; |
|
3618 d->scissorRegion = region; |
|
3619 } |
|
3620 |
|
3621 void QVGCompositionHelper::clearScissor() |
|
3622 { |
|
3623 if (d->scissorActive) { |
|
3624 vgSeti(VG_SCISSORING, VG_FALSE); |
|
3625 d->scissorActive = false; |
|
3626 } |
|
3627 } |
|
3628 |
|
3629 #endif // !QVG_NO_SINGLE_CONTEXT && !QT_NO_EGL |
|
3630 |
|
3631 VGImageFormat qt_vg_image_to_vg_format(QImage::Format format) |
|
3632 { |
|
3633 switch (format) { |
|
3634 case QImage::Format_MonoLSB: |
|
3635 return VG_BW_1; |
|
3636 case QImage::Format_ARGB32_Premultiplied: |
|
3637 return VG_sARGB_8888_PRE; |
|
3638 case QImage::Format_RGB32: |
|
3639 return VG_sXRGB_8888; |
|
3640 case QImage::Format_ARGB32: |
|
3641 return VG_sARGB_8888; |
|
3642 case QImage::Format_RGB16: |
|
3643 return VG_sRGB_565; |
|
3644 case QImage::Format_ARGB4444_Premultiplied: |
|
3645 return VG_sARGB_4444; |
|
3646 default: break; |
|
3647 } |
|
3648 return VG_sARGB_8888; // XXX |
|
3649 } |
|
3650 |
|
3651 QT_END_NAMESPACE |
|
3652 |
|
3653 #include "qpaintengine_vg.moc" |