uiaccelerator_plat/alf_core_toolkit_api/tsrc/src/testuiaifctkitblockshuim3gmesh.cpp
branchRCL_3
changeset 20 31fccae4f8a7
parent 10 7c5dd702d6d3
equal deleted inserted replaced
19:e5af45d51884 20:31fccae4f8a7
       
     1 /*
       
     2 * Copyright (c) 2002 - 2007 Nokia Corporation and/or its subsidiary(-ies).
       
     3 * All rights reserved.
       
     4 * This component and the accompanying materials are made available
       
     5 * under the terms of "Eclipse Public License v1.0"
       
     6 * which accompanies this distribution, and is available
       
     7 * at the URL "http://www.eclipse.org/legal/epl-v10.html".
       
     8 *
       
     9 * Initial Contributors:
       
    10 * Nokia Corporation - initial contribution.
       
    11 *
       
    12 * Contributors:
       
    13 *
       
    14 * Description:  test api of alf_core_toolkit
       
    15 *
       
    16 */
       
    17 
       
    18 
       
    19 
       
    20 // [INCLUDE FILES]
       
    21 #include <e32svr.h>
       
    22 #include <stifparser.h>
       
    23 #include <stiftestinterface.h>
       
    24 #include <uiacceltk/huim3gmesh.h>
       
    25 #include <uiacceltk/huienv.h>
       
    26 #include <uiacceltk/huicontrol.h>
       
    27 #include <uiacceltk/huilayout.h>
       
    28 #include <uiacceltk/huimeshvisual.h>
       
    29 
       
    30 #include "testuiaifcoretoolkit.h"
       
    31 
       
    32 // -----------------------------------------------------------------------------
       
    33 // CTestUiAifCoreToolkit::TestCHM3GMLoadSceneL
       
    34 // -----------------------------------------------------------------------------
       
    35 //
       
    36 TInt CTestUiAifCoreToolkit::TestCHM3GMLoadSceneL( CStifItemParser& /*aItem*/ )
       
    37     {
       
    38 
       
    39     // Print to UI
       
    40     _LIT( KTestuiaifcoretoolkit, "testuiaifcoretoolkit" );
       
    41     _LIT( KTestCHuiM3GMesh, "In TestCHM3GMLoadSceneL" );
       
    42     TestModuleIf().Printf( 0, KTestuiaifcoretoolkit, KTestCHuiM3GMesh );
       
    43     // Print to log file
       
    44     iLog->Log( KTestCHuiM3GMesh );
       
    45 
       
    46     CHuiLayout* layout = CHuiLayout::AddNewL( *iHuiControl );
       
    47     CHuiMeshVisual* visual = CHuiMeshVisual::AddNewL( *iHuiControl, EHuiMeshTypeM3G, layout );
       
    48     STIF_ASSERT_NOT_NULL( visual );
       
    49     CHuiM3GMesh* mesh = visual->M3GMesh();
       
    50     TRAP_IGNORE( mesh->LoadSceneL( _L( "a" ) ) );
       
    51 
       
    52     return KErrNone;
       
    53     }
       
    54 
       
    55 // -----------------------------------------------------------------------------
       
    56 // CTestUiAifCoreToolkit::TestCHM3GMSetAnimationPositionL
       
    57 // -----------------------------------------------------------------------------
       
    58 //
       
    59 TInt CTestUiAifCoreToolkit::TestCHM3GMSetAnimationPositionL( CStifItemParser& /*aItem*/ )
       
    60     {
       
    61 
       
    62     // Print to UI
       
    63     _LIT( KTestuiaifcoretoolkit, "testuiaifcoretoolkit" );
       
    64     _LIT( KTestCHuiM3GMesh, "In TestCHM3GMSetAnimationPositionL" );
       
    65     TestModuleIf().Printf( 0, KTestuiaifcoretoolkit, KTestCHuiM3GMesh );
       
    66     // Print to log file
       
    67     iLog->Log( KTestCHuiM3GMesh );
       
    68 
       
    69     CHuiLayout* layout = CHuiLayout::AddNewL( *iHuiControl );
       
    70     CHuiMeshVisual* visual = CHuiMeshVisual::AddNewL( *iHuiControl, EHuiMeshTypeM3G, layout );
       
    71     STIF_ASSERT_NOT_NULL( visual );
       
    72     CHuiM3GMesh* mesh = visual->M3GMesh();
       
    73     mesh->SetAnimationPosition( 0, 0, 0 );
       
    74 
       
    75     return KErrNone;
       
    76     }
       
    77 
       
    78 // -----------------------------------------------------------------------------
       
    79 // CTestUiAifCoreToolkit::TestCHM3GMStartAnimationControllerL
       
    80 // -----------------------------------------------------------------------------
       
    81 //
       
    82 TInt CTestUiAifCoreToolkit::TestCHM3GMStartAnimationControllerL( CStifItemParser& /*aItem*/ )
       
    83     {
       
    84 
       
    85     // Print to UI
       
    86     _LIT( KTestuiaifcoretoolkit, "testuiaifcoretoolkit" );
       
    87     _LIT( KTestCHuiM3GMesh, "In TestCHM3GMStartAnimationControllerL" );
       
    88     TestModuleIf().Printf( 0, KTestuiaifcoretoolkit, KTestCHuiM3GMesh );
       
    89     // Print to log file
       
    90     iLog->Log( KTestCHuiM3GMesh );
       
    91 
       
    92     CHuiLayout* layout = CHuiLayout::AddNewL( *iHuiControl );
       
    93     CHuiMeshVisual* visual = CHuiMeshVisual::AddNewL( *iHuiControl, EHuiMeshTypeM3G, layout );
       
    94     STIF_ASSERT_NOT_NULL( visual );
       
    95     CHuiM3GMesh* mesh = visual->M3GMesh();
       
    96     mesh->StartAnimationController( 0 );
       
    97 
       
    98     return KErrNone;
       
    99     }
       
   100 
       
   101 // -----------------------------------------------------------------------------
       
   102 // CTestUiAifCoreToolkit::TestCHM3GMStopAnimationControllerL
       
   103 // -----------------------------------------------------------------------------
       
   104 //
       
   105 TInt CTestUiAifCoreToolkit::TestCHM3GMStopAnimationControllerL( CStifItemParser& /*aItem*/ )
       
   106     {
       
   107 
       
   108     // Print to UI
       
   109     _LIT( KTestuiaifcoretoolkit, "testuiaifcoretoolkit" );
       
   110     _LIT( KTestCHuiM3GMesh, "In TestCHM3GMStopAnimationControllerL" );
       
   111     TestModuleIf().Printf( 0, KTestuiaifcoretoolkit, KTestCHuiM3GMesh );
       
   112     // Print to log file
       
   113     iLog->Log( KTestCHuiM3GMesh );
       
   114 
       
   115     CHuiLayout* layout = CHuiLayout::AddNewL( *iHuiControl );
       
   116     CHuiMeshVisual* visual = CHuiMeshVisual::AddNewL( *iHuiControl, EHuiMeshTypeM3G, layout );
       
   117     STIF_ASSERT_NOT_NULL( visual );
       
   118     CHuiM3GMesh* mesh = visual->M3GMesh();
       
   119     mesh->StartAnimationController( 0 );
       
   120     mesh->StopAnimationController( 0 );
       
   121 
       
   122     return KErrNone;
       
   123     }