Symbian3/SDK/Source/GUID-C7C5F7B8-F024-57F0-968B-1839E1E07DAA.dita
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     7     Nokia Corporation - initial contribution.
     7     Nokia Corporation - initial contribution.
     8 Contributors: 
     8 Contributors: 
     9 -->
     9 -->
    10 <!DOCTYPE reference
    10 <!DOCTYPE reference
    11   PUBLIC "-//OASIS//DTD DITA Reference//EN" "reference.dtd">
    11   PUBLIC "-//OASIS//DTD DITA Reference//EN" "reference.dtd">
    12 <reference id="GUID-C7C5F7B8-F024-57F0-968B-1839E1E07DAA" xml:lang="en"><title>BmpAnim:
    12 <reference id="GUID-C7C5F7B8-F024-57F0-968B-1839E1E07DAA" xml:lang="en"><title>BmpAnim: Bitmap Animation example</title><shortdesc>This example shows how to create an animation using the
    13 Bitmap Animation example</title><shortdesc>This example shows how to create an animation using the Bitmap
    13 Bitmap Animation framework. </shortdesc><prolog><metadata><keywords/></metadata></prolog><refbody>
    14 Animation framework. </shortdesc><prolog><metadata><keywords/></metadata></prolog><refbody>
    14 <section id="GUID-2CF5FF44-3E8C-5859-9F73-49C80A8D218F"><title>Purpose</title> <p>This example demonstrates the Bitmap Animation API. For more
    15 <section id="GUID-2CF5FF44-3E8C-5859-9F73-49C80A8D218F"><title>Purpose</title> <p>This
    15 information about this example, see <xref href="GUID-05D6AB1C-8548-58C6-AA6C-EE362FF49247.dita">Bitmap Animation
    16 example demonstrates the Bitmap Animation API. For more information about
    16 Overview</xref> which is based around code snippets taken from the
    17 this example, see <xref href="GUID-05D6AB1C-8548-58C6-AA6C-EE362FF49247-GENID-1-8-1-3-1-1-5-1-3-1.dita">Bitmap
       
    18 Animation Overview</xref> which is based around code snippets taken from the
       
    19 example. </p> </section>
    17 example. </p> </section>
    20 <section id="GUID-907EEE02-5ADC-5412-BD80-BB026F75B978"><title>Download</title><p>Click
    18 <section id="GUID-907EEE02-5ADC-5412-BD80-BB026F75B978"><title>Download</title><p>Click on the following link to download the example: <xref href="guid-6013a680-57f9-415b-8851-c4fa63356636/zips/guid-57050a2d-62c2-4133-a538-763183139e00.zip" scope="external">BmpAnimGui.zip</xref></p><p>Click: <xref href="guid-6013a680-57f9-415b-8851-c4fa63356636/guid-57050a2d-62c2-4133-a538-763183139e00.html" scope="peer">browse</xref> to view the example code. </p> </section>
    21 on the following link to download the example: <xref href="guid-6013a680-57f9-415b-8851-c4fa63356636/zips/guid-57050a2d-62c2-4133-a538-763183139e00.zip" scope="external">BmpAnimGui.zip</xref></p><p>Click: <xref href="guid-6013a680-57f9-415b-8851-c4fa63356636/guid-57050a2d-62c2-4133-a538-763183139e00.html" scope="peer">browse</xref> to view the example code. </p> </section>
    19 <section id="GUID-3AE034A9-2BF4-4558-BD27-C4CE43CD0CA3"><title>Class Summary</title><ul>
    22 <section><title>Class Summary</title><p><xref href="GUID-4FB74226-E8E2-373D-98E7-072E3D0813B5.dita"><apiname>CFbsBitmapNote</apiname></xref></p><p><xref href="GUID-ED772C8E-C04C-3E8E-9A9A-F6B09A7D7964.dita"><apiname>CBitmapFrameDataEncapsulates</apiname></xref></p><p> <xref href="GUID-B9B0343A-8231-3CDA-B514-7B8ED8E41A7B.dita"><apiname>CBitmapAnimClientDataEncapsulates</apiname></xref></p><p><xref href="GUID-640E3089-EE56-3B7A-A80C-6D6498FAF86E.dita"><apiname>RBitmapAnimEnables</apiname></xref></p><p> <xref href="GUID-8E9042C8-7E83-3214-851E-64EC804972D5.dita"><apiname>RAnimDllClient</apiname></xref></p></section>
    20 <li><p><codeph>CFbsBitmapNote</codeph></p></li>
    23 <section id="GUID-39371B5F-F99B-5936-A7C7-C139599369EA"><title>Building and
    21 <li><p><codeph>CBitmapFrameDataEncapsulates</codeph></p></li>
    24 configuring</title> <p>To build the example: </p> <ul>
    22 <li><p><codeph>CBitmapAnimClientDataEncapsulates</codeph></p></li>
    25 <li id="GUID-D7599050-5BBB-566E-9511-6F24CD881EC8"><p>You can build the example
    23 <li><p><codeph>RBitmapAnimEnables</codeph></p></li>
    26 from your IDE or the command line. </p> <p>If you use an IDE, import the <filepath>bld.inf</filepath> file
    24 <li><p><codeph>RAnimDllClient</codeph></p></li>
    27 of the example into your IDE, and use the build command of the IDE. </p> <p>If
    25 </ul></section>
    28 you use the command line, open a command prompt, and set the current directory
    26 <section id="GUID-39371B5F-F99B-5936-A7C7-C139599369EA"><title>Building
    29 to the source code directory of the example. You can then build the example
    27 and configuring</title> <p>To build the example: </p> <ul>
    30 with the SBSv1 build tools with the following commands: </p> <p><userinput>bldmake
    28 <li id="GUID-D7599050-5BBB-566E-9511-6F24CD881EC8"><p>You can build
    31 bldfiles</userinput> </p> <p><userinput>abld build</userinput> </p> <p><xref href="GUID-793A5EF9-CC16-5EEB-9011-6431EA76EB15.dita">How to use bldmake</xref> and <xref href="GUID-B6B54E07-3B34-5D5C-8815-93383FA8FB4B.dita">How to use abld</xref> describe
    29 the example from your IDE or the command line. </p> <p>If you use
    32 how to use the SBSv1 build tools. </p> </li>
    30 an IDE, import the <filepath>bld.inf</filepath> file of the example
    33 <li id="GUID-CD188E99-3050-5B1F-88B3-1EAE4BAA86CB"><p>For the emulator, the
    31 into your IDE, and use the build command of the IDE. </p> <p>If you
    34 example builds an executable called <filepath>bmpanimgui.exe</filepath> in
    32 use the command line, open a command prompt, and set the current directory
    35 the <filepath>epoc32\release\winscw\&lt;udeb or urel&gt;\</filepath> folder. </p> </li>
    33 to the source code directory of the example. You can then build the
       
    34 example with the SBSv1 build tools with the following commands: </p> <p><userinput>bldmake bldfiles</userinput> </p> <p><userinput>abld
       
    35 build</userinput> </p> <p><xref href="GUID-793A5EF9-CC16-5EEB-9011-6431EA76EB15.dita">How to use bldmake</xref> and <xref href="GUID-B6B54E07-3B34-5D5C-8815-93383FA8FB4B.dita">How to
       
    36 use abld</xref> describe how to use the SBSv1 build tools. </p> </li>
       
    37 <li id="GUID-CD188E99-3050-5B1F-88B3-1EAE4BAA86CB"><p>For the emulator,
       
    38 the example builds an executable called <filepath>bmpanimgui.exe</filepath> in the <filepath>epoc32\release\winscw\&lt;udeb or urel&gt;\</filepath> folder. </p> </li>
    36 </ul> </section>
    39 </ul> </section>
    37 </refbody><related-links>
    40 </refbody><related-links>
    38 <link href="GUID-05D6AB1C-8548-58C6-AA6C-EE362FF49247-GENID-1-8-1-3-1-1-5-1-3-1.dita"><linktext>Bitmap Animation
    41 <link href="GUID-05D6AB1C-8548-58C6-AA6C-EE362FF49247.dita"><linktext>Bitmap
    39 Overview</linktext></link>
    42 Animation Overview</linktext></link>
    40 </related-links></reference>
    43 </related-links></reference>