Symbian3/SDK/Source/GUID-21DAC50D-7737-42B6-BBDA-E12E8779741B.dita
author Dominic Pinkman <Dominic.Pinkman@Nokia.com>
Wed, 31 Mar 2010 11:11:55 +0100
changeset 7 51a74ef9ed63
child 8 ae94777fff8f
permissions -rw-r--r--
Week 12 contribution of API Specs and fix SDK submission

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<!DOCTYPE concept
  PUBLIC "-//OASIS//DTD DITA Concept//EN" "concept.dtd">
<concept id="GUID-21DAC50D-7737-42B6-BBDA-E12E8779741B" xml:lang="en"><title>Feedback</title><prolog><metadata><keywords/></metadata></prolog><conbody>
<p>Visual feedback is the most important sensory feedback when entering characters
on screen. Visual feedback can be, for example, button effects, color changes,
status indicators, touch/release state changes, or clearing the screen when
transitioning to next screen.</p>
<p>With audio feedback, lower clicks and tones are preferred over loud beeps,
though most people turn audio feedback off anyway.</p>
<p>Vibration is used as tactile feedback for touch screen interaction or input.
Tactile feedback gives the user an immediate response that the touch event
has been registered.</p>
<p>With the Symbian touch UI, tactile feedback is used in the following situations:</p>
<ul>
<li><p><b>Sensors: </b>a tap on the device by hand provides tactile feedback
to the user in case of a successful interaction.</p></li>
<li><p><b>Touch interaction (touch screen):</b> to indicate to the user that
an interaction event has been successful. For example, when the user presses
a button on the touch screen</p></li>
</ul>
<p><note>Tactile feedback is included in those common UI components where
it has been seen as beneficial. When creating new applications and designing
custom components, tactile feedback is to be included where found useful.
For example, in any button type of UI component, the tactile feedback is naturally
beneficial.</note></p>
<p>For more information, see <xref href="GUID-581A8E4B-12BE-41C0-A20E-3087A80FEECF.dita">Tactile
feedback</xref>.</p>
</conbody></concept>