smsprotocols/smsstack/ems/inc/EMSAnimationIE.h
changeset 0 3553901f7fa8
--- /dev/null	Thu Jan 01 00:00:00 1970 +0000
+++ b/smsprotocols/smsstack/ems/inc/EMSAnimationIE.h	Tue Feb 02 01:41:59 2010 +0200
@@ -0,0 +1,138 @@
+/*
+* Copyright (c) 2009 Sony Ericsson Mobile Communications AB
+* All rights reserved.
+* This component and the accompanying materials are made available
+* under the terms of "Eclipse Public License v1.0"
+* which accompanies this distribution, and is available
+* at the URL "http://www.eclipse.org/legal/epl-v10.html".
+*
+* Initial Contributors:
+* Sony Ericsson Mobile Communications AB - initial contribution.
+* Nokia Corporation - additional changes.
+* 
+* Contributors:
+* 
+* Description:
+* Implements the Enhanced SMS Animation Information Element.
+*/
+
+
+/**
+ *  @file
+ *  @internalComponent
+ *  Defines  CEmsPreDefAnimation and CEmsAnimationIE classes
+ */
+
+#ifndef __EMSAnimationIE_H__
+#define __EMSAnimationIE_H__
+
+#include <emspictureie.h>
+
+/**
+ *  @internalComponent
+ */
+#define KSmallAnimSize TSize(8,8)
+/**
+ *  @internalComponent
+ */
+#define KLargeAnimSize TSize(16,16)
+
+
+class CEmsPreDefAnimationIE : public CEmsInformationElement
+/**
+ *  CEmsPreDefAnimationIE wraps the creation & modification of an EMS predefined animation
+ *  information element into a single class.
+ *  
+ *  Format of PreDef animation Information Element.
+ *  -----------------------------------------------
+ *  
+ *  Position (Octet)		Bit		Description
+ *  1							Start Position
+ *  2							PreDefined Animation Number
+ *  
+ *  The start position of the information element is relative to the PDU that contains the object.
+ *  However when within this class it will be an converted to an absolute position within the message.
+ *  
+ *  @see 3gpp Spec V5 section 9.2.3.24.10.1.4
+ *  @internalComponent
+ */
+	{
+public:
+	// EIESize is 1 because start position is not included
+	enum {EIESize=1};
+	enum TAnimType{
+		EFlirty		=0x0,
+		EGlad		=0x1,
+		ESceptic	=0x2,
+		ESad		=0x3,
+		EWow		=0x4,
+		ECrying		=0x5,
+		EWinking	=0x6,
+		ELaughing	=0x7,
+		EIndifferent=0x8,
+		EKissing	=0x9,
+		EConfused	=0xA,
+		ETongueOut	=0xB,
+		EAngry		=0xC,
+		EGlasses	=0xD,
+		EDevil		=0xE};
+
+	IMPORT_C static CEmsPreDefAnimationIE* NewL(TAnimType aAnimValue=EFlirty);
+	IMPORT_C CEmsInformationElement* DuplicateL() const;
+	IMPORT_C void CopyL(const CEmsPreDefAnimationIE& aSrc);
+
+	IMPORT_C TAnimType Animation() const ;
+	IMPORT_C void SetAnimationL(TAnimType aValue);
+
+private:
+	CEmsPreDefAnimationIE(TAnimType aAnimValue);
+	CEmsPreDefAnimationIE();
+	virtual void EncodeBodyL(TPtr8 aPtr, TBool aIsForSerialisation) const;
+	virtual void DecodeBodyL(const TPtrC8 aPtr, TBool aIsFromSerialisation);
+	TAnimType iAnimNumber;
+	};
+
+
+
+
+class CEmsAnimationIE : public CEmsInformationElement
+/**
+ *  CEmsAnimationIE wraps the creation & modification of both an EMS large animation & small animation
+ *  information element into a single class.
+ *  
+ *  Format of Large/User Animation Information Element.
+ *  -----------------------------------------------
+ *  
+ *  Position (Octet)		Bit		Description
+ *  1							Start Position
+ *  2..n						Animation Data
+ *  
+ *  The start position of the information element is relative to the PDU that contains the object.
+ *  However when within this class it will be an converted to an absolute position within the message.
+ *  
+ *  @see 3gpp Spec V5 section 9.2.3.24.10.1.5/6
+ *  @internalComponent
+ */
+	{
+public:
+	enum {EFramesPerMsg=4};
+	enum {EIESmallSize=32, EIELargeSize=128};
+
+	static CEmsAnimationIE* NewL();
+	IMPORT_C static CEmsAnimationIE* NewL(const CFbsBitmap& aBitmap);
+	IMPORT_C ~CEmsAnimationIE();
+	IMPORT_C CEmsInformationElement* DuplicateL() const;
+	IMPORT_C void CopyL(const CEmsAnimationIE& aSrc);
+
+	IMPORT_C CFbsBitmap* GetBitmapL() const;
+
+private:
+	CEmsAnimationIE();
+	void ConstructL(const CFbsBitmap& aBitmap);
+	virtual void EncodeBodyL(TPtr8 aPtr, TBool aIsForSerialisation) const;
+	virtual void DecodeBodyL(const TPtrC8 aPtr, TBool aIsFromSerialisation);
+	CFbsBitmap* GetBitmapL(const TSize& aSize, const TDesC8& aDataBuf)const;
+	HBufC8* iData;
+	};
+
+#endif // __EMSAnimationIE_H__