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/*
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* Copyright (c) 2007 Nokia Corporation and/or its subsidiary(-ies).
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* All rights reserved.
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* This component and the accompanying materials are made available
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* under the terms of the License "Eclipse Public License v1.0"
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* which accompanies this distribution, and is available
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* at the URL "http://www.eclipse.org/legal/epl-v10.html".
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*
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* Initial Contributors:
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* Nokia Corporation - initial contribution.
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*
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* Contributors:
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*
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* Description: Implementaion of change status Delete message
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*
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*/
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#include <msvapi.h>
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#include <miuthdr.h>
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#include "messageheader.h"
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#include "ChangeStatus.h"
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// ---------------------------------------------------------------------------
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// two-phased constructor
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// ---------------------------------------------------------------------------
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CMessageChangeStatus* CMessageChangeStatus::NewL( CMsvSession& aSession )
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{
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CMessageChangeStatus* self=NewLC( aSession );
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CleanupStack::Pop( self );
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return self;
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}
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// ---------------------------------------------------------------------------
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// two-phased constructor
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// ---------------------------------------------------------------------------
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CMessageChangeStatus* CMessageChangeStatus::NewLC( CMsvSession& aSession )
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{
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CMessageChangeStatus* self=new(ELeave) CMessageChangeStatus( aSession );
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CleanupStack::PushL( self );
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return self;
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}
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// ---------------------------------------------------------------------------
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// default constructor
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// ---------------------------------------------------------------------------
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CMessageChangeStatus::CMessageChangeStatus( CMsvSession& aSession ):
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iServerSession( aSession )
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{
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}
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// ---------------------------------------------------------------------------
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// destructor
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// ---------------------------------------------------------------------------
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CMessageChangeStatus::~CMessageChangeStatus()
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{
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delete iEntry;
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}
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// ---------------------------------------------------------------------------
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// CMessageChangeStatus::DeleteMessageL
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// This function is used to delete a message
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// returns KErrNone after success
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// ---------------------------------------------------------------------------
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void CMessageChangeStatus::DeleteMessageL( const TMsvId& aMsgId )
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{
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iMessageId = aMsgId;
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InitializeL();
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DeleteMessageL();
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}
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// ---------------------------------------------------------------------------
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// CMessageChangeStatus::ChangeStatus
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// This function is used to change the message status based on the status falg passed
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// returns KErrNone on success.
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// ---------------------------------------------------------------------------
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void CMessageChangeStatus::ChangeStatusL( const TMsvId& aMsgId,
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const TMessageStatusFlag aStatusFlag,
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const TBool aValue )
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{
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iMessageId= aMsgId;
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iStatusFlag = aStatusFlag;
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iFlagValue = aValue;
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InitializeL();
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ChangeStatusL();
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}
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// ---------------------------------------------------------------------------
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// CMessageChangeStatus::InitializeL
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// This function is used to get the various message entry to be chnaged/deleted
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// and an index pointing to that entry.
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// ---------------------------------------------------------------------------
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void CMessageChangeStatus::InitializeL()
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{
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if ( iEntry )
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{
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delete iEntry;
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iEntry = NULL;
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}
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iEntry = iServerSession.GetEntryL( iMessageId );
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iIndexEntry = iEntry->Entry();
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}
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// ---------------------------------------------------------------------------
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// CMessageChangeStatus::ChangeStatusL
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// This function is used to change the message status based on the status flag passed
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// returns KErrNone on success.
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// ---------------------------------------------------------------------------
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void CMessageChangeStatus::ChangeStatusL()
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{
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switch ( iStatusFlag )
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{
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case EUnread:
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{
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iIndexEntry.SetUnread( iFlagValue );
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iEntry->ChangeL( iIndexEntry );
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}
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break;
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default:
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User::Leave( KErrGeneral );
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}
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}
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// ---------------------------------------------------------------------------
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// CMessageChangeStatus::DeleteMessageL
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// delete a message based on its message ID
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// ---------------------------------------------------------------------------
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void CMessageChangeStatus::DeleteMessageL()
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{
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TMsvId parentID = iIndexEntry.Parent();
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CMsvEntry* parentEntry = iServerSession.GetEntryL( parentID );
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CleanupStack::PushL( parentEntry );
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if ( iEntry )
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{
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delete iEntry;
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iEntry = NULL;
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}
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parentEntry->DeleteL( iMessageId );
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CleanupStack::PopAndDestroy( parentEntry );
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}
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