/*
* Copyright (c) 2007 Nokia Corporation and/or its subsidiary(-ies).
* All rights reserved.
* This component and the accompanying materials are made available
* under the terms of the License "Eclipse Public License v1.0"
* which accompanies this distribution, and is available
* at the URL "http://www.eclipse.org/legal/epl-v10.html".
*
* Initial Contributors:
* Nokia Corporation - initial contribution.
*
* Contributors:
*
* Description: Implementaion of change status Delete message
*
*/
#include <msvapi.h>
#include <miuthdr.h>
#include "messageheader.h"
#include "ChangeStatus.h"
// ---------------------------------------------------------------------------
// two-phased constructor
// ---------------------------------------------------------------------------
CMessageChangeStatus* CMessageChangeStatus::NewL( CMsvSession& aSession )
{
CMessageChangeStatus* self=NewLC( aSession );
CleanupStack::Pop( self );
return self;
}
// ---------------------------------------------------------------------------
// two-phased constructor
// ---------------------------------------------------------------------------
CMessageChangeStatus* CMessageChangeStatus::NewLC( CMsvSession& aSession )
{
CMessageChangeStatus* self=new(ELeave) CMessageChangeStatus( aSession );
CleanupStack::PushL( self );
return self;
}
// ---------------------------------------------------------------------------
// default constructor
// ---------------------------------------------------------------------------
CMessageChangeStatus::CMessageChangeStatus( CMsvSession& aSession ):
iServerSession( aSession )
{
}
// ---------------------------------------------------------------------------
// destructor
// ---------------------------------------------------------------------------
CMessageChangeStatus::~CMessageChangeStatus()
{
delete iEntry;
}
// ---------------------------------------------------------------------------
// CMessageChangeStatus::DeleteMessageL
// This function is used to delete a message
// returns KErrNone after success
// ---------------------------------------------------------------------------
void CMessageChangeStatus::DeleteMessageL( const TMsvId& aMsgId )
{
iMessageId = aMsgId;
InitializeL();
DeleteMessageL();
}
// ---------------------------------------------------------------------------
// CMessageChangeStatus::ChangeStatus
// This function is used to change the message status based on the status falg passed
// returns KErrNone on success.
// ---------------------------------------------------------------------------
void CMessageChangeStatus::ChangeStatusL( const TMsvId& aMsgId,
const TMessageStatusFlag aStatusFlag,
const TBool aValue )
{
iMessageId= aMsgId;
iStatusFlag = aStatusFlag;
iFlagValue = aValue;
InitializeL();
ChangeStatusL();
}
// ---------------------------------------------------------------------------
// CMessageChangeStatus::InitializeL
// This function is used to get the various message entry to be chnaged/deleted
// and an index pointing to that entry.
// ---------------------------------------------------------------------------
void CMessageChangeStatus::InitializeL()
{
if ( iEntry )
{
delete iEntry;
iEntry = NULL;
}
iEntry = iServerSession.GetEntryL( iMessageId );
iIndexEntry = iEntry->Entry();
}
// ---------------------------------------------------------------------------
// CMessageChangeStatus::ChangeStatusL
// This function is used to change the message status based on the status flag passed
// returns KErrNone on success.
// ---------------------------------------------------------------------------
void CMessageChangeStatus::ChangeStatusL()
{
switch ( iStatusFlag )
{
case EUnread:
{
iIndexEntry.SetUnread( iFlagValue );
iEntry->ChangeL( iIndexEntry );
}
break;
default:
User::Leave( KErrGeneral );
}
}
// ---------------------------------------------------------------------------
// CMessageChangeStatus::DeleteMessageL
// delete a message based on its message ID
// ---------------------------------------------------------------------------
void CMessageChangeStatus::DeleteMessageL()
{
TMsvId parentID = iIndexEntry.Parent();
CMsvEntry* parentEntry = iServerSession.GetEntryL( parentID );
CleanupStack::PushL( parentEntry );
if ( iEntry )
{
delete iEntry;
iEntry = NULL;
}
parentEntry->DeleteL( iMessageId );
CleanupStack::PopAndDestroy( parentEntry );
}