Symbian3/SDK/Source/GUID-21DAC50D-7737-42B6-BBDA-E12E8779741B.dita
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+<?xml version="1.0" encoding="utf-8"?>
+<!-- Copyright (c) 2007-2010 Nokia Corporation and/or its subsidiary(-ies) All rights reserved. -->
+<!-- This component and the accompanying materials are made available under the terms of the License 
+"Eclipse Public License v1.0" which accompanies this distribution, 
+and is available at the URL "http://www.eclipse.org/legal/epl-v10.html". -->
+<!-- Initial Contributors:
+    Nokia Corporation - initial contribution.
+Contributors: 
+-->
+<!DOCTYPE concept
+  PUBLIC "-//OASIS//DTD DITA Concept//EN" "concept.dtd">
+<concept id="GUID-21DAC50D-7737-42B6-BBDA-E12E8779741B" xml:lang="en"><title>Feedback</title><prolog><metadata><keywords/></metadata></prolog><conbody>
+<section id="GUID-612FFD40-0116-4D25-B16D-9B65144A82C4"> <p>Visual feedback
+is the most important sensory feedback when entering characters on screen.
+Visual feedback can be, for example, button effects, color changes, status
+indicators, touch/release state changes, or clearing the screen when transitioning
+to next screen.</p> <p>With audio feedback, lower clicks and tones are preferred
+over loud beeps, though most people turn audio feedback off anyway.</p> <p>Vibration
+is used as tactile feedback for touch screen interaction or input. Tactile
+feedback gives the user an immediate response that the touch event has been
+registered, and can even be given in noisy environments.</p> <p>With the Symbian
+touch UI, tactile feedback is used in the following situations:</p><ul>
+<li><p><b>Sensors: </b>a double tap on the device by hand provides tactile
+feedback to the user in case of a successful interaction</p></li>
+<li><p><b>Touch interaction (touch screen):</b> to indicate to the user that
+an interaction event has been successful. For example, when the user presses
+a button on the touch screen</p></li>
+</ul><p><note>Tactile feedback is included in those common UI components where
+it has been seen as beneficial. When creating new applications and designing
+custom components, tactile feedback is to be included where found useful.
+For example, in any button type of UI component, the tactile feedback is naturally
+beneficial.</note></p><p>For more information, see <xref href="GUID-581A8E4B-12BE-41C0-A20E-3087A80FEECF.dita">Tactile
+feedback</xref>.</p></section>
+</conbody></concept>
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