--- a/vtengines/videoteleng/Src/State/CVtEngStateConnected.cpp Tue Jan 26 12:01:21 2010 +0200
+++ /dev/null Thu Jan 01 00:00:00 1970 +0000
@@ -1,159 +0,0 @@
-/*
-* Copyright (c) 2004-2006 Nokia Corporation and/or its subsidiary(-ies).
-* All rights reserved.
-* This component and the accompanying materials are made available
-* under the terms of "Eclipse Public License v1.0"
-* which accompanies this distribution, and is available
-* at the URL "http://www.eclipse.org/legal/epl-v10.html".
-*
-* Initial Contributors:
-* Nokia Corporation - initial contribution.
-*
-* Contributors:
-*
-* Description: Base class for states
-*
-*/
-
-
-// INCLUDE FILES
-#include "CVtEngStateConnected.h"
-#include <cvtlogger.h>
-#include "CVtEngOperation.h"
-#include "CVtEngSettings.h"
-#include "VtEngUtils.h"
-
-// ============================ MEMBER FUNCTIONS ===============================
-
-// -----------------------------------------------------------------------------
-// CVtEngStateConnected::CVtEngStateConnected
-// C++ constructor can NOT contain any code, that
-// might leave.
-// -----------------------------------------------------------------------------
-//
-CVtEngStateConnected::CVtEngStateConnected(
- CVtEngStateManager& aStateManager,
- CVtEngEventManager& aEventManager )
- : CVtEngStateBase( aStateManager, aEventManager )
- {
- }
-
-// Destructor
-CVtEngStateConnected::~CVtEngStateConnected()
- {
- __VTPRINT( DEBUG_DESTRUCT, "~StateConnected")
- }
-
-
-// -----------------------------------------------------------------------------
-// CVtEngStateConnected::UpdateL
-// Updates state.
-//
-// -----------------------------------------------------------------------------
-//
-void CVtEngStateConnected::UpdateL()
- {
- __VTPRINTENTER( "StateConnected.Update")
- const MVtCtlCallControl::TVtCtlState bearerstate =
- SessionHandler().RealState();
- MVtProtocolCommand::TVtProtocolState state( MediaHandler().ProtoState() );
-
-
- CVtEngStateBase* newState = NULL;
- if ( bearerstate != MVtCtlCallControl::EConnected )
- {
- // we've lost bearer connection, go to idle
- newState = NewStateL( MVtEngSessionInfo::EIdle );
- }
- else if ( state == MVtProtocolCommand::EConnected )
- {
- // protocol is open (should always go through neg.state but just in case)
- // change to open state
- newState = NewStateL( MVtEngSessionInfo::EOpen );
- }
- else if ( state == MVtProtocolCommand::EDisconnecting ||
- state == MVtProtocolCommand::EResetting )
- {
- // change to clearing state
- newState = NewStateL( MVtEngSessionInfo::EClearing );
- }
- else
- {
- // protocol is set up so connect now if ready
- newState = NegotiatingOrConnectedStateL( ETrue );
- }
- if ( newState )
- {
- newState->OpenL( this );
- }
- __VTPRINTEXIT( "StateConnected.Update")
- }
-
-// -----------------------------------------------------------------------------
-// CVtEngStateConnected::DoOpenL
-// State transition to connected state.
-//
-// -----------------------------------------------------------------------------
-//
-void CVtEngStateConnected::DoOpenL()
- {
- __VTPRINTENTER( "StateConnected.Open")
- NotifyStateChange( MVtEngSessionInfo::EConnected );
- //start monitor incoming call
- __VTPRINTEXIT( "StateConnected.Open")
- }
-
-// -----------------------------------------------------------------------------
-// CVtEngStateConnected::ValidateCommand
-// Returns if a command is valid in idle state.
-//
-// -----------------------------------------------------------------------------
-//
-TBool CVtEngStateConnected::ValidateCommand(
- const TVtEngCommandId aCommandId )
- {
- __VTPRINT( DEBUG_DETAIL |DEBUG_GEN, "StateConnected.Validate")
- TBool okToPerform( EFalse );
- switch ( aCommandId )
- {
- case KVtEngSetSource:
- case KVtEngPrepareViewFinder:
- case KVtEngStartViewFinder:
- case KVtEngPauseViewFinder:
- case KVtEngStopViewFinder:
- case KVtEngPrepareRemoteRenderDSA:
- case KVtEngPrepareRemoteRenderDP:
- case KVtEngPrepareRemoteRenderNGA:
- okToPerform = ETrue;
- break;
- default:
- okToPerform = CVtEngStateBase::ValidateCommand( aCommandId );
- break;
- }
- return okToPerform;
- }
-
-// -----------------------------------------------------------------------------
-// CVtEngStateConnected::State
-// Returns session state.
-//
-// -----------------------------------------------------------------------------
-//
-MVtEngSessionInfo::TSessionState CVtEngStateConnected::State() const
- {
- return MVtEngSessionInfo::EConnected;
- }
-
-// -----------------------------------------------------------------------------
-// CVtEngStateConnected::HandleL
-// Handles an operation when behavior is state dependent.
-//
-// -----------------------------------------------------------------------------
-//
-TBool CVtEngStateConnected::HandleL( CVtEngOperation& aOp )
- {
- TBool handled( CVtEngStateBase::HandleL( aOp ));
- return handled;
- }
-
-// End of File