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/*
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* Copyright (c) 2000 Nokia Corporation and/or its subsidiary(-ies).
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* All rights reserved.
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* This component and the accompanying materials are made available
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* under the terms of the License "Eclipse Public License v1.0"
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* which accompanies this distribution, and is available
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* at the URL "http://www.eclipse.org/legal/epl-v10.html".
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*
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* Initial Contributors:
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* Nokia Corporation - initial contribution.
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*
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* Contributors:
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*
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* Description:
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*
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*/
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/* CEpoc32ImageDecoder class
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*
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* Every non-canned image has an image decoder associated with it. This is opened
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* when the image is created in order to get the size. This is an asynchronous
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* operation; "MiuoOpenComplete" is called when the opening is complete.
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*
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* The first time an image is displayed, "Decode" is called, which starts the
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* asynchrounous decoding process. When this completes, the image object is
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* updated with the decoded image, which then causes the new image to be
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* displayed.
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*
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* A decode is also done every time the frame number of an animated image is
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* changed.
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*/
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#ifndef EPOC32IMAGEDECODER_H
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#define EPOC32IMAGEDECODER_H
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// INCLUDES
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#include <e32base.h>
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#include <ImageConversion.h>
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#include "nw_image_epoc32simpleimage.h"
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// FORWARD DECLARATIONS
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// #define INCREMENTAL_IMAGE_ON
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class CFbsBitmap;
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// CLASS DECLARATION
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class CEpoc32ImageDecoder : public CActive
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{
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public:
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static CEpoc32ImageDecoder* NewL(NW_Image_Epoc32Simple_t* aImage);
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void ConstructL();
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void RunL();
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void DoCancel() {iImageConverter->Cancel();}
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virtual ~CEpoc32ImageDecoder();
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/*!
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@function Decode
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@discussion Opens data into fbsBitmap.
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*/
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void Open();
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/*!
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@function Decode
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@discussion Converts data into fbsBitmap.
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*/
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TInt Decode();
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NW_Bool IncrementImage(NW_Bool& startingFrameSequenceOver);
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/*!
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@function PartialNextChunkL
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@discussion new chunk of raw data
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*/
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void PartialNextChunkL( NW_Buffer_t* aNextChunk );
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/*!
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@function ImageDataComplete
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@discussion end of raw data
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*/
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void ImageDataComplete();
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/*!
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@function ResetImage
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@discussion display the last frame of an animated image
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*/
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void ResetImage();
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/*!
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@function Finished
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@discussion Finished animating image.
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*/
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TBool Finished();
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inline void SetImageHasNotBeenOpened (NW_Bool aImageHasNotBeenOpened) { iImageHasNotBeenOpened = aImageHasNotBeenOpened; }
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enum TDecoderState
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{
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ID_IDLE = 0,
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ID_INITIALIZING,
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ID_DECODING,
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// state added to check if the decoding is already complete
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ID_DECODE_COMPLETE
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};
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/*
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@function getDecoderState
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@discussion Return the current state of the decoder
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*/
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inline TDecoderState getDecoderState() { return iState; }
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private:
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void DoDecodeL();
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CEpoc32ImageDecoder(NW_Image_Epoc32Simple_t* aImage);
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/*!
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@function OpenComplete
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@discussion Called when the image file has been opened
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*/
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void OpenComplete();
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/*!
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@function ConvertComplete
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@discussion Called when conversion process performed on the bitmap is complete
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*/
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void ConvertComplete();
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/*!
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@function CreateComplete
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@discussion Called when the file in which the bitmap is to be saved has been created
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*/
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void CreateComplete( TInt aError );
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TDisplayMode GetDisplayMode( TFrameInfo& aFrameInfo );
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void CheckAnimation();
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void DeleteImageConverterBitmapMask();
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TInt16 GetLoopCount();
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/*
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* imageSizeCheck: This compares the original image size with
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* that specified in the <img src = ".." width="" height="">. Then
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* creates bit map accordingly. The value is return true if the
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* <img> tag attribute values need to be used.
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*/
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NW_Bool ImageSizeCheck(TSize iFrameInfoOverallSize, TSize* sizeSet);
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TInt ImgAttrInfo();
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TInt CheckForDRMImage();
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private:
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enum TDecoderState iState; // Current decoder operation
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CBufferedImageDecoder* iImageConverter; // Connection to media server
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NW_Image_Epoc32Simple_t* iImage;// OOC image
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TPtrC8 iImageDataPtr; // Raw unconverted image data
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TFrameInfo iFrameInfo; // Info about image from media server
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NW_Bool iIsAnimated; // NW_TRUE if more than one frame in image
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TUint iCurrentFrame; // Number of current frame displayed
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CFbsBitmap* iBitmap; // Decoded bitmap
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CFbsBitmap* iMask; // Decoded bitmap mask
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NW_Bool iImageHasNotBeenOpened; // NW_TRUE the first time an image is opened
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TBool iMoreData; // iMoreData
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TBool iFirstFrameComplete; // first frame complete
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TBool iRawDataComplete; // we've got all the raw data
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RFs iRfs; // A dummy parameter required by the Symbian API
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TUint8 *iDRMOutBuf; //Outputput buffer for the DRM decryption.
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TBool iFinished; // Finished animating image.
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};
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#endif
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