Symbian3/SDK/Source/GUID-5486EFD3-4660-4C19-A007-286DE48F6EEF.dita
author Dominic Pinkman <Dominic.Pinkman@Nokia.com>
Wed, 31 Mar 2010 11:11:55 +0100
changeset 7 51a74ef9ed63
child 8 ae94777fff8f
permissions -rw-r--r--
Week 12 contribution of API Specs and fix SDK submission

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<!DOCTYPE concept
  PUBLIC "-//OASIS//DTD DITA Concept//EN" "concept.dtd">
<concept id="GUID-5486EFD3-4660-4C19-A007-286DE48F6EEF" xml:lang="en"><title>Scaling
and positioning of controls</title><prolog><metadata><keywords/></metadata></prolog><conbody>
<section id="GUID-EF8CA4BE-130F-4117-9722-3F652DD1D244"> <p>Interface elements
a user has to select and manipulate should not be smaller than the smallest
average finger pad, that is, no smaller than 1 cm (0.4") in diameter or a
1 cm × 1 cm square.</p> <p>In the Symbian platform, UI style defines the minimum
sizes for a UI element considered as finger usable:</p><ul>
<li><p>7 x 7 mm with 1 mm gaps for index finger usage</p></li>
<li><p>8 x 8 mm with 2 mm gaps for thumb usage</p></li>
<li><p>List type of components should have minimum of 5 mm line spacing</p></li>
</ul><p>The width of a finger limits the density of items on screen. If the
items are too close, the user will not be able to choose a single one.</p><p>As
the probability of the user touching the higher end of the button (than on
the either side of the key) is high, button and icon sizes can be increased
vertically.</p><p>Essential information or features, such as a label, instructions,
or sub-controls should never be placed below an interface element that can
be touched, as it may be hidden by the user's finger.</p><fig id="GUID-6D8108A5-9009-443D-9DF9-FA7AEFE1AD43">
<image href="GUID-70FC2D13-493D-433F-9CFB-ACF9F512513F_d0e75057_href.png" placement="inline"/>
</fig>Following are some useful tips that can be used while placing essential
information or features on interface element:<ul>
<li><p>With interfaces having input devices, it makes sense to place targets
like menu items on the edges of screens because the cursor movement stops
at the edge of the screen. </p></li>
<li><p>When using a touch screen, a user seldom drags the finger across the
screen like a cursor. Instead, they most likely lift their finger and place
it on a new target. Users may have difficulties in reaching the objects located
on the edges of the screen, especially if the physical device has protruding
edges around the touch screen panel. Additionally, with some devices, the
screen edges may be less sensitive to register the touch input.</p></li>
</ul> </section>
</conbody></concept>