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1 // Copyright (c) 2005-2009 Nokia Corporation and/or its subsidiary(-ies). |
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2 // All rights reserved. |
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3 // This component and the accompanying materials are made available |
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4 // under the terms of "Eclipse Public License v1.0" |
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5 // which accompanies this distribution, and is available |
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6 // at the URL "http://www.eclipse.org/legal/epl-v10.html". |
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7 // |
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8 // Initial Contributors: |
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9 // Nokia Corporation - initial contribution. |
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10 // |
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11 // Contributors: |
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12 // |
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13 // Description: |
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14 // top-level header file for C32 that defines some pervasive values and classes and |
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15 // other things to generally avoid circular import problems. |
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16 // |
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17 // |
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18 |
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19 /** |
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20 @file |
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21 @internalComponent |
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22 */ |
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23 |
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24 #ifndef CS_COMMON_H |
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25 #define CS_COMMON_H |
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26 |
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27 #include <elements/cftransport.h> |
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28 |
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29 class CC32Dealer; |
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30 class CC32Player; |
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31 class CCommSession; |
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32 |
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33 class CC32WorkerThread; |
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34 |
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35 // Decided to have 9 threads. One main dealer (can have co-resident player) and eight player threads |
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36 const TInt KMaxWorkerThreadId = 8; |
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37 const TInt KMainThreadId=0; |
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38 |
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39 |
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40 |
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41 |
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42 |
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43 NONSHARABLE_CLASS(TC32WorkerThreadPublicInfo) : public CommsFW::TWorkerThreadDataBase |
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44 { |
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45 public: |
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46 enum { |
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47 ENullWorkerId = 0xFFFF, //< Non-existent worker |
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48 EMainThread = 0, //< the Pit Boss and Main Dealer run here |
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49 EFirstPlayerThread = 1, //< Lowest possible player id |
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50 EMaxWorkerThreadId = KMaxWorkerThreadId //< Highest possible player id (NB: this is an inclusive bound. Be very careful in array-bound contexts!) |
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51 }; |
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52 |
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53 CC32WorkerThread* iWorker; |
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54 }; |
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55 |
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56 |
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57 /** |
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58 @class |
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59 TC32WorkerThreadRegister |
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60 Structure containing information pertaining to a particular worker thread. |
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61 */ |
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62 NONSHARABLE_CLASS(TC32WorkerThreadRegister) : public TC32WorkerThreadPublicInfo |
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63 { |
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64 friend class CC32Dealer; |
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65 friend class CC32Player; |
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66 friend class CC32WorkerThread; |
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67 typedef TC32WorkerThreadPublicInfo inherited; |
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68 public: |
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69 TC32WorkerThreadRegister(); |
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70 |
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71 private: |
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72 void Clear(); |
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73 |
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74 private: |
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75 CC32Dealer* iDealer; //< Dealer instance of the worker thread (if exists). |
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76 CC32Player* iPlayer; //< Player instance of the worker thread (if exists). |
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77 #ifdef _DEBUG |
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78 TBool iHasGlobalAllocFails; |
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79 #endif |
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80 }; |
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81 |
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82 |
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83 #endif // CS_COMMON_H |
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84 |
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85 |