realtimenetprots/sipfw/SampleApp/gameUI_techview/Inc/SIPExGameView.h
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     1 
       
     2 /*
       
     3 * Copyright (c) 2004-2009 Nokia Corporation and/or its subsidiary(-ies).
       
     4 * All rights reserved.
       
     5 * This component and the accompanying materials are made available
       
     6 * under the terms of "Eclipse Public License v1.0"
       
     7 * which accompanies this distribution, and is available
       
     8 * at the URL "http://www.eclipse.org/legal/epl-v10.html".
       
     9 *
       
    10 * Initial Contributors:
       
    11 * Nokia Corporation - initial contribution.
       
    12 *
       
    13 * Contributors:
       
    14 *
       
    15 * Description:
       
    16 *
       
    17 */
       
    18 
       
    19 
       
    20 
       
    21 #ifndef __CSIPLINEGAMEVIEW_H__
       
    22 #define __CSIPLINEGAMEVIEW_H__
       
    23 
       
    24 #include <coecntrl.h>
       
    25 
       
    26 // FORWARD DECLARATIONS
       
    27 class CSIPExEngine;
       
    28 
       
    29 // CLASS DECLARATIONS
       
    30 /**
       
    31 * The class implements the the game board drawing.
       
    32 */
       
    33 class CSIPExGameView : public CCoeControl
       
    34     {
       
    35     public: 
       
    36 
       
    37         /**
       
    38         * Static constructor
       
    39         * @param aRect the rectangle this view will be drawn to
       
    40         * @param aParent The pointer to the parent container component.
       
    41         * @param aEngine The reference to the application engine.
       
    42         */
       
    43         static CSIPExGameView* NewL(const TRect& aRect, const CCoeControl* aParent, CSIPExEngine& aEngine);
       
    44 
       
    45         /**
       
    46         * Static constructor. On return the instance is left the CleanupStack.
       
    47         * @param aRect the rectangle this view will be drawn to
       
    48         * @param aParent The pointer to the parent container component.
       
    49         * @param aEngine The reference to the application engine.
       
    50         */
       
    51         static CSIPExGameView* NewLC(const TRect& aRect, const CCoeControl* aParent, CSIPExEngine& aEngine);
       
    52 
       
    53         /**
       
    54         * Destructor
       
    55         */
       
    56         ~CSIPExGameView();
       
    57 
       
    58     private:
       
    59 
       
    60         /**
       
    61         * Symbian 2nd phase constructor
       
    62         * @param aRect The rectangle this view will be drawn to
       
    63         * @param aParent The pointer to the parent container component.
       
    64         */
       
    65         void ConstructL(const TRect& aRect, const CCoeControl* aParent);
       
    66 
       
    67         /**
       
    68         * C++ default constructor
       
    69         * @param aEngine The reference to the application engine.
       
    70         */
       
    71         CSIPExGameView( CSIPExEngine& aEngine );
       
    72 
       
    73         /**
       
    74         * Drawing game. Decides if the cursor or board will be drawn.
       
    75         * @param aGc    The system's graphics context.
       
    76         * @param aRect  The rectangle where to draw.
       
    77         */
       
    78         void DrawGame(CWindowGc& aGc, const TRect& aRect) const;
       
    79 
       
    80         /**
       
    81         * Drawing the game board
       
    82         * @param aGc    The system's graphics context.
       
    83         * @param aRect  The rectangle where to draw.
       
    84         */
       
    85         void DrawBoard( CWindowGc& aGc, const TRect& aRect ) const;
       
    86 
       
    87         /**
       
    88         * Drawing the game cursor.
       
    89         * @param aGc    The system's graphics context.
       
    90         * @param aRect  The rectangle where to draw.
       
    91         */
       
    92         void DrawCursor(CWindowGc& aGc, const TRect& aRect) const;
       
    93 
       
    94     public: // from CoeControl
       
    95 
       
    96         /**
       
    97         * From CCoeControl
       
    98         */
       
    99         void Draw(const TRect& aRect) const;
       
   100 
       
   101         /**
       
   102         * From CCoeControl
       
   103         */
       
   104         TKeyResponse OfferKeyEventL( const TKeyEvent& aKeyEvent, TEventCode aType );
       
   105 
       
   106         /**
       
   107         * From CCoeControl
       
   108         */
       
   109         void HandlePointerEventL(const TPointerEvent& aPointerEvent);
       
   110 
       
   111     private: // Data members
       
   112 
       
   113         // Game data
       
   114         CSIPExEngine* iEngine;
       
   115 
       
   116        	TInt iLabelSize;
       
   117         TInt iXOffset;
       
   118         TInt iYOffset;
       
   119         TInt iBoxW;
       
   120         TInt iMidW;
       
   121         TRect iRect;
       
   122     };
       
   123 
       
   124 #endif // __CSIPLINEGAMEVIEW_H__
       
   125 
       
   126 // End of file