examples/itemviews/puzzle/mainwindow.cpp
changeset 0 1918ee327afb
child 4 3b1da2848fc7
--- /dev/null	Thu Jan 01 00:00:00 1970 +0000
+++ b/examples/itemviews/puzzle/mainwindow.cpp	Mon Jan 11 14:00:40 2010 +0000
@@ -0,0 +1,150 @@
+/****************************************************************************
+**
+** Copyright (C) 2009 Nokia Corporation and/or its subsidiary(-ies).
+** All rights reserved.
+** Contact: Nokia Corporation (qt-info@nokia.com)
+**
+** This file is part of the examples of the Qt Toolkit.
+**
+** $QT_BEGIN_LICENSE:LGPL$
+** No Commercial Usage
+** This file contains pre-release code and may not be distributed.
+** You may use this file in accordance with the terms and conditions
+** contained in the Technology Preview License Agreement accompanying
+** this package.
+**
+** GNU Lesser General Public License Usage
+** Alternatively, this file may be used under the terms of the GNU Lesser
+** General Public License version 2.1 as published by the Free Software
+** Foundation and appearing in the file LICENSE.LGPL included in the
+** packaging of this file.  Please review the following information to
+** ensure the GNU Lesser General Public License version 2.1 requirements
+** will be met: http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html.
+**
+** In addition, as a special exception, Nokia gives you certain additional
+** rights.  These rights are described in the Nokia Qt LGPL Exception
+** version 1.1, included in the file LGPL_EXCEPTION.txt in this package.
+**
+** If you have questions regarding the use of this file, please contact
+** Nokia at qt-info@nokia.com.
+**
+**
+**
+**
+**
+**
+**
+**
+** $QT_END_LICENSE$
+**
+****************************************************************************/
+
+#include <QtGui>
+#include <stdlib.h>
+
+#include "mainwindow.h"
+#include "piecesmodel.h"
+#include "puzzlewidget.h"
+
+MainWindow::MainWindow(QWidget *parent)
+    : QMainWindow(parent)
+{
+    setupMenus();
+    setupWidgets();
+    model = new PiecesModel(this);
+    piecesList->setModel(model);
+
+    setSizePolicy(QSizePolicy(QSizePolicy::Fixed, QSizePolicy::Fixed));
+    setWindowTitle(tr("Puzzle"));
+}
+
+void MainWindow::openImage(const QString &path)
+{
+    QString fileName = path;
+
+    if (fileName.isNull())
+        fileName = QFileDialog::getOpenFileName(this,
+            tr("Open Image"), "", tr("Image Files (*.png *.jpg *.bmp)"));
+
+    if (!fileName.isEmpty()) {
+        QPixmap newImage;
+        if (!newImage.load(fileName)) {
+            QMessageBox::warning(this, tr("Open Image"),
+                                 tr("The image file could not be loaded."),
+                                 QMessageBox::Cancel);
+            return;
+        }
+        puzzleImage = newImage;
+        setupPuzzle();
+    }
+}
+
+void MainWindow::setCompleted()
+{
+    QMessageBox::information(this, tr("Puzzle Completed"),
+        tr("Congratulations! You have completed the puzzle!\n"
+           "Click OK to start again."),
+        QMessageBox::Ok);
+
+    setupPuzzle();
+}
+
+void MainWindow::setupPuzzle()
+{
+    int size = qMin(puzzleImage.width(), puzzleImage.height());
+    puzzleImage = puzzleImage.copy((puzzleImage.width() - size)/2,
+        (puzzleImage.height() - size)/2, size, size).scaled(400,
+            400, Qt::IgnoreAspectRatio, Qt::SmoothTransformation);
+
+    qsrand(QCursor::pos().x() ^ QCursor::pos().y());
+
+    model->addPieces(puzzleImage);
+    puzzleWidget->clear();
+}
+
+void MainWindow::setupMenus()
+{
+    QMenu *fileMenu = menuBar()->addMenu(tr("&File"));
+
+    QAction *openAction = fileMenu->addAction(tr("&Open..."));
+    openAction->setShortcuts(QKeySequence::Open);
+
+    QAction *exitAction = fileMenu->addAction(tr("E&xit"));
+    exitAction->setShortcuts(QKeySequence::Quit);
+
+    QMenu *gameMenu = menuBar()->addMenu(tr("&Game"));
+
+    QAction *restartAction = gameMenu->addAction(tr("&Restart"));
+
+    connect(openAction, SIGNAL(triggered()), this, SLOT(openImage()));
+    connect(exitAction, SIGNAL(triggered()), qApp, SLOT(quit()));
+    connect(restartAction, SIGNAL(triggered()), this, SLOT(setupPuzzle()));
+}
+
+void MainWindow::setupWidgets()
+{
+    QFrame *frame = new QFrame;
+    QHBoxLayout *frameLayout = new QHBoxLayout(frame);
+
+    piecesList = new QListView;
+    piecesList->setDragEnabled(true);
+    piecesList->setViewMode(QListView::IconMode);
+    piecesList->setIconSize(QSize(60, 60));
+    piecesList->setGridSize(QSize(80, 80));
+    piecesList->setSpacing(10);
+    piecesList->setMovement(QListView::Snap);
+    piecesList->setAcceptDrops(true);
+    piecesList->setDropIndicatorShown(true);
+
+    PiecesModel *model = new PiecesModel(this);
+    piecesList->setModel(model);
+
+    puzzleWidget = new PuzzleWidget;
+
+    connect(puzzleWidget, SIGNAL(puzzleCompleted()),
+            this, SLOT(setCompleted()), Qt::QueuedConnection);
+
+    frameLayout->addWidget(piecesList);
+    frameLayout->addWidget(puzzleWidget);
+    setCentralWidget(frame);
+}