/*
* Copyright (c) 2006-2007 Nokia Corporation and/or its subsidiary(-ies).
* All rights reserved.
* This component and the accompanying materials are made available
* under the terms of "Eclipse Public License v1.0"
* which accompanies this distribution, and is available
* at the URL "http://www.eclipse.org/legal/epl-v10.html".
*
* Initial Contributors:
* Nokia Corporation - initial contribution.
*
* Contributors:
*
* Description: ?Description
*
*/
#ifndef __HUIDROPSHADOWBRUSH_H__
#define __HUIDROPSHADOWBRUSH_H__
#include <e32base.h>
#include <uiacceltk/HuiBrush.h>
#include <uiacceltk/HuiSkin.h>
#include <uiacceltk/HuiGc.h>
#include <uiacceltk/HuiTimedValue.h>
#include <uiacceltk/huimetric.h>
/**
* Drop shadow is drawn behind the visual, outside of its edges.
*
*/
NONSHARABLE_CLASS(CHuiDropShadowBrush) : public CHuiBrush
{
public:
/* Constructors and destructor. */
/**
* Constructor.
* @param aDepth Shadow depth in metric units.
*/
IMPORT_C static CHuiDropShadowBrush* NewL(const THuiMetric& aDepth);
/**
* Constructor. The new brush is left on the cleanup stack.
* @param aDepth Shadow depth in metric units.
*/
IMPORT_C static CHuiDropShadowBrush* NewLC(const THuiMetric& aDepth);
/**
* Constructor.
* @deprecated
* @param aDepth Shadow depth in pixels.
*/
IMPORT_C static CHuiDropShadowBrush* NewL(TInt aDepth);
/**
* Constructor. The new brush is left on the cleanup stack.
* @deprecated
* @param aDepth Shadow depth in pixels.
*/
IMPORT_C static CHuiDropShadowBrush* NewLC(TInt aDepth);
/**
* Sets shadow depth.
* @param aDepth Shadow depth in metric units.
*/
IMPORT_C void SetDepth(const THuiMetric& aDepth);
/**
* Sets minimum width of soft edges.
* @param aDepth Shadow depth in metric units.
*/
IMPORT_C void SetSoftness(const THuiMetric& aSoftness);
/**
* Sets shadow color.
* @param aColor Shadow color.
*/
IMPORT_C void SetColor(const TRgb& aColor);
/**
* Destructor.
*/
~CHuiDropShadowBrush();
/* Methods. */
/**
* From CHuiBrush.
* @see CHuiBrush::Changed()
*/
TBool Changed() const;
/**
* From CHuiBrush.
* @see CHuiBrush::ClearChanged()
*/
void ClearChanged();
/**
* Draw the brush.
*/
void Draw(CHuiGc& aGc, const MHuiBrushGuide& aGuide) const;
void ExpandVisualRect(TRect& aRect) const;
protected:
/* Constructors. */
/**
* Constructor.
*/
CHuiDropShadowBrush(TInt aDepth);
/**
* Constructor.
*/
CHuiDropShadowBrush(const THuiMetric& aDepth);
private:
/* Private methods */
TReal32 DepthInPixels(const CHuiVisual* aVisual) const;
TReal32 SoftnessInPixels(const CHuiVisual* aVisual) const;
TReal32 ValueInPixels(const CHuiVisual* aVisual, const THuiTimedValue& aValue) const;
public:
/* Public properties. */
/** Minimum width of soft edges. */
THuiTimedValue iSoftness;
/** Depth of the shadow. */
THuiTimedValue iDepth;
private:
/** Metric for depth of the shadow. */
THuiMetric iDepthMetric;
/** Metric for the shadow softness */
THuiMetric iSoftnessMetric;
/** Color for depth of the shadow. */
TRgb iColor;
};
#endif // __HUIDROPSHADOWBRUSH_H__