vtengines/videoteleng/Src/State/CVtEngStateConnected.cpp
changeset 18 d9b6a8729acd
parent 4 6dc066157ed4
child 23 c378a0498b84
child 27 dcbddbbaf8fd
--- a/vtengines/videoteleng/Src/State/CVtEngStateConnected.cpp	Tue Jan 26 12:01:21 2010 +0200
+++ /dev/null	Thu Jan 01 00:00:00 1970 +0000
@@ -1,159 +0,0 @@
-/*
-* Copyright (c) 2004-2006 Nokia Corporation and/or its subsidiary(-ies).
-* All rights reserved.
-* This component and the accompanying materials are made available
-* under the terms of "Eclipse Public License v1.0"
-* which accompanies this distribution, and is available
-* at the URL "http://www.eclipse.org/legal/epl-v10.html".
-*
-* Initial Contributors:
-* Nokia Corporation - initial contribution.
-*
-* Contributors:
-*
-* Description:  Base class for states
-*
-*/
-
-
-// INCLUDE FILES
-#include    "CVtEngStateConnected.h"
-#include    <cvtlogger.h>
-#include    "CVtEngOperation.h"
-#include    "CVtEngSettings.h"
-#include    "VtEngUtils.h"
-
-// ============================ MEMBER FUNCTIONS ===============================
-
-// -----------------------------------------------------------------------------
-// CVtEngStateConnected::CVtEngStateConnected
-// C++ constructor can NOT contain any code, that
-// might leave.
-// -----------------------------------------------------------------------------
-//
-CVtEngStateConnected::CVtEngStateConnected( 
-    CVtEngStateManager& aStateManager,
-    CVtEngEventManager& aEventManager )
-    : CVtEngStateBase( aStateManager, aEventManager )
-    {
-    }
-
-// Destructor
-CVtEngStateConnected::~CVtEngStateConnected()
-    {
-    __VTPRINT( DEBUG_DESTRUCT, "~StateConnected")
-    }
-
-
-// -----------------------------------------------------------------------------
-// CVtEngStateConnected::UpdateL
-// Updates state.
-// 
-// -----------------------------------------------------------------------------
-//
-void CVtEngStateConnected::UpdateL()
-    {
-    __VTPRINTENTER( "StateConnected.Update")
-    const MVtCtlCallControl::TVtCtlState bearerstate = 
-        SessionHandler().RealState();
-    MVtProtocolCommand::TVtProtocolState state( MediaHandler().ProtoState() );
-    
-        
-    CVtEngStateBase* newState = NULL;
-    if ( bearerstate != MVtCtlCallControl::EConnected )
-        {
-        // we've lost bearer connection, go to idle
-        newState = NewStateL( MVtEngSessionInfo::EIdle );
-        }
-    else if ( state == MVtProtocolCommand::EConnected )
-        {
-        // protocol is open (should always go through neg.state but just in case)
-        // change to open state
-        newState = NewStateL( MVtEngSessionInfo::EOpen );
-        }
-    else if ( state == MVtProtocolCommand::EDisconnecting ||
-              state == MVtProtocolCommand::EResetting )
-        {
-        // change to clearing state
-        newState = NewStateL( MVtEngSessionInfo::EClearing );
-        }
-    else
-        {
-        // protocol is set up so connect now if ready
-        newState = NegotiatingOrConnectedStateL( ETrue );
-        }
-    if ( newState )
-        {
-        newState->OpenL( this );
-        }
-    __VTPRINTEXIT( "StateConnected.Update")
-    }
-
-// -----------------------------------------------------------------------------
-// CVtEngStateConnected::DoOpenL
-// State transition to connected state.
-// 
-// -----------------------------------------------------------------------------
-//
-void CVtEngStateConnected::DoOpenL()
-    {
-    __VTPRINTENTER( "StateConnected.Open")
-    NotifyStateChange( MVtEngSessionInfo::EConnected );
-    //start monitor incoming call
-    __VTPRINTEXIT( "StateConnected.Open")
-    }
-
-// -----------------------------------------------------------------------------
-// CVtEngStateConnected::ValidateCommand
-// Returns if a command is valid in idle state.
-// 
-// -----------------------------------------------------------------------------
-//
-TBool CVtEngStateConnected::ValidateCommand(
-            const TVtEngCommandId aCommandId )
-    {
-    __VTPRINT( DEBUG_DETAIL |DEBUG_GEN, "StateConnected.Validate")
-    TBool okToPerform( EFalse );
-    switch ( aCommandId )
-        {
-        case KVtEngSetSource:
-        case KVtEngPrepareViewFinder:
-        case KVtEngStartViewFinder:
-        case KVtEngPauseViewFinder:
-        case KVtEngStopViewFinder:
-        case KVtEngPrepareRemoteRenderDSA:
-        case KVtEngPrepareRemoteRenderDP:
-        case KVtEngPrepareRemoteRenderNGA:
-            okToPerform = ETrue;
-            break;
-        default:
-            okToPerform = CVtEngStateBase::ValidateCommand( aCommandId );
-            break;
-        }
-    return okToPerform;
-    }
-
-// -----------------------------------------------------------------------------
-// CVtEngStateConnected::State
-// Returns session state.
-// 
-// -----------------------------------------------------------------------------
-//
-MVtEngSessionInfo::TSessionState CVtEngStateConnected::State() const
-    {
-    return MVtEngSessionInfo::EConnected;
-    }
-
-// -----------------------------------------------------------------------------
-// CVtEngStateConnected::HandleL
-// Handles an operation when behavior is state dependent.
-// 
-// -----------------------------------------------------------------------------
-//
-TBool CVtEngStateConnected::HandleL( CVtEngOperation& aOp )
-    {
-    TBool handled( CVtEngStateBase::HandleL( aOp ));
-    return handled;
-    }
-
-// End of File