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1 /**************************************************************************** |
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2 ** |
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3 ** Copyright (C) 2009 Nokia Corporation and/or its subsidiary(-ies). |
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4 ** All rights reserved. |
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5 ** Contact: Nokia Corporation (qt-info@nokia.com) |
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6 ** |
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7 ** This file is part of the Qt Designer of the Qt Toolkit. |
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8 ** |
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9 ** $QT_BEGIN_LICENSE:LGPL$ |
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10 ** No Commercial Usage |
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11 ** This file contains pre-release code and may not be distributed. |
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12 ** You may use this file in accordance with the terms and conditions |
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13 ** contained in the Technology Preview License Agreement accompanying |
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14 ** this package. |
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15 ** |
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16 ** GNU Lesser General Public License Usage |
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17 ** Alternatively, this file may be used under the terms of the GNU Lesser |
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18 ** General Public License version 2.1 as published by the Free Software |
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19 ** Foundation and appearing in the file LICENSE.LGPL included in the |
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20 ** packaging of this file. Please review the following information to |
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21 ** ensure the GNU Lesser General Public License version 2.1 requirements |
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22 ** will be met: http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html. |
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23 ** |
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24 ** In addition, as a special exception, Nokia gives you certain additional |
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25 ** rights. These rights are described in the Nokia Qt LGPL Exception |
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26 ** version 1.1, included in the file LGPL_EXCEPTION.txt in this package. |
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27 ** |
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28 ** If you have questions regarding the use of this file, please contact |
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29 ** Nokia at qt-info@nokia.com. |
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30 ** |
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31 ** |
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32 ** |
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33 ** |
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34 ** |
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35 ** |
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36 ** |
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37 ** |
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38 ** $QT_END_LICENSE$ |
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39 ** |
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40 ****************************************************************************/ |
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41 |
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42 #include "connectdialog_p.h" |
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43 #include "signalslot_utils_p.h" |
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44 |
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45 #include <signalslotdialog_p.h> |
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46 #include <metadatabase_p.h> |
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47 |
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48 #include <QtDesigner/QDesignerFormWindowInterface> |
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49 #include <QtDesigner/QDesignerFormEditorInterface> |
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50 #include <QtDesigner/QDesignerWidgetDataBaseInterface> |
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51 #include <QtDesigner/QExtensionManager> |
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52 #include <QtDesigner/QDesignerLanguageExtension> |
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53 |
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54 #include <QtGui/QPushButton> |
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55 |
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56 QT_BEGIN_NAMESPACE |
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57 |
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58 namespace { |
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59 typedef QList<QListWidgetItem*> ListWidgetItems; |
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60 } |
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61 |
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62 static QString realClassName(QDesignerFormEditorInterface *core, QWidget *widget) |
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63 { |
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64 QString class_name = QLatin1String(widget->metaObject()->className()); |
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65 const QDesignerWidgetDataBaseInterface *wdb = core->widgetDataBase(); |
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66 const int idx = wdb->indexOfObject(widget); |
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67 if (idx != -1) |
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68 class_name = wdb->item(idx)->name(); |
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69 return class_name; |
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70 } |
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71 |
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72 static QString widgetLabel(QDesignerFormEditorInterface *core, QWidget *widget) |
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73 { |
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74 return QString::fromUtf8("%1 (%2)") |
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75 .arg(qdesigner_internal::realObjectName(core, widget)) |
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76 .arg(realClassName(core, widget)); |
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77 } |
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78 |
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79 namespace qdesigner_internal { |
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80 |
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81 ConnectDialog::ConnectDialog(QDesignerFormWindowInterface *formWindow, |
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82 QWidget *source, QWidget *destination, |
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83 QWidget *parent) : |
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84 QDialog(parent), |
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85 m_source(source), |
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86 m_destination(destination), |
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87 m_sourceMode(widgetMode(m_source, formWindow)), |
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88 m_destinationMode(widgetMode(m_destination, formWindow)), |
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89 m_formWindow(formWindow) |
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90 { |
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91 m_ui.setupUi(this); |
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92 |
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93 setWindowFlags(windowFlags() & ~Qt::WindowContextHelpButtonHint); |
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94 |
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95 connect(m_ui.signalList, SIGNAL(itemClicked(QListWidgetItem*)), |
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96 this, SLOT(selectSignal(QListWidgetItem*))); |
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97 connect(m_ui.slotList, SIGNAL(itemClicked(QListWidgetItem*)), |
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98 this, SLOT(selectSlot(QListWidgetItem*))); |
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99 m_ui.slotList->setEnabled(false); |
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100 |
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101 QPushButton *ok_button = okButton(); |
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102 ok_button->setDefault(true); |
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103 ok_button->setEnabled(false); |
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104 |
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105 connect(m_ui.showAllCheckBox, SIGNAL(toggled(bool)), this, SLOT(populateLists())); |
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106 |
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107 QDesignerFormEditorInterface *core = m_formWindow->core(); |
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108 m_ui.signalGroupBox->setTitle(widgetLabel(core, source)); |
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109 m_ui.slotGroupBox->setTitle(widgetLabel(core, destination)); |
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110 |
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111 m_ui.editSignalsButton->setEnabled(m_sourceMode != NormalWidget); |
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112 connect(m_ui.editSignalsButton, SIGNAL(clicked()), this, SLOT(editSignals())); |
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113 |
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114 m_ui.editSlotsButton->setEnabled(m_destinationMode != NormalWidget); |
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115 connect(m_ui.editSlotsButton, SIGNAL(clicked()), this, SLOT(editSlots())); |
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116 |
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117 populateLists(); |
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118 } |
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119 |
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120 ConnectDialog::WidgetMode ConnectDialog::widgetMode(QWidget *w, QDesignerFormWindowInterface *formWindow) |
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121 { |
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122 QDesignerFormEditorInterface *core = formWindow->core(); |
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123 if (qt_extension<QDesignerLanguageExtension*>(core->extensionManager(), core)) |
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124 return NormalWidget; |
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125 |
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126 if (w == formWindow || formWindow->mainContainer() == w) |
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127 return MainContainer; |
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128 |
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129 if (isPromoted(formWindow->core(), w)) |
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130 return PromotedWidget; |
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131 |
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132 return NormalWidget; |
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133 } |
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134 |
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135 QPushButton *ConnectDialog::okButton() |
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136 { |
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137 return m_ui.buttonBox->button(QDialogButtonBox::Ok); |
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138 } |
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139 |
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140 void ConnectDialog::setOkButtonEnabled(bool e) |
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141 { |
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142 okButton()->setEnabled(e); |
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143 } |
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144 |
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145 void ConnectDialog::populateLists() |
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146 { |
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147 populateSignalList(); |
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148 } |
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149 |
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150 void ConnectDialog::setSignalSlot(const QString &signal, const QString &slot) |
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151 { |
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152 ListWidgetItems sigItems = m_ui.signalList->findItems(signal, Qt::MatchExactly); |
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153 |
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154 if (sigItems.empty()) { |
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155 m_ui.showAllCheckBox->setChecked(true); |
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156 sigItems = m_ui.signalList->findItems(signal, Qt::MatchExactly); |
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157 } |
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158 |
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159 if (!sigItems.empty()) { |
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160 selectSignal(sigItems.front()); |
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161 ListWidgetItems slotItems = m_ui.slotList->findItems(slot, Qt::MatchExactly); |
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162 if (slotItems.empty()) { |
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163 m_ui.showAllCheckBox->setChecked(true); |
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164 slotItems = m_ui.slotList->findItems(slot, Qt::MatchExactly); |
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165 } |
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166 if (!slotItems.empty()) |
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167 selectSlot(slotItems.front()); |
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168 } |
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169 } |
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170 |
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171 bool ConnectDialog::showAllSignalsSlots() const |
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172 { |
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173 return m_ui.showAllCheckBox->isChecked(); |
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174 } |
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175 |
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176 void ConnectDialog::setShowAllSignalsSlots(bool showIt) |
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177 { |
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178 m_ui.showAllCheckBox->setChecked(showIt); |
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179 } |
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180 |
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181 void ConnectDialog::selectSignal(QListWidgetItem *item) |
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182 { |
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183 if (item) { |
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184 m_ui.signalList->setCurrentItem(item); |
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185 populateSlotList(item->text()); |
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186 m_ui.slotList->setEnabled(true); |
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187 setOkButtonEnabled(!m_ui.slotList->selectedItems().isEmpty()); |
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188 } else { |
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189 m_ui.signalList->clearSelection(); |
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190 populateSlotList(); |
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191 m_ui.slotList->setEnabled(false); |
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192 setOkButtonEnabled(false); |
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193 } |
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194 } |
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195 |
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196 void ConnectDialog::selectSlot(QListWidgetItem *item) |
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197 { |
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198 if (item) { |
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199 m_ui.slotList->setCurrentItem(item); |
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200 } else { |
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201 m_ui.slotList->clearSelection(); |
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202 } |
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203 setOkButtonEnabled(true); |
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204 } |
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205 |
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206 QString ConnectDialog::signal() const |
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207 { |
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208 const ListWidgetItems item_list = m_ui.signalList->selectedItems(); |
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209 if (item_list.size() != 1) |
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210 return QString(); |
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211 return item_list.at(0)->text(); |
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212 } |
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213 |
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214 QString ConnectDialog::slot() const |
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215 { |
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216 const ListWidgetItems item_list = m_ui.slotList->selectedItems(); |
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217 if (item_list.size() != 1) |
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218 return QString(); |
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219 return item_list.at(0)->text(); |
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220 } |
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221 |
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222 void ConnectDialog::populateSlotList(const QString &signal) |
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223 { |
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224 QString selectedName; |
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225 if (const QListWidgetItem * item = m_ui.slotList->currentItem()) |
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226 selectedName = item->text(); |
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227 |
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228 m_ui.slotList->clear(); |
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229 |
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230 QMap<QString, QString> memberToClassName = getMatchingSlots(m_formWindow->core(), m_destination, signal, showAllSignalsSlots()); |
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231 |
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232 QFont font = QApplication::font(); |
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233 font.setItalic(true); |
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234 QVariant variantFont = qVariantFromValue(font); |
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235 |
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236 QListWidgetItem *curr = 0; |
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237 QMap<QString, QString>::ConstIterator itMember = memberToClassName.constBegin(); |
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238 const QMap<QString, QString>::ConstIterator itMemberEnd = memberToClassName.constEnd(); |
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239 while (itMember != itMemberEnd) { |
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240 const QString member = itMember.key(); |
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241 const bool qt3Slot = isQt3Slot(m_formWindow->core(), m_destination, member); |
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242 |
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243 QListWidgetItem *item = new QListWidgetItem(m_ui.slotList); |
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244 item->setText(member); |
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245 if (member == selectedName) |
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246 curr = item; |
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247 |
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248 if (qt3Slot) { |
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249 item->setData(Qt::FontRole, variantFont); |
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250 item->setData(Qt::ForegroundRole, Qt::red); |
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251 } |
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252 ++itMember; |
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253 } |
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254 |
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255 if (curr) |
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256 m_ui.slotList->setCurrentItem(curr); |
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257 |
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258 if (m_ui.slotList->selectedItems().isEmpty()) |
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259 setOkButtonEnabled(false); |
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260 } |
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261 |
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262 void ConnectDialog::populateSignalList() |
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263 { |
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264 QString selectedName; |
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265 if (const QListWidgetItem *item = m_ui.signalList->currentItem()) |
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266 selectedName = item->text(); |
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267 |
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268 m_ui.signalList->clear(); |
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269 |
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270 QMap<QString, QString> memberToClassName = getSignals(m_formWindow->core(), m_source, showAllSignalsSlots()); |
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271 |
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272 QFont font = QApplication::font(); |
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273 font.setItalic(true); |
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274 QVariant variantFont = qVariantFromValue(font); |
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275 |
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276 QListWidgetItem *curr = 0; |
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277 QMap<QString, QString>::ConstIterator itMember = memberToClassName.constBegin(); |
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278 const QMap<QString, QString>::ConstIterator itMemberEnd = memberToClassName.constEnd(); |
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279 while (itMember != itMemberEnd) { |
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280 const QString member = itMember.key(); |
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281 const bool qt3Signal = isQt3Signal(m_formWindow->core(), m_source, member); |
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282 |
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283 QListWidgetItem *item = new QListWidgetItem(m_ui.signalList); |
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284 item->setText(member); |
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285 if (!selectedName.isEmpty() && member == selectedName) |
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286 curr = item; |
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287 |
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288 if (qt3Signal) { |
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289 item->setData(Qt::FontRole, variantFont); |
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290 item->setData(Qt::ForegroundRole, Qt::red); |
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291 } |
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292 ++itMember; |
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293 } |
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294 |
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295 if (curr) { |
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296 m_ui.signalList->setCurrentItem(curr); |
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297 } else { |
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298 selectedName.clear(); |
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299 } |
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300 |
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301 populateSlotList(selectedName); |
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302 if (!curr) |
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303 m_ui.slotList->setEnabled(false); |
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304 } |
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305 |
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306 void ConnectDialog::editSignals() |
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307 { |
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308 editSignalsSlots(m_source, m_sourceMode, SignalSlotDialog::FocusSignals); |
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309 } |
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310 |
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311 void ConnectDialog::editSlots() |
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312 { |
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313 editSignalsSlots(m_destination, m_destinationMode, SignalSlotDialog::FocusSlots); |
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314 } |
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315 |
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316 void ConnectDialog::editSignalsSlots(QWidget *w, WidgetMode mode, int signalSlotDialogModeInt) |
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317 { |
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318 const SignalSlotDialog::FocusMode signalSlotDialogMode = static_cast<SignalSlotDialog::FocusMode>(signalSlotDialogModeInt); |
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319 switch (mode) { |
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320 case NormalWidget: |
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321 break; |
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322 case MainContainer: |
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323 if (SignalSlotDialog::editMetaDataBase(m_formWindow, w, this, signalSlotDialogMode)) |
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324 populateLists(); |
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325 break; |
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326 case PromotedWidget: |
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327 if (SignalSlotDialog::editPromotedClass(m_formWindow->core(), w, this, signalSlotDialogMode)) |
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328 populateLists(); |
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329 break; |
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330 } |
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331 } |
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332 |
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333 } |
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334 |
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335 QT_END_NAMESPACE |