TBaSystemSoundInfo Class Reference
Provides functions that contain the information for a system sound. A sound may be a file, a tone or a fixed sequence.
The characteristics of a physical sound that corresponds to a logical sound are encapsulated in a TBaSystemSoundInfo object. You can get and set the physical sound for a logical sound through the functions provided by the BaSystemSound class.
Nested Classes and Structures
Constructor & Destructor Documentation
TBaSystemSoundInfo()
IMPORT_C | TBaSystemSoundInfo | ( | ) | |
Constructs a default TBaSystemSoundInfo object. This object has a null type, default volume, default priority, null name, null fixed sequence, and tone of TTone.
TBaSystemSoundInfo(const TBaSystemSoundType &, const TBaSystemSoundName &, TInt, TInt)
Constructs a TBaSystemSoundInfo object with the specified type and file name. The sound has default volume and priority.
TBaSystemSoundInfo(const TBaSystemSoundType &, TInt, TInt, TInt)
IMPORT_C | TBaSystemSoundInfo | ( | const TBaSystemSoundType & | aType, |
| TInt | aFixedSequence, |
| TInt | aVolume = KSystemSoundDefaultVolume, |
| TInt | aPriority = KSystemSoundDefaultPriority |
| ) | |
Constructs a TBaSystemSoundInfo object with the specified type and sequence. The sound has default volume and priority.
Parameters
const TBaSystemSoundType & aType | Sound type |
TInt aFixedSequence | Sound sequence |
TInt aVolume = KSystemSoundDefaultVolume | Sound volume |
TInt aPriority = KSystemSoundDefaultPriority | Sound priority |
TBaSystemSoundInfo(const TBaSystemSoundType &, TTone, TInt, TInt)
IMPORT_C | TBaSystemSoundInfo | ( | const TBaSystemSoundType & | aType, |
| TTone | aTone, |
| TInt | aVolume = KSystemSoundDefaultVolume, |
| TInt | aPriority = KSystemSoundDefaultPriority |
| ) | |
Constructs a TBaSystemSoundInfo object with the specified type and tone. The sound has default volume and priority.
Parameters
const TBaSystemSoundType & aType | Sound type |
TTone aTone | Sound tone |
TInt aVolume = KSystemSoundDefaultVolume | Sound volume |
TInt aPriority = KSystemSoundDefaultPriority | Sound priority |
Member Functions Documentation
ExternalizeL(RWriteStream &)
Externalises an object of this class to a write stream. The presence of this function means that the standard templated operator<<() can be used to externalise objects of this class.
Parameters
RWriteStream & aStream | Stream to which the object should be externalised. |
FileName()
Gets the current sound's file.
FixedSequenceNumber()
TInt
| FixedSequenceNumber | ( | ) | const [inline] |
Gets the current sound's sequence.
InternalizeL(RReadStream &)
Internalises an object of this class from a read stream. Presence of this function means that the standard templated operator>>() can be used to internalise objects of this class.
Parameters
RReadStream & aStream | The stream from which the object is to be internalised. |
SetFileName(const TBaSystemSoundName &)
Replaces the current sound with the specified file.
SetFixedSequenceNumber(TInt)
IMPORT_C void | SetFixedSequenceNumber | ( | TInt | aNumber | ) | |
Replaces the current sound with the specified sequence number.
Parameters
TInt aNumber | The sequence number with which to replace the current sound. |
SetTone(const TTone &)
IMPORT_C void | SetTone | ( | const TTone & | aTone | ) | |
Replaces the current sound with the specified tone.
Parameters
const TTone & aTone | The tone with which to replace the current sound. |
SoundCategory()
Gets the sound's category.
Tone()
TTone
| Tone | ( | ) | const [inline] |
Gets the current system sound's tone.
Member Enumerations Documentation
Enum TSoundCategory
Specifies the category of the system sound.
Enumerators
ENull |
Specifies no system sound.
|
EFile |
Specifies a file as the system sound.
|
ESequence |
Specifies a sequence as the system sound.
|
ETone |
Specifies a tone as the system sound.
|
Member Data Documentation
TInt
iFixedSequence
TInt
| iFixedSequence | [private] |
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