--- /dev/null Thu Jan 01 00:00:00 1970 +0000
+++ b/uiaccelerator_plat/alf_core_toolkit_api/inc/uiacceltk/HuiDropShadowBrush.h Tue Feb 02 07:56:43 2010 +0200
@@ -0,0 +1,158 @@
+/*
+* Copyright (c) 2006-2007 Nokia Corporation and/or its subsidiary(-ies).
+* All rights reserved.
+* This component and the accompanying materials are made available
+* under the terms of "Eclipse Public License v1.0"
+* which accompanies this distribution, and is available
+* at the URL "http://www.eclipse.org/legal/epl-v10.html".
+*
+* Initial Contributors:
+* Nokia Corporation - initial contribution.
+*
+* Contributors:
+*
+* Description: ?Description
+*
+*/
+
+
+
+#ifndef __HUIDROPSHADOWBRUSH_H__
+#define __HUIDROPSHADOWBRUSH_H__
+
+
+#include <e32base.h>
+#include <uiacceltk/HuiBrush.h>
+#include <uiacceltk/HuiSkin.h>
+#include <uiacceltk/HuiGc.h>
+#include <uiacceltk/HuiTimedValue.h>
+#include <uiacceltk/huimetric.h>
+
+
+/**
+ * Drop shadow is drawn behind the visual, outside of its edges.
+ *
+ */
+NONSHARABLE_CLASS(CHuiDropShadowBrush) : public CHuiBrush
+ {
+public:
+
+ /* Constructors and destructor. */
+
+ /**
+ * Constructor.
+ * @param aDepth Shadow depth in metric units.
+ */
+ IMPORT_C static CHuiDropShadowBrush* NewL(const THuiMetric& aDepth);
+
+ /**
+ * Constructor. The new brush is left on the cleanup stack.
+ * @param aDepth Shadow depth in metric units.
+ */
+ IMPORT_C static CHuiDropShadowBrush* NewLC(const THuiMetric& aDepth);
+
+ /**
+ * Constructor.
+ * @deprecated
+ * @param aDepth Shadow depth in pixels.
+ */
+ IMPORT_C static CHuiDropShadowBrush* NewL(TInt aDepth);
+
+ /**
+ * Constructor. The new brush is left on the cleanup stack.
+ * @deprecated
+ * @param aDepth Shadow depth in pixels.
+ */
+ IMPORT_C static CHuiDropShadowBrush* NewLC(TInt aDepth);
+
+ /**
+ * Sets shadow depth.
+ * @param aDepth Shadow depth in metric units.
+ */
+ IMPORT_C void SetDepth(const THuiMetric& aDepth);
+
+ /**
+ * Sets minimum width of soft edges.
+ * @param aDepth Shadow depth in metric units.
+ */
+ IMPORT_C void SetSoftness(const THuiMetric& aSoftness);
+
+ /**
+ * Sets shadow color.
+ * @param aColor Shadow color.
+ */
+ IMPORT_C void SetColor(const TRgb& aColor);
+
+ /**
+ * Destructor.
+ */
+ ~CHuiDropShadowBrush();
+
+
+ /* Methods. */
+
+ /**
+ * From CHuiBrush.
+ * @see CHuiBrush::Changed()
+ */
+ TBool Changed() const;
+
+ /**
+ * From CHuiBrush.
+ * @see CHuiBrush::ClearChanged()
+ */
+ void ClearChanged();
+
+ /**
+ * Draw the brush.
+ */
+ void Draw(CHuiGc& aGc, const MHuiBrushGuide& aGuide) const;
+
+ void ExpandVisualRect(TRect& aRect) const;
+
+
+protected:
+
+ /* Constructors. */
+
+ /**
+ * Constructor.
+ */
+ CHuiDropShadowBrush(TInt aDepth);
+
+ /**
+ * Constructor.
+ */
+ CHuiDropShadowBrush(const THuiMetric& aDepth);
+
+
+private:
+
+ /* Private methods */
+ TReal32 DepthInPixels(const CHuiVisual* aVisual) const;
+ TReal32 SoftnessInPixels(const CHuiVisual* aVisual) const;
+ TReal32 ValueInPixels(const CHuiVisual* aVisual, const THuiTimedValue& aValue) const;
+
+public:
+
+ /* Public properties. */
+
+ /** Minimum width of soft edges. */
+ THuiTimedValue iSoftness;
+
+ /** Depth of the shadow. */
+ THuiTimedValue iDepth;
+
+private:
+
+ /** Metric for depth of the shadow. */
+ THuiMetric iDepthMetric;
+
+ /** Metric for the shadow softness */
+ THuiMetric iSoftnessMetric;
+
+ /** Color for depth of the shadow. */
+ TRgb iColor;
+ };
+
+#endif // __HUIDROPSHADOWBRUSH_H__