securitydialogs/lockapp/src/lockappappui.cpp
branchRCL_3
changeset 22 03674e5abf46
--- /dev/null	Thu Jan 01 00:00:00 1970 +0000
+++ b/securitydialogs/lockapp/src/lockappappui.cpp	Wed Sep 01 12:19:59 2010 +0100
@@ -0,0 +1,229 @@
+/*
+* Copyright (c) 2007 Nokia Corporation and/or its subsidiary(-ies). 
+* All rights reserved.
+* This component and the accompanying materials are made available
+* under the terms of "Eclipse Public License v1.0"
+* which accompanies this distribution, and is available
+* at the URL "http://www.eclipse.org/legal/epl-v10.html".
+*
+* Initial Contributors:
+* Nokia Corporation - initial contribution.
+*
+* Contributors:
+*
+* Description:  LockApp Application UI class
+*
+*/
+
+
+#include "lockappappui.h"
+#include "lockappstatecontrol.h"
+#include "lockappserver.h"
+#include "lockapptrace.h"
+#include <lockappclientserver.h>
+#include <aknglobalpopupprioritycontroller.h>
+#include <apgcli.h>
+
+#ifdef __SAP_TERMINAL_CONTROL_FW
+#include <SCPClient.h>
+#endif // __SAP_TERMINAL_CONTROL_FW
+
+// ---------------------------------------------------------------------------
+// Second phase constructor
+// ---------------------------------------------------------------------------
+void CLockAppAppUi::ConstructL( )
+    {
+    	#if defined(_DEBUG)
+    	INFO_4( "%s %s (%u) value=%x", __FILE__, __PRETTY_FUNCTION__, __LINE__, 0x8 );
+    	#endif
+    	    
+   // default appui constructor has to be called
+    BaseConstructL( );    	    
+    	    
+    TInt use_old_autolock=1;
+    if(use_old_autolock)
+    	{
+			// start autolock instead of lockapp . This is a backup solution to use in case that not all SysAp and Avkon changes are implemented
+			#if defined(_DEBUG)
+	 	  INFO_4( "%s %s (%u) 1=%x", __FILE__, __PRETTY_FUNCTION__, __LINE__, 0x1 );
+ 	  	#endif
+	    TApaTaskList taskList( iCoeEnv->WsSession() );
+	    TApaTask task( taskList.FindApp( _L("autolock.exe" )) );
+	    if ( !task.Exists() )
+	        {
+	        RApaLsSession ls;                   
+	        User::LeaveIfError(ls.Connect());   
+	        CleanupClosePushL(ls);         
+	        
+	        CApaCommandLine* commandLine = CApaCommandLine::NewLC();
+	        commandLine->SetExecutableNameL( _L("autolock.exe" ) );     
+	        commandLine->SetCommandL( EApaCommandRun );
+	        
+		    // Try to launch the application.        
+	        User::LeaveIfError(ls.StartApp(*commandLine));
+	        #if defined(_DEBUG)
+	    	  INFO_4( "%s %s (%u) autolock.exe created=%x", __FILE__, __PRETTY_FUNCTION__, __LINE__, 0x7 );
+	    	  #endif
+	        
+	        CleanupStack::PopAndDestroy(2); // commandLine, ls
+			}
+	    Exit();
+	  }
+
+    #if defined(_DEBUG)
+    INFO( "CLockAppAppUi::ConstructL started" );
+    #endif
+
+    // start the server with the specified name
+	iLockServer = CLockAppServer::NewL( KLockAppServerName );
+	
+    // status pane is should not be visible
+    StatusPane()->MakeVisible( EFalse );
+
+    // we need high priority even if lockapp is not in the foreground
+    iEikonEnv->WsSession().ComputeMode( RWsSession::EPriorityControlDisabled );
+    RThread().SetProcessPriority( EPriorityHigh );
+
+    /*
+     * LockApp is set as system application (Symbian terminology).
+     * This means it does not get closed when system is asked to close applications.
+     */
+    iEikonEnv->SetSystem( ETrue );
+
+#ifdef _GLOBAL_PRIORITY_SUPPORTED
+    // Enable global popup notes
+    AknGlobalPopupPriorityController::EnablePriorityControlL();
+    AknGlobalPopupPriorityController::AllowGlobalPopups( ETrue );
+#endif
+
+    // main control storing and controling phone keylock/devicelock status
+    iStateControl = CLockAppStateControl::NewL( );
+
+    // the main control is given high stack priority
+    // ECoeStackPriorityEnvironmentFilter-1 used to allow hw keys for keyfiler even if keypad is locked.
+    AddToStackL( iStateControl, ECoeStackPriorityEnvironmentFilter-1, ECoeStackFlagStandard );
+    #if defined(_DEBUG)
+    INFO( "CLockAppAppUi::ConstructL finished" );
+    #endif
+    }
+
+// ---------------------------------------------------------------------------
+// Default Constructor
+// ---------------------------------------------------------------------------
+CLockAppAppUi::CLockAppAppUi( )
+    {
+    // no implementation required
+    }
+
+// ---------------------------------------------------------------------------
+// Destructor
+// ---------------------------------------------------------------------------
+CLockAppAppUi::~CLockAppAppUi( )
+    {
+	if ( iLockServer )
+		{
+		delete iLockServer;
+		iLockServer = NULL;
+		}
+    if ( iStateControl )
+        {
+        // remove main control from stack
+        RemoveFromStack( iStateControl );
+        delete iStateControl;
+        iStateControl = NULL;
+        }
+    }
+
+// ---------------------------------------------------------------------------
+// Returns interface to LockAppServer sessions for changing lock states
+// ---------------------------------------------------------------------------
+MLockAppStateControl* CLockAppAppUi::StateControl( )
+    {
+    return iStateControl;
+    }
+
+#ifdef __SAP_TERMINAL_CONTROL_FW
+// ---------------------------------------------------------------
+// Handles the TARM command to unlock the phone from WindowServer.
+// ---------------------------------------------------------------
+MCoeMessageObserver::TMessageResponse CLockAppAppUi::HandleMessageL(
+        TUint32 aClientHandleOfTargetWindowGroup,
+        TUid aMessageUid,
+        const TDesC8& aMessageParameters )
+    {
+    MCoeMessageObserver::TMessageResponse messageResponse( EMessageHandled);
+    if ( aMessageUid.iUid == SCP_CMDUID_UNLOCK)
+        {
+        // For security reasons we must check from the SCP server
+        // did this command originate from it.
+        RSCPClient scpClient;
+        if ( scpClient.Connect() == KErrNone )
+            {
+            CleanupClosePushL( scpClient );
+            if ( scpClient.QueryAdminCmd( ESCPCommandUnlockPhone ) )
+                {
+                #if defined(_DEBUG)    
+                INFO( "CLockAppAppUi::HandleMessageL(): Admin command received, unlocking" );
+                #endif
+                iStateControl->DisableDevicelockL();
+                }
+            else
+                {
+                #if defined(_DEBUG)    
+                INFO( "CLockAppAppUi::HandleMessageL(): Unauthorized attempt to unlock" );
+                #endif
+                }
+            CleanupStack::PopAndDestroy(); // calls Close() on scpClient
+            }
+        else
+            {
+            #if defined(_DEBUG)    
+            INFO( "CLockAppAppUi::HandleMessageL(): Failed to connect to SCP, ignoring unlock-message." );
+            #endif
+            }
+        }
+    else // aMessageUid.iUid != SCP_CMDUID_UNLOCK
+        {
+        messageResponse = CAknAppUi::HandleMessageL(
+                aClientHandleOfTargetWindowGroup,
+                aMessageUid,
+                aMessageParameters);
+        }
+    return messageResponse;
+    }
+#endif // __SAP_TERMINAL_CONTROL_FW
+
+// ----------------------------------------------------------
+// Handle window-server events
+// ----------------------------------------------------------
+void CLockAppAppUi::HandleWsEventL( const TWsEvent& aEvent, CCoeControl* aDestination )
+    {
+    #if defined(_DEBUG)
+		INFO_4( "%s %s (%u) value=%x", __FILE__, __PRETTY_FUNCTION__, __LINE__, 0 );
+		#endif
+    if ( aEvent.Type() == TRawEvent::EKeyDown )
+        {
+        #if defined(_DEBUG)
+        INFO_1("CLockAppAppUi::HandleWsEventL() - aEvent.Key()->iCode: %d", aEvent.Key()->iCode );
+        #endif
+        }
+
+    // call super-class
+    CAknAppUi::HandleWsEventL( aEvent, aDestination );
+    // propagate call
+    iStateControl->HandleWsEventL( aEvent, aDestination);
+    }
+
+// ---------------------------------------------------------------------------
+// From @c CAknAppUiBase. Overriden the parent method, because otherwise
+// the main lock state control would not receive the call, because is is not
+// window-owning control (=without window->not visible). The call is needed
+// because the main state control owns window-owning child controls.
+// ---------------------------------------------------------------------------
+void CLockAppAppUi::HandleResourceChangeL( TInt aType )
+    {
+    // call super-class
+    CAknAppUi::HandleResourceChangeL( aType );
+    // propagate call - since does not own window
+    iStateControl->HandleResourceChange( aType );
+    }