src/opengl/qpixmapdata_gl.cpp
branchRCL_3
changeset 5 d3bac044e0f0
parent 4 3b1da2848fc7
child 7 3f74d0d4af4c
--- a/src/opengl/qpixmapdata_gl.cpp	Fri Feb 19 23:40:16 2010 +0200
+++ b/src/opengl/qpixmapdata_gl.cpp	Fri Mar 12 15:46:37 2010 +0200
@@ -252,10 +252,6 @@
 {
     setSerialNumber(++qt_gl_pixmap_serial);
     m_glDevice.setPixmapData(this);
-
-    // Set InteralBindOptions minus the memory managed, since this
-    // QGLTexture is not managed as part of the internal texture cache
-    m_texture.options = QGLContext::PremultipliedAlphaBindOption;
 }
 
 QGLPixmapData::~QGLPixmapData()
@@ -344,18 +340,18 @@
     }
 
     if (!m_source.isNull()) {
-        glBindTexture(target, m_texture.id);
         if (external_format == GL_RGB) {
-            const QImage tx = m_source.convertToFormat(QImage::Format_RGB888);
+            const QImage tx = m_source.convertToFormat(QImage::Format_RGB888).mirrored(false, true);
+
+            glBindTexture(target, m_texture.id);
             glTexSubImage2D(target, 0, 0, 0, w, h, external_format,
                             GL_UNSIGNED_BYTE, tx.bits());
         } else {
             const QImage tx = ctx->d_func()->convertToGLFormat(m_source, true, external_format);
+
+            glBindTexture(target, m_texture.id);
             glTexSubImage2D(target, 0, 0, 0, w, h, external_format,
                             GL_UNSIGNED_BYTE, tx.bits());
-            // convertToGLFormat will flip the Y axis, so it needs to
-            // be drawn upside down
-            m_texture.options |= QGLContext::InvertedYBindOption;
         }
 
         if (useFramebufferObjects())